d3d12: Remove unused debug category

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
This commit is contained in:
Seungha Yang 2023-09-18 22:56:31 +09:00 committed by GStreamer Marge Bot
parent 6c9d023861
commit 1a7390c85c

View file

@ -37,7 +37,6 @@ using namespace Microsoft::WRL;
GST_DEBUG_CATEGORY (gst_d3d12_debug);
GST_DEBUG_CATEGORY (gst_d3d12_allocator_debug);
GST_DEBUG_CATEGORY (gst_d3d12_command_list_debug);
GST_DEBUG_CATEGORY (gst_d3d12_decoder_debug);
GST_DEBUG_CATEGORY (gst_d3d12_fence_debug);
GST_DEBUG_CATEGORY (gst_d3d12_format_debug);
@ -51,8 +50,6 @@ plugin_init (GstPlugin * plugin)
GST_DEBUG_CATEGORY_INIT (gst_d3d12_debug, "d3d12", 0, "d3d12");
GST_DEBUG_CATEGORY_INIT (gst_d3d12_allocator_debug, "d3d12allocator", 0,
"d3d12allocator");
GST_DEBUG_CATEGORY_INIT (gst_d3d12_command_list_debug, "d3d12commandlist", 0,
"d3d12commandlist");
GST_DEBUG_CATEGORY_INIT (gst_d3d12_decoder_debug, "d3d12decoder", 0,
"d3d12decoder");
GST_DEBUG_CATEGORY_INIT (gst_d3d12_fence_debug, "d3d12fence", 0,