gstreamer/acconfig.h

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#undef PACKAGE
#undef VERSION
/* Gettext stuff */
#undef ENABLE_NLS
#undef HAVE_CATGETS
#undef HAVE_GETTEXT
#undef HAVE_LC_MESSAGES
#undef HAVE_STPCPY
#undef USE_GLIB2
#undef PLUGINS_DIR
#undef PLUGINS_BUILDDIR
#undef PLUGINS_USE_BUILDDIR
#undef GST_CONFIG_DIR
#undef GST_WIN32_LIBDIR
#undef HAVE_CPU_I386
#undef HAVE_CPU_PPC
#undef HAVE_CPU_ALPHA
#undef HAVE_CPU_ARM
#undef HAVE_CPU_SPARC
#undef HAVE_RDTSC
#undef HAVE_GDK_PIXBUF
#undef HAVE_LIBGHTTP
#undef HAVE_LIBMMX
#undef HAVE_LIBXV
#undef HAVE_LIBAUDIOFILE
#undef HAVE_OSS
#undef HAVE_XAUDIO
#undef HAVE_CSSAUTH
#undef HAVE_VORBIS
#undef HAVE_LIBMAD
#undef HAVE_LIBJPEG
#undef HAVE_LIBGSM
#undef HAVE_LIBSDL
#undef HAVE_LIBHERMES
#undef HAVE_NASM
#undef HAVE_MPEG2DEC
#undef HAVE_LINUX_CDROM
#undef HAVE_LINUX_VIDEODEV
#undef HAVE_LIBSDL
#undef HAVE_LIBOPENQUICKTIME
#undef HAVE_ATOMIC_H
Changes made to the DEBUG system. New header file gstdebug.h holds the stuff to keep it out of gst.h's hair. DEBUG ... Original commit message from CVS: Changes made to the DEBUG system. New header file gstdebug.h holds the stuff to keep it out of gst.h's hair. DEBUG prints out the process id, cothread id, source filename and line number. Two new macros DEBUG_ENTER and DEBUG_LEAVE are used to show the entry and exit of a given function. This eventually might be used to construct call trace graphs, even taking cothreads into account. This would be quite useful in visualizing the scheduling mechanism. Minor changes to various debug messages. Also sitting in gstdebug.h is a prototypical DEBUG_ENTER that's capable of performing DEBUG_LEAVE automatically. It does this by utilizing a little-known GCC extension that allows one to call a function with the same parameters as the current function. The macro uses this to basically call itself. A boolean is used to ensure that when it calls itself it actually runs the body of the function. In the meantime it prints stuff out before and after the real function, as well as constructing a debugging string. This can be used eventually to provide call-wide data on the DEBUG lines, instead of having to replicate data on each call to DEBUG. More research is needed into how this would most cleanly be fit into some other chunk of code, like GStreamer (I think of this DEBUG trick as a separate project, sorta). Unfortunately, the aforementioned DEBUG trick interacts quite poorly with cothreads. Almost any time it's used in a function that has anything remotely to do with a cothread context (as in, it runs in one), a segfault results from the __builtin_apply call, which is the heart of the whole thing. If someone who really knows assembly could analyze the resulting code to see what's really going on, we might find a way to fix either the macro or the cothreads (I'm thinking that there's something we missed in constructing the cothreads themselves) so this works in all cases. In the meantime, please insert both DEBUG_ENTER and DEBUG_LEAVE in your functions. Be sure to put DEBUG_ENTER after your variable declarations and before any functional code, not to put the function name in any DEBUG strings (it's already there, trust me), and put a DEBUG_LEAVE if you care enough. Changes are going to happen in the way DEBUGs and other printouts occur, so stay tuned.
2000-12-04 09:35:08 +00:00
#undef GST_DEBUG_ENABLED
#undef GST_INFO_ENABLED
#undef GST_DEBUG_COLOR
#undef GST_DISABLE_LOADSAVE