gstreamer/gstreamer-sharp/glib-sharp/List.cs

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// List.cs - GList class wrapper implementation
//
// Authors: Mike Kestner <mkestner@speakeasy.net>
//
// Copyright (c) 2002 Mike Kestner
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
namespace GLib {
using System;
using System.Runtime.InteropServices;
public class List : ListBase {
[DllImport("libglib-2.0-0.dll")]
static extern IntPtr g_list_copy (IntPtr l);
public override object Clone ()
{
return new List (g_list_copy (Handle));
}
[DllImport("libglib-2.0-0.dll")]
static extern int g_list_length (IntPtr l);
internal override int Length (IntPtr list)
{
return g_list_length (list);
}
[DllImport("libglib-2.0-0.dll")]
static extern void g_list_free(IntPtr l);
internal override void Free (IntPtr list)
{
if (list != IntPtr.Zero)
g_list_free (list);
}
[DllImport("libglib-2.0-0.dll")]
static extern IntPtr g_list_append (IntPtr l, IntPtr raw);
internal override IntPtr Append (IntPtr list, IntPtr raw)
{
return g_list_append (list, raw);
}
[DllImport("libglib-2.0-0.dll")]
static extern IntPtr g_list_prepend (IntPtr l, IntPtr raw);
internal override IntPtr Prepend (IntPtr list, IntPtr raw)
{
return g_list_prepend (list, raw);
}
[DllImport("libglib-2.0-0.dll")]
static extern IntPtr g_list_nth_data (IntPtr l, uint n);
internal override IntPtr NthData (uint n)
{
return g_list_nth_data (Handle, n);
}
public List (IntPtr raw) : this (raw, null) {}
public List (System.Type element_type) : this (IntPtr.Zero, element_type) {}
public List (IntPtr raw, System.Type element_type) : this (raw, element_type, false, false) {}
public List (IntPtr raw, System.Type element_type, bool owned, bool elements_owned) : base (raw, element_type, owned, elements_owned) {}
public List (object[] elements, System.Type element_type, bool owned, bool elements_owned) : this (IntPtr.Zero, element_type, owned, elements_owned)
{
foreach (object o in elements)
Append (o);
}
public List (Array elements, System.Type element_type, bool owned, bool elements_owned) : this (IntPtr.Zero, element_type, owned, elements_owned)
{
foreach (object o in elements)
Append (o);
}
}
}