diff --git a/gst-libs/gst/gl/eagl/gstglcontext_eagl.h b/gst-libs/gst/gl/eagl/gstglcontext_eagl.h index 670adb5e9a..fa3244e0ab 100644 --- a/gst-libs/gst/gl/eagl/gstglcontext_eagl.h +++ b/gst-libs/gst/gl/eagl/gstglcontext_eagl.h @@ -33,9 +33,9 @@ G_BEGIN_DECLS #define GST_IS_GL_CONTEXT_EAGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_GL_CONTEXT_EAGL)) #define GST_GL_CONTEXT_EAGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_GL_CONTEXT_EAGL, GstGLContextEaglClass)) -#define GS_GL_CONTEXT_EAGL_CONTEXT(obj) \ +#define GST_GL_CONTEXT_EAGL_CONTEXT(obj) \ ((__bridge EAGLContext *)(obj->priv->eagl_context)) -#define GS_GL_CONTEXT_EAGL_LAYER(obj) \ +#define GST_GL_CONTEXT_EAGL_LAYER(obj) \ ((__bridge CAEAGLLayer *)(obj->priv->eagl_layer)) typedef struct _GstGLContextEagl GstGLContextEagl; diff --git a/gst-libs/gst/gl/eagl/gstglcontext_eagl.m b/gst-libs/gst/gl/eagl/gstglcontext_eagl.m index 409c1dac73..1f56a3a45e 100644 --- a/gst-libs/gst/gl/eagl/gstglcontext_eagl.m +++ b/gst-libs/gst/gl/eagl/gstglcontext_eagl.m @@ -108,7 +108,7 @@ gst_gl_context_eagl_resize (GstGLContextEagl * eagl_context) int width, height; glBindRenderbuffer (GL_RENDERBUFFER, eagl_context->priv->color_renderbuffer); - [GS_GL_CONTEXT_EAGL_CONTEXT(eagl_context) renderbufferStorage:GL_RENDERBUFFER fromDrawable:GS_GL_CONTEXT_EAGL_LAYER(eagl_context)]; + [GST_GL_CONTEXT_EAGL_CONTEXT(eagl_context) renderbufferStorage:GL_RENDERBUFFER fromDrawable:GST_GL_CONTEXT_EAGL_LAYER(eagl_context)]; glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width); glGetRenderbufferParameteriv (GL_RENDERBUFFER, @@ -128,7 +128,7 @@ gst_gl_context_eagl_release_layer (GstGLContext * context) if (context_eagl->priv->eagl_layer) { gst_gl_context_eagl_activate (context, TRUE); - [GS_GL_CONTEXT_EAGL_CONTEXT(context_eagl) renderbufferStorage: GL_RENDERBUFFER fromDrawable:nil]; + [GST_GL_CONTEXT_EAGL_CONTEXT(context_eagl) renderbufferStorage: GL_RENDERBUFFER fromDrawable:nil]; glDeleteFramebuffers (1, &context_eagl->priv->framebuffer); context_eagl->priv->framebuffer = 0; @@ -172,7 +172,7 @@ gst_gl_context_eagl_update_layer (GstGLContext * context) gst_gl_context_eagl_release_layer (context); eagl_layer = (CAEAGLLayer *)[window_handle layer]; - [EAGLContext setCurrentContext:GS_GL_CONTEXT_EAGL_CONTEXT(context_eagl)]; + [EAGLContext setCurrentContext:GST_GL_CONTEXT_EAGL_CONTEXT(context_eagl)]; /* Allocate framebuffer */ glGenFramebuffers (1, &framebuffer); @@ -180,7 +180,7 @@ gst_gl_context_eagl_update_layer (GstGLContext * context) /* Allocate color render buffer */ glGenRenderbuffers (1, &color_renderbuffer); glBindRenderbuffer (GL_RENDERBUFFER, color_renderbuffer); - [GS_GL_CONTEXT_EAGL_CONTEXT(context_eagl) renderbufferStorage: GL_RENDERBUFFER fromDrawable:eagl_layer]; + [GST_GL_CONTEXT_EAGL_CONTEXT(context_eagl) renderbufferStorage: GL_RENDERBUFFER fromDrawable:eagl_layer]; glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, color_renderbuffer); /* Get renderbuffer width/height */ @@ -340,7 +340,7 @@ gst_gl_context_eagl_swap_buffers (GstGLContext * context) if (!context_eagl->priv->eagl_layer) return; - [GS_GL_CONTEXT_EAGL_CONTEXT(context_eagl) presentRenderbuffer:GL_RENDERBUFFER]; + [GST_GL_CONTEXT_EAGL_CONTEXT(context_eagl) presentRenderbuffer:GL_RENDERBUFFER]; } static gboolean @@ -359,7 +359,7 @@ gst_gl_context_eagl_activate (GstGLContext * context, gboolean activate) } GST_DEBUG ("Attaching context to thread %p", g_thread_self ()); - if ([EAGLContext setCurrentContext:GS_GL_CONTEXT_EAGL_CONTEXT(context_eagl)] == NO) { + if ([EAGLContext setCurrentContext:GST_GL_CONTEXT_EAGL_CONTEXT(context_eagl)] == NO) { GST_ERROR ("Couldn't make context current"); return FALSE; } diff --git a/gst-libs/gst/gl/eagl/gstglwindow_eagl.h b/gst-libs/gst/gl/eagl/gstglwindow_eagl.h index 6c80963d6c..561b21d93f 100644 --- a/gst-libs/gst/gl/eagl/gstglwindow_eagl.h +++ b/gst-libs/gst/gl/eagl/gstglwindow_eagl.h @@ -33,9 +33,9 @@ G_BEGIN_DECLS #define GST_IS_GL_WINDOW_EAGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_GL_WINDOW_EAGL)) #define GST_GL_WINDOW_EAGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_GL_WINDOW_EAGL, GstGLWindowEaglClass)) -#define GS_GL_WINDOW_EAGL_VIEW(obj) \ +#define GST_GL_WINDOW_EAGL_VIEW(obj) \ ((__bridge UIView *)(obj->priv->view)) -#define GS_GL_WINDOW_EAGL_QUEUE(obj) \ +#define GST_GL_WINDOW_EAGL_QUEUE(obj) \ ((__bridge dispatch_queue_t)(obj->priv->gl_queue)) typedef struct _GstGLWindowEagl GstGLWindowEagl; diff --git a/gst-libs/gst/gl/eagl/gstglwindow_eagl.m b/gst-libs/gst/gl/eagl/gstglwindow_eagl.m index 419776afc8..0a62324b1d 100644 --- a/gst-libs/gst/gl/eagl/gstglwindow_eagl.m +++ b/gst-libs/gst/gl/eagl/gstglwindow_eagl.m @@ -184,7 +184,7 @@ draw_cb (gpointer data) CGSize size; CAEAGLLayer *eagl_layer; - eagl_layer = (CAEAGLLayer *)[GS_GL_WINDOW_EAGL_VIEW(window_eagl) layer]; + eagl_layer = (CAEAGLLayer *)[GST_GL_WINDOW_EAGL_VIEW(window_eagl) layer]; size = eagl_layer.frame.size; size = CGSizeMake (size.width * eagl_layer.contentsScale, size.height * eagl_layer.contentsScale);