[options] girs_dir = "gir-files" library = "Gst" version = "1.0" min_cfg_version = "1.8" target_path = "gstreamer" work_mode = "normal" concurrency = "send+sync" external_libraries = [ "GLib", "GObject", ] generate = [ "Gst.ClockTime", "Gst.Pipeline", "Gst.State", "Gst.StateChangeReturn", "Gst.StateChange", "Gst.SeekFlags", "Gst.SeekType", "Gst.FlowReturn", "Gst.PadDirection", "Gst.PadTemplate", "Gst.URIHandler", "Gst.URIType", "Gst.ElementFactoryListType", "Gst.Format", "Gst.BufferingMode", "Gst.CoreError", "Gst.ResourceError", "Gst.LibraryError", "Gst.StreamError", "Gst.PluginError", "Gst.ParseError", "Gst.URIError", "Gst.StructureChangeType", "Gst.StreamStatusType", "Gst.DeviceMonitor", "Gst.DeviceProvider", "Gst.DeviceProviderFactory", "Gst.Stream", "Gst.StreamCollection", "Gst.StreamType", "Gst.StreamFlags", "Gst.PadLinkReturn", "Gst.ProgressType", ] manual = [ "GLib.Error", "Gst.Message", "Gst.Structure", ] [[object]] name = "Gst.Bin" status = "generate" [[object.function]] name = "add" [object.function.return] bool_return_is_error = "Failed to add element" [[object.function]] name = "remove" [object.function.return] bool_return_is_error = "Failed to remove element" [[object.function]] name = "recalculate_latency" [object.function.return] bool_return_is_error = "Failed to recalculate latency" [[object.function]] name = "sync_children_states" [object.function.return] bool_return_is_error = "Failed to sync children states" [[object]] name = "Gst.Bus" status = "generate" trait = false [[object.function]] name = "remove_watch" # Needs manual bindings and GSource support in glib-rs ignore = true [[object.function]] name = "timed_pop_filtered" # Uses enum as flags ignore = true [[object.function]] name = "pop_filtered" # Uses enum as flags ignore = true [[object.function]] name = "poll" # Uses enum as flags ignore = true [[object]] name = "Gst.Clock" status = "generate" [[object.function]] name = "set_master" [object.function.return] bool_return_is_error = "Failed to set master clock" [[object.function]] name = "wait_for_sync" [object.function.return] bool_return_is_error = "Timed out waiting for sync" [[object]] name = "Gst.Element" status = "generate" [[object.function]] name = "add_pad" [object.function.return] bool_return_is_error = "Failed to add pad" [[object.function]] name = "remove_pad" [object.function.return] bool_return_is_error = "Failed to remove pad" [[object.function]] name = "link" [object.function.return] bool_return_is_error = "Failed to link elements" [[object.function]] name = "link_pads" [object.function.return] bool_return_is_error = "Failed to link pads" [[object.function]] name = "seek" [object.function.return] bool_return_is_error = "Failed to seek" [[object.function]] name = "seek_simple" [object.function.return] bool_return_is_error = "Failed to seek" [[object.function]] name = "set_clock" [object.function.return] bool_return_is_error = "Failed to set clock" [[object.function]] name = "sync_state_with_parent" [object.function.return] bool_return_is_error = "Failed to sync state with parent" [[object]] name = "Gst.ElementFactory" status = "generate" trait = false [[object]] name = "Gst.Device" status = "generate" [[object.function]] name = "get_properties" # Structure is not a GObject ignore = true [[object.property]] name = "properties" # Structure is not a GObject ignore = true [[object]] name = "Gst.Object" status = "generate" [[object.function]] name = "set_name" [object.function.return] bool_return_is_error = "Failed to set object name" [[object.function]] name = "get_name" [object.function.return] nullable = false [[object.function]] name = "get_path_string" [object.function.return] nullable = false [[object.function]] name = "set_parent" [object.function.return] bool_return_is_error = "Failed to set parent object" [[object.function]] name = "sync_values" [object.function.return] bool_return_is_error = "Failed to sync values" [[object]] name = "Gst.Pad" status = "generate" [[object.function]] name = "link_maybe_ghosting" [object.function.return] bool_return_is_error = "Failed to link pad, possibly ghosting" [[object.function]] name = "unlink" [object.function.return] bool_return_is_error = "Failed to unlink pad" [[object.function]] name = "pause_task" [object.function.return] bool_return_is_error = "Failed to pause pad task" [[object.function]] name = "stop_task" [object.function.return] bool_return_is_error = "Failed to stop pad task" [[object.function]] name = "set_active" [object.function.return] bool_return_is_error = "Failed to activate pad" [[object]] name = "Gst.Plugin" status = "generate" trait = false [[object]] name = "Gst.*" status = "generate" [[object.function]] name = "update_registry" [object.function.return] bool_return_is_error = "Failed to update registry" [[object.function]] name = "util_dump_mem" ignore = true [[object.function]] name = "protection_select_system" # unsupported array type ignore = true