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<Type Name= "Object" FullName= "Gst.Object" >
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<TypeSignature Language= "C#" Value= "public class Object : GLib.Object" />
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<AssemblyInfo >
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<AssemblyName > gstreamer-sharp</AssemblyName>
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<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces />
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<Docs >
<summary > To be added.</summary>
<remarks > To be added.</remarks>
</Docs>
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<Members >
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected Object ();" />
<MemberType > Constructor</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "public Object (IntPtr raw);" />
<MemberType > Constructor</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Parameters > <Parameter Name= "raw" Type= "System.IntPtr" /> </Parameters>
<Docs > <param name= "raw" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "CheckUniqueness" >
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<MemberSignature Language= "C#" Value= "public static bool CheckUniqueness (Gst.Object[] objects, string name);" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "objects" Type= "Gst.Object[]" /> <Parameter Name= "name" Type= "System.String" /> </Parameters>
<Docs > <param name= "objects" > To be added.</param> <param name= "name" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
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</Member> <Member MemberName= "Connect" > <MemberSignature Language= "C#" Value= "public void Connect (string signal, Gst.DynamicSignalHandler handler);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "signal" Type= "System.String" /> <Parameter Name= "handler" Type= "Gst.DynamicSignalHandler" /> </Parameters> <Docs > <param name= "signal" > To be added.</param> <param name= "handler" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "Disconnect" > <MemberSignature Language= "C#" Value= "public void Disconnect (string signal, Gst.DynamicSignalHandler handler);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "signal" Type= "System.String" /> <Parameter Name= "handler" Type= "Gst.DynamicSignalHandler" /> </Parameters> <Docs > <param name= "signal" > To be added.</param> <param name= "handler" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "Emit" > <MemberSignature Language= "C#" Value= "public object Emit (string signal, object[] parameters);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Object</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "signal" Type= "System.String" /> <Parameter Name= "parameters" Type= "System.Object[]" > <Attributes > <Attribute > <AttributeName > System.ParamArray</AttributeName> </Attribute> </Attributes> </Parameter> </Parameters> <Docs > <param name= "signal" > To be added.</param> <param name= "parameters" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "Flags" >
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<MemberSignature Language= "C#" Value= "public Gst.ObjectFlags Flags { set; get; }" />
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<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > Gst.ObjectFlags</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "GType" >
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<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; }" />
<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > GLib.GType</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "HasAncestor" >
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<MemberSignature Language= "C#" Value= "public bool HasAncestor (Gst.Object ancestor);" />
<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "ancestor" Type= "Gst.Object" /> </Parameters>
<Docs > <param name= "ancestor" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
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</Member> <Member MemberName= "Item" > <MemberSignature Language= "C#" Value= "public object this[string property] { set; get; }" /> <MemberType > Property</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Object</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "property" Type= "System.String" /> </Parameters> <Docs > <param name= "property" > To be added.</param> <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "Lock" >
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<MemberSignature Language= "C#" Value= "public void Lock ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Name" >
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<MemberSignature Language= "C#" Value= "public string Name { set; get; }" />
<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.Property("name")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.String</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "NamePrefix" >
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<MemberSignature Language= "C#" Value= "public string NamePrefix { set; get; }" />
<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.String</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "OnParentSet" >
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<MemberSignature Language= "C#" Value= "protected virtual void OnParentSet (Gst.Object parent);" />
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<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Object), ConnectionMethod="OverrideParentSet")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "parent" Type= "Gst.Object" /> </Parameters>
<Docs > <param name= "parent" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "OnParentUnset" >
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<MemberSignature Language= "C#" Value= "protected virtual void OnParentUnset (Gst.Object parent);" />
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<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Object), ConnectionMethod="OverrideParentUnset")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "parent" Type= "Gst.Object" /> </Parameters>
<Docs > <param name= "parent" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Parent" >
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<MemberSignature Language= "C#" Value= "public Gst.Object Parent { set; get; }" />
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<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > Gst.Object</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "ParentSet" >
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<MemberSignature Language= "C#" Value= "public event Gst.ParentSetHandler ParentSet;" />
<MemberType > Event</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.Signal("parent-set")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > Gst.ParentSetHandler</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "ParentUnset" >
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<MemberSignature Language= "C#" Value= "public event Gst.ParentUnsetHandler ParentUnset;" />
<MemberType > Event</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<Attributes > <Attribute > <AttributeName > GLib.Signal("parent-unset")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > Gst.ParentUnsetHandler</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "PathString" >
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<MemberSignature Language= "C#" Value= "public string PathString { get; }" />
<MemberType > Property</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.String</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Raw" >
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<MemberSignature Language= "C#" Value= "protected override IntPtr Raw { set; get; }" />
<MemberType > Property</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.IntPtr</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "TryLock" >
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<MemberSignature Language= "C#" Value= "public bool TryLock ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Unlock" >
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<MemberSignature Language= "C#" Value= "public void Unlock ();" />
<MemberType > Method</MemberType>
<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
</Member> <Member MemberName= "Unparent" >
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<MemberSignature Language= "C#" Value= "public void Unparent ();" />
<MemberType > Method</MemberType>
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<AssemblyInfo >
<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
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</Member>
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</Members>
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<Attributes >
<Attribute >
<AttributeName > System.Reflection.DefaultMember("Item")</AttributeName>
</Attribute>
</Attributes>
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</Type>