diff --git a/gst/audiovisualizers/gstaudiovisualizer.c b/gst/audiovisualizers/gstaudiovisualizer.c index 0ac2d7ed03..624c624ae1 100644 --- a/gst/audiovisualizers/gstaudiovisualizer.c +++ b/gst/audiovisualizers/gstaudiovisualizer.c @@ -39,6 +39,10 @@ #include +#include +#include +#include + #include "gstaudiovisualizer.h" GST_DEBUG_CATEGORY_STATIC (audio_visualizer_debug); @@ -120,8 +124,8 @@ gst_audio_visualizer_shader_get_type (void) if (G_UNLIKELY (shader_type == 0)) { /* TODO: rename when exporting it as a library */ shader_type = - g_enum_register_static - ("GstAudioVisualizerShader-BadGstAudioVisualizers", shaders); + g_enum_register_static ("GstAudioVisualizerShader-BaseExtVisual", + shaders); } return shader_type; } @@ -129,232 +133,315 @@ gst_audio_visualizer_shader_get_type (void) /* we're only supporting GST_VIDEO_FORMAT_xRGB right now) */ #if G_BYTE_ORDER == G_LITTLE_ENDIAN -#define SHADE1(_d, _s, _i, _r, _g, _b) \ -G_STMT_START { \ - _d[_i] = (_s[_i] > _b) ? _s[_i] - _b : 0; \ - _i++; \ - _d[_i] = (_s[_i] > _g) ? _s[_i] - _g : 0; \ - _i++; \ - _d[_i] = (_s[_i] > _r) ? _s[_i] - _r : 0; \ - _i++; \ - _d[_i++] = 0; \ +#define SHADE(_d, _s, _i, _r, _g, _b) \ +G_STMT_START { \ + _d[_i * 4 + 0] = (_s[_i * 4 + 0] > _b) ? _s[_i * 4 + 0] - _b : 0; \ + _d[_i * 4 + 1] = (_s[_i * 4 + 1] > _g) ? _s[_i * 4 + 1] - _g : 0; \ + _d[_i * 4 + 2] = (_s[_i * 4 + 2] > _r) ? _s[_i * 4 + 2] - _r : 0; \ + _d[_i * 4 + 3] = 0; \ } G_STMT_END -#define SHADE2(_d, _s, _j, _i, _r, _g, _b) \ -G_STMT_START { \ - _d[_j++] = (_s[_i] > _b) ? _s[_i] - _b : 0; \ - _i++; \ - _d[_j++] = (_s[_i] > _g) ? _s[_i] - _g : 0; \ - _i++; \ - _d[_j++] = (_s[_i] > _r) ? _s[_i] - _r : 0; \ - _i++; \ - _d[_j++] = 0; \ - _i++; \ -} G_STMT_END +#else /* G_BYTE_ORDER == G_LITTLE_ENDIAN */ -#else - -#define SHADE1(_d, _s, _i, _r, _g, _b) \ -G_STMT_START { \ - _d[_i++] = 0; \ - _d[_i] = (_s[_i] > _r) ? _s[_i] - _r : 0; \ - _i++; \ - _d[_i] = (_s[_i] > _g) ? _s[_i] - _g : 0; \ - _i++; \ - _d[_i] = (_s[_i] > _b) ? _s[_i] - _b : 0; \ - _i++; \ -} G_STMT_END - -#define SHADE2(_d, _s, _j, _i, _r, _g, _b) \ -G_STMT_START { \ - _d[_j++] = 0; \ - _i++; \ - _d[_j++] = (_s[_i] > _r) ? _s[_i] - _r : 0; \ - _i++; \ - _d[_j++] = (_s[_i] > _g) ? _s[_i] - _g : 0; \ - _i++; \ - _d[_j++] = (_s[_i] > _b) ? _s[_i] - _b : 0; \ - _i++; \ +#define SHADE(_d, _s, _i, _r, _g, _b) \ +G_STMT_START { \ + _d[_i * 4 + 0] = 0; \ + _d[_i * 4 + 1] = (_s[_i * 4 + 1] > _r) ? _s[_i * 4 + 1] - _r : 0; \ + _d[_i * 4 + 2] = (_s[_i * 4 + 2] > _g) ? _s[_i * 4 + 2] - _g : 0; \ + _d[_i * 4 + 3] = (_s[_i * 4 + 3] > _b) ? _s[_i * 4 + 3] - _b : 0; \ } G_STMT_END #endif static void -shader_fade (GstAudioVisualizer * scope, const guint8 * s, guint8 * d) +shader_fade (GstAudioVisualizer * scope, const GstVideoFrame * sframe, + GstVideoFrame * dframe) { - guint i, bpf = scope->bpf; + guint i, j; guint r = (scope->shade_amount >> 16) & 0xff; guint g = (scope->shade_amount >> 8) & 0xff; guint b = (scope->shade_amount >> 0) & 0xff; + guint8 *s, *d; + gint ss, ds, width, height; - for (i = 0; i < bpf;) { - SHADE1 (d, s, i, r, g, b); + s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); + ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); + d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0); + ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0); + + width = GST_VIDEO_FRAME_WIDTH (sframe); + height = GST_VIDEO_FRAME_HEIGHT (sframe); + + for (j = 0; j < height; j++) { + for (i = 0; i < width; i++) { + SHADE (d, s, i, r, g, b); + } + s += ss; + d += ds; } } static void -shader_fade_and_move_up (GstAudioVisualizer * scope, const guint8 * s, - guint8 * d) +shader_fade_and_move_up (GstAudioVisualizer * scope, + const GstVideoFrame * sframe, GstVideoFrame * dframe) { - guint i, j, bpf = scope->bpf; - guint bpl = 4 * scope->width; + guint i, j; guint r = (scope->shade_amount >> 16) & 0xff; guint g = (scope->shade_amount >> 8) & 0xff; guint b = (scope->shade_amount >> 0) & 0xff; + guint8 *s, *d; + gint ss, ds, width, height; - for (j = 0, i = bpl; i < bpf;) { - SHADE2 (d, s, j, i, r, g, b); + s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); + ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); + d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0); + ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0); + + width = GST_VIDEO_FRAME_WIDTH (sframe); + height = GST_VIDEO_FRAME_HEIGHT (sframe); + + for (j = 1; j < height; j++) { + s += ss; + for (i = 0; i < width; i++) { + SHADE (d, s, i, r, g, b); + } + d += ds; } } static void -shader_fade_and_move_down (GstAudioVisualizer * scope, const guint8 * s, - guint8 * d) +shader_fade_and_move_down (GstAudioVisualizer * scope, + const GstVideoFrame * sframe, GstVideoFrame * dframe) { - guint i, j, bpf = scope->bpf; - guint bpl = 4 * scope->width; + guint i, j; guint r = (scope->shade_amount >> 16) & 0xff; guint g = (scope->shade_amount >> 8) & 0xff; guint b = (scope->shade_amount >> 0) & 0xff; + guint8 *s, *d; + gint ss, ds, width, height; - for (j = bpl, i = 0; j < bpf;) { - SHADE2 (d, s, j, i, r, g, b); + s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); + ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); + d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0); + ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0); + + width = GST_VIDEO_FRAME_WIDTH (sframe); + height = GST_VIDEO_FRAME_HEIGHT (sframe); + + for (j = 1; j < height; j++) { + d += ds; + for (i = 0; i < width; i++) { + SHADE (d, s, i, r, g, b); + } + s += ss; } } static void shader_fade_and_move_left (GstAudioVisualizer * scope, - const guint8 * s, guint8 * d) + const GstVideoFrame * sframe, GstVideoFrame * dframe) { - guint i, j, k, bpf = scope->bpf; - guint w = scope->width; + guint i, j; guint r = (scope->shade_amount >> 16) & 0xff; guint g = (scope->shade_amount >> 8) & 0xff; guint b = (scope->shade_amount >> 0) & 0xff; + guint8 *s, *d; + gint ss, ds, width, height; + + s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); + ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); + d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0); + ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0); + + width = GST_VIDEO_FRAME_WIDTH (sframe); + height = GST_VIDEO_FRAME_HEIGHT (sframe); + + width -= 1; + s += 4; /* move to the left */ - for (j = 0, i = 4; i < bpf;) { - for (k = 0; k < w - 1; k++) { - SHADE2 (d, s, j, i, r, g, b); + for (j = 0; j < height; j++) { + for (i = 0; i < width; i++) { + SHADE (d, s, i, r, g, b); } - i += 4; - j += 4; + d += ds; + s += ss; } } static void shader_fade_and_move_right (GstAudioVisualizer * scope, - const guint8 * s, guint8 * d) + const GstVideoFrame * sframe, GstVideoFrame * dframe) { - guint i, j, k, bpf = scope->bpf; - guint w = scope->width; + guint i, j; guint r = (scope->shade_amount >> 16) & 0xff; guint g = (scope->shade_amount >> 8) & 0xff; guint b = (scope->shade_amount >> 0) & 0xff; + guint8 *s, *d; + gint ss, ds, width, height; - /* move to the left */ - for (j = 4, i = 0; i < bpf;) { - for (k = 0; k < w - 1; k++) { - SHADE2 (d, s, j, i, r, g, b); + s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); + ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); + d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0); + ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0); + + width = GST_VIDEO_FRAME_WIDTH (sframe); + height = GST_VIDEO_FRAME_HEIGHT (sframe); + + width -= 1; + d += 4; + + /* move to the right */ + for (j = 0; j < height; j++) { + for (i = 0; i < width; i++) { + SHADE (d, s, i, r, g, b); } - i += 4; - j += 4; + d += ds; + s += ss; } } static void shader_fade_and_move_horiz_out (GstAudioVisualizer * scope, - const guint8 * s, guint8 * d) + const GstVideoFrame * sframe, GstVideoFrame * dframe) { - guint i, j, bpf = scope->bpf / 2; - guint bpl = 4 * scope->width; + guint i, j; guint r = (scope->shade_amount >> 16) & 0xff; guint g = (scope->shade_amount >> 8) & 0xff; guint b = (scope->shade_amount >> 0) & 0xff; + guint8 *s, *d; + gint ss, ds, width, height; + + s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); + ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); + d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0); + ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0); + + width = GST_VIDEO_FRAME_WIDTH (sframe); + height = GST_VIDEO_FRAME_HEIGHT (sframe); /* move upper half up */ - for (j = 0, i = bpl; i < bpf;) { - SHADE2 (d, s, j, i, r, g, b); + for (j = 0; j < height / 2; j++) { + s += ss; + for (i = 0; i < width; i++) { + SHADE (d, s, i, r, g, b); + } + d += ds; } /* move lower half down */ - for (j = bpf + bpl, i = bpf; j < bpf + bpf;) { - SHADE2 (d, s, j, i, r, g, b); + for (j = 0; j < height / 2; j++) { + d += ds; + for (i = 0; i < width; i++) { + SHADE (d, s, i, r, g, b); + } + s += ss; } } static void shader_fade_and_move_horiz_in (GstAudioVisualizer * scope, - const guint8 * s, guint8 * d) + const GstVideoFrame * sframe, GstVideoFrame * dframe) { - guint i, j, bpf = scope->bpf / 2; - guint bpl = 4 * scope->width; + guint i, j; guint r = (scope->shade_amount >> 16) & 0xff; guint g = (scope->shade_amount >> 8) & 0xff; guint b = (scope->shade_amount >> 0) & 0xff; + guint8 *s, *d; + gint ss, ds, width, height; + + s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); + ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); + d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0); + ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0); + + width = GST_VIDEO_FRAME_WIDTH (sframe); + height = GST_VIDEO_FRAME_HEIGHT (sframe); /* move upper half down */ - for (i = 0, j = bpl; i < bpf;) { - SHADE2 (d, s, j, i, r, g, b); + for (j = 0; j < height / 2; j++) { + d += ds; + for (i = 0; i < width; i++) { + SHADE (d, s, i, r, g, b); + } + s += ss; } /* move lower half up */ - for (i = bpf + bpl, j = bpf; i < bpf + bpf;) { - SHADE2 (d, s, j, i, r, g, b); + for (j = 0; j < height / 2; j++) { + s += ss; + for (i = 0; i < width; i++) { + SHADE (d, s, i, r, g, b); + } + d += ds; } } static void shader_fade_and_move_vert_out (GstAudioVisualizer * scope, - const guint8 * s, guint8 * d) + const GstVideoFrame * sframe, GstVideoFrame * dframe) { - guint i, j, k, bpf = scope->bpf; - guint m = scope->width / 2; + guint i, j; guint r = (scope->shade_amount >> 16) & 0xff; guint g = (scope->shade_amount >> 8) & 0xff; guint b = (scope->shade_amount >> 0) & 0xff; + guint8 *s, *s1, *d, *d1; + gint ss, ds, width, height; - /* move left half to the left */ - for (j = 0, i = 4; i < bpf;) { - for (k = 0; k < m; k++) { - SHADE2 (d, s, j, i, r, g, b); + s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); + ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); + d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0); + ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0); + + width = GST_VIDEO_FRAME_WIDTH (sframe); + height = GST_VIDEO_FRAME_HEIGHT (sframe); + + for (j = 0; j < height; j++) { + /* move left half to the left */ + s1 = s + 1; + for (i = 0; i < width / 2; i++) { + SHADE (d, s1, i, r, g, b); } - j += 4 * m; - i += 4 * m; - } - /* move right half to the right */ - for (j = 4 * (m + 1), i = 4 * m; j < bpf;) { - for (k = 0; k < m; k++) { - SHADE2 (d, s, j, i, r, g, b); + /* move right half to the right */ + d1 = d + 1; + for (; i < width - 1; i++) { + SHADE (d1, s, i, r, g, b); } - j += 4 * m; - i += 4 * m; + s += ss; + d += ds; } } static void shader_fade_and_move_vert_in (GstAudioVisualizer * scope, - const guint8 * s, guint8 * d) + const GstVideoFrame * sframe, GstVideoFrame * dframe) { - guint i, j, k, bpf = scope->bpf; - guint m = scope->width / 2; + guint i, j; guint r = (scope->shade_amount >> 16) & 0xff; guint g = (scope->shade_amount >> 8) & 0xff; guint b = (scope->shade_amount >> 0) & 0xff; + guint8 *s, *s1, *d, *d1; + gint ss, ds, width, height; - /* move left half to the right */ - for (j = 4, i = 0; j < bpf;) { - for (k = 0; k < m; k++) { - SHADE2 (d, s, j, i, r, g, b); + s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); + ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); + d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0); + ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0); + + width = GST_VIDEO_FRAME_WIDTH (sframe); + height = GST_VIDEO_FRAME_HEIGHT (sframe); + + for (j = 0; j < height; j++) { + /* move left half to the right */ + d1 = d + 1; + for (i = 0; i < width / 2; i++) { + SHADE (d1, s, i, r, g, b); } - j += 4 * m; - i += 4 * m; - } - /* move right half to the left */ - for (j = 4 * m, i = 4 * (m + 1); i < bpf;) { - for (k = 0; k < m; k++) { - SHADE2 (d, s, j, i, r, g, b); + /* move right half to the left */ + s1 = s + 1; + for (; i < width - 1; i++) { + SHADE (d, s1, i, r, g, b); } - j += 4 * m; - i += 4 * m; + s += ss; + d += ds; } } @@ -497,10 +584,7 @@ gst_audio_visualizer_init (GstAudioVisualizer * scope, scope->shade_amount = DEFAULT_SHADE_AMOUNT; /* reset the initial video state */ - scope->width = 320; - scope->height = 200; - scope->fps_n = 25; /* desired frame rate */ - scope->fps_d = 1; + gst_video_info_init (&scope->vinfo); scope->frame_duration = GST_CLOCK_TIME_NONE; /* reset the initial state */ @@ -562,9 +646,10 @@ gst_audio_visualizer_dispose (GObject * object) gst_buffer_unref (scope->inbuf); scope->inbuf = NULL; } - if (scope->pixelbuf) { - g_free (scope->pixelbuf); - scope->pixelbuf = NULL; + if (scope->tempbuf) { + gst_video_frame_unmap (&scope->tempframe); + gst_buffer_unref (scope->tempbuf); + scope->tempbuf = NULL; } if (scope->config_lock.p) { g_mutex_clear (&scope->config_lock); @@ -616,41 +701,36 @@ gst_audio_visualizer_src_setcaps (GstAudioVisualizer * scope, GstCaps * caps) { GstVideoInfo info; GstAudioVisualizerClass *klass; - GstStructure *structure; gboolean res; if (!gst_video_info_from_caps (&info, caps)) goto wrong_caps; - structure = gst_caps_get_structure (caps, 0); - if (!gst_structure_get_int (structure, "width", &scope->width) || - !gst_structure_get_int (structure, "height", &scope->height) || - !gst_structure_get_fraction (structure, "framerate", &scope->fps_n, - &scope->fps_d)) - goto wrong_caps; - klass = GST_AUDIO_VISUALIZER_CLASS (G_OBJECT_GET_CLASS (scope)); scope->vinfo = info; - scope->video_format = info.finfo->format; scope->frame_duration = gst_util_uint64_scale_int (GST_SECOND, - scope->fps_d, scope->fps_n); + GST_VIDEO_INFO_FPS_D (&info), GST_VIDEO_INFO_FPS_N (&info)); scope->spf = gst_util_uint64_scale_int (GST_AUDIO_INFO_RATE (&scope->ainfo), - scope->fps_d, scope->fps_n); + GST_VIDEO_INFO_FPS_D (&info), GST_VIDEO_INFO_FPS_N (&info)); scope->req_spf = scope->spf; - scope->bpf = scope->width * scope->height * 4; - - if (scope->pixelbuf) - g_free (scope->pixelbuf); - scope->pixelbuf = g_malloc0 (scope->bpf); + if (scope->tempbuf) { + gst_video_frame_unmap (&scope->tempframe); + gst_buffer_unref (scope->tempbuf); + } + scope->tempbuf = gst_buffer_new_wrapped (g_malloc0 (scope->vinfo.size), + scope->vinfo.size); + gst_video_frame_map (&scope->tempframe, &scope->vinfo, scope->tempbuf, + GST_MAP_READWRITE); if (klass->setup) res = klass->setup (scope); GST_DEBUG_OBJECT (scope, "video: dimension %dx%d, framerate %d/%d", - scope->width, scope->height, scope->fps_n, scope->fps_d); + GST_VIDEO_INFO_WIDTH (&info), GST_VIDEO_INFO_HEIGHT (&info), + GST_VIDEO_INFO_FPS_N (&info), GST_VIDEO_INFO_FPS_D (&info)); GST_DEBUG_OBJECT (scope, "blocks: spf %u, req_spf %u", scope->spf, scope->req_spf); @@ -698,10 +778,10 @@ gst_audio_visualizer_src_negotiate (GstAudioVisualizer * scope) target = gst_caps_make_writable (target); structure = gst_caps_get_structure (target, 0); - gst_structure_fixate_field_nearest_int (structure, "width", scope->width); - gst_structure_fixate_field_nearest_int (structure, "height", scope->height); - gst_structure_fixate_field_nearest_fraction (structure, "framerate", - scope->fps_n, scope->fps_d); + gst_structure_fixate_field_nearest_int (structure, "width", 320); + gst_structure_fixate_field_nearest_int (structure, "height", 200); + gst_structure_fixate_field_nearest_fraction (structure, "framerate", 25, 1); + target = gst_caps_fixate (target); GST_DEBUG_OBJECT (scope, "final caps are %" GST_PTR_FORMAT, target); @@ -722,16 +802,17 @@ gst_audio_visualizer_src_negotiate (GstAudioVisualizer * scope) gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max); } else { pool = NULL; - size = scope->bpf; + size = 0; min = max = 0; } if (pool == NULL) { /* we did not get a pool, make one ourselves then */ - pool = gst_buffer_pool_new (); + pool = gst_video_buffer_pool_new (); } config = gst_buffer_pool_get_config (pool); + gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); gst_buffer_pool_config_set_params (config, target, size, min, max); gst_buffer_pool_set_config (pool, config); @@ -825,7 +906,7 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent, GST_LOG_OBJECT (scope, "avail: %u, bpf: %u", avail, sbpf); while (avail >= sbpf) { GstBuffer *outbuf; - GstMapInfo map; + GstVideoFrame outframe; /* get timestamp of the current adapter content */ ts = gst_adapter_prev_timestamp (scope->adapter, &dist); @@ -872,35 +953,35 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent, GST_BUFFER_TIMESTAMP (outbuf) = ts; GST_BUFFER_DURATION (outbuf) = scope->frame_duration; - gst_buffer_map (outbuf, &map, GST_MAP_WRITE); - if (scope->shader) { - memcpy (map.data, scope->pixelbuf, scope->bpf); - } else { - memset (map.data, 0, scope->bpf); - } - /* this can fail as the data size we need could have changed */ if (!(adata = (gpointer) gst_adapter_map (scope->adapter, sbpf))) break; + gst_video_frame_map (&outframe, &scope->vinfo, outbuf, GST_MAP_READWRITE); + + if (scope->shader) { + gst_video_frame_copy (&outframe, &scope->tempframe); + } else { + /* gst_video_frame_clear() or is output frame already cleared */ + memset (outframe.data, 0, scope->vinfo.size); + } + gst_buffer_replace_all_memory (inbuf, gst_memory_new_wrapped (GST_MEMORY_FLAG_READONLY, adata, sbpf, 0, sbpf, NULL, NULL)); /* call class->render() vmethod */ if (klass->render) { - if (!klass->render (scope, inbuf, outbuf)) { + if (!klass->render (scope, inbuf, &outframe)) { ret = GST_FLOW_ERROR; } else { /* run various post processing (shading and geometri transformation */ if (scope->shader) { - scope->shader (scope, map.data, scope->pixelbuf); + scope->shader (scope, &outframe, &scope->tempframe); } } } - - gst_buffer_unmap (outbuf, &map); - gst_buffer_resize (outbuf, 0, scope->bpf); + gst_video_frame_unmap (&outframe); g_mutex_unlock (&scope->config_lock); ret = gst_pad_push (scope->srcpad, outbuf); diff --git a/gst/audiovisualizers/gstaudiovisualizer.h b/gst/audiovisualizers/gstaudiovisualizer.h index efe3a8cc76..e8500079ca 100644 --- a/gst/audiovisualizers/gstaudiovisualizer.h +++ b/gst/audiovisualizers/gstaudiovisualizer.h @@ -37,7 +37,7 @@ G_BEGIN_DECLS typedef struct _GstAudioVisualizer GstAudioVisualizer; typedef struct _GstAudioVisualizerClass GstAudioVisualizerClass; -typedef void (*GstAudioVisualizerShaderFunc)(GstAudioVisualizer *scope, const guint8 *s, guint8 *d); +typedef void (*GstAudioVisualizerShaderFunc)(GstAudioVisualizer *scope, const GstVideoFrame *s, GstVideoFrame *d); /** * GstAudioVisualizerShader: @@ -77,7 +77,8 @@ struct _GstAudioVisualizer GstBufferPool *pool; GstAdapter *adapter; GstBuffer *inbuf; - guint8 *pixelbuf; + GstBuffer *tempbuf; + GstVideoFrame tempframe; GstAudioVisualizerShader shader_type; GstAudioVisualizerShaderFunc shader; @@ -88,23 +89,18 @@ struct _GstAudioVisualizer /* video state */ GstVideoInfo vinfo; - GstVideoFormat video_format; - gint fps_n, fps_d; - gint width; - gint height; guint64 frame_duration; - guint bpf; /* bytes per frame */ /* audio state */ GstAudioInfo ainfo; /* configuration mutex */ GMutex config_lock; - + /* QoS stuff *//* with LOCK */ gdouble proportion; GstClockTime earliest_time; - + GstSegment segment; }; @@ -116,7 +112,7 @@ struct _GstAudioVisualizerClass gboolean (*setup) (GstAudioVisualizer * scope); /* virtual function for rendering a frame */ - gboolean (*render) (GstAudioVisualizer * scope, GstBuffer * audio, GstBuffer * video); + gboolean (*render) (GstAudioVisualizer * scope, GstBuffer * audio, GstVideoFrame * video); }; GType gst_audio_visualizer_get_type (void); diff --git a/gst/audiovisualizers/gstspacescope.c b/gst/audiovisualizers/gstspacescope.c index 7bbfa5d34d..f9b2a13c95 100644 --- a/gst/audiovisualizers/gstspacescope.c +++ b/gst/audiovisualizers/gstspacescope.c @@ -114,7 +114,7 @@ static void render_color_lines (GstAudioVisualizer * base, guint32 * vdata, gint16 * adata, guint num_samples); static gboolean gst_space_scope_render (GstAudioVisualizer * scope, - GstBuffer * audio, GstBuffer * video); + GstBuffer * audio, GstVideoFrame * video); G_DEFINE_TYPE (GstSpaceScope, gst_space_scope, GST_TYPE_AUDIO_VISUALIZER); @@ -207,8 +207,8 @@ render_dots (GstAudioVisualizer * base, guint32 * vdata, gint16 * adata, { guint i, s, x, y, ox, oy; gfloat dx, dy; - guint w = base->width; - guint h = base->height; + guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo); + guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo); /* draw dots 1st channel x, 2nd channel y */ dx = w / 65536.0; @@ -229,8 +229,8 @@ render_lines (GstAudioVisualizer * base, guint32 * vdata, gint16 * adata, { guint i, s, x, y, ox, oy; gfloat dx, dy; - guint w = base->width; - guint h = base->height; + guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo); + guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo); gint x2, y2; /* draw lines 1st channel x, 2nd channel y */ @@ -280,8 +280,8 @@ render_color_dots (GstAudioVisualizer * base, guint32 * vdata, guint i, s; gint x, y, ox, oy; gfloat dx, dy; - gint w = base->width, w1 = w - 2; - gint h = base->height, h1 = h - 2; + gint w = GST_VIDEO_INFO_WIDTH (&base->vinfo), w1 = w - 2; + gint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo), h1 = h - 2; gdouble il, ir; gdouble f1l_l = scope->f1l_l, f1l_m = scope->f1l_m, f1l_h = scope->f1l_h; gdouble f1r_l = scope->f1r_l, f1r_m = scope->f1r_m, f1r_h = scope->f1r_h; @@ -341,8 +341,8 @@ render_color_lines (GstAudioVisualizer * base, guint32 * vdata, guint i, s; gint x, y, ox, oy; gfloat dx, dy; - gint w = base->width, w1 = w - 2; - gint h = base->height, h1 = h - 2; + gint w = GST_VIDEO_INFO_WIDTH (&base->vinfo), w1 = w - 2; + gint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo), h1 = h - 2; gdouble il, ir; gdouble f1l_l = scope->f1l_l, f1l_m = scope->f1l_m, f1l_h = scope->f1l_h; gdouble f1r_l = scope->f1r_l, f1r_m = scope->f1r_m, f1r_h = scope->f1r_h; @@ -425,20 +425,18 @@ render_color_lines (GstAudioVisualizer * base, guint32 * vdata, static gboolean gst_space_scope_render (GstAudioVisualizer * base, GstBuffer * audio, - GstBuffer * video) + GstVideoFrame * video) { GstSpaceScope *scope = GST_SPACE_SCOPE (base); - GstMapInfo vmap, amap; + GstMapInfo amap; guint num_samples; gst_buffer_map (audio, &amap, GST_MAP_READ); - gst_buffer_map (video, &vmap, GST_MAP_WRITE); num_samples = amap.size / (GST_AUDIO_INFO_CHANNELS (&base->ainfo) * sizeof (gint16)); - scope->process (base, (guint32 *) vmap.data, (gint16 *) amap.data, - num_samples); - gst_buffer_unmap (video, &vmap); + scope->process (base, (guint32 *) GST_VIDEO_FRAME_PLANE_DATA (video, 0), + (gint16 *) amap.data, num_samples); gst_buffer_unmap (audio, &amap); return TRUE; } diff --git a/gst/audiovisualizers/gstspectrascope.c b/gst/audiovisualizers/gstspectrascope.c index 430cd9e3ea..b96cb1a07b 100644 --- a/gst/audiovisualizers/gstspectrascope.c +++ b/gst/audiovisualizers/gstspectrascope.c @@ -68,7 +68,7 @@ static void gst_spectra_scope_finalize (GObject * object); static gboolean gst_spectra_scope_setup (GstAudioVisualizer * scope); static gboolean gst_spectra_scope_render (GstAudioVisualizer * scope, - GstBuffer * audio, GstBuffer * video); + GstBuffer * audio, GstVideoFrame * video); G_DEFINE_TYPE (GstSpectraScope, gst_spectra_scope, GST_TYPE_AUDIO_VISUALIZER); @@ -122,7 +122,7 @@ static gboolean gst_spectra_scope_setup (GstAudioVisualizer * bscope) { GstSpectraScope *scope = GST_SPECTRA_SCOPE (bscope); - guint num_freq = bscope->width + 1; + guint num_freq = GST_VIDEO_INFO_WIDTH (&bscope->vinfo) + 1; if (scope->fft_ctx) gst_fft_s16_free (scope->fft_ctx); @@ -162,22 +162,21 @@ add_pixel (guint32 * _p, guint32 _c) static gboolean gst_spectra_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio, - GstBuffer * video) + GstVideoFrame * video) { GstSpectraScope *scope = GST_SPECTRA_SCOPE (bscope); gint16 *mono_adata; GstFFTS16Complex *fdata = scope->freq_data; - guint x, y, off; - guint l, h = bscope->height - 1; + guint x, y, off, l; + guint w = GST_VIDEO_INFO_WIDTH (&bscope->vinfo); + guint h = GST_VIDEO_INFO_HEIGHT (&bscope->vinfo) - 1; gfloat fr, fi; - guint w = bscope->width; - GstMapInfo amap, vmap; + GstMapInfo amap; guint32 *vdata; gint channels; gst_buffer_map (audio, &amap, GST_MAP_READ); - gst_buffer_map (video, &vmap, GST_MAP_WRITE); - vdata = (guint32 *) vmap.data; + vdata = (guint32 *) GST_VIDEO_FRAME_PLANE_DATA (video, 0); channels = GST_AUDIO_INFO_CHANNELS (&bscope->ainfo); @@ -204,7 +203,7 @@ gst_spectra_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio, g_free (mono_adata); /* draw lines */ - for (x = 0; x < bscope->width; x++) { + for (x = 0; x < w; x++) { /* figure out the range so that we don't need to clip, * or even better do a log mapping? */ fr = (gfloat) fdata[1 + x].r / 512.0; @@ -222,7 +221,6 @@ gst_spectra_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio, /* ensure bottom line is full bright (especially in move-up mode) */ add_pixel (&vdata[off], 0x007F7F7F); } - gst_buffer_unmap (video, &vmap); gst_buffer_unmap (audio, &amap); return TRUE; } diff --git a/gst/audiovisualizers/gstsynaescope.c b/gst/audiovisualizers/gstsynaescope.c index 9308c573f6..97ac88161b 100644 --- a/gst/audiovisualizers/gstsynaescope.c +++ b/gst/audiovisualizers/gstsynaescope.c @@ -67,7 +67,7 @@ static void gst_synae_scope_finalize (GObject * object); static gboolean gst_synae_scope_setup (GstAudioVisualizer * scope); static gboolean gst_synae_scope_render (GstAudioVisualizer * scope, - GstBuffer * audio, GstBuffer * video); + GstBuffer * audio, GstVideoFrame * video); G_DEFINE_TYPE (GstSynaeScope, gst_synae_scope, GST_TYPE_AUDIO_VISUALIZER); @@ -152,7 +152,7 @@ static gboolean gst_synae_scope_setup (GstAudioVisualizer * bscope) { GstSynaeScope *scope = GST_SYNAE_SCOPE (bscope); - guint num_freq = bscope->height + 1; + guint num_freq = GST_VIDEO_INFO_HEIGHT (&bscope->vinfo) + 1; if (scope->fft_ctx) gst_fft_s16_free (scope->fft_ctx); @@ -201,10 +201,10 @@ add_pixel (guint32 * _p, guint32 _c) static gboolean gst_synae_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio, - GstBuffer * video) + GstVideoFrame * video) { GstSynaeScope *scope = GST_SYNAE_SCOPE (bscope); - GstMapInfo amap, vmap; + GstMapInfo amap; guint32 *vdata; gint16 *adata; gint16 *adata_l = scope->adata_l; @@ -213,8 +213,8 @@ gst_synae_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio, GstFFTS16Complex *fdata_r = scope->freq_data_r; gint x, y; guint off; - guint w = bscope->width; - guint h = bscope->height; + guint w = GST_VIDEO_INFO_WIDTH (&bscope->vinfo); + guint h = GST_VIDEO_INFO_HEIGHT (&bscope->vinfo); guint32 *colors = scope->colors, c; guint *shade = scope->shade; //guint w2 = w /2; @@ -227,10 +227,9 @@ gst_synae_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio, gdouble frl, fil, frr, fir; const guint sl = 30; - gst_buffer_map (video, &vmap, GST_MAP_WRITE); gst_buffer_map (audio, &amap, GST_MAP_READ); - vdata = (guint32 *) vmap.data; + vdata = (guint32 *) GST_VIDEO_FRAME_PLANE_DATA (video, 0); adata = (gint16 *) amap.data; num_samples = amap.size / (ch * sizeof (gint16)); @@ -303,7 +302,6 @@ gst_synae_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio, } } } - gst_buffer_unmap (video, &vmap); gst_buffer_unmap (audio, &amap); return TRUE; diff --git a/gst/audiovisualizers/gstwavescope.c b/gst/audiovisualizers/gstwavescope.c index 72a0814eb7..e37d9285e2 100644 --- a/gst/audiovisualizers/gstwavescope.c +++ b/gst/audiovisualizers/gstwavescope.c @@ -116,7 +116,7 @@ static void render_color_lines (GstAudioVisualizer * base, guint32 * vdata, static gboolean gst_wave_scope_setup (GstAudioVisualizer * scope); static gboolean gst_wave_scope_render (GstAudioVisualizer * base, - GstBuffer * audio, GstBuffer * video); + GstBuffer * audio, GstVideoFrame * video); #define gst_wave_scope_parent_class parent_class G_DEFINE_TYPE (GstWaveScope, gst_wave_scope, GST_TYPE_AUDIO_VISUALIZER); @@ -240,8 +240,8 @@ render_dots (GstAudioVisualizer * base, guint32 * vdata, gint16 * adata, gint channels = GST_AUDIO_INFO_CHANNELS (&base->ainfo); guint i, c, s, x, y, oy; gfloat dx, dy; - guint w = base->width; - guint h = base->height; + guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo); + guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo); /* draw dots */ dx = (gfloat) w / (gfloat) num_samples; @@ -265,8 +265,8 @@ render_lines (GstAudioVisualizer * base, guint32 * vdata, gint16 * adata, gint channels = GST_AUDIO_INFO_CHANNELS (&base->ainfo); guint i, c, s, x, y, oy; gfloat dx, dy; - guint w = base->width; - guint h = base->height; + guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo); + guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo); gint x2, y2; /* draw lines */ @@ -310,8 +310,8 @@ render_color_dots (GstAudioVisualizer * base, guint32 * vdata, gint channels = GST_AUDIO_INFO_CHANNELS (&base->ainfo); guint i, c, s, x, y, oy; gfloat dx, dy; - guint w = base->width; - guint h = base->height, h1 = h - 2; + guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo); + guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo), h1 = h - 2; gdouble *flt = scope->flt; /* draw dots */ @@ -350,8 +350,8 @@ render_color_lines (GstAudioVisualizer * base, guint32 * vdata, gint channels = GST_AUDIO_INFO_CHANNELS (&base->ainfo); guint i, c, s, x, y, oy; gfloat dx, dy; - guint w = base->width; - guint h = base->height, h1 = h - 2; + guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo); + guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo), h1 = h - 2; gdouble *flt = scope->flt; gint x2, y2, y3, y4; @@ -403,21 +403,19 @@ render_color_lines (GstAudioVisualizer * base, guint32 * vdata, static gboolean gst_wave_scope_render (GstAudioVisualizer * base, GstBuffer * audio, - GstBuffer * video) + GstVideoFrame * video) { GstWaveScope *scope = GST_WAVE_SCOPE (base); - GstMapInfo amap, vmap; + GstMapInfo amap; guint num_samples; gint channels = GST_AUDIO_INFO_CHANNELS (&base->ainfo); gst_buffer_map (audio, &amap, GST_MAP_READ); - gst_buffer_map (video, &vmap, GST_MAP_WRITE); num_samples = amap.size / (channels * sizeof (gint16)); - scope->process (base, (guint32 *) vmap.data, (gint16 *) amap.data, - num_samples); + scope->process (base, (guint32 *) GST_VIDEO_FRAME_PLANE_DATA (video, 0), + (gint16 *) amap.data, num_samples); - gst_buffer_unmap (video, &vmap); gst_buffer_unmap (audio, &amap); return TRUE;