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scenarios: Check priority before creating a layer.
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commit
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1 changed files with 25 additions and 17 deletions
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@ -160,23 +160,6 @@ _add_asset (GstValidateScenario *scenario, GstValidateAction *action)
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return ges_project_add_asset(project, asset);
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}
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static gboolean
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_add_layer (GstValidateScenario *scenario, GstValidateAction *action)
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{
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GESTimeline *timeline = get_timeline(scenario);
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GESLayer *layer;
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gint priority;
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if (!gst_structure_get_int(action->structure, "priority", &priority)) {
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GST_ERROR("priority is needed when adding a layer");
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return FALSE;
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}
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layer = ges_layer_new();
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g_object_set(layer, "priority", priority, NULL);
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return ges_timeline_add_layer(timeline, layer);
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}
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/* Unref after usage */
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static GESLayer *
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_get_layer_by_priority(GESTimeline *timeline, gint priority)
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@ -199,6 +182,31 @@ _get_layer_by_priority(GESTimeline *timeline, gint priority)
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return layer;
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}
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static gboolean
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_add_layer (GstValidateScenario *scenario, GstValidateAction *action)
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{
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GESTimeline *timeline = get_timeline(scenario);
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GESLayer *layer;
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gint priority;
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if (!gst_structure_get_int(action->structure, "priority", &priority)) {
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GST_ERROR("priority is needed when adding a layer");
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return FALSE;
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}
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layer = _get_layer_by_priority(timeline, priority);
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if (layer != NULL) {
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GST_ERROR("A layer with priority %d already exists, not creating a new one", priority);
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gst_object_unref(layer);
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return FALSE;
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}
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layer = ges_layer_new();
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g_object_set(layer, "priority", priority, NULL);
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return ges_timeline_add_layer(timeline, layer);
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}
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static gboolean
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_remove_layer (GstValidateScenario *scenario, GstValidateAction *action)
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{
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