mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-01 22:21:13 +00:00
678 lines
19 KiB
C++
678 lines
19 KiB
C++
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/* GStreamer
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* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "gstcudainterop_d3d12.h"
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#include <gst/d3d12/gstd3d12-private.h>
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#include <wrl.h>
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#include <queue>
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#include <mutex>
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#include <condition_variable>
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#include <vector>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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struct GstCudaD3D12InteropResource : public GstMiniObject
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{
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GstCudaD3D12InteropResource() = default;
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~GstCudaD3D12InteropResource()
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{
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if (context) {
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if (gst_cuda_context_push (context)) {
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if (devptr)
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CuMemFree (devptr);
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if (ext_mem)
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CuDestroyExternalMemory (ext_mem);
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}
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gst_object_unref (context);
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}
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}
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GstCudaD3D12Interop *interop = nullptr;
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ComPtr<ID3D12Resource> resource;
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GstCudaContext *context = nullptr;
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CUdeviceptr devptr = 0;
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CUexternalMemory ext_mem = nullptr;
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};
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/* *INDENT-ON* */
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GST_DEFINE_MINI_OBJECT_TYPE (GstCudaD3D12InteropResource,
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gst_cuda_d3d12_interop_resource);
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#define ASYNC_FENCE_WAIT_DEPTH 16
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struct FenceWaitData
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{
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UINT64 fence_value = 0;
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GstCudaD3D12InteropResource *resource = nullptr;
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};
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static gpointer gst_cuda_d3d12_interop_fence_wait_thread (gpointer data);
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struct FenceAsyncWaiter
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{
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FenceAsyncWaiter (ID3D12Fence * fence)
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{
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fence_ = fence;
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queue_ = gst_vec_deque_new_for_struct (sizeof (FenceWaitData),
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ASYNC_FENCE_WAIT_DEPTH);
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thread_ = g_thread_new ("GstCudaD3D12Interop",
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gst_cuda_d3d12_interop_fence_wait_thread, this);
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}
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~FenceAsyncWaiter ()
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{
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{
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std::lock_guard < std::mutex > lk (lock_);
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shutdown_ = true;
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cond_.notify_one ();
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}
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g_thread_join (thread_);
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while (!gst_vec_deque_is_empty (queue_)) {
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auto fence_data = *((FenceWaitData *)
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gst_vec_deque_pop_head_struct (queue_));
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auto completed = fence_->GetCompletedValue ();
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if (completed < fence_data.fence_value)
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fence_->SetEventOnCompletion (fence_data.fence_value, nullptr);
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gst_mini_object_unref (fence_data.resource);
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}
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gst_vec_deque_free (queue_);
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}
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void wait_async (UINT64 fence_value, GstCudaD3D12InteropResource * resource)
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{
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auto completed = fence_->GetCompletedValue ();
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if (completed + ASYNC_FENCE_WAIT_DEPTH < fence_value) {
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fence_->SetEventOnCompletion (fence_value - ASYNC_FENCE_WAIT_DEPTH,
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nullptr);
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}
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FenceWaitData data;
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data.fence_value = fence_value;
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data.resource = resource;
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std::lock_guard < std::mutex > lk (lock_);
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gst_vec_deque_push_tail_struct (queue_, &data);
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cond_.notify_one ();
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}
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ComPtr < ID3D12Fence > fence_;
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GThread *thread_;
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std::mutex lock_;
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std::condition_variable cond_;
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GstVecDeque *queue_;
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bool shutdown_ = false;
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};
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static gpointer
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gst_cuda_d3d12_interop_fence_wait_thread (gpointer data)
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{
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auto self = (FenceAsyncWaiter *) data;
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while (true) {
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FenceWaitData fence_data;
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{
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std::unique_lock < std::mutex > lk (self->lock_);
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while (gst_vec_deque_is_empty (self->queue_) && !self->shutdown_)
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self->cond_.wait (lk);
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if (self->shutdown_)
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return nullptr;
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fence_data = *((FenceWaitData *)
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gst_vec_deque_pop_head_struct (self->queue_));
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}
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auto completed = self->fence_->GetCompletedValue ();
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if (completed < fence_data.fence_value) {
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GST_TRACE ("Waiting for fence value %" G_GUINT64_FORMAT,
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fence_data.fence_value);
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self->fence_->SetEventOnCompletion (fence_data.fence_value, nullptr);
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GST_TRACE ("Fence completed with value %" G_GUINT64_FORMAT,
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fence_data.fence_value);
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} else {
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GST_TRACE ("Fence was completed already, fence value: %" G_GUINT64_FORMAT
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", completed: %" G_GUINT64_FORMAT, fence_data.fence_value, completed);
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}
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gst_mini_object_unref (fence_data.resource);
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}
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return nullptr;
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}
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struct GstCudaD3D12InteropPrivate
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{
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GstCudaD3D12InteropPrivate ()
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{
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fence_data_pool = gst_d3d12_fence_data_pool_new ();
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}
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~GstCudaD3D12InteropPrivate ()
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{
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fence_waiter = nullptr;
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while (!resource_pool.empty ()) {
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auto resource = resource_pool.front ();
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resource_pool.pop ();
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gst_mini_object_unref (resource);
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}
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if (gst_cuda_context_push (context)) {
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if (in_sem)
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CuDestroyExternalSemaphore (in_sem);
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if (out_sem)
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CuDestroyExternalSemaphore (out_sem);
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gst_cuda_context_pop (nullptr);
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}
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in_fence = nullptr;
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out_fence = nullptr;
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gst_clear_object (&fence_data_pool);
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gst_clear_object (&context);
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gst_clear_object (&device);
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}
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GstVideoInfo info;
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D3D12_RESOURCE_DESC desc;
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D3D12_HEAP_PROPERTIES heap_prop;
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D3D12_RESOURCE_ALLOCATION_INFO alloc_info;
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ComPtr < ID3D12Fence > in_fence;
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ComPtr < ID3D12Fence > out_fence;
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guint64 fence_val = 0;
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CUexternalSemaphore in_sem = nullptr;
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CUexternalSemaphore out_sem = nullptr;
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D3D12_PLACED_SUBRESOURCE_FOOTPRINT layout[GST_VIDEO_MAX_PLANES];
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GstD3D12FenceDataPool *fence_data_pool;
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std::shared_ptr < FenceAsyncWaiter > fence_waiter;
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std::mutex lock;
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std::queue < GstCudaD3D12InteropResource * >resource_pool;
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GstCudaContext *context = nullptr;
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GstD3D12Device *device = nullptr;
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};
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struct _GstCudaD3D12Interop
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{
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GstObject parent;
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GstCudaD3D12InteropPrivate *priv;
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};
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#define gst_cuda_d3d12_interop_parent_class parent_class
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G_DEFINE_TYPE (GstCudaD3D12Interop, gst_cuda_d3d12_interop, GST_TYPE_OBJECT);
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static void gst_cuda_d3d12_interop_finalize (GObject * object);
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static void
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gst_cuda_d3d12_interop_class_init (GstCudaD3D12InteropClass * klass)
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{
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auto object_class = G_OBJECT_CLASS (klass);
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object_class->finalize = gst_cuda_d3d12_interop_finalize;
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}
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static void
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gst_cuda_d3d12_interop_finalize (GObject * object)
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{
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auto self = GST_CUDA_D3D12_INTEROP (object);
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delete self->priv;
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gst_cuda_d3d12_interop_init (GstCudaD3D12Interop * self)
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{
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self->priv = new GstCudaD3D12InteropPrivate ();
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}
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GstCudaD3D12Interop *
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gst_cuda_d3d12_interop_new (GstCudaContext * context, GstD3D12Device * device,
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const GstVideoInfo * info)
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{
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gint64 cuda_luid = 0;
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gint64 d3d_luid = 0;
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g_object_get (context, "dxgi-adapter-luid", &cuda_luid, nullptr);
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g_object_get (device, "adapter-luid", &d3d_luid, nullptr);
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if (cuda_luid != d3d_luid)
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return nullptr;
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auto self = (GstCudaD3D12Interop *)
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g_object_new (GST_TYPE_CUDA_D3D12_INTEROP, nullptr);
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gst_object_ref_sink (self);
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auto priv = self->priv;
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priv->context = (GstCudaContext *) gst_object_ref (context);
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priv->device = (GstD3D12Device *) gst_object_ref (device);
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guint64 size;
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if (!gst_d3d12_get_copyable_footprints (device, info, priv->layout, &size)) {
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gst_object_unref (self);
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return nullptr;
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}
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priv->info = *info;
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D3D12_RESOURCE_DESC desc = { };
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desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
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desc.Alignment = 0;
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desc.Width = size;
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desc.Height = 1;
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desc.DepthOrArraySize = 1;
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desc.MipLevels = 1;
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desc.Format = DXGI_FORMAT_UNKNOWN;
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desc.SampleDesc.Count = 1;
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desc.SampleDesc.Quality = 0;
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desc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR;
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desc.Flags = D3D12_RESOURCE_FLAG_NONE;
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priv->desc = desc;
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D3D12_HEAP_PROPERTIES heap_prop = { };
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heap_prop.Type = D3D12_HEAP_TYPE_DEFAULT;
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heap_prop.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_UNKNOWN;
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heap_prop.MemoryPoolPreference = D3D12_MEMORY_POOL_UNKNOWN;
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heap_prop.CreationNodeMask = 1;
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heap_prop.VisibleNodeMask = 1;
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priv->heap_prop = heap_prop;
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auto device_handle = gst_d3d12_device_get_device_handle (device);
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priv->alloc_info = device_handle->GetResourceAllocationInfo (0, 1, &desc);
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priv->in_fence = gst_d3d12_device_get_fence_handle (device,
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D3D12_COMMAND_LIST_TYPE_COMPUTE);
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auto hr = device_handle->CreateFence (0, D3D12_FENCE_FLAG_SHARED,
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IID_PPV_ARGS (&priv->out_fence));
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if (!gst_d3d12_result (hr, device)) {
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gst_object_unref (self);
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return nullptr;
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}
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HANDLE nt_handle;
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hr = device_handle->CreateSharedHandle (priv->in_fence.Get (),
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nullptr, GENERIC_ALL, nullptr, &nt_handle);
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if (!gst_d3d12_result (hr, device)) {
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gst_object_unref (self);
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return nullptr;
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}
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gst_cuda_context_push (context);
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CUDA_EXTERNAL_SEMAPHORE_HANDLE_DESC sem_desc = { };
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sem_desc.type = CU_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE;
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sem_desc.handle.win32.handle = nt_handle;
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auto cuda_ret = CuImportExternalSemaphore (&priv->in_sem, &sem_desc);
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CloseHandle (nt_handle);
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if (!gst_cuda_result (cuda_ret)) {
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gst_cuda_context_pop (nullptr);
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gst_object_unref (self);
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return nullptr;
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}
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hr = device_handle->CreateSharedHandle (priv->out_fence.Get (), nullptr,
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GENERIC_ALL, nullptr, &nt_handle);
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if (!gst_d3d12_result (hr, device)) {
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gst_cuda_context_pop (nullptr);
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gst_object_unref (self);
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return nullptr;
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}
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sem_desc.handle.win32.handle = nt_handle;
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cuda_ret = CuImportExternalSemaphore (&priv->out_sem, &sem_desc);
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CloseHandle (nt_handle);
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gst_cuda_context_pop (nullptr);
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if (!gst_cuda_result (cuda_ret)) {
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gst_object_unref (self);
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return nullptr;
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}
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priv->fence_waiter =
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std::make_shared < FenceAsyncWaiter > (priv->out_fence.Get ());
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return self;
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}
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static void
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gst_cuda_d3d12_interop_resource_free (GstCudaD3D12InteropResource * resource)
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{
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delete resource;
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}
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static void
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gst_cuda_d3d12_interop_resource_release (GstCudaD3D12Interop * interop,
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GstCudaD3D12InteropResource * resource)
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{
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auto priv = interop->priv;
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{
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std::lock_guard < std::mutex > lk (priv->lock);
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resource->dispose = nullptr;
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resource->interop = nullptr;
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priv->resource_pool.push (resource);
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}
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gst_object_unref (interop);
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}
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static gboolean
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gst_cuda_d3d12_interop_resource_dispose (GstCudaD3D12InteropResource * resource)
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{
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if (!resource->interop)
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return TRUE;
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gst_mini_object_ref (resource);
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gst_cuda_d3d12_interop_resource_release (resource->interop, resource);
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return FALSE;
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}
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static gboolean
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gst_cuda_d3d12_interop_acquire_resource (GstCudaD3D12Interop * self,
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GstCudaD3D12InteropResource ** resource)
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{
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auto priv = self->priv;
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*resource = nullptr;
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GstCudaD3D12InteropResource *ret = nullptr;
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{
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std::lock_guard < std::mutex > lk (priv->lock);
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if (!priv->resource_pool.empty ()) {
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ret = priv->resource_pool.front ();
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priv->resource_pool.pop ();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!ret) {
|
||
|
auto device = gst_d3d12_device_get_device_handle (priv->device);
|
||
|
ComPtr < ID3D12Resource > resource_12;
|
||
|
auto hr = device->CreateCommittedResource (&priv->heap_prop,
|
||
|
D3D12_HEAP_FLAG_SHARED, &priv->desc, D3D12_RESOURCE_STATE_COMMON,
|
||
|
nullptr, IID_PPV_ARGS (&resource_12));
|
||
|
if (!gst_d3d12_result (hr, priv->device)) {
|
||
|
GST_ERROR_OBJECT (self, "Couldn't allocate resource");
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
HANDLE nt_handle;
|
||
|
hr = device->CreateSharedHandle (resource_12.Get (), nullptr,
|
||
|
GENERIC_ALL, nullptr, &nt_handle);
|
||
|
if (!gst_d3d12_result (hr, priv->device)) {
|
||
|
GST_ERROR_OBJECT (self, "Couldn't create shared handle");
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
if (!gst_cuda_context_push (priv->context)) {
|
||
|
GST_ERROR_OBJECT (self, "Couldn't push context");
|
||
|
CloseHandle (nt_handle);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
CUDA_EXTERNAL_MEMORY_HANDLE_DESC mem_desc = { };
|
||
|
mem_desc.type = CU_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE;
|
||
|
mem_desc.handle.win32.handle = nt_handle;
|
||
|
mem_desc.size = priv->alloc_info.SizeInBytes;
|
||
|
/* CUDA_EXTERNAL_MEMORY_DEDICATED = 0x1 */
|
||
|
mem_desc.flags = 0x1;
|
||
|
|
||
|
CUexternalMemory ext_mem;
|
||
|
auto cuda_ret = CuImportExternalMemory (&ext_mem, &mem_desc);
|
||
|
CloseHandle (nt_handle);
|
||
|
if (!gst_cuda_result (cuda_ret)) {
|
||
|
GST_ERROR_OBJECT (self, "Couldn't import NT handle");
|
||
|
gst_cuda_context_pop (nullptr);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
CUDA_EXTERNAL_MEMORY_BUFFER_DESC buf_desc = { };
|
||
|
buf_desc.size = priv->desc.Width;
|
||
|
|
||
|
CUdeviceptr devptr;
|
||
|
cuda_ret = CuExternalMemoryGetMappedBuffer (&devptr, ext_mem, &buf_desc);
|
||
|
if (!gst_cuda_result (cuda_ret)) {
|
||
|
GST_ERROR_OBJECT (self, "Couldn't get mapped buffer");
|
||
|
CuDestroyExternalMemory (ext_mem);
|
||
|
gst_cuda_context_pop (nullptr);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
gst_cuda_context_pop (nullptr);
|
||
|
|
||
|
ret = new GstCudaD3D12InteropResource ();
|
||
|
gst_mini_object_init (ret, 0, gst_cuda_d3d12_interop_resource_get_type (),
|
||
|
nullptr, nullptr,
|
||
|
(GstMiniObjectFreeFunction) gst_cuda_d3d12_interop_resource_free);
|
||
|
|
||
|
ret->context = (GstCudaContext *) gst_object_ref (priv->context);
|
||
|
ret->resource = resource_12;
|
||
|
ret->ext_mem = ext_mem;
|
||
|
ret->devptr = devptr;
|
||
|
}
|
||
|
|
||
|
ret->interop = (GstCudaD3D12Interop *) gst_object_ref (self);
|
||
|
ret->dispose =
|
||
|
(GstMiniObjectDisposeFunction) gst_cuda_d3d12_interop_resource_dispose;
|
||
|
|
||
|
*resource = ret;
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
gboolean
|
||
|
gst_cuda_d3d12_interop_upload_async (GstCudaD3D12Interop * interop,
|
||
|
GstBuffer * dst_cuda, GstBuffer * src_d3d12, GstCudaStream * stream)
|
||
|
{
|
||
|
GstD3D12Frame frame_12;
|
||
|
GstVideoFrame frame_cuda;
|
||
|
|
||
|
auto priv = interop->priv;
|
||
|
|
||
|
if (!gst_d3d12_frame_map (&frame_12, &priv->info,
|
||
|
src_d3d12, GST_MAP_READ_D3D12, GST_D3D12_FRAME_MAP_FLAG_NONE)) {
|
||
|
GST_ERROR_OBJECT (interop, "Couldn't map d3d12 buffer");
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
if (!gst_d3d12_device_is_equal (priv->device, frame_12.device)) {
|
||
|
GST_WARNING_OBJECT (interop, "Different d3d12 device");
|
||
|
gst_d3d12_frame_unmap (&frame_12);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
if (!gst_video_frame_map (&frame_cuda, &priv->info, dst_cuda,
|
||
|
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_CUDA))) {
|
||
|
GST_ERROR_OBJECT (interop, "Couldn't map cuda buffer");
|
||
|
gst_d3d12_frame_unmap (&frame_12);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
GstCudaD3D12InteropResource *resource;
|
||
|
if (!gst_cuda_d3d12_interop_acquire_resource (interop, &resource)) {
|
||
|
GST_ERROR_OBJECT (interop, "Couldn't acquire resource");
|
||
|
gst_d3d12_frame_unmap (&frame_12);
|
||
|
gst_video_frame_unmap (&frame_cuda);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
GstD3D12FenceData *fence_data;
|
||
|
gst_d3d12_fence_data_pool_acquire (priv->fence_data_pool, &fence_data);
|
||
|
|
||
|
gst_d3d12_fence_data_push (fence_data,
|
||
|
FENCE_NOTIFY_MINI_OBJECT (gst_buffer_ref (src_d3d12)));
|
||
|
gst_d3d12_fence_data_push (fence_data,
|
||
|
FENCE_NOTIFY_MINI_OBJECT (gst_mini_object_ref (resource)));
|
||
|
|
||
|
GstD3D12CopyTextureRegionArgs args[GST_VIDEO_MAX_PLANES] = { };
|
||
|
D3D12_BOX src_box[GST_VIDEO_MAX_PLANES] = { };
|
||
|
std::vector < ID3D12Fence * >fences_to_wait;
|
||
|
std::vector < guint64 > fence_values_to_wait;
|
||
|
|
||
|
for (guint i = 0; i < GST_VIDEO_INFO_N_PLANES (&priv->info); i++) {
|
||
|
auto fence = frame_12.fence[i].fence;
|
||
|
auto fence_val = frame_12.fence[i].fence_value;
|
||
|
|
||
|
if (fence) {
|
||
|
auto completed = fence->GetCompletedValue ();
|
||
|
if (completed < fence_val) {
|
||
|
fences_to_wait.push_back (fence);
|
||
|
fence_values_to_wait.push_back (fence_val);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
src_box[i].left = 0;
|
||
|
src_box[i].top = 0;
|
||
|
src_box[i].right = MIN (frame_12.plane_rect[i].right,
|
||
|
priv->layout[i].Footprint.Width);
|
||
|
src_box[i].bottom = MIN (frame_12.plane_rect[i].bottom,
|
||
|
priv->layout[i].Footprint.Height);
|
||
|
src_box[i].front = 0;
|
||
|
src_box[i].back = 1;
|
||
|
|
||
|
args[i].src.Type = D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX;
|
||
|
args[i].src.pResource = frame_12.data[i];
|
||
|
args[i].src.SubresourceIndex = frame_12.subresource_index[i];
|
||
|
|
||
|
args[i].dst.Type = D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT;
|
||
|
args[i].dst.pResource = resource->resource.Get ();
|
||
|
args[i].dst.PlacedFootprint = priv->layout[i];
|
||
|
}
|
||
|
|
||
|
guint64 fence_val;
|
||
|
auto ret = gst_d3d12_device_copy_texture_region (priv->device,
|
||
|
GST_VIDEO_INFO_N_PLANES (&priv->info), args, fence_data,
|
||
|
fences_to_wait.size (), fences_to_wait.data (),
|
||
|
fence_values_to_wait.data (),
|
||
|
D3D12_COMMAND_LIST_TYPE_COMPUTE, &fence_val);
|
||
|
gst_d3d12_frame_unmap (&frame_12);
|
||
|
|
||
|
if (!ret) {
|
||
|
GST_ERROR_OBJECT (interop, "Couldn't execute d3d12 copy");
|
||
|
gst_video_frame_unmap (&frame_cuda);
|
||
|
gst_mini_object_unref (resource);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
if (!gst_cuda_context_push (priv->context)) {
|
||
|
GST_ERROR_OBJECT (interop, "Couldn't push context");
|
||
|
gst_video_frame_unmap (&frame_cuda);
|
||
|
gst_mini_object_unref (resource);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
CUDA_EXTERNAL_SEMAPHORE_WAIT_PARAMS wait_params = { };
|
||
|
wait_params.params.fence.value = fence_val;
|
||
|
|
||
|
auto stream_handle = gst_cuda_stream_get_handle (stream);
|
||
|
auto cuda_ret = CuWaitExternalSemaphoresAsync (&priv->in_sem, &wait_params,
|
||
|
1, stream_handle);
|
||
|
if (!gst_cuda_result (cuda_ret)) {
|
||
|
GST_ERROR_OBJECT (interop, "CuWaitExternalSemaphoresAsync failed");
|
||
|
gst_video_frame_unmap (&frame_cuda);
|
||
|
gst_mini_object_unref (resource);
|
||
|
|
||
|
gst_cuda_context_pop (nullptr);
|
||
|
priv->in_fence->SetEventOnCompletion (fence_val, nullptr);
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
for (guint i = 0; i < GST_VIDEO_FRAME_N_PLANES (&frame_cuda); i++) {
|
||
|
CUDA_MEMCPY2D copy_params = { };
|
||
|
guint8 *src_data = (guint8 *) resource->devptr;
|
||
|
|
||
|
src_data += priv->layout[i].Offset;
|
||
|
|
||
|
copy_params.srcMemoryType = CU_MEMORYTYPE_DEVICE;
|
||
|
copy_params.srcDevice = (CUdeviceptr) src_data;
|
||
|
copy_params.srcPitch = priv->layout[i].Footprint.RowPitch;
|
||
|
|
||
|
copy_params.dstMemoryType = CU_MEMORYTYPE_DEVICE;
|
||
|
copy_params.dstDevice = (CUdeviceptr)
|
||
|
GST_VIDEO_FRAME_PLANE_DATA (&frame_cuda, i);
|
||
|
copy_params.dstPitch = GST_VIDEO_FRAME_PLANE_STRIDE (&frame_cuda, i);
|
||
|
|
||
|
copy_params.WidthInBytes = GST_VIDEO_FRAME_COMP_WIDTH (&frame_cuda, i) *
|
||
|
GST_VIDEO_FRAME_COMP_PSTRIDE (&frame_cuda, i);
|
||
|
copy_params.Height = GST_VIDEO_FRAME_COMP_HEIGHT (&frame_cuda, i);
|
||
|
|
||
|
cuda_ret = CuMemcpy2DAsync (©_params, stream_handle);
|
||
|
if (!gst_cuda_result (cuda_ret)) {
|
||
|
GST_ERROR_OBJECT (interop, "CuMemcpy2DAsync failed");
|
||
|
gst_video_frame_unmap (&frame_cuda);
|
||
|
gst_mini_object_unref (resource);
|
||
|
|
||
|
gst_cuda_context_pop (nullptr);
|
||
|
priv->in_fence->SetEventOnCompletion (fence_val, nullptr);
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
priv->fence_val++;
|
||
|
|
||
|
CUDA_EXTERNAL_SEMAPHORE_SIGNAL_PARAMS signal_params = { };
|
||
|
signal_params.params.fence.value = priv->fence_val;
|
||
|
|
||
|
cuda_ret = CuSignalExternalSemaphoresAsync (&priv->out_sem, &signal_params,
|
||
|
1, stream_handle);
|
||
|
gst_cuda_context_pop (nullptr);
|
||
|
gst_video_frame_unmap (&frame_cuda);
|
||
|
|
||
|
if (!gst_cuda_result (cuda_ret)) {
|
||
|
GST_ERROR_OBJECT (interop, "CuSignalExternalSemaphoresAsync failed");
|
||
|
gst_mini_object_unref (resource);
|
||
|
priv->fence_val--;
|
||
|
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
priv->fence_waiter->wait_async (priv->fence_val, resource);
|
||
|
|
||
|
return TRUE;
|
||
|
}
|