gstreamer/doc/en/Gst/Object.xml

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<Type Name="Object" FullName="Gst.Object">
<TypeSignature Language="C#" Value="public class Object : GLib.Object" />
<AssemblyInfo>
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<AssemblyName>gstreamer-sharp</AssemblyName>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces />
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<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Object ();" />
<MemberType>Constructor</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Parameters />
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<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member><Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Object (IntPtr raw);" />
<MemberType>Constructor</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters>
<Docs><param name="raw">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="CheckUniqueness">
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<MemberSignature Language="C#" Value="public static bool CheckUniqueness (Gst.Object[] objects, string name);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
<Parameters><Parameter Name="objects" Type="Gst.Object[]" /><Parameter Name="name" Type="System.String" /></Parameters>
<Docs><param name="objects">To be added.</param><param name="name">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="Connect"><MemberSignature Language="C#" Value="public void Connect (string signal, Gst.DynamicSignalHandler handler);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="signal" Type="System.String" /><Parameter Name="handler" Type="Gst.DynamicSignalHandler" /></Parameters><Docs><param name="signal">To be added.</param><param name="handler">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Disconnect"><MemberSignature Language="C#" Value="public void Disconnect (string signal, Gst.DynamicSignalHandler handler);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="signal" Type="System.String" /><Parameter Name="handler" Type="Gst.DynamicSignalHandler" /></Parameters><Docs><param name="signal">To be added.</param><param name="handler">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Emit"><MemberSignature Language="C#" Value="public object Emit (string signal, object[] parameters);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Parameters><Parameter Name="signal" Type="System.String" /><Parameter Name="parameters" Type="System.Object[]"><Attributes><Attribute><AttributeName>System.ParamArray</AttributeName></Attribute></Attributes></Parameter></Parameters><Docs><param name="signal">To be added.</param><param name="parameters">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="Flags">
<MemberSignature Language="C#" Value="public Gst.ObjectFlags Flags { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>Gst.ObjectFlags</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
<MemberType>Property</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="HasAncestor">
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<MemberSignature Language="C#" Value="public bool HasAncestor (Gst.Object ancestor);" />
<MemberType>Method</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
<Parameters><Parameter Name="ancestor" Type="Gst.Object" /></Parameters>
<Docs><param name="ancestor">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="Item"><MemberSignature Language="C#" Value="public object this[string property] { set; get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>0.9.5.99</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Parameters><Parameter Name="property" Type="System.String" /></Parameters><Docs><param name="property">To be added.</param><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Lock">
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<MemberSignature Language="C#" Value="public void Lock ();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
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<Parameters />
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<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="Name">
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<MemberSignature Language="C#" Value="public string Name { set; get; }" />
<MemberType>Property</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes><Attribute><AttributeName>GLib.Property("name")</AttributeName></Attribute></Attributes>
<ReturnValue><ReturnType>System.String</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="NamePrefix">
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<MemberSignature Language="C#" Value="public string NamePrefix { set; get; }" />
<MemberType>Property</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>System.String</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="OnParentSet">
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<MemberSignature Language="C#" Value="protected virtual void OnParentSet (Gst.Object parent);" />
<MemberType>Method</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Gst.Object), ConnectionMethod="OverrideParentSet")</AttributeName></Attribute></Attributes>
<ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
<Parameters><Parameter Name="parent" Type="Gst.Object" /></Parameters>
<Docs><param name="parent">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="OnParentUnset">
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<MemberSignature Language="C#" Value="protected virtual void OnParentUnset (Gst.Object parent);" />
<MemberType>Method</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Gst.Object), ConnectionMethod="OverrideParentUnset")</AttributeName></Attribute></Attributes>
<ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
<Parameters><Parameter Name="parent" Type="Gst.Object" /></Parameters>
<Docs><param name="parent">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="Parent">
<MemberSignature Language="C#" Value="public Gst.Object Parent { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>Gst.Object</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="ParentSet">
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<MemberSignature Language="C#" Value="public event Gst.ParentSetHandler ParentSet;" />
<MemberType>Event</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes><Attribute><AttributeName>GLib.Signal("parent-set")</AttributeName></Attribute></Attributes>
<ReturnValue><ReturnType>Gst.ParentSetHandler</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="ParentUnset">
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<MemberSignature Language="C#" Value="public event Gst.ParentUnsetHandler ParentUnset;" />
<MemberType>Event</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes><Attribute><AttributeName>GLib.Signal("parent-unset")</AttributeName></Attribute></Attributes>
<ReturnValue><ReturnType>Gst.ParentUnsetHandler</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="PathString">
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<MemberSignature Language="C#" Value="public string PathString { get; }" />
<MemberType>Property</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>System.String</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="Raw">
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<MemberSignature Language="C#" Value="protected override IntPtr Raw { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>System.IntPtr</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="TryLock">
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<MemberSignature Language="C#" Value="public bool TryLock ();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
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<Parameters />
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<Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="Unlock">
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<MemberSignature Language="C#" Value="public void Unlock ();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
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<Parameters />
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<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="Unparent">
<MemberSignature Language="C#" Value="public void Unparent ();" />
<MemberType>Method</MemberType>
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<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
<Parameters />
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<Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
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</Member>
</Members>
<Attributes>
<Attribute>
<AttributeName>System.Reflection.DefaultMember("Item")</AttributeName>
</Attribute>
</Attributes>
</Type>