// This file was generated by gir (https://github.com/gtk-rs/gir) // from gir-files (https://github.com/gtk-rs/gir-files) // DO NOT EDIT use glib::error::ErrorDomain; use glib::translate::*; use glib::value::FromValue; use glib::value::FromValueOptional; use glib::value::SetValue; use glib::value::Value; use glib::Quark; use glib::StaticType; use glib::Type; use gobject_sys; use gst_player_sys; #[derive(Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Clone, Copy)] pub enum PlayerColorBalanceType { Hue, Brightness, Saturation, Contrast, #[doc(hidden)] __Unknown(i32), } #[doc(hidden)] impl ToGlib for PlayerColorBalanceType { type GlibType = gst_player_sys::GstPlayerColorBalanceType; fn to_glib(&self) -> gst_player_sys::GstPlayerColorBalanceType { match *self { PlayerColorBalanceType::Hue => gst_player_sys::GST_PLAYER_COLOR_BALANCE_HUE, PlayerColorBalanceType::Brightness => { gst_player_sys::GST_PLAYER_COLOR_BALANCE_BRIGHTNESS } PlayerColorBalanceType::Saturation => { gst_player_sys::GST_PLAYER_COLOR_BALANCE_SATURATION } PlayerColorBalanceType::Contrast => gst_player_sys::GST_PLAYER_COLOR_BALANCE_CONTRAST, PlayerColorBalanceType::__Unknown(value) => value, } } } #[doc(hidden)] impl FromGlib for PlayerColorBalanceType { fn from_glib(value: gst_player_sys::GstPlayerColorBalanceType) -> Self { skip_assert_initialized!(); match value { 3 => PlayerColorBalanceType::Hue, 0 => PlayerColorBalanceType::Brightness, 2 => PlayerColorBalanceType::Saturation, 1 => PlayerColorBalanceType::Contrast, value => PlayerColorBalanceType::__Unknown(value), } } } impl StaticType for PlayerColorBalanceType { fn static_type() -> Type { unsafe { from_glib(gst_player_sys::gst_player_color_balance_type_get_type()) } } } impl<'a> FromValueOptional<'a> for PlayerColorBalanceType { unsafe fn from_value_optional(value: &Value) -> Option { Some(FromValue::from_value(value)) } } impl<'a> FromValue<'a> for PlayerColorBalanceType { unsafe fn from_value(value: &Value) -> Self { from_glib(gobject_sys::g_value_get_enum(value.to_glib_none().0)) } } impl SetValue for PlayerColorBalanceType { unsafe fn set_value(value: &mut Value, this: &Self) { gobject_sys::g_value_set_enum(value.to_glib_none_mut().0, this.to_glib()) } } #[derive(Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Clone, Copy)] pub enum PlayerError { Failed, #[doc(hidden)] __Unknown(i32), } #[doc(hidden)] impl ToGlib for PlayerError { type GlibType = gst_player_sys::GstPlayerError; fn to_glib(&self) -> gst_player_sys::GstPlayerError { match *self { PlayerError::Failed => gst_player_sys::GST_PLAYER_ERROR_FAILED, PlayerError::__Unknown(value) => value, } } } #[doc(hidden)] impl FromGlib for PlayerError { fn from_glib(value: gst_player_sys::GstPlayerError) -> Self { skip_assert_initialized!(); match value { 0 => PlayerError::Failed, value => PlayerError::__Unknown(value), } } } impl ErrorDomain for PlayerError { fn domain() -> Quark { skip_assert_initialized!(); unsafe { from_glib(gst_player_sys::gst_player_error_quark()) } } fn code(self) -> i32 { self.to_glib() } fn from(code: i32) -> Option { skip_assert_initialized!(); match code { 0 => Some(PlayerError::Failed), _ => Some(PlayerError::Failed), } } } impl StaticType for PlayerError { fn static_type() -> Type { unsafe { from_glib(gst_player_sys::gst_player_error_get_type()) } } } impl<'a> FromValueOptional<'a> for PlayerError { unsafe fn from_value_optional(value: &Value) -> Option { Some(FromValue::from_value(value)) } } impl<'a> FromValue<'a> for PlayerError { unsafe fn from_value(value: &Value) -> Self { from_glib(gobject_sys::g_value_get_enum(value.to_glib_none().0)) } } impl SetValue for PlayerError { unsafe fn set_value(value: &mut Value, this: &Self) { gobject_sys::g_value_set_enum(value.to_glib_none_mut().0, this.to_glib()) } } #[derive(Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Clone, Copy)] pub enum PlayerSnapshotFormat { RawNative, RawXrgb, RawBgrx, Jpg, Png, #[doc(hidden)] __Unknown(i32), } #[doc(hidden)] impl ToGlib for PlayerSnapshotFormat { type GlibType = gst_player_sys::GstPlayerSnapshotFormat; fn to_glib(&self) -> gst_player_sys::GstPlayerSnapshotFormat { match *self { PlayerSnapshotFormat::RawNative => gst_player_sys::GST_PLAYER_THUMBNAIL_RAW_NATIVE, PlayerSnapshotFormat::RawXrgb => gst_player_sys::GST_PLAYER_THUMBNAIL_RAW_xRGB, PlayerSnapshotFormat::RawBgrx => gst_player_sys::GST_PLAYER_THUMBNAIL_RAW_BGRx, PlayerSnapshotFormat::Jpg => gst_player_sys::GST_PLAYER_THUMBNAIL_JPG, PlayerSnapshotFormat::Png => gst_player_sys::GST_PLAYER_THUMBNAIL_PNG, PlayerSnapshotFormat::__Unknown(value) => value, } } } #[doc(hidden)] impl FromGlib for PlayerSnapshotFormat { fn from_glib(value: gst_player_sys::GstPlayerSnapshotFormat) -> Self { skip_assert_initialized!(); match value { 0 => PlayerSnapshotFormat::RawNative, 1 => PlayerSnapshotFormat::RawXrgb, 2 => PlayerSnapshotFormat::RawBgrx, 3 => PlayerSnapshotFormat::Jpg, 4 => PlayerSnapshotFormat::Png, value => PlayerSnapshotFormat::__Unknown(value), } } } #[derive(Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Clone, Copy)] pub enum PlayerState { Stopped, Buffering, Paused, Playing, #[doc(hidden)] __Unknown(i32), } #[doc(hidden)] impl ToGlib for PlayerState { type GlibType = gst_player_sys::GstPlayerState; fn to_glib(&self) -> gst_player_sys::GstPlayerState { match *self { PlayerState::Stopped => gst_player_sys::GST_PLAYER_STATE_STOPPED, PlayerState::Buffering => gst_player_sys::GST_PLAYER_STATE_BUFFERING, PlayerState::Paused => gst_player_sys::GST_PLAYER_STATE_PAUSED, PlayerState::Playing => gst_player_sys::GST_PLAYER_STATE_PLAYING, PlayerState::__Unknown(value) => value, } } } #[doc(hidden)] impl FromGlib for PlayerState { fn from_glib(value: gst_player_sys::GstPlayerState) -> Self { skip_assert_initialized!(); match value { 0 => PlayerState::Stopped, 1 => PlayerState::Buffering, 2 => PlayerState::Paused, 3 => PlayerState::Playing, value => PlayerState::__Unknown(value), } } } impl StaticType for PlayerState { fn static_type() -> Type { unsafe { from_glib(gst_player_sys::gst_player_state_get_type()) } } } impl<'a> FromValueOptional<'a> for PlayerState { unsafe fn from_value_optional(value: &Value) -> Option { Some(FromValue::from_value(value)) } } impl<'a> FromValue<'a> for PlayerState { unsafe fn from_value(value: &Value) -> Self { from_glib(gobject_sys::g_value_get_enum(value.to_glib_none().0)) } } impl SetValue for PlayerState { unsafe fn set_value(value: &mut Value, this: &Self) { gobject_sys::g_value_set_enum(value.to_glib_none_mut().0, this.to_glib()) } }