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d3d12: Remove unused debug category
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
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1 changed files with 0 additions and 3 deletions
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@ -37,7 +37,6 @@ using namespace Microsoft::WRL;
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GST_DEBUG_CATEGORY (gst_d3d12_debug);
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GST_DEBUG_CATEGORY (gst_d3d12_allocator_debug);
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GST_DEBUG_CATEGORY (gst_d3d12_command_list_debug);
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GST_DEBUG_CATEGORY (gst_d3d12_decoder_debug);
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GST_DEBUG_CATEGORY (gst_d3d12_fence_debug);
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GST_DEBUG_CATEGORY (gst_d3d12_format_debug);
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@ -51,8 +50,6 @@ plugin_init (GstPlugin * plugin)
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_debug, "d3d12", 0, "d3d12");
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_allocator_debug, "d3d12allocator", 0,
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"d3d12allocator");
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_command_list_debug, "d3d12commandlist", 0,
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"d3d12commandlist");
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_decoder_debug, "d3d12decoder", 0,
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"d3d12decoder");
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_fence_debug, "d3d12fence", 0,
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