gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3dshader/gstd3dshadercache.cpp

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/* GStreamer
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstd3dshadercache.h"
#include "gstd3dcompile.h"
#include <mutex>
#include <unordered_map>
#include <vector>
#include <string>
#include <utility>
#include <wrl.h>
#include "converter-hlsl/hlsl.h"
#include "plugin-hlsl/hlsl.h"
/* *INDENT-OFF* */
using namespace Microsoft::WRL;
#ifdef HLSL_PRECOMPILED
#include "converter_hlsl_ps.h"
#include "converter_hlsl_vs.h"
#include "converter_hlsl_cs.h"
#include "plugin_hlsl_ps.h"
#include "plugin_hlsl_vs.h"
#include "plugin_hlsl_cs.h"
#else
static std::unordered_map<std::string, std::pair<const BYTE *, SIZE_T>> g_converter_ps_table;
static std::unordered_map<std::string, std::pair<const BYTE *, SIZE_T>> g_converter_vs_table;
static std::unordered_map<std::string, std::pair<const BYTE *, SIZE_T>> g_converter_cs_table;
static std::unordered_map<std::string, std::pair<const BYTE *, SIZE_T>> g_plugin_ps_table;
static std::unordered_map<std::string, std::pair<const BYTE *, SIZE_T>> g_plugin_vs_table;
static std::unordered_map<std::string, std::pair<const BYTE *, SIZE_T>> g_plugin_cs_table;
#endif
static std::vector<std::pair<std::string, ID3DBlob *>> g_compiled_blobs;
static std::mutex g_blob_lock;
static std::mutex g_ps_cache_lock;
/* *INDENT-ON* */
struct ShaderItem
{
guint type;
const gchar *name;
const gchar *source;
gsize source_size;
};
#define BUILD_SOURCE(name) G_STRINGIFY (name), str_ ##name, sizeof (str_##name)
static const ShaderItem g_ps_map[] = {
{GST_D3D_PLUGIN_PS_CHECKER_LUMA, BUILD_SOURCE (PSMain_checker_luma)},
{GST_D3D_PLUGIN_PS_CHECKER_RGB, BUILD_SOURCE (PSMain_checker_rgb)},
{GST_D3D_PLUGIN_PS_CHECKER_VUYA, BUILD_SOURCE (PSMain_checker_vuya)},
{GST_D3D_PLUGIN_PS_CHECKER, BUILD_SOURCE (PSMain_checker)},
{GST_D3D_PLUGIN_PS_COLOR, BUILD_SOURCE (PSMain_color)},
{GST_D3D_PLUGIN_PS_SAMPLE_PREMULT, BUILD_SOURCE (PSMain_sample_premul)},
{GST_D3D_PLUGIN_PS_SAMPLE, BUILD_SOURCE (PSMain_sample)},
{GST_D3D_PLUGIN_PS_SNOW, BUILD_SOURCE (PSMain_snow)},
};
static const ShaderItem g_vs_map[] = {
{GST_D3D_PLUGIN_VS_COLOR, BUILD_SOURCE (VSMain_color)},
{GST_D3D_PLUGIN_VS_COORD, BUILD_SOURCE (VSMain_coord)},
{GST_D3D_PLUGIN_VS_POS, BUILD_SOURCE (VSMain_pos)},
};
static const ShaderItem g_cs_map[] = {
{GST_D3D_PLUGIN_CS_MIP_GEN, BUILD_SOURCE (CSMain_mipgen)},
};
#undef BUILD_SOURCE
static const gchar * g_sm_map[] = {
"4_0",
"5_0",
"5_1",
};
gboolean
gst_d3d_plugin_shader_get_vs_blob (GstD3DPluginVS type,
GstD3DShaderModel shader_model, GstD3DShaderByteCode * byte_code)
{
g_return_val_if_fail (type < GST_D3D_PLUGIN_VS_LAST, FALSE);
g_return_val_if_fail (shader_model < GST_D3D_SM_LAST, FALSE);
g_return_val_if_fail (byte_code, FALSE);
static std::mutex cache_lock;
auto shader_name = std::string (g_vs_map[type].name) + "_" +
std::string (g_sm_map[shader_model]);
std::lock_guard <std::mutex> lk (cache_lock);
auto it = g_plugin_vs_table.find (shader_name);
if (it != g_plugin_vs_table.end ()) {
byte_code->byte_code = it->second.first;
byte_code->byte_code_len = it->second.second;
return TRUE;
}
auto target = std::string ("vs_") + g_sm_map[shader_model];
ID3DBlob *blob = nullptr;
ComPtr<ID3DBlob> error_msg;
auto hr = gst_d3d_compile (g_vs_map[type].source, g_vs_map[type].source_size,
nullptr, nullptr, nullptr, "ENTRY_POINT", target.c_str (), 0, 0,
&blob, &error_msg);
if (FAILED (hr)) {
const gchar *err = nullptr;
if (error_msg)
err = (const gchar *) error_msg->GetBufferPointer ();
GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s, "
"source code: \n%s", (guint) hr, GST_STR_NULL (err),
g_ps_map[type].source);
return FALSE;
}
byte_code->byte_code = blob->GetBufferPointer ();
byte_code->byte_code_len = blob->GetBufferSize ();
g_plugin_vs_table[shader_name] = { (const BYTE *) blob->GetBufferPointer (),
blob->GetBufferSize ()};
std::lock_guard <std::mutex> blk (g_blob_lock);
g_compiled_blobs.push_back ({ shader_name, blob });
return TRUE;
}
gboolean
gst_d3d_plugin_shader_get_ps_blob (GstD3DPluginPS type,
GstD3DShaderModel shader_model, GstD3DShaderByteCode * byte_code)
{
g_return_val_if_fail (type < GST_D3D_PLUGIN_PS_LAST, FALSE);
g_return_val_if_fail (shader_model < GST_D3D_SM_LAST, FALSE);
g_return_val_if_fail (byte_code, FALSE);
static std::mutex cache_lock;
auto shader_name = std::string (g_ps_map[type].name) + "_" +
std::string (g_sm_map[shader_model]);
std::lock_guard <std::mutex> lk (cache_lock);
auto it = g_plugin_ps_table.find (shader_name);
if (it != g_plugin_ps_table.end ()) {
byte_code->byte_code = it->second.first;
byte_code->byte_code_len = it->second.second;
return TRUE;
}
auto target = std::string ("ps_") + g_sm_map[shader_model];
ID3DBlob *blob = nullptr;
ComPtr<ID3DBlob> error_msg;
auto hr = gst_d3d_compile (g_ps_map[type].source, g_ps_map[type].source_size,
nullptr, nullptr, nullptr, "ENTRY_POINT", target.c_str (), 0, 0,
&blob, &error_msg);
if (FAILED (hr)) {
const gchar *err = nullptr;
if (error_msg)
err = (const gchar *) error_msg->GetBufferPointer ();
GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s, "
"source code: \n%s", (guint) hr, GST_STR_NULL (err),
g_ps_map[type].source);
return FALSE;
}
byte_code->byte_code = blob->GetBufferPointer ();
byte_code->byte_code_len = blob->GetBufferSize ();
g_plugin_ps_table[shader_name] = { (const BYTE *) blob->GetBufferPointer (),
blob->GetBufferSize ()};
std::lock_guard <std::mutex> blk (g_blob_lock);
g_compiled_blobs.push_back ({ shader_name, blob });
return TRUE;
}
gboolean
gst_d3d_plugin_shader_get_cs_blob (GstD3DPluginCS type,
GstD3DShaderModel shader_model, GstD3DShaderByteCode * byte_code)
{
g_return_val_if_fail (type < GST_D3D_PLUGIN_CS_LAST, FALSE);
g_return_val_if_fail (shader_model < GST_D3D_SM_LAST, FALSE);
g_return_val_if_fail (byte_code, FALSE);
static std::mutex cache_lock;
auto shader_name = std::string (g_cs_map[type].name) + "_" +
std::string (g_sm_map[shader_model]);
std::lock_guard <std::mutex> lk (cache_lock);
auto it = g_plugin_cs_table.find (shader_name);
if (it != g_plugin_cs_table.end ()) {
byte_code->byte_code = it->second.first;
byte_code->byte_code_len = it->second.second;
return TRUE;
}
auto target = std::string ("cs_") + g_sm_map[shader_model];
ID3DBlob *blob = nullptr;
ComPtr<ID3DBlob> error_msg;
auto hr = gst_d3d_compile (g_cs_map[type].source, g_cs_map[type].source_size,
nullptr, nullptr, nullptr, "ENTRY_POINT", target.c_str (), 0, 0,
&blob, &error_msg);
if (FAILED (hr)) {
const gchar *err = nullptr;
if (error_msg)
err = (const gchar *) error_msg->GetBufferPointer ();
GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s, "
"source code: \n%s", (guint) hr, GST_STR_NULL (err),
g_cs_map[type].source);
return FALSE;
}
byte_code->byte_code = blob->GetBufferPointer ();
byte_code->byte_code_len = blob->GetBufferSize ();
g_plugin_cs_table[shader_name] = { (const BYTE *) blob->GetBufferPointer (),
blob->GetBufferSize ()};
std::lock_guard <std::mutex> blk (g_blob_lock);
g_compiled_blobs.push_back ({ shader_name, blob });
return TRUE;
}
gboolean
gst_d3d_converter_shader_get_vs_blob (GstD3DShaderModel shader_model,
GstD3DShaderByteCode * byte_code)
{
g_return_val_if_fail (shader_model < GST_D3D_SM_LAST, FALSE);
g_return_val_if_fail (byte_code, FALSE);
static std::mutex cache_lock;
auto shader_name = std::string ("VSMain_converter_") +
std::string (g_sm_map[shader_model]);
std::lock_guard <std::mutex> lk (cache_lock);
auto it = g_converter_vs_table.find (shader_name);
if (it != g_converter_vs_table.end ()) {
byte_code->byte_code = it->second.first;
byte_code->byte_code_len = it->second.second;
return TRUE;
}
auto target = std::string ("vs_") + g_sm_map[shader_model];
ID3DBlob *blob = nullptr;
ComPtr<ID3DBlob> error_msg;
auto hr = gst_d3d_compile (str_VSMain_converter,
sizeof (str_VSMain_converter),
nullptr, nullptr, nullptr, "ENTRY_POINT", target.c_str (), 0, 0,
&blob, &error_msg);
if (FAILED (hr)) {
const gchar *err = nullptr;
if (error_msg)
err = (const gchar *) error_msg->GetBufferPointer ();
GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s, "
"source code: \n%s", (guint) hr, GST_STR_NULL (err),
str_VSMain_converter);
return FALSE;
}
byte_code->byte_code = blob->GetBufferPointer ();
byte_code->byte_code_len = blob->GetBufferSize ();
g_converter_vs_table[shader_name] = {(const BYTE *) blob->GetBufferPointer (),
blob->GetBufferSize ()};
std::lock_guard <std::mutex> blk (g_blob_lock);
g_compiled_blobs.push_back ({ shader_name, blob });
return TRUE;
}
gboolean
gst_d3d_converter_shader_get_cs_blob (GstVideoFormat in_format,
GstVideoFormat out_format, GstD3DShaderModel shader_model,
GstD3DConverterCSByteCode * byte_code)
{
g_return_val_if_fail (shader_model < GST_D3D_SM_LAST, FALSE);
g_return_val_if_fail (byte_code, FALSE);
static std::mutex cache_lock;
DXGI_FORMAT srv_format = DXGI_FORMAT_UNKNOWN;
DXGI_FORMAT uav_format = DXGI_FORMAT_UNKNOWN;
std::string in_format_str;
std::string out_format_str;
guint x_unit = 8;
guint y_unit = 8;
switch (in_format) {
case GST_VIDEO_FORMAT_YUY2:
srv_format = DXGI_FORMAT_R8G8B8A8_UNORM;
in_format_str = "YUY2";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_UYVY:
srv_format = DXGI_FORMAT_R8G8B8A8_UNORM;
in_format_str = "UYVY";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_VYUY:
srv_format = DXGI_FORMAT_R8G8B8A8_UNORM;
in_format_str = "VYUY";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_YVYU:
srv_format = DXGI_FORMAT_R8G8B8A8_UNORM;
in_format_str = "YVYU";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_Y210:
case GST_VIDEO_FORMAT_Y212_LE:
case GST_VIDEO_FORMAT_Y216_LE:
srv_format = DXGI_FORMAT_R16G16B16A16_UNORM;
in_format_str = "YUY2";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_v210:
srv_format = DXGI_FORMAT_R10G10B10A2_UNORM;
in_format_str = "v210";
x_unit = 48;
break;
case GST_VIDEO_FORMAT_v216:
srv_format = DXGI_FORMAT_R16G16B16A16_UNORM;
in_format_str = "UYVY";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_v308:
srv_format = DXGI_FORMAT_R8G8B8A8_UNORM;
in_format_str = "v308";
x_unit = 32;
break;
case GST_VIDEO_FORMAT_IYU2:
srv_format = DXGI_FORMAT_R8G8B8A8_UNORM;
in_format_str = "IYU2";
x_unit = 32;
break;
case GST_VIDEO_FORMAT_RGB:
srv_format = DXGI_FORMAT_R8G8B8A8_UNORM;
in_format_str = "RGB";
x_unit = 32;
break;
case GST_VIDEO_FORMAT_BGR:
srv_format = DXGI_FORMAT_R8G8B8A8_UNORM;
in_format_str = "BGR";
x_unit = 32;
break;
case GST_VIDEO_FORMAT_RGB16:
srv_format = DXGI_FORMAT_R16_UINT;
in_format_str = "RGB16";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_BGR16:
srv_format = DXGI_FORMAT_R16_UINT;
in_format_str = "BGR16";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_RGB15:
srv_format = DXGI_FORMAT_R16_UINT;
in_format_str = "RGB15";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_BGR15:
srv_format = DXGI_FORMAT_R16_UINT;
in_format_str = "BGR15";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_r210:
srv_format = DXGI_FORMAT_R32_UINT;
in_format_str = "r210";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_AYUV:
srv_format = DXGI_FORMAT_R8G8B8A8_UNORM;
in_format_str = "AYUV";
break;
case GST_VIDEO_FORMAT_AYUV64:
srv_format = DXGI_FORMAT_R16G16B16A16_UNORM;
in_format_str = "AYUV";
break;
case GST_VIDEO_FORMAT_RGBA:
srv_format = DXGI_FORMAT_R8G8B8A8_UNORM;
in_format_str = "RGBA";
break;
case GST_VIDEO_FORMAT_RGB10A2_LE:
srv_format = DXGI_FORMAT_R10G10B10A2_UNORM;
in_format_str = "RGBA";
break;
case GST_VIDEO_FORMAT_RGBA64_LE:
srv_format = DXGI_FORMAT_R16G16B16A16_UNORM;
in_format_str = "RGBA";
break;
default:
return FALSE;
}
switch (out_format) {
case GST_VIDEO_FORMAT_YUY2:
uav_format = DXGI_FORMAT_R8G8B8A8_UNORM;
out_format_str = "YUY2";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_UYVY:
uav_format = DXGI_FORMAT_R8G8B8A8_UNORM;
out_format_str = "UYVY";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_VYUY:
uav_format = DXGI_FORMAT_R8G8B8A8_UNORM;
out_format_str = "VYUY";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_YVYU:
uav_format = DXGI_FORMAT_R8G8B8A8_UNORM;
out_format_str = "YVYU";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_Y210:
case GST_VIDEO_FORMAT_Y212_LE:
case GST_VIDEO_FORMAT_Y216_LE:
uav_format = DXGI_FORMAT_R16G16B16A16_UNORM;
out_format_str = "YUY2";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_v210:
uav_format = DXGI_FORMAT_R10G10B10A2_UNORM;
out_format_str = "v210";
x_unit = 48;
break;
case GST_VIDEO_FORMAT_v216:
uav_format = DXGI_FORMAT_R16G16B16A16_UNORM;
out_format_str = "UYVY";
x_unit = 16;
break;
case GST_VIDEO_FORMAT_v308:
uav_format = DXGI_FORMAT_R8G8B8A8_UNORM;
out_format_str = "v308";
x_unit = 32;
break;
case GST_VIDEO_FORMAT_IYU2:
uav_format = DXGI_FORMAT_R8G8B8A8_UNORM;
out_format_str = "IYU2";
x_unit = 32;
break;
case GST_VIDEO_FORMAT_Y410:
uav_format = DXGI_FORMAT_R10G10B10A2_UNORM;
out_format_str = "Y410";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_Y412_LE:
case GST_VIDEO_FORMAT_Y416_LE:
uav_format = DXGI_FORMAT_R16G16B16A16_UNORM;
out_format_str = "Y410";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_RGB:
uav_format = DXGI_FORMAT_R8G8B8A8_UNORM;
out_format_str = "RGB";
x_unit = 32;
break;
case GST_VIDEO_FORMAT_BGR:
uav_format = DXGI_FORMAT_R8G8B8A8_UNORM;
out_format_str = "BGR";
x_unit = 32;
break;
case GST_VIDEO_FORMAT_RGB16:
uav_format = DXGI_FORMAT_R16_UINT;
out_format_str = "RGB16";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_BGR16:
uav_format = DXGI_FORMAT_R16_UINT;
out_format_str = "BGR16";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_RGB15:
uav_format = DXGI_FORMAT_R16_UINT;
out_format_str = "RGB15";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_BGR15:
uav_format = DXGI_FORMAT_R16_UINT;
out_format_str = "BGR15";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_r210:
uav_format = DXGI_FORMAT_R32_UINT;
out_format_str = "r210";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_BGRA64_LE:
uav_format = DXGI_FORMAT_R16G16B16A16_UNORM;
out_format_str = "BGRA";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_BGR10A2_LE:
uav_format = DXGI_FORMAT_R10G10B10A2_UNORM;
out_format_str = "BGRA";
x_unit = 8;
break;
case GST_VIDEO_FORMAT_AYUV:
uav_format = DXGI_FORMAT_R8G8B8A8_UNORM;
out_format_str = "AYUV";
break;
case GST_VIDEO_FORMAT_AYUV64:
uav_format = DXGI_FORMAT_R16G16B16A16_UNORM;
out_format_str = "AYUV";
break;
case GST_VIDEO_FORMAT_RGBA:
uav_format = DXGI_FORMAT_R8G8B8A8_UNORM;
out_format_str = "RGBA";
break;
case GST_VIDEO_FORMAT_RGB10A2_LE:
uav_format = DXGI_FORMAT_R10G10B10A2_UNORM;
out_format_str = "RGBA";
break;
default:
return FALSE;
}
byte_code->x_unit = x_unit;
byte_code->y_unit = y_unit;
byte_code->srv_format = srv_format;
byte_code->uav_format = uav_format;
auto shader_def = "CSMain_" + in_format_str + "_to_" + out_format_str;
auto shader_name = shader_def + "_" + std::string (g_sm_map[shader_model]);
std::lock_guard <std::mutex> lk (cache_lock);
auto it = g_converter_cs_table.find (shader_name);
if (it != g_converter_cs_table.end ()) {
byte_code->byte_code.byte_code = it->second.first;
byte_code->byte_code.byte_code_len = it->second.second;
return TRUE;
}
auto target = std::string ("cs_") + g_sm_map[shader_model];
std::vector<std::pair<std::string,std::string>> macro_str_pairs;
std::vector<D3D_SHADER_MACRO> macros;
macro_str_pairs.push_back ({"BUILDING_" + shader_def, "1"});
for (const auto & def : macro_str_pairs)
macros.push_back({def.first.c_str (), def.second.c_str ()});
macros.push_back({nullptr, nullptr});
ID3DBlob *blob = nullptr;
ComPtr<ID3DBlob> error_msg;
auto hr = gst_d3d_compile (str_CSMain_converter,
sizeof (str_CSMain_converter),
nullptr, macros.data (), nullptr, "ENTRY_POINT", target.c_str (), 0, 0,
&blob, &error_msg);
if (FAILED (hr)) {
const gchar *err = nullptr;
if (error_msg)
err = (const gchar *) error_msg->GetBufferPointer ();
GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s, "
"source code: \n%s", (guint) hr, GST_STR_NULL (err),
str_VSMain_converter);
return FALSE;
}
byte_code->byte_code.byte_code = blob->GetBufferPointer ();
byte_code->byte_code.byte_code_len = blob->GetBufferSize ();
g_converter_cs_table[shader_name] = {(const BYTE *) blob->GetBufferPointer (),
blob->GetBufferSize ()};
std::lock_guard <std::mutex> blk (g_blob_lock);
g_compiled_blobs.push_back ({ shader_name, blob });
return TRUE;
}
enum class PS_OUTPUT
{
PACKED,
LUMA,
CHROMA,
CHROMA_PLANAR,
LUMA_ALPHA,
PLANAR,
PLANAR_FULL,
};
static const std::string
ps_output_to_string (PS_OUTPUT output)
{
switch (output) {
case PS_OUTPUT::PACKED:
return "PS_OUTPUT_PACKED";
case PS_OUTPUT::LUMA:
return "PS_OUTPUT_LUMA";
case PS_OUTPUT::CHROMA:
return "PS_OUTPUT_CHROMA";
case PS_OUTPUT::CHROMA_PLANAR:
return "PS_OUTPUT_CHROMA_PLANAR";
case PS_OUTPUT::LUMA_ALPHA:
return "PS_OUTPUT_LUMA_ALPHA";
case PS_OUTPUT::PLANAR:
return "PS_OUTPUT_PLANAR";
case PS_OUTPUT::PLANAR_FULL:
return "PS_OUTPUT_PLANAR_FULL";
default:
g_assert_not_reached ();
break;
}
return "";
}
static guint
ps_output_get_num_rtv (PS_OUTPUT output)
{
switch (output) {
case PS_OUTPUT::PACKED:
case PS_OUTPUT::LUMA:
case PS_OUTPUT::CHROMA:
return 1;
case PS_OUTPUT::CHROMA_PLANAR:
case PS_OUTPUT::LUMA_ALPHA:
return 2;
case PS_OUTPUT::PLANAR:
return 3;
case PS_OUTPUT::PLANAR_FULL:
return 4;
default:
g_assert_not_reached ();
break;
}
return 0;
}
static std::string
conv_ps_make_input (GstVideoFormat format, gboolean premul)
{
switch (format) {
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_RGBA64_LE:
case GST_VIDEO_FORMAT_RGB10A2_LE:
case GST_VIDEO_FORMAT_BGRA:
if (premul)
return "RGBAPremul";
return "RGBA";
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRx:
return "RGBx";
case GST_VIDEO_FORMAT_ARGB:
case GST_VIDEO_FORMAT_ARGB64_LE:
if (premul)
return "ARGBPremul";
return "ARGB";
case GST_VIDEO_FORMAT_xRGB:
return "xRGB";
case GST_VIDEO_FORMAT_ABGR:
if (premul)
return "ABGRPremul";
return "ABGR";
case GST_VIDEO_FORMAT_xBGR:
return "xBGR";
case GST_VIDEO_FORMAT_VUYA:
if (premul)
return "VUYAPremul";
return "VUYA";
case GST_VIDEO_FORMAT_AYUV:
case GST_VIDEO_FORMAT_AYUV64:
return "AYUV";
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_P010_10LE:
case GST_VIDEO_FORMAT_P012_LE:
case GST_VIDEO_FORMAT_P016_LE:
case GST_VIDEO_FORMAT_NV16:
case GST_VIDEO_FORMAT_NV24:
return "NV12";
case GST_VIDEO_FORMAT_NV21:
case GST_VIDEO_FORMAT_NV61:
return "NV21";
case GST_VIDEO_FORMAT_AV12:
return "AV12";
case GST_VIDEO_FORMAT_YUV9:
case GST_VIDEO_FORMAT_Y41B:
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_Y42B:
case GST_VIDEO_FORMAT_Y444:
case GST_VIDEO_FORMAT_Y444_16LE:
return "I420";
case GST_VIDEO_FORMAT_YV12:
case GST_VIDEO_FORMAT_YVU9:
return "YV12";
case GST_VIDEO_FORMAT_I420_10LE:
case GST_VIDEO_FORMAT_I422_10LE:
case GST_VIDEO_FORMAT_Y444_10LE:
return "I420_10";
case GST_VIDEO_FORMAT_I420_12LE:
case GST_VIDEO_FORMAT_I422_12LE:
case GST_VIDEO_FORMAT_Y444_12LE:
return "I420_12";
case GST_VIDEO_FORMAT_Y410:
return "Y410";
case GST_VIDEO_FORMAT_GRAY8:
case GST_VIDEO_FORMAT_GRAY16_LE:
return "GRAY";
case GST_VIDEO_FORMAT_RGBP:
return "RGBP";
case GST_VIDEO_FORMAT_BGRP:
return "BGRP";
case GST_VIDEO_FORMAT_GBR:
case GST_VIDEO_FORMAT_GBR_16LE:
return "GBR";
case GST_VIDEO_FORMAT_GBR_10LE:
return "GBR_10";
case GST_VIDEO_FORMAT_GBR_12LE:
return "GBR_12";
case GST_VIDEO_FORMAT_GBRA:
if (premul)
return "GBRAPremul";
return "GBRA";
case GST_VIDEO_FORMAT_GBRA_10LE:
if (premul)
return "GBRAPremul_10";
return "GBRA_10";
case GST_VIDEO_FORMAT_GBRA_12LE:
if (premul)
return "GBRAPremul_12";
return "GBRA_12";
case GST_VIDEO_FORMAT_Y412_LE:
case GST_VIDEO_FORMAT_Y416_LE:
if (premul)
return "Y412Premul";
return "Y412";
case GST_VIDEO_FORMAT_BGR10A2_LE:
return "BGR10A2";
case GST_VIDEO_FORMAT_BGRA64_LE:
if (premul)
return "BGRA64Premul";
return "BGRA64";
case GST_VIDEO_FORMAT_RBGA:
if (premul)
return "RBGAPremul";
return "RBGA";
case GST_VIDEO_FORMAT_RGB16:
return "RGB16";
case GST_VIDEO_FORMAT_BGR16:
return "BGR16";
case GST_VIDEO_FORMAT_RGB15:
return "RGB15";
case GST_VIDEO_FORMAT_BGR15:
return "BGR15";
case GST_VIDEO_FORMAT_A420:
case GST_VIDEO_FORMAT_A420_16LE:
case GST_VIDEO_FORMAT_A422:
case GST_VIDEO_FORMAT_A422_16LE:
case GST_VIDEO_FORMAT_A444:
case GST_VIDEO_FORMAT_A444_16LE:
return "A420";
case GST_VIDEO_FORMAT_A420_10LE:
case GST_VIDEO_FORMAT_A422_10LE:
case GST_VIDEO_FORMAT_A444_10LE:
return "A420_10";
case GST_VIDEO_FORMAT_A420_12LE:
case GST_VIDEO_FORMAT_A422_12LE:
case GST_VIDEO_FORMAT_A444_12LE:
return "A420_12";
default:
g_assert_not_reached ();
break;
}
return "";
}
static std::vector<std::pair<PS_OUTPUT, std::string>>
conv_ps_make_output (GstVideoFormat format, gboolean premul)
{
std::vector<std::pair<PS_OUTPUT, std::string>> ret;
switch (format) {
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_RGBA64_LE:
case GST_VIDEO_FORMAT_RGB10A2_LE:
case GST_VIDEO_FORMAT_BGRA:
if (premul)
ret.push_back({PS_OUTPUT::PACKED, "RGBAPremul"});
else
ret.push_back({PS_OUTPUT::PACKED, "RGBA"});
break;
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRx:
ret.push_back({PS_OUTPUT::PACKED, "RGBx"});
break;
case GST_VIDEO_FORMAT_ARGB:
case GST_VIDEO_FORMAT_ARGB64_LE:
if (premul)
ret.push_back({PS_OUTPUT::PACKED, "ARGBPremul"});
else
ret.push_back({PS_OUTPUT::PACKED, "ARGB"});
break;
case GST_VIDEO_FORMAT_xRGB:
ret.push_back({PS_OUTPUT::PACKED, "xRGB"});
break;
case GST_VIDEO_FORMAT_ABGR:
if (premul)
ret.push_back({PS_OUTPUT::PACKED, "ABGRPremul"});
else
ret.push_back({PS_OUTPUT::PACKED, "ABGR"});
break;
case GST_VIDEO_FORMAT_xBGR:
ret.push_back({PS_OUTPUT::PACKED, "xBGR"});
break;
case GST_VIDEO_FORMAT_VUYA:
if (premul)
ret.push_back({PS_OUTPUT::PACKED, "VUYAPremul"});
else
ret.push_back({PS_OUTPUT::PACKED, "VUYA"});
break;
case GST_VIDEO_FORMAT_AYUV:
case GST_VIDEO_FORMAT_AYUV64:
ret.push_back({PS_OUTPUT::PACKED, "AYUV"});
break;
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_P010_10LE:
case GST_VIDEO_FORMAT_P012_LE:
case GST_VIDEO_FORMAT_P016_LE:
case GST_VIDEO_FORMAT_NV16:
case GST_VIDEO_FORMAT_NV24:
ret.push_back({PS_OUTPUT::LUMA, "Luma"});
ret.push_back({PS_OUTPUT::CHROMA, "ChromaNV12"});
break;
case GST_VIDEO_FORMAT_NV21:
case GST_VIDEO_FORMAT_NV61:
ret.push_back({PS_OUTPUT::LUMA, "Luma"});
ret.push_back({PS_OUTPUT::CHROMA, "ChromaNV21"});
break;
case GST_VIDEO_FORMAT_AV12:
ret.push_back({PS_OUTPUT::LUMA_ALPHA, "LumaAlphaA420"});
ret.push_back({PS_OUTPUT::CHROMA, "ChromaNV12"});
break;
case GST_VIDEO_FORMAT_YUV9:
case GST_VIDEO_FORMAT_Y41B:
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_Y42B:
ret.push_back({PS_OUTPUT::LUMA, "Luma"});
ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaI420"});
break;
case GST_VIDEO_FORMAT_Y444:
case GST_VIDEO_FORMAT_Y444_16LE:
ret.push_back({PS_OUTPUT::PLANAR, "Y444"});
break;
case GST_VIDEO_FORMAT_YV12:
case GST_VIDEO_FORMAT_YVU9:
ret.push_back({PS_OUTPUT::LUMA, "Luma"});
ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaYV12"});
break;
case GST_VIDEO_FORMAT_I420_10LE:
case GST_VIDEO_FORMAT_I422_10LE:
ret.push_back({PS_OUTPUT::LUMA, "Luma_10"});
ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaI420_10"});
break;
case GST_VIDEO_FORMAT_A420:
case GST_VIDEO_FORMAT_A420_16LE:
case GST_VIDEO_FORMAT_A422:
case GST_VIDEO_FORMAT_A422_16LE:
ret.push_back({PS_OUTPUT::LUMA_ALPHA, "LumaAlphaA420"});
ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaI420"});
break;
case GST_VIDEO_FORMAT_A420_10LE:
case GST_VIDEO_FORMAT_A422_10LE:
ret.push_back({PS_OUTPUT::LUMA_ALPHA, "LumaAlphaA420_10"});
ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaI420_10"});
break;
case GST_VIDEO_FORMAT_A420_12LE:
case GST_VIDEO_FORMAT_A422_12LE:
ret.push_back({PS_OUTPUT::LUMA_ALPHA, "LumaAlphaA420_12"});
ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaI420_12"});
break;
case GST_VIDEO_FORMAT_Y444_10LE:
ret.push_back({PS_OUTPUT::PLANAR, "Y444_10"});
break;
case GST_VIDEO_FORMAT_I420_12LE:
case GST_VIDEO_FORMAT_I422_12LE:
ret.push_back({PS_OUTPUT::LUMA, "Luma_12"});
ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaI420_12"});
break;
case GST_VIDEO_FORMAT_Y444_12LE:
ret.push_back({PS_OUTPUT::PLANAR, "Y444_12"});
break;
case GST_VIDEO_FORMAT_GRAY8:
case GST_VIDEO_FORMAT_GRAY16_LE:
ret.push_back({PS_OUTPUT::LUMA, "Luma"});
break;
case GST_VIDEO_FORMAT_RGBP:
ret.push_back({PS_OUTPUT::PLANAR, "RGBP"});
break;
case GST_VIDEO_FORMAT_BGRP:
ret.push_back({PS_OUTPUT::PLANAR, "BGRP"});
break;
case GST_VIDEO_FORMAT_GBR:
case GST_VIDEO_FORMAT_GBR_16LE:
ret.push_back({PS_OUTPUT::PLANAR, "GBR"});
break;
case GST_VIDEO_FORMAT_GBR_10LE:
ret.push_back({PS_OUTPUT::PLANAR, "GBR_10"});
break;
case GST_VIDEO_FORMAT_GBR_12LE:
ret.push_back({PS_OUTPUT::PLANAR, "GBR_12"});
break;
case GST_VIDEO_FORMAT_GBRA:
if (premul)
ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRAPremul"});
else
ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRA"});
break;
case GST_VIDEO_FORMAT_GBRA_10LE:
if (premul)
ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRAPremul_10"});
else
ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRA_10"});
break;
case GST_VIDEO_FORMAT_GBRA_12LE:
if (premul)
ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRAPremul_12"});
else
ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRA_12"});
break;
case GST_VIDEO_FORMAT_A444:
case GST_VIDEO_FORMAT_A444_16LE:
ret.push_back({PS_OUTPUT::PLANAR_FULL, "A444"});
break;
case GST_VIDEO_FORMAT_A444_10LE:
ret.push_back({PS_OUTPUT::PLANAR_FULL, "A444_10"});
break;
case GST_VIDEO_FORMAT_A444_12LE:
ret.push_back({PS_OUTPUT::PLANAR_FULL, "A444_12"});
break;
case GST_VIDEO_FORMAT_RBGA:
if (premul)
ret.push_back({PS_OUTPUT::PACKED, "RBGAPremul"});
else
ret.push_back({PS_OUTPUT::PACKED, "RBGA"});
break;
case GST_VIDEO_FORMAT_RGB16:
ret.push_back({PS_OUTPUT::PACKED, "RGB16"});
break;
case GST_VIDEO_FORMAT_BGR16:
ret.push_back({PS_OUTPUT::PACKED, "BGR16"});
break;
case GST_VIDEO_FORMAT_RGB15:
ret.push_back({PS_OUTPUT::PACKED, "RGB15"});
break;
case GST_VIDEO_FORMAT_BGR15:
ret.push_back({PS_OUTPUT::PACKED, "BGR15"});
break;
default:
g_assert_not_reached ();
break;
}
return ret;
}
guint
gst_d3d_converter_shader_get_ps_blob (GstVideoFormat in_format,
GstVideoFormat out_format, gboolean in_premul, gboolean out_premul,
GstD3DConverterType conv_type, GstD3DShaderModel shader_model,
GstD3DConverterPSByteCode byte_code[4])
{
auto input = conv_ps_make_input (in_format, in_premul);
auto output = conv_ps_make_output (out_format, out_premul);
std::string conv_type_str;
std::string sm_target;
guint ret = 0;
switch (conv_type) {
case GST_D3D_CONVERTER_IDENTITY:
conv_type_str = "Identity";
break;
case GST_D3D_CONVERTER_SIMPLE:
conv_type_str = "Simple";
break;
case GST_D3D_CONVERTER_RANGE:
conv_type_str = "Range";
break;
case GST_D3D_CONVERTER_GAMMA:
conv_type_str = "Gamma";
break;
case GST_D3D_CONVERTER_PRIMARY:
conv_type_str = "Primary";
break;
case GST_D3D_CONVERTER_COLOR_BALANCE:
conv_type_str = "ColorBalance";
break;
case GST_D3D_CONVERTER_PRIMARY_AND_COLOR_BALANCE:
conv_type_str = "PrimaryAndColorBalance";
break;
default:
g_assert_not_reached ();
return 0;
}
sm_target = std::string ("ps_") + g_sm_map[shader_model];
std::lock_guard <std::mutex> lk (g_ps_cache_lock);
for (const auto & it : output) {
auto output_builder = it.second;
std::string shader_name = "PSMain_" + input + "_" + conv_type_str + "_" +
output_builder + "_" + g_sm_map[shader_model];
GstD3DConverterPSByteCode *ps_blob = &byte_code[ret];
ps_blob->num_rtv = ps_output_get_num_rtv (it.first);
auto cached = g_converter_ps_table.find (shader_name);
if (cached != g_converter_ps_table.end ()) {
ps_blob->byte_code.byte_code = cached->second.first;
ps_blob->byte_code.byte_code_len = cached->second.second;
} else {
std::vector<std::pair<std::string,std::string>> macro_str_pairs;
std::vector<D3D_SHADER_MACRO> macros;
auto output_type = ps_output_to_string (it.first);
macro_str_pairs.push_back ({"ENTRY_POINT", shader_name});
macro_str_pairs.push_back ({"SAMPLER", "Sampler" + input});
macro_str_pairs.push_back ({"CONVERTER", "Converter" + conv_type_str});
macro_str_pairs.push_back ({"OUTPUT_TYPE", output_type });
macro_str_pairs.push_back ({"OUTPUT_BUILDER", "Output" + output_builder});
for (const auto & def : macro_str_pairs)
macros.push_back({def.first.c_str (), def.second.c_str ()});
macros.push_back({nullptr, nullptr});
ID3DBlob *blob = nullptr;
ComPtr<ID3DBlob> error_msg;
auto hr = gst_d3d_compile (str_PSMain_converter,
sizeof (str_PSMain_converter), nullptr, macros.data (), nullptr,
shader_name.c_str (), sm_target.c_str (), 0, 0, &blob, &error_msg);
if (FAILED (hr)) {
const gchar *err = nullptr;
if (error_msg)
err = (const gchar *) error_msg->GetBufferPointer ();
GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s",
(guint) hr, GST_STR_NULL (err));
return 0;
}
ps_blob->byte_code.byte_code = blob->GetBufferPointer ();
ps_blob->byte_code.byte_code_len = blob->GetBufferSize ();
g_converter_ps_table[shader_name] = {
(const BYTE *) blob->GetBufferPointer (),
blob->GetBufferSize () };
std::lock_guard <std::mutex> blk (g_blob_lock);
g_compiled_blobs.push_back ({ shader_name, blob });
}
ret++;
}
return ret;
}
gboolean
gst_d3d12_shader_cache_get_gamma_lut_blob (GstD3DShaderByteCode * vs_blob,
GstD3DShaderByteCode * ps_blob)
{
if (vs_blob && !gst_d3d_plugin_shader_get_vs_blob (GST_D3D_PLUGIN_VS_COORD,
GST_D3D_SM_5_0, vs_blob)) {
GST_ERROR ("Couldn't get vertext shader blob");
return FALSE;
}
if (ps_blob) {
std::lock_guard <std::mutex> lk (g_ps_cache_lock);
std::string shader_name = "PSMain_Gamma_LUT_5_0";
auto cached = g_converter_ps_table.find (shader_name);
if (cached != g_converter_ps_table.end ()) {
ps_blob->byte_code = cached->second.first;
ps_blob->byte_code_len = cached->second.second;
} else {
std::vector<std::pair<std::string,std::string>> macro_str_pairs;
std::vector<D3D_SHADER_MACRO> macros;
macro_str_pairs.push_back ({"ENTRY_POINT", shader_name});
for (const auto & def : macro_str_pairs)
macros.push_back({def.first.c_str (), def.second.c_str ()});
macros.push_back({nullptr, nullptr});
ID3DBlob *blob = nullptr;
ComPtr<ID3DBlob> error_msg;
auto hr = gst_d3d_compile (str_PSMain_gamma_lut,
sizeof (str_PSMain_gamma_lut), nullptr, macros.data (), nullptr,
shader_name.c_str (), "ps_5_0", 0, 0, &blob, &error_msg);
if (FAILED (hr)) {
const gchar *err = nullptr;
if (error_msg)
err = (const gchar *) error_msg->GetBufferPointer ();
GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s",
(guint) hr, GST_STR_NULL (err));
return FALSE;
}
ps_blob->byte_code = blob->GetBufferPointer ();
ps_blob->byte_code_len = blob->GetBufferSize ();
g_converter_ps_table[shader_name] = {
(const BYTE *) blob->GetBufferPointer (),
blob->GetBufferSize () };
std::lock_guard <std::mutex> blk (g_blob_lock);
g_compiled_blobs.push_back ({ shader_name, blob });
}
}
return TRUE;
}