2015-12-14 02:43:59 +00:00
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/*
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* GStreamer
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* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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2016-11-03 01:03:24 +00:00
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/**
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* SECTION:gstglformat
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2017-07-26 09:04:09 +00:00
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* @title: GstGLFormat
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2016-11-03 01:03:24 +00:00
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* @short_description: utilities for dealing with OpenGL formats
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* @see_also: #GstGLBaseMemory, #GstGLMemory, #GstGLFramebuffer, #GstGLBuffer
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*
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* Some useful utilities for converting between various formats and OpenGL
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* formats.
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*/
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2015-12-14 02:43:59 +00:00
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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2017-07-07 15:15:12 +00:00
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#include "gstglformat.h"
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#include "gstglcontext.h"
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#include "gstglfuncs.h"
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2015-12-14 02:43:59 +00:00
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#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
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#define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1))
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#define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0))
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#define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0))
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#define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0))
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2015-12-14 06:05:31 +00:00
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#ifndef GL_TEXTURE_RECTANGLE
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#define GL_TEXTURE_RECTANGLE 0x84F5
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#endif
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#ifndef GL_TEXTURE_EXTERNAL_OES
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#define GL_TEXTURE_EXTERNAL_OES 0x8D65
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#endif
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2019-06-05 01:26:08 +00:00
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#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
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#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
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#endif
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2015-12-14 06:05:31 +00:00
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2015-12-14 02:43:59 +00:00
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static inline guint
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_gl_format_n_components (guint format)
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{
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switch (format) {
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case GST_VIDEO_GL_TEXTURE_TYPE_RGBA:
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2016-07-11 12:28:42 +00:00
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case GST_GL_RGBA:
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gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
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case GST_GL_RGBA8:
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2018-05-05 11:21:13 +00:00
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case GST_GL_RGBA16:
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2019-06-05 01:26:08 +00:00
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case GST_GL_RGB10_A2:
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2015-12-14 02:43:59 +00:00
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return 4;
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case GST_VIDEO_GL_TEXTURE_TYPE_RGB:
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case GST_VIDEO_GL_TEXTURE_TYPE_RGB16:
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2016-07-11 12:28:42 +00:00
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case GST_GL_RGB:
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gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
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case GST_GL_RGB8:
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2018-05-05 11:21:13 +00:00
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case GST_GL_RGB16:
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2017-05-17 08:26:38 +00:00
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case GST_GL_RGB565:
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2015-12-14 02:43:59 +00:00
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return 3;
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case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA:
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case GST_VIDEO_GL_TEXTURE_TYPE_RG:
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2016-07-11 12:28:42 +00:00
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case GST_GL_LUMINANCE_ALPHA:
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case GST_GL_RG:
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gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
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case GST_GL_RG8:
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2019-06-13 05:07:06 +00:00
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case GST_GL_RG16:
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2015-12-14 02:43:59 +00:00
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return 2;
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case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE:
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case GST_VIDEO_GL_TEXTURE_TYPE_R:
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2016-07-11 12:28:42 +00:00
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case GST_GL_LUMINANCE:
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gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
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case GST_GL_ALPHA:
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2016-07-11 12:28:42 +00:00
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case GST_GL_RED:
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gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
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case GST_GL_R8:
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2019-06-13 05:07:06 +00:00
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case GST_GL_R16:
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2015-12-14 02:43:59 +00:00
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return 1;
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default:
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return 0;
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}
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}
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static inline guint
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_gl_type_n_components (guint type)
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{
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switch (type) {
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case GL_UNSIGNED_BYTE:
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2018-05-05 11:21:13 +00:00
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case GL_UNSIGNED_SHORT:
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2015-12-14 02:43:59 +00:00
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return 1;
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case GL_UNSIGNED_SHORT_5_6_5:
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return 3;
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2019-06-05 01:26:08 +00:00
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case GL_UNSIGNED_INT_2_10_10_10_REV:
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return 4;
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2015-12-14 02:43:59 +00:00
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default:
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g_assert_not_reached ();
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return 0;
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}
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}
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static inline guint
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_gl_type_n_bytes (guint type)
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{
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return 1;
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2018-05-05 11:21:13 +00:00
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case GL_UNSIGNED_SHORT:
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2015-12-14 02:43:59 +00:00
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case GL_UNSIGNED_SHORT_5_6_5:
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return 2;
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2019-06-05 01:26:08 +00:00
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case GL_UNSIGNED_INT_2_10_10_10_REV:
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return 4;
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2015-12-14 02:43:59 +00:00
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default:
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g_assert_not_reached ();
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return 0;
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}
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}
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2016-03-06 08:32:21 +00:00
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/**
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* gst_gl_format_type_n_bytes:
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2019-05-20 01:14:27 +00:00
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* @format: the OpenGL format, `GL_RGBA`, `GL_LUMINANCE`, etc
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* @type: the OpenGL type, `GL_UNSIGNED_BYTE`, `GL_FLOAT`, etc
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2016-03-06 08:32:21 +00:00
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*
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* Returns: the number of bytes the specified @format, @type combination takes
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* per pixel
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*/
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2015-12-14 02:43:59 +00:00
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guint
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gst_gl_format_type_n_bytes (guint format, guint type)
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{
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return _gl_format_n_components (format) / _gl_type_n_components (type) *
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_gl_type_n_bytes (type);
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}
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2016-03-06 08:32:21 +00:00
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/**
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2017-03-13 03:28:47 +00:00
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* gst_gl_format_from_video_info:
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2016-03-06 08:32:21 +00:00
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* @context: a #GstGLContext
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2017-03-13 03:28:47 +00:00
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* @vinfo: a #GstVideoInfo
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* @plane: the plane number in @vinfo
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2016-03-06 08:32:21 +00:00
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*
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2017-03-13 03:28:47 +00:00
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* Returns: the #GstGLFormat necessary for holding the data in @plane of @vinfo
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2016-03-06 08:32:21 +00:00
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*/
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2017-03-13 03:28:47 +00:00
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GstGLFormat
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gst_gl_format_from_video_info (GstGLContext * context, GstVideoInfo * vinfo,
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guint plane)
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2015-12-14 02:43:59 +00:00
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{
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gboolean texture_rg =
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gst_gl_context_check_feature (context, "GL_EXT_texture_rg")
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|| gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0)
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|| gst_gl_context_check_feature (context, "GL_ARB_texture_rg")
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|| gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 0);
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2017-03-13 03:28:47 +00:00
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GstVideoFormat v_format = GST_VIDEO_INFO_FORMAT (vinfo);
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2015-12-14 02:43:59 +00:00
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guint n_plane_components;
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switch (v_format) {
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case GST_VIDEO_FORMAT_RGBx:
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case GST_VIDEO_FORMAT_BGRx:
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case GST_VIDEO_FORMAT_xRGB:
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case GST_VIDEO_FORMAT_xBGR:
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case GST_VIDEO_FORMAT_RGBA:
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case GST_VIDEO_FORMAT_BGRA:
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case GST_VIDEO_FORMAT_ARGB:
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case GST_VIDEO_FORMAT_ABGR:
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case GST_VIDEO_FORMAT_AYUV:
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2019-03-20 07:52:53 +00:00
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case GST_VIDEO_FORMAT_VUYA:
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2015-12-14 02:43:59 +00:00
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n_plane_components = 4;
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break;
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2018-05-05 11:21:13 +00:00
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case GST_VIDEO_FORMAT_ARGB64:
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return GST_GL_RGBA16;
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2015-12-14 02:43:59 +00:00
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case GST_VIDEO_FORMAT_RGB:
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case GST_VIDEO_FORMAT_BGR:
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n_plane_components = 3;
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break;
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case GST_VIDEO_FORMAT_RGB16:
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case GST_VIDEO_FORMAT_BGR16:
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2017-03-14 21:18:17 +00:00
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return GST_GL_RGB565;
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gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
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break;
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2015-12-14 02:43:59 +00:00
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case GST_VIDEO_FORMAT_GRAY16_BE:
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case GST_VIDEO_FORMAT_GRAY16_LE:
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case GST_VIDEO_FORMAT_YUY2:
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case GST_VIDEO_FORMAT_UYVY:
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n_plane_components = 2;
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break;
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case GST_VIDEO_FORMAT_NV12:
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case GST_VIDEO_FORMAT_NV21:
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n_plane_components = plane == 0 ? 1 : 2;
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break;
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case GST_VIDEO_FORMAT_GRAY8:
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case GST_VIDEO_FORMAT_Y444:
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case GST_VIDEO_FORMAT_Y42B:
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case GST_VIDEO_FORMAT_Y41B:
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case GST_VIDEO_FORMAT_I420:
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case GST_VIDEO_FORMAT_YV12:
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n_plane_components = 1;
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break;
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2019-06-05 01:26:08 +00:00
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case GST_VIDEO_FORMAT_BGR10A2_LE:
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case GST_VIDEO_FORMAT_RGB10A2_LE:
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return GST_GL_RGB10_A2;
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2019-06-13 05:07:06 +00:00
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case GST_VIDEO_FORMAT_P010_10LE:
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case GST_VIDEO_FORMAT_P010_10BE:
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return plane == 0 ? GST_GL_R16 : GST_GL_RG16;
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2015-12-14 02:43:59 +00:00
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default:
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n_plane_components = 4;
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g_assert_not_reached ();
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break;
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}
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switch (n_plane_components) {
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case 4:
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2018-12-12 12:14:56 +00:00
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return GST_GL_RGBA;
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2015-12-14 02:43:59 +00:00
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case 3:
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2018-12-12 12:14:56 +00:00
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return GST_GL_RGB;
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2015-12-14 02:43:59 +00:00
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case 2:
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2018-12-12 12:14:56 +00:00
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return texture_rg ? GST_GL_RG : GST_GL_LUMINANCE_ALPHA;
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2015-12-14 02:43:59 +00:00
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case 1:
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2018-12-12 12:14:56 +00:00
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return texture_rg ? GST_GL_RED : GST_GL_LUMINANCE;
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2015-12-14 02:43:59 +00:00
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default:
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break;
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}
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2018-05-05 11:03:25 +00:00
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g_critical ("Unknown video format 0x%x provided", v_format);
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return 0;
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2015-12-14 02:43:59 +00:00
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}
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2016-03-06 08:32:21 +00:00
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/**
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* gst_gl_sized_gl_format_from_gl_format_type:
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* @context: a #GstGLContext
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2019-05-20 01:14:27 +00:00
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* @format: an OpenGL format, `GL_RGBA`, `GL_LUMINANCE`, etc
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* @type: an OpenGL type, `GL_UNSIGNED_BYTE`, `GL_FLOAT`, etc
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2016-03-06 08:32:21 +00:00
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*
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* Returns: the sized internal format specified by @format and @type that can
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* be used in @context
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*/
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2015-12-14 02:43:59 +00:00
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guint
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gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context,
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guint format, guint type)
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{
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gboolean ext_texture_rg =
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gst_gl_context_check_feature (context, "GL_EXT_texture_rg");
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switch (format) {
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2016-07-11 12:28:42 +00:00
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case GST_GL_RGBA:
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2015-12-14 02:43:59 +00:00
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return USING_GLES2 (context)
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2016-07-11 12:28:42 +00:00
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&& !USING_GLES3 (context) ? GST_GL_RGBA : GST_GL_RGBA8;
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2018-05-05 11:21:13 +00:00
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case GL_UNSIGNED_SHORT:
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return GST_GL_RGBA16;
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2019-06-05 01:26:08 +00:00
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case GL_UNSIGNED_INT_2_10_10_10_REV:
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return GST_GL_RGB10_A2;
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2015-12-14 02:43:59 +00:00
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}
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break;
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2016-07-11 12:28:42 +00:00
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|
case GST_GL_RGB:
|
2015-12-14 02:43:59 +00:00
|
|
|
switch (type) {
|
|
|
|
case GL_UNSIGNED_BYTE:
|
2016-12-16 14:00:00 +00:00
|
|
|
return USING_GLES2 (context)
|
|
|
|
&& !USING_GLES3 (context) ? GST_GL_RGB : GST_GL_RGB8;
|
2015-12-14 02:43:59 +00:00
|
|
|
case GL_UNSIGNED_SHORT_5_6_5:
|
2017-05-25 03:05:47 +00:00
|
|
|
return GST_GL_RGB565;
|
2018-05-05 11:21:13 +00:00
|
|
|
case GL_UNSIGNED_SHORT:
|
|
|
|
return GST_GL_RGB16;
|
2015-12-14 02:43:59 +00:00
|
|
|
}
|
|
|
|
break;
|
2016-07-11 12:28:42 +00:00
|
|
|
case GST_GL_RG:
|
2015-12-14 02:43:59 +00:00
|
|
|
switch (type) {
|
|
|
|
case GL_UNSIGNED_BYTE:
|
|
|
|
if (!USING_GLES3 (context) && USING_GLES2 (context) && ext_texture_rg)
|
2016-07-11 12:28:42 +00:00
|
|
|
return GST_GL_RG;
|
|
|
|
return GST_GL_RG8;
|
2019-06-13 05:07:06 +00:00
|
|
|
case GL_UNSIGNED_SHORT:
|
|
|
|
return GST_GL_RG16;
|
2015-12-14 02:43:59 +00:00
|
|
|
}
|
|
|
|
break;
|
2016-07-11 12:28:42 +00:00
|
|
|
case GST_GL_RED:
|
2015-12-14 02:43:59 +00:00
|
|
|
switch (type) {
|
|
|
|
case GL_UNSIGNED_BYTE:
|
|
|
|
if (!USING_GLES3 (context) && USING_GLES2 (context) && ext_texture_rg)
|
2016-07-11 12:28:42 +00:00
|
|
|
return GST_GL_RED;
|
|
|
|
return GST_GL_R8;
|
2019-06-13 05:07:06 +00:00
|
|
|
case GL_UNSIGNED_SHORT:
|
|
|
|
return GST_GL_R16;
|
2015-12-14 02:43:59 +00:00
|
|
|
}
|
|
|
|
break;
|
2016-07-11 12:28:42 +00:00
|
|
|
case GST_GL_RGBA8:
|
2018-05-05 11:21:13 +00:00
|
|
|
case GST_GL_RGBA16:
|
2016-07-11 12:28:42 +00:00
|
|
|
case GST_GL_RGB8:
|
2018-05-05 11:21:13 +00:00
|
|
|
case GST_GL_RGB16:
|
2017-05-17 08:26:38 +00:00
|
|
|
case GST_GL_RGB565:
|
2016-07-11 12:28:42 +00:00
|
|
|
case GST_GL_RG8:
|
|
|
|
case GST_GL_R8:
|
|
|
|
case GST_GL_LUMINANCE:
|
|
|
|
case GST_GL_LUMINANCE_ALPHA:
|
|
|
|
case GST_GL_ALPHA:
|
|
|
|
case GST_GL_DEPTH_COMPONENT16:
|
|
|
|
case GST_GL_DEPTH24_STENCIL8:
|
2019-06-05 01:26:08 +00:00
|
|
|
case GST_GL_RGB10_A2:
|
2019-06-13 05:07:06 +00:00
|
|
|
case GST_GL_R16:
|
|
|
|
case GST_GL_RG16:
|
2016-07-11 12:28:42 +00:00
|
|
|
return format;
|
2015-12-14 02:43:59 +00:00
|
|
|
default:
|
2018-05-05 11:03:25 +00:00
|
|
|
g_critical ("Unknown GL format 0x%x type 0x%x provided", format, type);
|
|
|
|
return format;
|
2015-12-14 02:43:59 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
g_assert_not_reached ();
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
|
|
|
/**
|
|
|
|
* gst_gl_format_type_from_sized_gl_format:
|
|
|
|
* @format: the sized internal #GstGLFormat
|
|
|
|
* @unsized_format: (out): location for the resulting unsized #GstGLFormat
|
|
|
|
* @gl_type: (out): location for the resulting GL type
|
|
|
|
*
|
|
|
|
* Get the unsized format and type from @format for usage in glReadPixels,
|
|
|
|
* glTex{Sub}Image*, glTexImage* and similar functions.
|
2019-04-23 11:31:45 +00:00
|
|
|
*
|
|
|
|
* Since: 1.16
|
gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
|
|
|
*/
|
|
|
|
void
|
|
|
|
gst_gl_format_type_from_sized_gl_format (GstGLFormat format,
|
|
|
|
GstGLFormat * unsized_format, guint * gl_type)
|
|
|
|
{
|
|
|
|
g_return_if_fail (unsized_format != NULL);
|
|
|
|
g_return_if_fail (gl_type != NULL);
|
|
|
|
|
|
|
|
switch (format) {
|
|
|
|
case GST_GL_RGBA8:
|
|
|
|
*unsized_format = GST_GL_RGBA;
|
|
|
|
*gl_type = GL_UNSIGNED_BYTE;
|
|
|
|
break;
|
|
|
|
case GST_GL_RGB8:
|
|
|
|
*unsized_format = GST_GL_RGB;
|
|
|
|
*gl_type = GL_UNSIGNED_BYTE;
|
|
|
|
break;
|
2018-05-05 11:21:13 +00:00
|
|
|
case GST_GL_RGBA16:
|
|
|
|
*unsized_format = GST_GL_RGBA;
|
|
|
|
*gl_type = GL_UNSIGNED_SHORT;
|
|
|
|
break;
|
|
|
|
case GST_GL_RGB16:
|
|
|
|
*unsized_format = GST_GL_RGB;
|
|
|
|
*gl_type = GL_UNSIGNED_SHORT;
|
|
|
|
break;
|
gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
|
|
|
case GST_GL_RGB565:
|
|
|
|
*unsized_format = GST_GL_RGB;
|
|
|
|
*gl_type = GL_UNSIGNED_SHORT_5_6_5;
|
|
|
|
break;
|
|
|
|
case GST_GL_RG8:
|
|
|
|
*unsized_format = GST_GL_RG;
|
|
|
|
*gl_type = GL_UNSIGNED_BYTE;
|
|
|
|
break;
|
|
|
|
case GST_GL_R8:
|
|
|
|
*unsized_format = GST_GL_RED;
|
|
|
|
*gl_type = GL_UNSIGNED_BYTE;
|
|
|
|
break;
|
|
|
|
case GST_GL_RGBA:
|
|
|
|
case GST_GL_RGB:
|
|
|
|
case GST_GL_RG:
|
|
|
|
case GST_GL_RED:
|
|
|
|
case GST_GL_LUMINANCE:
|
|
|
|
case GST_GL_LUMINANCE_ALPHA:
|
|
|
|
case GST_GL_ALPHA:
|
|
|
|
*unsized_format = format;
|
|
|
|
*gl_type = GL_UNSIGNED_BYTE;
|
|
|
|
break;
|
2019-06-05 01:26:08 +00:00
|
|
|
case GST_GL_RGB10_A2:
|
|
|
|
*unsized_format = GST_GL_RGBA;
|
|
|
|
*gl_type = GL_UNSIGNED_INT_2_10_10_10_REV;
|
|
|
|
break;
|
2019-06-13 05:07:06 +00:00
|
|
|
case GST_GL_R16:
|
|
|
|
*unsized_format = GST_GL_RED;
|
|
|
|
*gl_type = GL_UNSIGNED_SHORT;
|
|
|
|
break;
|
|
|
|
case GST_GL_RG16:
|
|
|
|
*unsized_format = GST_GL_RG;
|
|
|
|
*gl_type = GL_UNSIGNED_SHORT;
|
|
|
|
break;
|
gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
|
|
|
default:
|
2018-05-05 11:03:25 +00:00
|
|
|
g_critical ("Unknown GL format 0x%x provided", format);
|
|
|
|
*unsized_format = format;
|
|
|
|
*gl_type = GL_UNSIGNED_BYTE;
|
gl/memory: store the internal format as the texture format
Instead of having special cases at each GL texture creation, upload,
readback or copy for all non-8-bits-per-components.
Simply store the more specific format and retrieve the generic
component/type tuple from that.
Introduce a helper function for retrieving the generic GL format (RGBA,
RGB, RG, R, L, A) and type (BYTE, SHORT, SHORT_5_6_5) from a sized
GL format enum (RGBA8, RGB565, RG8, etc).
2018-03-14 07:12:21 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-05-05 11:03:25 +00:00
|
|
|
/**
|
|
|
|
* gst_gl_format_is_supported:
|
|
|
|
* @context: a #GstGLContext
|
|
|
|
* @format: the #GstGLFormat to check is supported by @context
|
|
|
|
*
|
|
|
|
* Returns: Whether @format is supported by @context based on the OpenGL API,
|
|
|
|
* version, or available OpenGL extension/s.
|
2019-04-23 11:31:45 +00:00
|
|
|
*
|
|
|
|
* Since: 1.16
|
2018-05-05 11:03:25 +00:00
|
|
|
*/
|
|
|
|
gboolean
|
|
|
|
gst_gl_format_is_supported (GstGLContext * context, GstGLFormat format)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
|
|
|
|
|
|
|
|
switch (format) {
|
|
|
|
case GST_GL_RGBA:
|
|
|
|
case GST_GL_RGB:
|
|
|
|
return TRUE;
|
|
|
|
case GST_GL_LUMINANCE:
|
|
|
|
case GST_GL_ALPHA:
|
|
|
|
case GST_GL_LUMINANCE_ALPHA:
|
|
|
|
/* deprecated/removed in core GL3 contexts */
|
|
|
|
return USING_OPENGL (context) || USING_GLES2 (context);
|
|
|
|
case GST_GL_RG:
|
|
|
|
case GST_GL_RED:
|
|
|
|
return gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0)
|
|
|
|
|| gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 0)
|
|
|
|
|| gst_gl_context_check_feature (context, "GL_EXT_texture_rg")
|
|
|
|
|| gst_gl_context_check_feature (context, "GL_ARB_texture_rg");
|
|
|
|
case GST_GL_R8:
|
|
|
|
case GST_GL_RG8:
|
|
|
|
return USING_GLES3 (context)
|
|
|
|
|| gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 0)
|
|
|
|
|| gst_gl_context_check_feature (context, "GL_ARB_texture_rg");
|
|
|
|
case GST_GL_RGB8:
|
|
|
|
case GST_GL_RGBA8:
|
|
|
|
return (USING_GLES3 (context) && !USING_GLES2 (context))
|
|
|
|
|| USING_OPENGL (context) || USING_OPENGL3 (context);
|
|
|
|
case GST_GL_RGB16:
|
|
|
|
case GST_GL_RGBA16:
|
|
|
|
return USING_OPENGL (context) || USING_OPENGL3 (context)
|
|
|
|
|| USING_GLES3 (context);
|
|
|
|
case GST_GL_RGB565:
|
|
|
|
return USING_GLES2 (context) || (USING_OPENGL3 (context)
|
|
|
|
&& gst_gl_context_check_feature (context,
|
|
|
|
"GL_ARB_ES2_compatibility"));
|
|
|
|
case GST_GL_DEPTH_COMPONENT16:
|
|
|
|
return gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 4)
|
|
|
|
|| USING_GLES2 (context)
|
|
|
|
|| gst_gl_context_check_feature (context, "GL_ARB_depth_texture")
|
|
|
|
|| gst_gl_context_check_feature (context, "GL_OES_depth_texture");
|
|
|
|
case GST_GL_DEPTH24_STENCIL8:
|
|
|
|
return gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 3, 0)
|
|
|
|
|| USING_GLES3 (context)
|
|
|
|
|| gst_gl_context_check_feature (context,
|
|
|
|
"GL_OES_packed_depth_stencil")
|
|
|
|
|| gst_gl_context_check_feature (context,
|
|
|
|
"GL_EXT_packed_depth_stencil");
|
2019-06-05 01:26:08 +00:00
|
|
|
case GST_GL_RGB10_A2:
|
|
|
|
return USING_OPENGL (context) || USING_OPENGL3 (context)
|
|
|
|
|| USING_GLES3 (context)
|
|
|
|
|| gst_gl_context_check_feature (context,
|
|
|
|
"GL_OES_required_internalformat");
|
2019-06-13 05:07:06 +00:00
|
|
|
case GST_GL_R16:
|
|
|
|
case GST_GL_RG16:
|
|
|
|
return gst_gl_context_check_gl_version (context,
|
|
|
|
GST_GL_API_OPENGL | GST_GL_API_OPENGL3, 3, 0)
|
|
|
|
|| (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 1)
|
|
|
|
&& gst_gl_context_check_feature (context, "GL_EXT_texture_norm16"));
|
2018-05-05 11:03:25 +00:00
|
|
|
default:
|
|
|
|
g_assert_not_reached ();
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-06 08:32:21 +00:00
|
|
|
/**
|
|
|
|
* gst_gl_texture_target_to_string:
|
|
|
|
* @target: a #GstGLTextureTarget
|
|
|
|
*
|
|
|
|
* Returns: the stringified version of @target or %NULL
|
|
|
|
*/
|
2015-12-14 02:43:59 +00:00
|
|
|
const gchar *
|
|
|
|
gst_gl_texture_target_to_string (GstGLTextureTarget target)
|
|
|
|
{
|
|
|
|
switch (target) {
|
|
|
|
case GST_GL_TEXTURE_TARGET_2D:
|
|
|
|
return GST_GL_TEXTURE_TARGET_2D_STR;
|
|
|
|
case GST_GL_TEXTURE_TARGET_RECTANGLE:
|
|
|
|
return GST_GL_TEXTURE_TARGET_RECTANGLE_STR;
|
|
|
|
case GST_GL_TEXTURE_TARGET_EXTERNAL_OES:
|
|
|
|
return GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR;
|
|
|
|
default:
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-06 08:32:21 +00:00
|
|
|
/**
|
2016-11-03 01:03:24 +00:00
|
|
|
* gst_gl_texture_target_from_string:
|
2016-03-06 08:32:21 +00:00
|
|
|
* @str: a string equivalant to one of the GST_GL_TEXTURE_TARGET_*_STR values
|
|
|
|
*
|
|
|
|
* Returns: the #GstGLTextureTarget represented by @str or
|
|
|
|
* %GST_GL_TEXTURE_TARGET_NONE
|
|
|
|
*/
|
2015-12-14 02:43:59 +00:00
|
|
|
GstGLTextureTarget
|
|
|
|
gst_gl_texture_target_from_string (const gchar * str)
|
|
|
|
{
|
|
|
|
if (!str)
|
|
|
|
return GST_GL_TEXTURE_TARGET_NONE;
|
|
|
|
|
|
|
|
if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_2D_STR) == 0)
|
|
|
|
return GST_GL_TEXTURE_TARGET_2D;
|
|
|
|
if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_RECTANGLE_STR) == 0)
|
|
|
|
return GST_GL_TEXTURE_TARGET_RECTANGLE;
|
|
|
|
if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR) == 0)
|
|
|
|
return GST_GL_TEXTURE_TARGET_EXTERNAL_OES;
|
|
|
|
|
|
|
|
return GST_GL_TEXTURE_TARGET_NONE;
|
|
|
|
}
|
|
|
|
|
2016-03-06 08:32:21 +00:00
|
|
|
/**
|
|
|
|
* gst_gl_texture_target_to_gl:
|
|
|
|
* @target: a #GstGLTextureTarget
|
|
|
|
*
|
|
|
|
* Returns: the OpenGL value for binding the @target with glBindTexture() and
|
|
|
|
* similar functions or 0
|
|
|
|
*/
|
2015-12-14 02:43:59 +00:00
|
|
|
guint
|
|
|
|
gst_gl_texture_target_to_gl (GstGLTextureTarget target)
|
|
|
|
{
|
|
|
|
switch (target) {
|
|
|
|
case GST_GL_TEXTURE_TARGET_2D:
|
|
|
|
return GL_TEXTURE_2D;
|
|
|
|
case GST_GL_TEXTURE_TARGET_RECTANGLE:
|
|
|
|
return GL_TEXTURE_RECTANGLE;
|
|
|
|
case GST_GL_TEXTURE_TARGET_EXTERNAL_OES:
|
|
|
|
return GL_TEXTURE_EXTERNAL_OES;
|
|
|
|
default:
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-06 08:32:21 +00:00
|
|
|
/**
|
|
|
|
* gst_gl_texture_target_from_gl:
|
|
|
|
* @target: an OpenGL texture binding target
|
|
|
|
*
|
|
|
|
* Returns: the #GstGLTextureTarget that's equiavalant to @target or
|
|
|
|
* %GST_GL_TEXTURE_TARGET_NONE
|
|
|
|
*/
|
2015-12-14 02:43:59 +00:00
|
|
|
GstGLTextureTarget
|
|
|
|
gst_gl_texture_target_from_gl (guint target)
|
|
|
|
{
|
|
|
|
switch (target) {
|
|
|
|
case GL_TEXTURE_2D:
|
|
|
|
return GST_GL_TEXTURE_TARGET_2D;
|
|
|
|
case GL_TEXTURE_RECTANGLE:
|
|
|
|
return GST_GL_TEXTURE_TARGET_RECTANGLE;
|
|
|
|
case GL_TEXTURE_EXTERNAL_OES:
|
|
|
|
return GST_GL_TEXTURE_TARGET_EXTERNAL_OES;
|
|
|
|
default:
|
|
|
|
return GST_GL_TEXTURE_TARGET_NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-06 08:32:21 +00:00
|
|
|
/**
|
|
|
|
* gst_gl_texture_target_to_buffer_pool_option:
|
|
|
|
* @target: a #GstGLTextureTarget
|
|
|
|
*
|
|
|
|
* Returns: a string representing the @GstBufferPoolOption specified by @target
|
|
|
|
*/
|
2015-12-14 02:43:59 +00:00
|
|
|
const gchar *
|
|
|
|
gst_gl_texture_target_to_buffer_pool_option (GstGLTextureTarget target)
|
|
|
|
{
|
|
|
|
switch (target) {
|
|
|
|
case GST_GL_TEXTURE_TARGET_2D:
|
|
|
|
return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D;
|
|
|
|
case GST_GL_TEXTURE_TARGET_RECTANGLE:
|
|
|
|
return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE;
|
|
|
|
case GST_GL_TEXTURE_TARGET_EXTERNAL_OES:
|
|
|
|
return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES;
|
|
|
|
default:
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
}
|