gstreamer/subprojects/gst-plugins-bad/sys/qsv/gstqsvencoder.h

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qsv: Introduce H.264 Intel Quick Sync Video Encoder A new implementation of Intel Quick Sync Video plugin. This plugin supports both Windows and Linux but optimization for VA/DMABuf is not implemented yet. This new plugin has some notable differences compared with existing MSDK plugin. * Encoder will expose formats which can be natively supported without internal conversion. This will make encoder control/negotiation flow much simpler and cleaner than that of MSDK plugin. * This plugin includes QSV specific library loading helper, called dispatcher, with QSV SDK headers as a part of this plugin. So, there will be no more SDK version dependent #ifdef in the code and also there will be no more build-time MSDK/oneVPL SDK dependency. * Memory allocator interop between GStreamer and QSV is re-designed and decoupled. Instead of implementing QSV specific allocator/bufferpool, this plugin will make use of generic GStreamer memory allocator/bufferpool (e.g., GstD3D11Allocator and GstD3D11BufferPool). Specifically, GstQsvAllocator object will help interop between GstMemory and mfxFrameAllocator memory abstraction layers. Note that because of the design decision, VA/DMABuf support is not made as a part of this initial commit. We can add the optimization for Linux later once GstVA library exposes allocator/bufferpool implementation as an API like GstD3D11. * Initial encoder implementation supports interop with GstD3D11 infrastructure, including zero-copy encoding with upstream D3D11 element. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
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/* GStreamer
* Copyright (C) 2021 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
#include <mfx.h>
#include "gstqsvutils.h"
G_BEGIN_DECLS
#define GST_TYPE_QSV_ENCODER (gst_qsv_encoder_get_type())
#define GST_QSV_ENCODER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_QSV_ENCODER, GstQsvEncoder))
#define GST_QSV_ENCODER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_QSV_ENCODER, GstQsvEncoderClass))
#define GST_IS_QSV_ENCODER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_QSV_ENCODER))
#define GST_IS_QSV_ENCODER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_QSV_ENCODER))
#define GST_QSV_ENCODER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GST_TYPE_QSV_ENCODER, GstQsvEncoderClass))
#define GST_QSV_ENCODER_CAST(obj) ((GstQsvEncoder *)obj)
typedef struct _GstQsvEncoder GstQsvEncoder;
typedef struct _GstQsvEncoderClass GstQsvEncoderClass;
typedef struct _GstQsvEncoderPrivate GstQsvEncoderPrivate;
#define GST_TYPE_QSV_CODING_OPTION (gst_qsv_coding_option_get_type())
GType gst_qsv_coding_option_get_type (void);
typedef enum
{
GST_QSV_ENCODER_RECONFIGURE_NONE,
GST_QSV_ENCODER_RECONFIGURE_BITRATE,
GST_QSV_ENCODER_RECONFIGURE_FULL,
} GstQsvEncoderReconfigure;
struct _GstQsvEncoder
{
GstVideoEncoder parent;
GstQsvEncoderPrivate *priv;
};
struct _GstQsvEncoderClass
{
GstVideoEncoderClass parent_class;
mfxU32 codec_id;
mfxU32 impl_index;
/* DXGI adapter LUID, for Windows */
gint64 adapter_luid;
/* VA display device path, for Linux */
gchar *display_path;
qsv: Introduce H.264 Intel Quick Sync Video Encoder A new implementation of Intel Quick Sync Video plugin. This plugin supports both Windows and Linux but optimization for VA/DMABuf is not implemented yet. This new plugin has some notable differences compared with existing MSDK plugin. * Encoder will expose formats which can be natively supported without internal conversion. This will make encoder control/negotiation flow much simpler and cleaner than that of MSDK plugin. * This plugin includes QSV specific library loading helper, called dispatcher, with QSV SDK headers as a part of this plugin. So, there will be no more SDK version dependent #ifdef in the code and also there will be no more build-time MSDK/oneVPL SDK dependency. * Memory allocator interop between GStreamer and QSV is re-designed and decoupled. Instead of implementing QSV specific allocator/bufferpool, this plugin will make use of generic GStreamer memory allocator/bufferpool (e.g., GstD3D11Allocator and GstD3D11BufferPool). Specifically, GstQsvAllocator object will help interop between GstMemory and mfxFrameAllocator memory abstraction layers. Note that because of the design decision, VA/DMABuf support is not made as a part of this initial commit. We can add the optimization for Linux later once GstVA library exposes allocator/bufferpool implementation as an API like GstD3D11. * Initial encoder implementation supports interop with GstD3D11 infrastructure, including zero-copy encoding with upstream D3D11 element. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
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gboolean d3d12_interop;
qsv: Introduce H.264 Intel Quick Sync Video Encoder A new implementation of Intel Quick Sync Video plugin. This plugin supports both Windows and Linux but optimization for VA/DMABuf is not implemented yet. This new plugin has some notable differences compared with existing MSDK plugin. * Encoder will expose formats which can be natively supported without internal conversion. This will make encoder control/negotiation flow much simpler and cleaner than that of MSDK plugin. * This plugin includes QSV specific library loading helper, called dispatcher, with QSV SDK headers as a part of this plugin. So, there will be no more SDK version dependent #ifdef in the code and also there will be no more build-time MSDK/oneVPL SDK dependency. * Memory allocator interop between GStreamer and QSV is re-designed and decoupled. Instead of implementing QSV specific allocator/bufferpool, this plugin will make use of generic GStreamer memory allocator/bufferpool (e.g., GstD3D11Allocator and GstD3D11BufferPool). Specifically, GstQsvAllocator object will help interop between GstMemory and mfxFrameAllocator memory abstraction layers. Note that because of the design decision, VA/DMABuf support is not made as a part of this initial commit. We can add the optimization for Linux later once GstVA library exposes allocator/bufferpool implementation as an API like GstD3D11. * Initial encoder implementation supports interop with GstD3D11 infrastructure, including zero-copy encoding with upstream D3D11 element. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
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gboolean (*set_format) (GstQsvEncoder * encoder,
GstVideoCodecState * state,
mfxVideoParam * param,
GPtrArray * extra_params);
gboolean (*set_output_state) (GstQsvEncoder * encoder,
GstVideoCodecState * state,
mfxSession session);
gboolean (*attach_payload) (GstQsvEncoder * encoder,
GstVideoCodecFrame * frame,
GPtrArray * payload);
GstBuffer * (*create_output_buffer) (GstQsvEncoder * encoder,
mfxBitstream * bitstream);
GstQsvEncoderReconfigure (*check_reconfigure) (GstQsvEncoder * encoder,
mfxSession session,
mfxVideoParam * param,
GPtrArray * extra_params);
qsv: Introduce H.264 Intel Quick Sync Video Encoder A new implementation of Intel Quick Sync Video plugin. This plugin supports both Windows and Linux but optimization for VA/DMABuf is not implemented yet. This new plugin has some notable differences compared with existing MSDK plugin. * Encoder will expose formats which can be natively supported without internal conversion. This will make encoder control/negotiation flow much simpler and cleaner than that of MSDK plugin. * This plugin includes QSV specific library loading helper, called dispatcher, with QSV SDK headers as a part of this plugin. So, there will be no more SDK version dependent #ifdef in the code and also there will be no more build-time MSDK/oneVPL SDK dependency. * Memory allocator interop between GStreamer and QSV is re-designed and decoupled. Instead of implementing QSV specific allocator/bufferpool, this plugin will make use of generic GStreamer memory allocator/bufferpool (e.g., GstD3D11Allocator and GstD3D11BufferPool). Specifically, GstQsvAllocator object will help interop between GstMemory and mfxFrameAllocator memory abstraction layers. Note that because of the design decision, VA/DMABuf support is not made as a part of this initial commit. We can add the optimization for Linux later once GstVA library exposes allocator/bufferpool implementation as an API like GstD3D11. * Initial encoder implementation supports interop with GstD3D11 infrastructure, including zero-copy encoding with upstream D3D11 element. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
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};
GType gst_qsv_encoder_get_type (void);
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstQsvEncoder, gst_object_unref)
G_END_DECLS