From 48ab4f6fe21c74f15c915a2c1123923620fc6fd5 Mon Sep 17 00:00:00 2001 From: Nicolas Dufresne Date: Tue, 28 Jul 2015 21:14:22 -0400 Subject: [PATCH] doc/seekflags: Fix cross references This fixes miss-use of @ instead of % to refer to enumeration values. --- gst/gstsegment.h | 33 +++++++++++++++++---------------- 1 file changed, 17 insertions(+), 16 deletions(-) diff --git a/gst/gstsegment.h b/gst/gstsegment.h index da3942f4c4..85aed25f9f 100644 --- a/gst/gstsegment.h +++ b/gst/gstsegment.h @@ -60,15 +60,15 @@ typedef enum { * elements to skip frames instead of generating all * frames. (Since 1.6) * @GST_SEEK_FLAG_SNAP_BEFORE: go to a location before the requested position, - * if KEY_UNIT this means the keyframe at or before the - * requested position the one at or before the seek target. + * if %GST_SEEK_FLAG_KEY_UNIT this means the keyframe at or before + * the requested position the one at or before the seek target. * @GST_SEEK_FLAG_SNAP_AFTER: go to a location after the requested position, - * if KEY_UNIT this means the keyframe at of after the + * if %GST_SEEK_FLAG_KEY_UNIT this means the keyframe at of after the * requested position. * @GST_SEEK_FLAG_SNAP_NEAREST: go to a position near the requested position, - * if KEY_UNIT this means the keyframe closest to the - * requested position, if both keyframes are at an equal - * distance, behaves like SNAP_BEFORE. + * if %GST_SEEK_FLAG_KEY_UNIT this means the keyframe closest + * to the requested position, if both keyframes are at an equal + * distance, behaves like %GST_SEEK_FLAG_SNAP_BEFORE. * @GST_SEEK_FLAG_TRICKMODE_KEY_UNITS: when doing fast forward or fast reverse * playback, request that elements only decode keyframes * and skip all other content, for formats that have @@ -77,7 +77,7 @@ typedef enum { * playback, request that audio decoder elements skip * decoding and output only gap events or silence. (Since 1.6) * @GST_SEEK_FLAG_SKIP: Deprecated backward compatibility flag, replaced - * by @GST_SEEK_FLAG_TRICKMODE + * by %GST_SEEK_FLAG_TRICKMODE * * Flags to be used with gst_element_seek() or gst_event_new_seek(). All flags * can be used together. @@ -91,27 +91,28 @@ typedef enum { * * When performing a segment seek: after the playback of the segment completes, * no EOS will be emitted by the element that performed the seek, but a - * #GST_MESSAGE_SEGMENT_DONE message will be posted on the bus by the element. + * %GST_MESSAGE_SEGMENT_DONE message will be posted on the bus by the element. * When this message is posted, it is possible to send a new seek event to * continue playback. With this seek method it is possible to perform seamless * looping or simple linear editing. * * When doing fast forward (rate > 1.0) or fast reverse (rate < -1.0) trickmode - * playback, the @GST_SEEK_FLAG_TRICKMODE flag can be used to instruct decoders + * playback, the %GST_SEEK_FLAG_TRICKMODE flag can be used to instruct decoders * and demuxers to adjust the playback rate by skipping frames. This can improve * performance and decrease CPU usage because not all frames need to be decoded. * - * Beyond that, the @GST_SEEK_FLAG_TRICKMODE_KEY_UNITS flag can be used to + * Beyond that, the %GST_SEEK_FLAG_TRICKMODE_KEY_UNITS flag can be used to * request that decoders skip all frames except key units, and - * @GST_SEEK_FLAG_TRICKMODE_NO_AUDIO flags can be used to request that audio + * %GST_SEEK_FLAG_TRICKMODE_NO_AUDIO flags can be used to request that audio * decoders do no decoding at all, and simple output silence. * - * The @GST_SEEK_FLAG_SNAP_BEFORE flag can be used to snap to the previous - * relevant location, and the @GST_SEEK_FLAG_SNAP_AFTER flag can be used to - * select the next relevant location. If KEY_UNIT is specified, the relevant - * location is a keyframe. If both flags are specified, the nearest of these - * locations will be selected. If none are specified, the implementation is + * The %GST_SEEK_FLAG_SNAP_BEFORE flag can be used to snap to the previous + * relevant location, and the %GST_SEEK_FLAG_SNAP_AFTER flag can be used to + * select the next relevant location. If %GST_SEEK_FLAG_KEY_UNIT is specified, + * the relevant location is a keyframe. If both flags are specified, the nearest + * of these locations will be selected. If none are specified, the implementation is * free to select whichever it wants. + * * The before and after here are in running time, so when playing backwards, * the next location refers to the one that will played in next, and not the * one that is located after in the actual source stream.