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jack: Add new connection mode
Add a new connection mode to jacksrc and jacksink. In this new auto-force connection mode jack will create as many ports as requested/needed in the pipeline and will then connect as many physical ports as possible, possibly leaving some ports unconnected. Also get rid of some leftover g_print. Fixes #575284.
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parent
fb03eb6bac
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4 changed files with 13 additions and 6 deletions
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@ -33,6 +33,9 @@ gst_jack_connect_get_type (void)
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"Don't automatically connect ports to physical ports", "none"},
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{GST_JACK_CONNECT_AUTO,
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"Automatically connect ports to physical ports", "auto"},
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{GST_JACK_CONNECT_AUTO_FORCED,
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"Automatically connect ports to as many physical ports as possible",
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"auto-forced"},
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{0, NULL, NULL},
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};
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@ -31,13 +31,17 @@
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* @GST_JACK_CONNECT_AUTO: In this mode, the element will try to connect each
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* output port to a random physical jack input pin. The sink will
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* expose the number of physical channels on its pad caps.
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* @GST_JACK_CONNECT_AUTO_FORCED: In this mode, the element will try to connect each
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* output port to a random physical jack input pin. The element will accept any number
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* of input channels.
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*
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* Specify how the output ports will be connected.
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*/
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typedef enum {
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GST_JACK_CONNECT_NONE,
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GST_JACK_CONNECT_AUTO
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GST_JACK_CONNECT_AUTO,
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GST_JACK_CONNECT_AUTO_FORCED
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} GstJackConnect;
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typedef jack_default_audio_sample_t sample_t;
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@ -454,7 +454,8 @@ gst_jack_ring_buffer_acquire (GstRingBuffer * buf, GstRingBufferSpec * spec)
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/* if we need to automatically connect the ports, do so now. We must do this
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* after activating the client. */
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if (sink->connect == GST_JACK_CONNECT_AUTO) {
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if (sink->connect == GST_JACK_CONNECT_AUTO
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|| sink->connect == GST_JACK_CONNECT_AUTO_FORCED) {
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/* find all the physical input ports. A physical input port is a port
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* associated with a hardware device. Someone needs connect to a physical
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* port in order to hear something. */
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@ -233,7 +233,6 @@ jack_process_cb (jack_nframes_t nframes, void *arg)
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/* the samples in the jack input buffers have to be interleaved into the
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* ringbuffer
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*/
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for (i = 0; i < nframes; ++i)
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for (j = 0; j < channels; ++j)
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*data++ = buffers[j][i];
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@ -458,7 +457,8 @@ gst_jack_ring_buffer_acquire (GstRingBuffer * buf, GstRingBufferSpec * spec)
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/* if we need to automatically connect the ports, do so now. We must do this
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* after activating the client. */
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if (src->connect == GST_JACK_CONNECT_AUTO) {
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if (src->connect == GST_JACK_CONNECT_AUTO
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|| src->connect == GST_JACK_CONNECT_AUTO_FORCED) {
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/* find all the physical output ports. A physical output port is a port
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* associated with a hardware device. Someone needs connect to a physical
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* port in order to capture something. */
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@ -483,10 +483,9 @@ gst_jack_ring_buffer_acquire (GstRingBuffer * buf, GstRingBufferSpec * spec)
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}
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GST_DEBUG_OBJECT (src, "try connecting to %s",
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jack_port_name (src->ports[i]));
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/* connect the physical port to a port */
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/* connect the physical port to a port */
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res = jack_connect (client, ports[i], jack_port_name (src->ports[i]));
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g_print ("connecting to %s\n", jack_port_name (src->ports[i]));
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if (res != 0 && res != EEXIST)
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goto cannot_connect;
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}
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