From 95e1ce7e7af0cd268aa8aa796ba05e28fa3a8e64 Mon Sep 17 00:00:00 2001 From: Seungha Yang Date: Tue, 2 Feb 2021 04:33:09 +0900 Subject: [PATCH] v4l2decoder: Small documentation fix Fixing documentation even though those methods are v4l2codecs plugin internals Part-of: --- sys/v4l2codecs/gstv4l2decoder.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/sys/v4l2codecs/gstv4l2decoder.c b/sys/v4l2codecs/gstv4l2decoder.c index da0300e478..6df7608845 100644 --- a/sys/v4l2codecs/gstv4l2decoder.c +++ b/sys/v4l2codecs/gstv4l2decoder.c @@ -915,10 +915,10 @@ gst_v4l2_decoder_alloc_sub_request (GstV4l2Decoder * self, return request; } -/* +/** * gst_v4l2_decoder_set_render_delay: - * @self a #GstV4l2Decoder pointer - * @delay The expected render delay + * @self: a #GstV4l2Decoder pointer + * @delay: The expected render delay * * The decoder will adjust the number of allowed concurrent request in order * to allow this delay. The same number of concurrent bitstream buffer will be @@ -933,9 +933,9 @@ gst_v4l2_decoder_set_render_delay (GstV4l2Decoder * self, guint delay) self->render_delay = delay; } -/* +/** * gst_v4l2_decoder_get_render_delay: - * @self a #GstV4l2Decoder pointer + * @self: a #GstV4l2Decoder pointer * * This function is used to avoid storing the render delay in multiple places. *