mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 18:21:04 +00:00
tests: add gl structs to abi check
Tested on x86, x86_64, armv7l, aarch64. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/854>
This commit is contained in:
parent
ed8f90c930
commit
52793dbfca
10 changed files with 546 additions and 7 deletions
17
tests/check/libs/gstgl-public-headers.h
Normal file
17
tests/check/libs/gstgl-public-headers.h
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@ -0,0 +1,17 @@
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglfuncs.h>
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#if GST_GL_HAVE_PLATFORM_EGL
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#include <gst/gl/egl/gstgldisplay_egl.h>
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#include <gst/gl/egl/gstglcontext_egl.h>
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#include <gst/gl/egl/gstglmemoryegl.h>
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#endif
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#if GST_GL_HAVE_WINDOW_X11
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#include <gst/gl/x11/gstgldisplay_x11.h>
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#endif
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#if GST_GL_HAVE_WINDOW_WAYLAND
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#include <gst/gl/wayland/gstgldisplay_wayland.h>
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#endif
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@ -32,6 +32,8 @@
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#include <gst/gl/gstgl_enums.h>
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#include <gst/gl/gstglapi.h>
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#include <gst/gl/gstglbasefilter.h>
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#include <gst/gl/gstglbasememory.h>
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#include <gst/gl/gstglbasesrc.h>
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#include <gst/gl/gstglbuffer.h>
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#include <gst/gl/gstglbufferpool.h>
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#include <gst/gl/gstglcolorconvert.h>
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@ -43,15 +45,15 @@
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#include <gst/gl/gstglfilter.h>
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#include <gst/gl/gstglformat.h>
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#include <gst/gl/gstglframebuffer.h>
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#include <gst/gl/gstglsl.h>
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#include <gst/gl/gstglslstage.h>
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#include <gst/gl/gstglmemory.h>
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#include <gst/gl/gstglmemorypbo.h>
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#include <gst/gl/gstglquery.h>
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#include <gst/gl/gstgloverlaycompositor.h>
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#include <gst/gl/gstglquery.h>
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#include <gst/gl/gstglrenderbuffer.h>
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#include <gst/gl/gstglshader.h>
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#include <gst/gl/gstglshaderstrings.h>
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#include <gst/gl/gstglsl.h>
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#include <gst/gl/gstglslstage.h>
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#include <gst/gl/gstglsyncmeta.h>
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#include <gst/gl/gstglupload.h>
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#include <gst/gl/gstglutils.h>
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@ -60,13 +62,17 @@
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#if GST_GL_HAVE_PLATFORM_EGL
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#include <gst/gl/egl/gstgldisplay_egl.h>
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#include <gst/gl/egl/gstglcontext_egl.h>
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#include <gst/gl/egl/gstgldisplay_egl_device.h>
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#include <gst/gl/egl/gstglmemoryegl.h>
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#include <gst/gl/egl/gsteglimage.h>
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#endif
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#if GST_GL_HAVE_PLATFORM_GLX
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#if GST_GL_HAVE_WINDOW_X11
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#include <gst/gl/x11/gstgldisplay_x11.h>
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#include <gst/gl/x11/gstglwindow_x11.h>
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#endif
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#if GST_GL_HAVE_WINDOW_WAYLAND
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#include <gst/gl/wayland/gstgldisplay_wayland.h>
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#endif
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#include <gst/gl/gl.h>
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@ -69,6 +69,9 @@
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#include <gst/video/videoorientation.h>
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#include <gst/video/videooverlay.h>
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#include <gst/video/navigation.h>
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#if defined (TEST_GST_GL_ABI_CHECK)
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#include "gstgl-public-headers.h"
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#endif
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/* initial version of the file was generated using:
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* grep -A1 "<STRUCT>" ../../docs/libs/gst-plugins-base-libs-decl.txt | \
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@ -92,6 +95,9 @@
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#elif defined HAVE_CPU_ARM
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# include "struct_arm.h"
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# define HAVE_ABI_SIZES FALSE
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#elif defined HAVE_CPU_AARCH64
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# include "struct_aarch64.h"
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# define HAVE_ABI_SIZES FALSE
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#elif defined HAVE_CPU_PPC
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# include "struct_ppc32.h"
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# define HAVE_ABI_SIZES TRUE
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150
tests/check/libs/struct_aarch64.h
Normal file
150
tests/check/libs/struct_aarch64.h
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@ -0,0 +1,150 @@
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GstCheckABIStruct list[] = {
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{"GstAppSinkCallbacks", sizeof (GstAppSinkCallbacks), 56},
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{"GstAppSinkClass", sizeof (GstAppSinkClass), 864},
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{"GstAppSink", sizeof (GstAppSink), 704},
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{"GstAppSrcCallbacks", sizeof (GstAppSrcCallbacks), 56},
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{"GstAppSrcClass", sizeof (GstAppSrcClass), 872},
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{"GstAppSrc", sizeof (GstAppSrc), 688},
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{"GstAudioCdSrcClass", sizeof (GstAudioCdSrcClass), 1040},
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{"GstAudioCdSrc", sizeof (GstAudioCdSrc), 720},
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{"GstAudioCdSrcTrack", sizeof (GstAudioCdSrcTrack), 48},
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{"GstAudioClockClass", sizeof (GstAudioClockClass), 328},
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{"GstAudioClock", sizeof (GstAudioClock), 240},
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{"GstAudioFilterClass", sizeof (GstAudioFilterClass), 856},
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{"GstAudioFilter", sizeof (GstAudioFilter), 928},
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{"GstAudioSinkClass", sizeof (GstAudioSinkClass), 928},
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{"GstAudioSink", sizeof (GstAudioSink), 792},
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{"GstAudioSrcClass", sizeof (GstAudioSrcClass), 984},
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{"GstAudioSrc", sizeof (GstAudioSrc), 800},
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{"GstAudioBaseSinkClass", sizeof (GstAudioBaseSinkClass), 840},
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{"GstAudioBaseSink", sizeof (GstAudioBaseSink), 752},
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{"GstAudioBaseSrcClass", sizeof (GstAudioBaseSrcClass), 896},
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{"GstAudioBaseSrc", sizeof (GstAudioBaseSrc), 760},
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{"GstRTPBaseAudioPayloadClass", sizeof (GstRTPBaseAudioPayloadClass), 600},
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{"GstRTPBaseAudioPayload", sizeof (GstRTPBaseAudioPayload), 600},
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{"GstRTPBaseDepayloadClass", sizeof (GstRTPBaseDepayloadClass), 552},
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{"GstRTPBaseDepayload", sizeof (GstRTPBaseDepayload), 456},
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{"GstRTPBasePayloadClass", sizeof (GstRTPBasePayloadClass), 568},
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{"GstRTPBasePayload", sizeof (GstRTPBasePayload), 536},
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{"GstColorBalanceChannelClass", sizeof (GstColorBalanceChannelClass), 176},
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{"GstColorBalanceChannel", sizeof (GstColorBalanceChannel), 72},
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{"GstColorBalanceInterface", sizeof (GstColorBalanceInterface), 88},
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{"GstDiscovererClass", sizeof (GstDiscovererClass), 200},
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{"GstDiscoverer", sizeof (GstDiscoverer), 64},
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{"GstFFTF32Complex", sizeof (GstFFTF32Complex), 8},
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{"GstFFTF64Complex", sizeof (GstFFTF64Complex), 16},
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{"GstFFTS16Complex", sizeof (GstFFTS16Complex), 4},
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{"GstFFTS32Complex", sizeof (GstFFTS32Complex), 8},
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{"GstNavigationInterface", sizeof (GstNavigationInterface), 24},
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{"gst_riff_acid", sizeof (gst_riff_acid), 24},
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{"gst_riff_dmlh", sizeof (gst_riff_dmlh), 4},
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{"gst_riff_index_entry", sizeof (gst_riff_index_entry), 16},
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{"gst_riff_strf_auds", sizeof (gst_riff_strf_auds), 16},
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{"gst_riff_strf_iavs", sizeof (gst_riff_strf_iavs), 32},
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{"gst_riff_strf_vids", sizeof (gst_riff_strf_vids), 40},
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{"gst_riff_strh", sizeof (gst_riff_strh), 48},
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{"GstAudioRingBufferClass", sizeof (GstAudioRingBufferClass), 312},
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{"GstAudioRingBuffer", sizeof (GstAudioRingBuffer), 888},
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{"GstAudioRingBufferSpec", sizeof (GstAudioRingBufferSpec), 400},
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{"GstRTCPPacket", sizeof (GstRTCPPacket), 40},
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{"GstRTPPayloadInfo", sizeof (GstRTPPayloadInfo), 80},
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{"GstRTSPExtensionInterface", sizeof (GstRTSPExtensionInterface), 128},
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{"GstRTSPMessage", sizeof (GstRTSPMessage), 88},
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{"GstRTSPRange", sizeof (GstRTSPRange), 8},
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{"GstRTSPTime", sizeof (GstRTSPTime), 16},
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{"GstRTSPTimeRange", sizeof (GstRTSPTimeRange), 88},
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{"GstRTSPTransport", sizeof (GstRTSPTransport), 120},
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{"GstRTSPUrl", sizeof (GstRTSPUrl), 56},
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{"GstRTSPWatchFuncs", sizeof (GstRTSPWatchFuncs), 96},
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{"GstSDPAttribute", sizeof (GstSDPAttribute), 16},
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{"GstSDPBandwidth", sizeof (GstSDPBandwidth), 16},
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{"GstSDPConnection", sizeof (GstSDPConnection), 32},
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{"GstSDPKey", sizeof (GstSDPKey), 16},
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{"GstSDPMedia", sizeof (GstSDPMedia), 80},
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{"GstSDPMessage", sizeof (GstSDPMessage), 184},
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{"GstSDPOrigin", sizeof (GstSDPOrigin), 48},
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{"GstSDPTime", sizeof (GstSDPTime), 24},
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{"GstSDPZone", sizeof (GstSDPZone), 16},
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{"GstStreamVolumeInterface", sizeof (GstStreamVolumeInterface), 16},
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{"GstTagDemuxClass", sizeof (GstTagDemuxClass), 552},
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{"GstTagDemux", sizeof (GstTagDemux), 304},
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{"GstVideoFilterClass", sizeof (GstVideoFilterClass), 872},
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{"GstVideoFilter", sizeof (GstVideoFilter), 920},
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{"GstVideoOrientationInterface", sizeof (GstVideoOrientationInterface), 80},
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{"GstVideoRectangle", sizeof (GstVideoRectangle), 16},
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{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 832},
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{"GstVideoSink", sizeof (GstVideoSink), 712},
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{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 48},
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#if defined(TEST_GST_GL_ABI_CHECK)
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{"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
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{"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
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{"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
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{"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
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{"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
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{"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
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{"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
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{"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
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{"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
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{"GstGLBuffer", sizeof (GstGLBuffer), 240},
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{"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
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{"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
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{"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
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{"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
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{"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
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{"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
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{"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
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{"GstGLContext", sizeof (GstGLContext), 152},
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{"GstGLContextClass", sizeof (GstGLContextClass), 312},
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{"GstGLDisplay", sizeof (GstGLDisplay), 136},
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{"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
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{"GstGLFilter", sizeof (GstGLFilter), 1064},
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{"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
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{"GstGLFuncs", sizeof (GstGLFuncs), 2968},
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{"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
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{"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
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{"GstGLMemory", sizeof (GstGLMemory), 480},
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{"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
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{"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
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{"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
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{"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
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{"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
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{"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
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{"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
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{"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
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{"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
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{"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
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{"GstGLSLStage", sizeof (GstGLSLStage), 136},
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{"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
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{"GstGLShader", sizeof (GstGLShader), 136},
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{"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
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{"GstGLUpload", sizeof (GstGLUpload), 136},
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{"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
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{"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
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{"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
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{"GstGLQuery", sizeof (GstGLQuery), 176},
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{"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
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{"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
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{"GstGLWindow", sizeof (GstGLWindow), 248},
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{"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
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#if GST_GL_HAVE_PLATFORM_EGL
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{"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
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{"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
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{"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
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{"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
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{"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
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{"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
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{"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
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{"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
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#endif
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#if GST_GL_HAVE_WINDOW_WAYLAND
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{"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
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{"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
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#endif
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#if GST_GL_HAVE_WINDOW_X11
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{"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
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{"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
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#endif
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#endif
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{NULL, 0, 0}
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};
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@ -76,5 +76,75 @@ GstCheckABIStruct list[] = {
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{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 384},
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{"GstVideoSink", sizeof (GstVideoSink), 432},
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{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 32},
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#if defined(TEST_GST_GL_ABI_CHECK)
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{"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
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{"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
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{"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
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{"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
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{"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
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{"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
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{"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
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{"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
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{"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
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{"GstGLBuffer", sizeof (GstGLBuffer), 240},
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{"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
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{"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
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{"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
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{"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
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{"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
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{"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
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{"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
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{"GstGLContext", sizeof (GstGLContext), 152},
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{"GstGLContextClass", sizeof (GstGLContextClass), 312},
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{"GstGLDisplay", sizeof (GstGLDisplay), 136},
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{"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
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{"GstGLFilter", sizeof (GstGLFilter), 1064},
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{"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
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{"GstGLFuncs", sizeof (GstGLFuncs), 2968},
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{"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
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{"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
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{"GstGLMemory", sizeof (GstGLMemory), 480},
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{"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
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{"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
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{"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
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{"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
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{"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
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{"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
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{"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
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{"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
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{"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
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{"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
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{"GstGLSLStage", sizeof (GstGLSLStage), 136},
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{"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
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{"GstGLShader", sizeof (GstGLShader), 136},
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{"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
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{"GstGLUpload", sizeof (GstGLUpload), 136},
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{"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
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{"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
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{"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
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{"GstGLQuery", sizeof (GstGLQuery), 176},
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{"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
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{"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
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{"GstGLWindow", sizeof (GstGLWindow), 248},
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{"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
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#if GST_GL_HAVE_PLATFORM_EGL
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{"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
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{"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
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{"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
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{"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
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{"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
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{"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
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{"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
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{"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
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#endif
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#if GST_GL_HAVE_WINDOW_WAYLAND
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{"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
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{"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
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#endif
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#if GST_GL_HAVE_WINDOW_X11
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{"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
|
||||
{"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
|
||||
#endif
|
||||
#endif
|
||||
{NULL, 0, 0}
|
||||
};
|
||||
|
|
|
@ -76,5 +76,75 @@ GstCheckABIStruct list[] = {
|
|||
{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 420},
|
||||
{"GstVideoSink", sizeof (GstVideoSink), 468},
|
||||
{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 24},
|
||||
#if defined(TEST_GST_GL_ABI_CHECK)
|
||||
{"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
|
||||
{"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
|
||||
{"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
|
||||
{"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
|
||||
{"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
|
||||
{"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
|
||||
{"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
|
||||
{"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
|
||||
{"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
|
||||
{"GstGLBuffer", sizeof (GstGLBuffer), 240},
|
||||
{"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
|
||||
{"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
|
||||
{"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
|
||||
{"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
|
||||
{"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
|
||||
{"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
|
||||
{"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
|
||||
{"GstGLContext", sizeof (GstGLContext), 152},
|
||||
{"GstGLContextClass", sizeof (GstGLContextClass), 312},
|
||||
{"GstGLDisplay", sizeof (GstGLDisplay), 136},
|
||||
{"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
|
||||
{"GstGLFilter", sizeof (GstGLFilter), 1064},
|
||||
{"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
|
||||
{"GstGLFuncs", sizeof (GstGLFuncs), 2968},
|
||||
{"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
|
||||
{"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
|
||||
{"GstGLMemory", sizeof (GstGLMemory), 480},
|
||||
{"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
|
||||
{"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
|
||||
{"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
|
||||
{"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
|
||||
{"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
|
||||
{"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
|
||||
{"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
|
||||
{"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
|
||||
{"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
|
||||
{"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
|
||||
{"GstGLSLStage", sizeof (GstGLSLStage), 136},
|
||||
{"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
|
||||
{"GstGLShader", sizeof (GstGLShader), 136},
|
||||
{"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
|
||||
{"GstGLUpload", sizeof (GstGLUpload), 136},
|
||||
{"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
|
||||
{"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
|
||||
{"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
|
||||
{"GstGLQuery", sizeof (GstGLQuery), 176},
|
||||
{"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
|
||||
{"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
|
||||
{"GstGLWindow", sizeof (GstGLWindow), 248},
|
||||
{"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
|
||||
#if GST_GL_HAVE_PLATFORM_EGL
|
||||
{"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
|
||||
{"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
|
||||
{"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
|
||||
{"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
|
||||
{"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
|
||||
{"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
|
||||
{"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
|
||||
{"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
|
||||
#endif
|
||||
#if GST_GL_HAVE_WINDOW_WAYLAND
|
||||
{"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
|
||||
{"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
|
||||
#endif
|
||||
#if GST_GL_HAVE_WINDOW_X11
|
||||
{"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
|
||||
{"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
|
||||
#endif
|
||||
#endif
|
||||
{NULL, 0, 0}
|
||||
};
|
||||
|
|
|
@ -76,5 +76,78 @@ GstCheckABIStruct list[] = {
|
|||
{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 420},
|
||||
{"GstVideoSink", sizeof (GstVideoSink), 496},
|
||||
{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 24},
|
||||
#if 0
|
||||
/* FIXME:
|
||||
#if defined(TEST_GST_GL_ABI_CHECK)
|
||||
{"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
|
||||
{"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
|
||||
{"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
|
||||
{"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
|
||||
{"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
|
||||
{"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
|
||||
{"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
|
||||
{"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
|
||||
{"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
|
||||
{"GstGLBuffer", sizeof (GstGLBuffer), 240},
|
||||
{"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
|
||||
{"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
|
||||
{"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
|
||||
{"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
|
||||
{"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
|
||||
{"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
|
||||
{"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
|
||||
{"GstGLContext", sizeof (GstGLContext), 152},
|
||||
{"GstGLContextClass", sizeof (GstGLContextClass), 312},
|
||||
{"GstGLDisplay", sizeof (GstGLDisplay), 136},
|
||||
{"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
|
||||
{"GstGLFilter", sizeof (GstGLFilter), 1064},
|
||||
{"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
|
||||
{"GstGLFuncs", sizeof (GstGLFuncs), 2968},
|
||||
{"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
|
||||
{"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
|
||||
{"GstGLMemory", sizeof (GstGLMemory), 480},
|
||||
{"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
|
||||
{"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
|
||||
{"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
|
||||
{"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
|
||||
{"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
|
||||
{"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
|
||||
{"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
|
||||
{"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
|
||||
{"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
|
||||
{"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
|
||||
{"GstGLSLStage", sizeof (GstGLSLStage), 136},
|
||||
{"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
|
||||
{"GstGLShader", sizeof (GstGLShader), 136},
|
||||
{"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
|
||||
{"GstGLUpload", sizeof (GstGLUpload), 136},
|
||||
{"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
|
||||
{"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
|
||||
{"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
|
||||
{"GstGLQuery", sizeof (GstGLQuery), 176},
|
||||
{"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
|
||||
{"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
|
||||
{"GstGLWindow", sizeof (GstGLWindow), 248},
|
||||
{"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
|
||||
#if GST_GL_HAVE_PLATFORM_EGL
|
||||
{"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
|
||||
{"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
|
||||
{"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
|
||||
{"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
|
||||
{"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
|
||||
{"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
|
||||
{"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
|
||||
{"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
|
||||
#endif
|
||||
#if GST_GL_HAVE_WINDOW_WAYLAND
|
||||
{"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
|
||||
{"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
|
||||
#endif
|
||||
#if GST_GL_HAVE_WINDOW_X11
|
||||
{"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
|
||||
{"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
{NULL, 0, 0}
|
||||
};
|
||||
|
|
|
@ -76,5 +76,78 @@ GstCheckABIStruct list[] = {
|
|||
{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 832},
|
||||
{"GstVideoSink", sizeof (GstVideoSink), 712},
|
||||
{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 48},
|
||||
#if 0
|
||||
/* FIXME */
|
||||
#if defined(TEST_GST_GL_ABI_CHECK)
|
||||
{"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
|
||||
{"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
|
||||
{"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
|
||||
{"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
|
||||
{"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
|
||||
{"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
|
||||
{"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
|
||||
{"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
|
||||
{"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
|
||||
{"GstGLBuffer", sizeof (GstGLBuffer), 240},
|
||||
{"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
|
||||
{"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
|
||||
{"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
|
||||
{"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
|
||||
{"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
|
||||
{"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
|
||||
{"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
|
||||
{"GstGLContext", sizeof (GstGLContext), 152},
|
||||
{"GstGLContextClass", sizeof (GstGLContextClass), 312},
|
||||
{"GstGLDisplay", sizeof (GstGLDisplay), 136},
|
||||
{"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
|
||||
{"GstGLFilter", sizeof (GstGLFilter), 1064},
|
||||
{"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
|
||||
{"GstGLFuncs", sizeof (GstGLFuncs), 2968},
|
||||
{"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
|
||||
{"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
|
||||
{"GstGLMemory", sizeof (GstGLMemory), 480},
|
||||
{"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
|
||||
{"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
|
||||
{"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
|
||||
{"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
|
||||
{"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
|
||||
{"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
|
||||
{"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
|
||||
{"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
|
||||
{"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
|
||||
{"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
|
||||
{"GstGLSLStage", sizeof (GstGLSLStage), 136},
|
||||
{"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
|
||||
{"GstGLShader", sizeof (GstGLShader), 136},
|
||||
{"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
|
||||
{"GstGLUpload", sizeof (GstGLUpload), 136},
|
||||
{"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
|
||||
{"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
|
||||
{"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
|
||||
{"GstGLQuery", sizeof (GstGLQuery), 176},
|
||||
{"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
|
||||
{"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
|
||||
{"GstGLWindow", sizeof (GstGLWindow), 248},
|
||||
{"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
|
||||
#if GST_GL_HAVE_PLATFORM_EGL
|
||||
{"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
|
||||
{"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
|
||||
{"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
|
||||
{"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
|
||||
{"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
|
||||
{"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
|
||||
{"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
|
||||
{"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
|
||||
#endif
|
||||
#if GST_GL_HAVE_WINDOW_WAYLAND
|
||||
{"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
|
||||
{"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
|
||||
#endif
|
||||
#if GST_GL_HAVE_WINDOW_X11
|
||||
{"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
|
||||
{"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
{NULL, 0, 0}
|
||||
};
|
||||
|
|
|
@ -76,5 +76,75 @@ GstCheckABIStruct list[] = {
|
|||
{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 832},
|
||||
{"GstVideoSink", sizeof (GstVideoSink), 712},
|
||||
{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 48},
|
||||
#if defined(TEST_GST_GL_ABI_CHECK)
|
||||
{"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
|
||||
{"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
|
||||
{"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
|
||||
{"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
|
||||
{"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
|
||||
{"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
|
||||
{"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
|
||||
{"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
|
||||
{"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
|
||||
{"GstGLBuffer", sizeof (GstGLBuffer), 240},
|
||||
{"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
|
||||
{"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
|
||||
{"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
|
||||
{"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
|
||||
{"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
|
||||
{"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
|
||||
{"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
|
||||
{"GstGLContext", sizeof (GstGLContext), 152},
|
||||
{"GstGLContextClass", sizeof (GstGLContextClass), 312},
|
||||
{"GstGLDisplay", sizeof (GstGLDisplay), 136},
|
||||
{"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
|
||||
{"GstGLFilter", sizeof (GstGLFilter), 1064},
|
||||
{"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
|
||||
{"GstGLFuncs", sizeof (GstGLFuncs), 2968},
|
||||
{"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
|
||||
{"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
|
||||
{"GstGLMemory", sizeof (GstGLMemory), 480},
|
||||
{"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
|
||||
{"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
|
||||
{"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
|
||||
{"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
|
||||
{"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
|
||||
{"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
|
||||
{"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
|
||||
{"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
|
||||
{"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
|
||||
{"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
|
||||
{"GstGLSLStage", sizeof (GstGLSLStage), 136},
|
||||
{"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
|
||||
{"GstGLShader", sizeof (GstGLShader), 136},
|
||||
{"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
|
||||
{"GstGLUpload", sizeof (GstGLUpload), 136},
|
||||
{"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
|
||||
{"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
|
||||
{"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
|
||||
{"GstGLQuery", sizeof (GstGLQuery), 176},
|
||||
{"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
|
||||
{"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
|
||||
{"GstGLWindow", sizeof (GstGLWindow), 248},
|
||||
{"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
|
||||
#if GST_GL_HAVE_PLATFORM_EGL
|
||||
{"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
|
||||
{"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
|
||||
{"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
|
||||
{"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
|
||||
{"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
|
||||
{"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
|
||||
{"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
|
||||
{"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
|
||||
#endif
|
||||
#if GST_GL_HAVE_WINDOW_WAYLAND
|
||||
{"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
|
||||
{"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
|
||||
#endif
|
||||
#if GST_GL_HAVE_WINDOW_X11
|
||||
{"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
|
||||
{"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
|
||||
#endif
|
||||
#endif
|
||||
{NULL, 0, 0}
|
||||
};
|
||||
|
|
|
@ -11,7 +11,7 @@ base_tests = [
|
|||
[ 'libs/baseaudiovisualizer.c' ],
|
||||
[ 'libs/discoverer.c' ],
|
||||
[ 'libs/fft.c' ],
|
||||
[ 'libs/libsabi.c' ],
|
||||
[ 'libs/libsabi.c', false, [ gstgl_dep ] ],
|
||||
[ 'libs/mikey.c' ],
|
||||
[ 'libs/navigation.c' ],
|
||||
[ 'libs/pbutils.c' ],
|
||||
|
@ -128,6 +128,10 @@ if valgrind_dep.found()
|
|||
test_defines += ['-DHAVE_VALGRIND']
|
||||
endif
|
||||
|
||||
if build_gstgl
|
||||
test_defines += ['-DTEST_GST_GL_ABI_CHECK']
|
||||
endif
|
||||
|
||||
test_deps = [gst_dep, gst_base_dep, gst_net_dep, gst_check_dep, audio_dep,
|
||||
video_dep, pbutils_dep, rtp_dep, rtsp_dep, tag_dep, allocators_dep, app_dep,
|
||||
fft_dep, riff_dep, sdp_dep, gio_dep, valgrind_dep] + glib_deps
|
||||
|
|
Loading…
Reference in a new issue