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<Type Name= "Element" FullName= "Gst.Element" >
<TypeSignature Language= "C#" Value= "public class Element : Gst.Object" />
<AssemblyInfo >
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<AssemblyName > gstreamer-sharp</AssemblyName>
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<AssemblyVersion > 0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base >
<BaseTypeName > Gst.Object</BaseTypeName>
</Base>
<Interfaces />
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<Docs >
<summary > To be added.</summary>
<remarks > To be added.</remarks>
</Docs>
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<Members >
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected Element ();" />
<MemberType > Constructor</MemberType>
<Parameters />
<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected Element (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
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<Attributes > <Attribute > <AttributeName > System.Obsolete</AttributeName> </Attribute> </Attributes>
<Parameters > <Parameter Name= "gtype" Type= "GLib.GType" /> </Parameters>
<Docs > <param name= "gtype" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "public Element (IntPtr raw);" />
<MemberType > Constructor</MemberType>
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<Parameters > <Parameter Name= "raw" Type= "System.IntPtr" /> </Parameters>
<Docs > <param name= "raw" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "AbortState" >
<MemberSignature Language= "C#" Value= "public void AbortState ();" />
<MemberType > Method</MemberType>
<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "AddPad" >
<MemberSignature Language= "C#" Value= "public bool AddPad (Gst.Pad p);" />
<MemberType > Method</MemberType>
<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "p" Type= "Gst.Pad" /> </Parameters>
<Docs > <param name= "p" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "BaseTime" >
<MemberSignature Language= "C#" Value= "public ulong BaseTime { set; get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > System.UInt64</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Bus" >
<MemberSignature Language= "C#" Value= "public Gst.Bus Bus { set; get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > Gst.Bus</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "ChangeState" > <MemberSignature Language= "C#" Value= "public Gst.StateChangeReturn ChangeState (Gst.StateChange transition);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > Gst.StateChangeReturn</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "transition" Type= "Gst.StateChange" /> </Parameters> <Docs > <param name= "transition" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "Clock" >
<MemberSignature Language= "C#" Value= "public Gst.Clock Clock { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > Gst.Clock</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
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<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Connect" > <MemberSignature Language= "C#" Value= "public void Connect (string signal, Gst.DynamicSignalHandler handler);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "signal" Type= "System.String" /> <Parameter Name= "handler" Type= "Gst.DynamicSignalHandler" /> </Parameters> <Docs > <param name= "signal" > To be added.</param> <param name= "handler" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "ContinueState" >
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<MemberSignature Language= "C#" Value= "public Gst.StateChangeReturn ContinueState (Gst.StateChangeReturn state_change_ret);" />
<MemberType > Method</MemberType>
<ReturnValue > <ReturnType > Gst.StateChangeReturn</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "state_change_ret" Type= "Gst.StateChangeReturn" /> </Parameters>
<Docs > <param name= "state_change_ret" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "CreateAllPads" >
<MemberSignature Language= "C#" Value= "public void CreateAllPads ();" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "CurrentState" >
<MemberSignature Language= "C#" Value= "public Gst.State CurrentState { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > Gst.State</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
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<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Disconnect" > <MemberSignature Language= "C#" Value= "public void Disconnect (string signal, Gst.DynamicSignalHandler handler);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "signal" Type= "System.String" /> <Parameter Name= "handler" Type= "Gst.DynamicSignalHandler" /> </Parameters> <Docs > <param name= "signal" > To be added.</param> <param name= "handler" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "Factory" >
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<MemberSignature Language= "C#" Value= "public Gst.ElementFactory Factory { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > Gst.ElementFactory</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "FoundTags" >
<MemberSignature Language= "C#" Value= "public void FoundTags (Gst.TagList list);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "list" Type= "Gst.TagList" /> </Parameters>
<Docs > <param name= "list" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "FoundTagsForPad" >
<MemberSignature Language= "C#" Value= "public void FoundTagsForPad (Gst.Pad pad, Gst.TagList list);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "pad" Type= "Gst.Pad" /> <Parameter Name= "list" Type= "Gst.TagList" /> </Parameters>
<Docs > <param name= "pad" > To be added.</param> <param name= "list" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "GetCompatiblePad" >
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<MemberSignature Language= "C#" Value= "public Gst.Pad GetCompatiblePad (Gst.Pad pad, Gst.Caps caps);" />
<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > Gst.Pad</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "pad" Type= "Gst.Pad" /> <Parameter Name= "caps" Type= "Gst.Caps" /> </Parameters>
<Docs > <param name= "pad" > To be added.</param> <param name= "caps" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "GetCompatiblePadTemplate" >
<MemberSignature Language= "C#" Value= "public Gst.PadTemplate GetCompatiblePadTemplate (Gst.PadTemplate compattempl);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > Gst.PadTemplate</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "compattempl" Type= "Gst.PadTemplate" /> </Parameters>
<Docs > <param name= "compattempl" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "GetPad" >
<MemberSignature Language= "C#" Value= "public Gst.Pad GetPad (string name);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > Gst.Pad</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "name" Type= "System.String" /> </Parameters>
<Docs > <param name= "name" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <Attributes > <Attribute > <AttributeName > System.Obsolete</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName= "GetProperty" >
<MemberSignature Language= "C#" Value= "public GLib.Value GetProperty (string propertyName);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > GLib.Value</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "propertyName" Type= "System.String" /> </Parameters>
<Docs > <param name= "propertyName" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "GetRequestPad" >
<MemberSignature Language= "C#" Value= "public Gst.Pad GetRequestPad (string name);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > Gst.Pad</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "name" Type= "System.String" /> </Parameters>
<Docs > <param name= "name" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "GetState" >
<MemberSignature Language= "C#" Value= "public Gst.StateChangeReturn GetState (out Gst.State state, out Gst.State pending, ulong timeout);" />
<MemberType > Method</MemberType>
<ReturnValue > <ReturnType > Gst.StateChangeReturn</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "state" Type= "Gst.State&" RefType= "out" /> <Parameter Name= "pending" Type= "Gst.State&" RefType= "out" /> <Parameter Name= "timeout" Type= "System.UInt64" /> </Parameters>
<Docs > <param name= "state" > To be added.</param> <param name= "pending" > To be added.</param> <param name= "timeout" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "GetStaticPad" >
<MemberSignature Language= "C#" Value= "public Gst.Pad GetStaticPad (string name);" />
<MemberType > Method</MemberType>
<ReturnValue > <ReturnType > Gst.Pad</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "name" Type= "System.String" /> </Parameters>
<Docs > <param name= "name" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > GLib.GType</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "HasNoMorePads" >
<MemberSignature Language= "C#" Value= "public event EventHandler HasNoMorePads;" />
<MemberType > Event</MemberType>
<Attributes > <Attribute > <AttributeName > GLib.Signal("no-more-pads")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > System.EventHandler</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Index" >
<MemberSignature Language= "C#" Value= "public Gst.Index Index { set; get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > Gst.Index</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "IsIndexable" >
<MemberSignature Language= "C#" Value= "public bool IsIndexable { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "IsLockedState" >
<MemberSignature Language= "C#" Value= "public bool IsLockedState { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Item" > <MemberSignature Language= "C#" Value= "public object this[string property] { set; get; }" /> <MemberType > Property</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Object</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "property" Type= "System.String" /> </Parameters> <Docs > <param name= "property" > To be added.</param> <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "IteratePads" >
<MemberSignature Language= "C#" Value= "public Gst.Iterator IteratePads ();" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > Gst.Iterator</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "IterateSinkPads" >
<MemberSignature Language= "C#" Value= "public Gst.Iterator IterateSinkPads ();" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > Gst.Iterator</ReturnType> </ReturnValue>
<Parameters />
<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "IterateSrcPads" >
<MemberSignature Language= "C#" Value= "public Gst.Iterator IterateSrcPads ();" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > Gst.Iterator</ReturnType> </ReturnValue>
<Parameters />
<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "LastReturn" >
<MemberSignature Language= "C#" Value= "public Gst.StateChangeReturn LastReturn { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > Gst.StateChangeReturn</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Link" >
<MemberSignature Language= "C#" Value= "public bool Link (Gst.Element dest);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "dest" Type= "Gst.Element" /> </Parameters>
<Docs > <param name= "dest" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "LinkFiltered" >
<MemberSignature Language= "C#" Value= "public bool LinkFiltered (Gst.Element dest, Gst.Caps filter);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "dest" Type= "Gst.Element" /> <Parameter Name= "filter" Type= "Gst.Caps" /> </Parameters>
<Docs > <param name= "dest" > To be added.</param> <param name= "filter" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "LinkMany" > <MemberSignature Language= "C#" Value= "public static bool LinkMany (Gst.Element[] elements);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "elements" Type= "Gst.Element[]" > <Attributes > <Attribute > <AttributeName > System.ParamArray</AttributeName> </Attribute> </Attributes> </Parameter> </Parameters> <Docs > <param name= "elements" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "LinkPads" >
<MemberSignature Language= "C#" Value= "public bool LinkPads (string srcpadname, Gst.Element dest, string destpadname);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "srcpadname" Type= "System.String" /> <Parameter Name= "dest" Type= "Gst.Element" /> <Parameter Name= "destpadname" Type= "System.String" /> </Parameters>
<Docs > <param name= "srcpadname" > To be added.</param> <param name= "dest" > To be added.</param> <param name= "destpadname" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "LinkPadsFiltered" >
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<MemberSignature Language= "C#" Value= "public bool LinkPadsFiltered (string srcpadname, Gst.Element dest, string destpadname, Gst.Caps filter);" />
<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "srcpadname" Type= "System.String" /> <Parameter Name= "dest" Type= "Gst.Element" /> <Parameter Name= "destpadname" Type= "System.String" /> <Parameter Name= "filter" Type= "Gst.Caps" /> </Parameters>
<Docs > <param name= "srcpadname" > To be added.</param> <param name= "dest" > To be added.</param> <param name= "destpadname" > To be added.</param> <param name= "filter" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "LostState" >
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<MemberSignature Language= "C#" Value= "public void LostState ();" />
<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "MessageFull" >
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<MemberSignature Language= "C#" Value= "public void MessageFull (Gst.MessageType type, int domain, int code, string text, string debug, string file, string function, int line);" />
<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "type" Type= "Gst.MessageType" /> <Parameter Name= "domain" Type= "System.Int32" /> <Parameter Name= "code" Type= "System.Int32" /> <Parameter Name= "text" Type= "System.String" /> <Parameter Name= "debug" Type= "System.String" /> <Parameter Name= "file" Type= "System.String" /> <Parameter Name= "function" Type= "System.String" /> <Parameter Name= "line" Type= "System.Int32" /> </Parameters>
<Docs > <param name= "type" > To be added.</param> <param name= "domain" > To be added.</param> <param name= "code" > To be added.</param> <param name= "text" > To be added.</param> <param name= "debug" > To be added.</param> <param name= "file" > To be added.</param> <param name= "function" > To be added.</param> <param name= "line" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "NextState" >
<MemberSignature Language= "C#" Value= "public Gst.State NextState { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > Gst.State</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "NoMorePads" >
<MemberSignature Language= "C#" Value= "public void NoMorePads ();" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters />
<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Numpads" >
<MemberSignature Language= "C#" Value= "public ushort Numpads { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > System.UInt16</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Numsinkpads" >
<MemberSignature Language= "C#" Value= "public ushort Numsinkpads { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > System.UInt16</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Numsrcpads" >
<MemberSignature Language= "C#" Value= "public ushort Numsrcpads { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > System.UInt16</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "OnHasNoMorePads" >
<MemberSignature Language= "C#" Value= "protected virtual void OnHasNoMorePads ();" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters />
<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Element), ConnectionMethod="OverrideHasNoMorePads")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName= "OnPadAdded" >
<MemberSignature Language= "C#" Value= "protected virtual void OnPadAdded (Gst.Pad pad);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "pad" Type= "Gst.Pad" /> </Parameters>
<Docs > <param name= "pad" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Element), ConnectionMethod="OverridePadAdded")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName= "OnPadRemoved" >
<MemberSignature Language= "C#" Value= "protected virtual void OnPadRemoved (Gst.Pad pad);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "pad" Type= "Gst.Pad" /> </Parameters>
<Docs > <param name= "pad" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <Attributes > <Attribute > <AttributeName > GLib.DefaultSignalHandler(Type=typeof(Gst.Element), ConnectionMethod="OverridePadRemoved")</AttributeName> </Attribute> </Attributes> </Member> <Member MemberName= "PadAdded" >
<MemberSignature Language= "C#" Value= "public event Gst.PadAddedHandler PadAdded;" />
<MemberType > Event</MemberType>
<Attributes > <Attribute > <AttributeName > GLib.Signal("pad-added")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > Gst.PadAddedHandler</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "PadRemoved" >
<MemberSignature Language= "C#" Value= "public event Gst.PadRemovedHandler PadRemoved;" />
<MemberType > Event</MemberType>
<Attributes > <Attribute > <AttributeName > GLib.Signal("pad-removed")</AttributeName> </Attribute> </Attributes>
<ReturnValue > <ReturnType > Gst.PadRemovedHandler</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Pads" >
<MemberSignature Language= "C#" Value= "public GLib.List Pads { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > GLib.List</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "PadsCookie" >
<MemberSignature Language= "C#" Value= "public uint PadsCookie { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > System.UInt32</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "PendingState" >
<MemberSignature Language= "C#" Value= "public Gst.State PendingState { get; }" />
<MemberType > Property</MemberType>
<ReturnValue > <ReturnType > Gst.State</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "PostMessage" >
<MemberSignature Language= "C#" Value= "public bool PostMessage (Gst.Message message);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "message" Type= "Gst.Message" /> </Parameters>
<Docs > <param name= "message" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "ProvideClock" >
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<MemberSignature Language= "C#" Value= "public Gst.Clock ProvideClock ();" />
<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > Gst.Clock</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "ProvidesClock" >
<MemberSignature Language= "C#" Value= "public bool ProvidesClock ();" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters />
<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Query" >
<MemberSignature Language= "C#" Value= "public bool Query (Gst.Query query);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "query" Type= "Gst.Query" /> </Parameters>
<Docs > <param name= "query" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "QueryConvert" >
<MemberSignature Language= "C#" Value= "public bool QueryConvert (Gst.Format src_format, long src_val, out Gst.Format dest_format, out long dest_val);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "src_format" Type= "Gst.Format" /> <Parameter Name= "src_val" Type= "System.Int64" /> <Parameter Name= "dest_format" Type= "Gst.Format&" RefType= "out" /> <Parameter Name= "dest_val" Type= "System.Int64&" RefType= "out" /> </Parameters>
<Docs > <param name= "src_format" > To be added.</param> <param name= "src_val" > To be added.</param> <param name= "dest_format" > To be added.</param> <param name= "dest_val" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "QueryDuration" >
<MemberSignature Language= "C#" Value= "public bool QueryDuration (Gst.Format format, out long duration);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "format" Type= "Gst.Format" /> <Parameter Name= "duration" Type= "System.Int64&" RefType= "out" /> </Parameters>
<Docs > <param name= "format" > To be added.</param> <param name= "duration" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "QueryPosition" >
<MemberSignature Language= "C#" Value= "public bool QueryPosition (Gst.Format format, out long current);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "format" Type= "Gst.Format" /> <Parameter Name= "current" Type= "System.Int64&" RefType= "out" /> </Parameters>
<Docs > <param name= "format" > To be added.</param> <param name= "current" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Register" >
<MemberSignature Language= "C#" Value= "public static bool Register (Gst.Plugin plugin, string name, uint rank, GLib.GType type);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "plugin" Type= "Gst.Plugin" /> <Parameter Name= "name" Type= "System.String" /> <Parameter Name= "rank" Type= "System.UInt32" /> <Parameter Name= "type" Type= "GLib.GType" /> </Parameters>
<Docs > <param name= "plugin" > To be added.</param> <param name= "name" > To be added.</param> <param name= "rank" > To be added.</param> <param name= "type" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "ReleaseRequestPad" >
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<MemberSignature Language= "C#" Value= "public void ReleaseRequestPad (Gst.Pad pad);" />
<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "pad" Type= "Gst.Pad" /> </Parameters>
<Docs > <param name= "pad" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "RemovePad" >
<MemberSignature Language= "C#" Value= "public bool RemovePad (Gst.Pad pad);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "pad" Type= "Gst.Pad" /> </Parameters>
<Docs > <param name= "pad" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "RequiresClock" >
<MemberSignature Language= "C#" Value= "public bool RequiresClock ();" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
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<Parameters />
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<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Seek" >
<MemberSignature Language= "C#" Value= "public bool Seek (double rate, Gst.Format format, Gst.SeekFlags flags, Gst.SeekType cur_type, long cur, Gst.SeekType stop_type, long stop);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "rate" Type= "System.Double" /> <Parameter Name= "format" Type= "Gst.Format" /> <Parameter Name= "flags" Type= "Gst.SeekFlags" /> <Parameter Name= "cur_type" Type= "Gst.SeekType" /> <Parameter Name= "cur" Type= "System.Int64" /> <Parameter Name= "stop_type" Type= "Gst.SeekType" /> <Parameter Name= "stop" Type= "System.Int64" /> </Parameters>
<Docs > <param name= "rate" > To be added.</param> <param name= "format" > To be added.</param> <param name= "flags" > To be added.</param> <param name= "cur_type" > To be added.</param> <param name= "cur" > To be added.</param> <param name= "stop_type" > To be added.</param> <param name= "stop" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "SeekSimple" > <MemberSignature Language= "C#" Value= "public bool SeekSimple (Gst.Format format, Gst.SeekFlags seek_flags, long seek_pos);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "format" Type= "Gst.Format" /> <Parameter Name= "seek_flags" Type= "Gst.SeekFlags" /> <Parameter Name= "seek_pos" Type= "System.Int64" /> </Parameters> <Docs > <param name= "format" > To be added.</param> <param name= "seek_flags" > To be added.</param> <param name= "seek_pos" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "SendEvent" >
<MemberSignature Language= "C#" Value= "public bool SendEvent (Gst.Event evnt);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "evnt" Type= "Gst.Event" /> </Parameters>
<Docs > <param name= "evnt" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "SetClock" >
<MemberSignature Language= "C#" Value= "public bool SetClock (Gst.Clock clock);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "clock" Type= "Gst.Clock" /> </Parameters>
<Docs > <param name= "clock" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "SetLockedState" >
<MemberSignature Language= "C#" Value= "public bool SetLockedState (bool locked_state);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "locked_state" Type= "System.Boolean" /> </Parameters>
<Docs > <param name= "locked_state" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "SetProperty" >
<MemberSignature Language= "C#" Value= "public void SetProperty (string propertyName, GLib.Value value);" />
<MemberType > Method</MemberType>
<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "propertyName" Type= "System.String" /> <Parameter Name= "value" Type= "GLib.Value" /> </Parameters>
<Docs > <param name= "propertyName" > To be added.</param> <param name= "value" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "SetProperty" >
<MemberSignature Language= "C#" Value= "public void SetProperty (string propertyName, bool value);" />
<MemberType > Method</MemberType>
<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "propertyName" Type= "System.String" /> <Parameter Name= "value" Type= "System.Boolean" /> </Parameters>
<Docs > <param name= "propertyName" > To be added.</param> <param name= "value" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "SetProperty" >
<MemberSignature Language= "C#" Value= "public void SetProperty (string propertyName, double value);" />
<MemberType > Method</MemberType>
<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "propertyName" Type= "System.String" /> <Parameter Name= "value" Type= "System.Double" /> </Parameters>
<Docs > <param name= "propertyName" > To be added.</param> <param name= "value" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "SetProperty" > <MemberSignature Language= "C#" Value= "public void SetProperty (string propertyName, int value);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "propertyName" Type= "System.String" /> <Parameter Name= "value" Type= "System.Int32" /> </Parameters> <Docs > <param name= "propertyName" > To be added.</param> <param name= "value" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "SetProperty" > <MemberSignature Language= "C#" Value= "public void SetProperty (string propertyName, object value);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "propertyName" Type= "System.String" /> <Parameter Name= "value" Type= "System.Object" /> </Parameters> <Docs > <param name= "propertyName" > To be added.</param> <param name= "value" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "SetProperty" >
<MemberSignature Language= "C#" Value= "public void SetProperty (string propertyName, string value);" />
<MemberType > Method</MemberType>
<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "propertyName" Type= "System.String" /> <Parameter Name= "value" Type= "System.String" /> </Parameters>
<Docs > <param name= "propertyName" > To be added.</param> <param name= "value" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "SetState" >
<MemberSignature Language= "C#" Value= "public Gst.StateChangeReturn SetState (Gst.State state);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > Gst.StateChangeReturn</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "state" Type= "Gst.State" /> </Parameters>
<Docs > <param name= "state" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Sinkpads" >
<MemberSignature Language= "C#" Value= "public GLib.List Sinkpads { get; }" />
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<MemberType > Property</MemberType>
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<ReturnValue > <ReturnType > GLib.List</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Srcpads" >
<MemberSignature Language= "C#" Value= "public GLib.List Srcpads { get; }" />
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<MemberType > Property</MemberType>
2009-04-04 21:32:43 +00:00
<ReturnValue > <ReturnType > GLib.List</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "StateChangeReturnGetName" > <MemberSignature Language= "C#" Value= "public static string StateChangeReturnGetName (Gst.StateChangeReturn state_ret);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.String</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "state_ret" Type= "Gst.StateChangeReturn" /> </Parameters> <Docs > <param name= "state_ret" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "StateCookie" >
<MemberSignature Language= "C#" Value= "public uint StateCookie { get; }" />
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<MemberType > Property</MemberType>
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<ReturnValue > <ReturnType > System.UInt32</ReturnType> </ReturnValue>
<Docs > <summary > To be added.</summary> <value > To be added.</value> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "StateGetName" >
<MemberSignature Language= "C#" Value= "public static string StateGetName (Gst.State state);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.String</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "state" Type= "Gst.State" /> </Parameters>
<Docs > <param name= "state" > To be added.</param> <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "SyncStateWithParent" >
<MemberSignature Language= "C#" Value= "public bool SyncStateWithParent ();" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Boolean</ReturnType> </ReturnValue>
<Parameters />
<Docs > <summary > To be added.</summary> <returns > To be added.</returns> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "Unlink" >
<MemberSignature Language= "C#" Value= "public void Unlink (Gst.Element dest);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "dest" Type= "Gst.Element" /> </Parameters>
<Docs > <param name= "dest" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member> <Member MemberName= "UnlinkMany" > <MemberSignature Language= "C#" Value= "public static void UnlinkMany (Gst.Element[] elements);" /> <MemberType > Method</MemberType> <AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> <ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue> <Parameters > <Parameter Name= "elements" Type= "Gst.Element[]" > <Attributes > <Attribute > <AttributeName > System.ParamArray</AttributeName> </Attribute> </Attributes> </Parameter> </Parameters> <Docs > <param name= "elements" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs> </Member> <Member MemberName= "UnlinkPads" >
<MemberSignature Language= "C#" Value= "public void UnlinkPads (string srcpadname, Gst.Element dest, string destpadname);" />
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<MemberType > Method</MemberType>
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<ReturnValue > <ReturnType > System.Void</ReturnType> </ReturnValue>
<Parameters > <Parameter Name= "srcpadname" Type= "System.String" /> <Parameter Name= "dest" Type= "Gst.Element" /> <Parameter Name= "destpadname" Type= "System.String" /> </Parameters>
<Docs > <param name= "srcpadname" > To be added.</param> <param name= "dest" > To be added.</param> <param name= "destpadname" > To be added.</param> <summary > To be added.</summary> <remarks > To be added.</remarks> </Docs>
<AssemblyInfo > <AssemblyVersion > 0.9.5.99</AssemblyVersion> </AssemblyInfo> </Member>
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</Members>
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<Attributes >
<Attribute >
<AttributeName > System.Reflection.DefaultMember("Item")</AttributeName>
</Attribute>
</Attributes>
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</Type>