From 270b57fc33301f37511200e468b7ef51fdc5e672 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=A0=D1=83=D1=81=D0=BB=D0=B0=D0=BD=20=D0=98=D0=B6=D0=B1?= =?UTF-8?q?=D1=83=D0=BB=D0=B0=D1=82=D0=BE=D0=B2?= Date: Mon, 10 Feb 2014 08:19:52 +0000 Subject: [PATCH] Change soundfont file search path for fluiddec Use glib to get a list of system "share" directories, then go through that list, appending 'sounds/sf2/' to each directory to get a soundfont directory, and looking for .sf2 files there. This way fluiddec is able to load sf2 files on W32, because otherwise the path '/usr/share/sounds/sf2' makes no sense there. Fixes #724013 --- ext/fluidsynth/gstfluiddec.c | 83 +++++++++++++++++++++++------------- 1 file changed, 53 insertions(+), 30 deletions(-) diff --git a/ext/fluidsynth/gstfluiddec.c b/ext/fluidsynth/gstfluiddec.c index 392f38325d..da38b2866c 100644 --- a/ext/fluidsynth/gstfluiddec.c +++ b/ext/fluidsynth/gstfluiddec.c @@ -63,7 +63,7 @@ enum LAST_SIGNAL }; -#define SOUNDFONT_PATH "/usr/share/sounds/sf2/" +#define SOUNDFONT_PATH "sounds/sf2/" #define DEFAULT_SOUNDFONT NULL #define DEFAULT_SYNTH_CHORUS TRUE @@ -507,6 +507,9 @@ gst_fluid_dec_open (GstFluidDec * fluiddec) { GDir *dir; GError *error = NULL; + gint shared_dirs_count; + gint shared_dirs_failed; + const gchar *const *sharedirs; if (fluiddec->sf != -1) return TRUE; @@ -522,32 +525,52 @@ gst_fluid_dec_open (GstFluidDec * fluiddec) GST_DEBUG_OBJECT (fluiddec, "loaded soundfont file %s", fluiddec->soundfont); } else { - - dir = g_dir_open (SOUNDFONT_PATH, 0, &error); - if (dir == NULL) - goto open_dir_failed; - - while (TRUE) { - const gchar *name; - gchar *filename; - - if ((name = g_dir_read_name (dir)) == NULL) - break; - - filename = g_build_filename (SOUNDFONT_PATH, name, NULL); - - GST_DEBUG_OBJECT (fluiddec, "loading soundfont file %s", filename); - fluiddec->sf = fluid_synth_sfload (fluiddec->synth, filename, 1); - if (fluiddec->sf != -1) { - GST_DEBUG_OBJECT (fluiddec, "loaded soundfont file %s", filename); - break; + gint i; + shared_dirs_count = 0; + shared_dirs_failed = 0; + sharedirs = g_get_system_data_dirs (); + for (i = 0; sharedirs[i]; i++) { + gchar *soundfont_path = g_build_path ("/", sharedirs[i], SOUNDFONT_PATH, + NULL); + shared_dirs_count += 1; + GST_DEBUG_OBJECT (fluiddec, "Trying to list contents of a %s directory", + soundfont_path); + error = NULL; + dir = g_dir_open (soundfont_path, 0, &error); + if (dir == NULL) { + GST_DEBUG_OBJECT (fluiddec, "Can't open a potential soundfont directory %s: %s", + soundfont_path, error->message); + g_free (soundfont_path); + g_error_free (error); + shared_dirs_failed += 1; + continue; } - GST_DEBUG_OBJECT (fluiddec, "could not load soundfont file %s", filename); - } - g_dir_close (dir); - if (fluiddec->sf == -1) + while (TRUE) { + const gchar *name; + gchar *filename; + + if ((name = g_dir_read_name (dir)) == NULL) + break; + + filename = g_build_filename (soundfont_path, name, NULL); + + GST_DEBUG_OBJECT (fluiddec, "loading soundfont file %s", filename); + fluiddec->sf = fluid_synth_sfload (fluiddec->synth, filename, 1); + if (fluiddec->sf != -1) { + GST_DEBUG_OBJECT (fluiddec, "loaded soundfont file %s", filename); + break; + } + GST_DEBUG_OBJECT (fluiddec, "could not load soundfont file %s", filename); + } + g_dir_close (dir); + g_free (soundfont_path); + } + if (fluiddec->sf == -1) { + if (shared_dirs_count == shared_dirs_failed) + goto open_dir_failed; goto no_soundfont; + } } return TRUE; @@ -562,17 +585,17 @@ load_failed: open_dir_failed: { GST_ELEMENT_ERROR (fluiddec, RESOURCE, OPEN_READ, - ("Can't open directory %s", SOUNDFONT_PATH), - ("failed to open directory %s for reading: %s", SOUNDFONT_PATH, - error->message)); - g_error_free (error); + ("No path in the XDG_DATA_DIRS pathlist has a %s subdirectory that can be opened", + SOUNDFONT_PATH), + ("failed to open subdirectory %s in each of the directories in XDG_DATA_DIRS pathlist", + SOUNDFONT_PATH)); return FALSE; } no_soundfont: { GST_ELEMENT_ERROR (fluiddec, RESOURCE, OPEN_READ, - ("Can't find soundfont file in directory %s", SOUNDFONT_PATH), - ("No usable soundfont files found in %s", SOUNDFONT_PATH)); + ("Can't find a soundfont file in subdirectory %s of XDG_DATA_DIRS paths", SOUNDFONT_PATH), + ("no usable soundfont files found in %s subdirectories of XDG_DATA_DIRS", SOUNDFONT_PATH)); return FALSE; } }