This class is for elements that receive buffers in an undesired size. While for example raw video contains one image per buffer, the same is not true for a lot of other formats, especially those that come directly from a file. So if you have undefined buffer sizes and require a specific size, this object is for you. An adapter is created with `Adapter::new`. It can be freed again with `gobject::ObjectExt::unref`. The theory of operation is like this: All buffers received are put into the adapter using `Adapter::push` and the data is then read back in chunks of the desired size using `Adapter::map`/`Adapter::unmap` and/or `Adapter::copy`. After the data has been processed, it is freed using `Adapter::unmap`. Other methods such as `Adapter::take` and `Adapter::take_buffer` combine `Adapter::map` and `Adapter::unmap` in one method and are potentially more convenient for some use cases. For example, a sink pad's chain function that needs to pass data to a library in 512-byte chunks could be implemented like this: ```C static GstFlowReturn sink_pad_chain (GstPad *pad, GstObject *parent, GstBuffer *buffer) { MyElement *this; GstAdapter *adapter; GstFlowReturn ret = GST_FLOW_OK; this = MY_ELEMENT (parent); adapter = this->adapter; // put buffer into adapter gst_adapter_push (adapter, buffer); // while we can read out 512 bytes, process them while (gst_adapter_available (adapter) >= 512 && ret == GST_FLOW_OK) { const guint8 *data = gst_adapter_map (adapter, 512); // use flowreturn as an error value ret = my_library_foo (data); gst_adapter_unmap (adapter); gst_adapter_flush (adapter, 512); } return ret; } ``` For another example, a simple element inside GStreamer that uses `Adapter` is the libvisual element. An element using `Adapter` in its sink pad chain function should ensure that when the FLUSH_STOP event is received, that any queued data is cleared using `Adapter::clear`. Data should also be cleared or processed on EOS and when changing state from `gst::State::Paused` to `gst::State::Ready`. Also check the GST_BUFFER_FLAG_DISCONT flag on the buffer. Some elements might need to clear the adapter after a discontinuity. The adapter will keep track of the timestamps of the buffers that were pushed. The last seen timestamp before the current position can be queried with `Adapter::prev_pts`. This function can optionally return the number of bytes between the start of the buffer that carried the timestamp and the current adapter position. The distance is useful when dealing with, for example, raw audio samples because it allows you to calculate the timestamp of the current adapter position by using the last seen timestamp and the amount of bytes since. Additionally, the `Adapter::prev_pts_at_offset` can be used to determine the last seen timestamp at a particular offset in the adapter. The adapter will also keep track of the offset of the buffers (`GST_BUFFER_OFFSET`) that were pushed. The last seen offset before the current position can be queried with `Adapter::prev_offset`. This function can optionally return the number of bytes between the start of the buffer that carried the offset and the current adapter position. Additionally the adapter also keeps track of the PTS, DTS and buffer offset at the last discontinuity, which can be retrieved with `Adapter::pts_at_discont`, `Adapter::dts_at_discont` and `Adapter::offset_at_discont`. The number of bytes that were consumed since then can be queried with `Adapter::distance_from_discont`. A last thing to note is that while `Adapter` is pretty optimized, merging buffers still might be an operation that requires a `malloc` and `memcpy` operation, and these operations are not the fastest. Because of this, some functions like `Adapter::available_fast` are provided to help speed up such cases should you want to. To avoid repeated memory allocations, `Adapter::copy` can be used to copy data into a (statically allocated) user provided buffer. `Adapter` is not MT safe. All operations on an adapter must be serialized by the caller. This is not normally a problem, however, as the normal use case of `Adapter` is inside one pad's chain function, in which case access is serialized via the pad's STREAM_LOCK. Note that `Adapter::push` takes ownership of the buffer passed. Use `gst_buffer_ref` before pushing it into the adapter if you still want to access the buffer later. The adapter will never modify the data in the buffer pushed in it. # Implements [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html) Creates a new `Adapter`. Free with `gobject::ObjectExt::unref`. # Returns a new `Adapter` Gets the maximum amount of bytes available, that is it returns the maximum value that can be supplied to `Adapter::map` without that function returning `None`. # Returns number of bytes available in `self` Gets the maximum number of bytes that are immediately available without requiring any expensive operations (like copying the data into a temporary buffer). # Returns number of bytes that are available in `self` without expensive operations Removes all buffers from `self`. Copies `size` bytes of data starting at `offset` out of the buffers contained in `Adapter` into an array `dest` provided by the caller. The array `dest` should be large enough to contain `size` bytes. The user should check that the adapter has (`offset` + `size`) bytes available before calling this function. ## `dest` the memory to copy into ## `offset` the bytes offset in the adapter to start from ## `size` the number of bytes to copy Similar to gst_adapter_copy, but more suitable for language bindings. `size` bytes of data starting at `offset` will be copied out of the buffers contained in `self` and into a new `glib::Bytes` structure which is returned. Depending on the value of the `size` argument an empty `glib::Bytes` structure may be returned. ## `offset` the bytes offset in the adapter to start from ## `size` the number of bytes to copy # Returns A new `glib::Bytes` structure containing the copied data. Get the DTS that was on the last buffer with the GST_BUFFER_FLAG_DISCONT flag, or GST_CLOCK_TIME_NONE. Feature: `v1_10` # Returns The DTS at the last discont or GST_CLOCK_TIME_NONE. Flushes the first `flush` bytes in the `self`. The caller must ensure that at least this many bytes are available. See also: `Adapter::map`, `Adapter::unmap` ## `flush` the number of bytes to flush Returns a `gst::Buffer` containing the first `nbytes` of the `self`, but does not flush them from the adapter. See `Adapter::take_buffer` for details. Caller owns a reference to the returned buffer. `gst_buffer_unref` after usage. Free-function: gst_buffer_unref ## `nbytes` the number of bytes to get # Returns a `gst::Buffer` containing the first `nbytes` of the adapter, or `None` if `nbytes` bytes are not available. `gst_buffer_unref` when no longer needed. Returns a `gst::Buffer` containing the first `nbytes` of the `self`, but does not flush them from the adapter. See `Adapter::take_buffer_fast` for details. Caller owns a reference to the returned buffer. `gst_buffer_unref` after usage. Free-function: gst_buffer_unref ## `nbytes` the number of bytes to get # Returns a `gst::Buffer` containing the first `nbytes` of the adapter, or `None` if `nbytes` bytes are not available. `gst_buffer_unref` when no longer needed. Returns a `gst::BufferList` of buffers containing the first `nbytes` bytes of the `self` but does not flush them from the adapter. See `Adapter::take_buffer_list` for details. Caller owns the returned list. Call `gst_buffer_list_unref` to free the list after usage. ## `nbytes` the number of bytes to get # Returns a `gst::BufferList` of buffers containing the first `nbytes` of the adapter, or `None` if `nbytes` bytes are not available Returns a `glib::List` of buffers containing the first `nbytes` bytes of the `self`, but does not flush them from the adapter. See `Adapter::take_list` for details. Caller owns returned list and contained buffers. `gst_buffer_unref` each buffer in the list before freeing the list after usage. ## `nbytes` the number of bytes to get # Returns a `glib::List` of buffers containing the first `nbytes` of the adapter, or `None` if `nbytes` bytes are not available Gets the first `size` bytes stored in the `self`. The returned pointer is valid until the next function is called on the adapter. Note that setting the returned pointer as the data of a `gst::Buffer` is incorrect for general-purpose plugins. The reason is that if a downstream element stores the buffer so that it has access to it outside of the bounds of its chain function, the buffer will have an invalid data pointer after your element flushes the bytes. In that case you should use `Adapter::take`, which returns a freshly-allocated buffer that you can set as `gst::Buffer` memory or the potentially more performant `Adapter::take_buffer`. Returns `None` if `size` bytes are not available. ## `size` the number of bytes to map/peek # Returns a pointer to the first `size` bytes of data, or `None` Scan for pattern `pattern` with applied mask `mask` in the adapter data, starting from offset `offset`. The bytes in `pattern` and `mask` are interpreted left-to-right, regardless of endianness. All four bytes of the pattern must be present in the adapter for it to match, even if the first or last bytes are masked out. It is an error to call this function without making sure that there is enough data (offset+size bytes) in the adapter. This function calls `Adapter::masked_scan_uint32_peek` passing `None` for value. ## `mask` mask to apply to data before matching against `pattern` ## `pattern` pattern to match (after mask is applied) ## `offset` offset into the adapter data from which to start scanning, returns the last scanned position. ## `size` number of bytes to scan from offset # Returns offset of the first match, or -1 if no match was found. Example: ```text // Assume the adapter contains 0x00 0x01 0x02 ... 0xfe 0xff gst_adapter_masked_scan_uint32 (adapter, 0xffffffff, 0x00010203, 0, 256); // -> returns 0 gst_adapter_masked_scan_uint32 (adapter, 0xffffffff, 0x00010203, 1, 255); // -> returns -1 gst_adapter_masked_scan_uint32 (adapter, 0xffffffff, 0x01020304, 1, 255); // -> returns 1 gst_adapter_masked_scan_uint32 (adapter, 0xffff, 0x0001, 0, 256); // -> returns -1 gst_adapter_masked_scan_uint32 (adapter, 0xffff, 0x0203, 0, 256); // -> returns 0 gst_adapter_masked_scan_uint32 (adapter, 0xffff0000, 0x02030000, 0, 256); // -> returns 2 gst_adapter_masked_scan_uint32 (adapter, 0xffff0000, 0x02030000, 0, 4); // -> returns -1 ``` Scan for pattern `pattern` with applied mask `mask` in the adapter data, starting from offset `offset`. If a match is found, the value that matched is returned through `value`, otherwise `value` is left untouched. The bytes in `pattern` and `mask` are interpreted left-to-right, regardless of endianness. All four bytes of the pattern must be present in the adapter for it to match, even if the first or last bytes are masked out. It is an error to call this function without making sure that there is enough data (offset+size bytes) in the adapter. ## `mask` mask to apply to data before matching against `pattern` ## `pattern` pattern to match (after mask is applied) ## `offset` offset into the adapter data from which to start scanning, returns the last scanned position. ## `size` number of bytes to scan from offset ## `value` pointer to uint32 to return matching data # Returns offset of the first match, or -1 if no match was found. Get the offset that was on the last buffer with the GST_BUFFER_FLAG_DISCONT flag, or GST_BUFFER_OFFSET_NONE. Feature: `v1_10` # Returns The offset at the last discont or GST_BUFFER_OFFSET_NONE. Get the dts that was before the current byte in the adapter. When `distance` is given, the amount of bytes between the dts and the current position is returned. The dts is reset to GST_CLOCK_TIME_NONE and the distance is set to 0 when the adapter is first created or when it is cleared. This also means that before the first byte with a dts is removed from the adapter, the dts and distance returned are GST_CLOCK_TIME_NONE and 0 respectively. ## `distance` pointer to location for distance, or `None` # Returns The previously seen dts. Get the dts that was before the byte at offset `offset` in the adapter. When `distance` is given, the amount of bytes between the dts and the current position is returned. The dts is reset to GST_CLOCK_TIME_NONE and the distance is set to 0 when the adapter is first created or when it is cleared. This also means that before the first byte with a dts is removed from the adapter, the dts and distance returned are GST_CLOCK_TIME_NONE and 0 respectively. ## `offset` the offset in the adapter at which to get timestamp ## `distance` pointer to location for distance, or `None` # Returns The previously seen dts at given offset. Get the offset that was before the current byte in the adapter. When `distance` is given, the amount of bytes between the offset and the current position is returned. The offset is reset to GST_BUFFER_OFFSET_NONE and the distance is set to 0 when the adapter is first created or when it is cleared. This also means that before the first byte with an offset is removed from the adapter, the offset and distance returned are GST_BUFFER_OFFSET_NONE and 0 respectively. Feature: `v1_10` ## `distance` pointer to a location for distance, or `None` # Returns The previous seen offset. Get the pts that was before the current byte in the adapter. When `distance` is given, the amount of bytes between the pts and the current position is returned. The pts is reset to GST_CLOCK_TIME_NONE and the distance is set to 0 when the adapter is first created or when it is cleared. This also means that before the first byte with a pts is removed from the adapter, the pts and distance returned are GST_CLOCK_TIME_NONE and 0 respectively. ## `distance` pointer to location for distance, or `None` # Returns The previously seen pts. Get the pts that was before the byte at offset `offset` in the adapter. When `distance` is given, the amount of bytes between the pts and the current position is returned. The pts is reset to GST_CLOCK_TIME_NONE and the distance is set to 0 when the adapter is first created or when it is cleared. This also means that before the first byte with a pts is removed from the adapter, the pts and distance returned are GST_CLOCK_TIME_NONE and 0 respectively. ## `offset` the offset in the adapter at which to get timestamp ## `distance` pointer to location for distance, or `None` # Returns The previously seen pts at given offset. Get the PTS that was on the last buffer with the GST_BUFFER_FLAG_DISCONT flag, or GST_CLOCK_TIME_NONE. Feature: `v1_10` # Returns The PTS at the last discont or GST_CLOCK_TIME_NONE. Adds the data from `buf` to the data stored inside `self` and takes ownership of the buffer. ## `buf` a `gst::Buffer` to add to queue in the adapter Returns a freshly allocated buffer containing the first `nbytes` bytes of the `self`. The returned bytes will be flushed from the adapter. Caller owns returned value. g_free after usage. Free-function: g_free ## `nbytes` the number of bytes to take # Returns oven-fresh hot data, or `None` if `nbytes` bytes are not available Returns a `gst::Buffer` containing the first `nbytes` bytes of the `self`. The returned bytes will be flushed from the adapter. This function is potentially more performant than `Adapter::take` since it can reuse the memory in pushed buffers by subbuffering or merging. This function will always return a buffer with a single memory region. Note that no assumptions should be made as to whether certain buffer flags such as the DISCONT flag are set on the returned buffer, or not. The caller needs to explicitly set or unset flags that should be set or unset. Since 1.6 this will also copy over all GstMeta of the input buffers except for meta with the `gst::MetaFlags::Pooled` flag or with the "memory" tag. Caller owns a reference to the returned buffer. `gst_buffer_unref` after usage. Free-function: gst_buffer_unref ## `nbytes` the number of bytes to take # Returns a `gst::Buffer` containing the first `nbytes` of the adapter, or `None` if `nbytes` bytes are not available. `gst_buffer_unref` when no longer needed. Returns a `gst::Buffer` containing the first `nbytes` of the `self`. The returned bytes will be flushed from the adapter. This function is potentially more performant than `Adapter::take_buffer` since it can reuse the memory in pushed buffers by subbuffering or merging. Unlike `Adapter::take_buffer`, the returned buffer may be composed of multiple non-contiguous `gst::Memory` objects, no copies are made. Note that no assumptions should be made as to whether certain buffer flags such as the DISCONT flag are set on the returned buffer, or not. The caller needs to explicitly set or unset flags that should be set or unset. This will also copy over all GstMeta of the input buffers except for meta with the `gst::MetaFlags::Pooled` flag or with the "memory" tag. This function can return buffer up to the return value of `Adapter::available` without making copies if possible. Caller owns a reference to the returned buffer. `gst_buffer_unref` after usage. Free-function: gst_buffer_unref ## `nbytes` the number of bytes to take # Returns a `gst::Buffer` containing the first `nbytes` of the adapter, or `None` if `nbytes` bytes are not available. `gst_buffer_unref` when no longer needed. Returns a `gst::BufferList` of buffers containing the first `nbytes` bytes of the `self`. The returned bytes will be flushed from the adapter. When the caller can deal with individual buffers, this function is more performant because no memory should be copied. Caller owns the returned list. Call `gst_buffer_list_unref` to free the list after usage. ## `nbytes` the number of bytes to take # Returns a `gst::BufferList` of buffers containing the first `nbytes` of the adapter, or `None` if `nbytes` bytes are not available Returns a `glib::List` of buffers containing the first `nbytes` bytes of the `self`. The returned bytes will be flushed from the adapter. When the caller can deal with individual buffers, this function is more performant because no memory should be copied. Caller owns returned list and contained buffers. `gst_buffer_unref` each buffer in the list before freeing the list after usage. ## `nbytes` the number of bytes to take # Returns a `glib::List` of buffers containing the first `nbytes` of the adapter, or `None` if `nbytes` bytes are not available Releases the memory obtained with the last `Adapter::map`. Manages a set of pads with the purpose of aggregating their buffers. Control is given to the subclass when all pads have data. * Base class for mixers and muxers. Subclasses should at least implement the `AggregatorClass.aggregate`() virtual method. * Installs a `GstPadChainFunction`, a `GstPadEventFullFunction` and a `GstPadQueryFunction` to queue all serialized data packets per sink pad. Subclasses should not overwrite those, but instead implement `AggregatorClass.sink_event`() and `AggregatorClass.sink_query`() as needed. * When data is queued on all pads, the aggregate vmethod is called. * One can peek at the data on any given GstAggregatorPad with the gst_aggregator_pad_peek_buffer () method, and remove it from the pad with the gst_aggregator_pad_pop_buffer () method. When a buffer has been taken with pop_buffer (), a new buffer can be queued on that pad. * If the subclass wishes to push a buffer downstream in its aggregate implementation, it should do so through the gst_aggregator_finish_buffer () method. This method will take care of sending and ordering mandatory events such as stream start, caps and segment. * Same goes for EOS events, which should not be pushed directly by the subclass, it should instead return GST_FLOW_EOS in its aggregate implementation. * Note that the aggregator logic regarding gap event handling is to turn these into gap buffers with matching PTS and duration. It will also flag these buffers with GST_BUFFER_FLAG_GAP and GST_BUFFER_FLAG_DROPPABLE to ease their identification and subsequent processing. * Subclasses must use (a subclass of) `AggregatorPad` for both their sink and source pads. See `gst::ElementClass::add_static_pad_template_with_gtype`. This class used to live in gst-plugins-bad and was moved to core. Feature: `v1_14` # Implements [`AggregatorExt`](trait.AggregatorExt.html), [`gst::ElementExt`](../gst/trait.ElementExt.html), [`gst::ObjectExt`](../gst/trait.ObjectExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html) Trait containing all `Aggregator` methods. Feature: `v1_14` # Implementors [`Aggregator`](struct.Aggregator.html) This method will push the provided output buffer downstream. If needed, mandatory events such as stream-start, caps, and segment events will be sent before pushing the buffer. Feature: `v1_14` ## `buffer` the `gst::Buffer` to push. Lets `Aggregator` sub-classes get the memory `allocator` acquired by the base class and its `params`. Unref the `allocator` after use it. Feature: `v1_14` ## `allocator` the `gst::Allocator` used ## `params` the `gst::AllocationParams` of `allocator` Feature: `v1_14` # Returns the instance of the `gst::BufferPool` used by `trans`; free it after use it Retrieves the latency values reported by `self` in response to the latency query, or `GST_CLOCK_TIME_NONE` if there is not live source connected and the element will not wait for the clock. Typically only called by subclasses. Feature: `v1_14` # Returns The latency or `GST_CLOCK_TIME_NONE` if the element does not sync Lets `Aggregator` sub-classes tell the baseclass what their internal latency is. Will also post a LATENCY message on the bus so the pipeline can reconfigure its global latency. Feature: `v1_14` ## `min_latency` minimum latency ## `max_latency` maximum latency Sets the caps to be used on the src pad. Feature: `v1_14` ## `caps` The `gst::Caps` to set on the src pad. Pads managed by a `GstAggregor` subclass. This class used to live in gst-plugins-bad and was moved to core. Feature: `v1_14` # Implements [`AggregatorPadExt`](trait.AggregatorPadExt.html), [`gst::PadExt`](../gst/trait.PadExt.html), [`gst::ObjectExt`](../gst/trait.ObjectExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html) Trait containing all `AggregatorPad` methods. Feature: `v1_14` # Implementors [`AggregatorPad`](struct.AggregatorPad.html) Drop the buffer currently queued in `self`. Feature: `v1_14` # Returns TRUE if there was a buffer queued in `self`, or FALSE if not. Feature: `v1_14_1` # Returns `true` if the pad has a buffer available as the next thing. Feature: `v1_14` # Returns `true` if the pad is EOS, otherwise `false`. Feature: `v1_14` # Returns A reference to the buffer in `self` or NULL if no buffer was queued. You should unref the buffer after usage. Steal the ref to the buffer currently queued in `self`. Feature: `v1_14` # Returns The buffer in `self` or NULL if no buffer was queued. You should unref the buffer after usage. `BaseSink` is the base class for sink elements in GStreamer, such as xvimagesink or filesink. It is a layer on top of `gst::Element` that provides a simplified interface to plugin writers. `BaseSink` handles many details for you, for example: preroll, clock synchronization, state changes, activation in push or pull mode, and queries. In most cases, when writing sink elements, there is no need to implement class methods from `gst::Element` or to set functions on pads, because the `BaseSink` infrastructure should be sufficient. `BaseSink` provides support for exactly one sink pad, which should be named "sink". A sink implementation (subclass of `BaseSink`) should install a pad template in its class_init function, like so: ```C static void my_element_class_init (GstMyElementClass *klass) { GstElementClass *gstelement_class = GST_ELEMENT_CLASS (klass); // sinktemplate should be a #GstStaticPadTemplate with direction // %GST_PAD_SINK and name "sink" gst_element_class_add_static_pad_template (gstelement_class, &sinktemplate); gst_element_class_set_static_metadata (gstelement_class, "Sink name", "Sink", "My Sink element", "The author "); } ``` `BaseSink` will handle the prerolling correctly. This means that it will return `gst::StateChangeReturn::Async` from a state change to PAUSED until the first buffer arrives in this element. The base class will call the `BaseSinkClass.preroll`() vmethod with this preroll buffer and will then commit the state change to the next asynchronously pending state. When the element is set to PLAYING, `BaseSink` will synchronise on the clock using the times returned from `BaseSinkClass.get_times`(). If this function returns `GST_CLOCK_TIME_NONE` for the start time, no synchronisation will be done. Synchronisation can be disabled entirely by setting the object `BaseSink:sync` property to `false`. After synchronisation the virtual method `BaseSinkClass.render`() will be called. Subclasses should minimally implement this method. Subclasses that synchronise on the clock in the `BaseSinkClass.render`() method are supported as well. These classes typically receive a buffer in the render method and can then potentially block on the clock while rendering. A typical example is an audiosink. These subclasses can use `BaseSink::wait_preroll` to perform the blocking wait. Upon receiving the EOS event in the PLAYING state, `BaseSink` will wait for the clock to reach the time indicated by the stop time of the last `BaseSinkClass.get_times`() call before posting an EOS message. When the element receives EOS in PAUSED, preroll completes, the event is queued and an EOS message is posted when going to PLAYING. `BaseSink` will internally use the `gst::EventType::Segment` events to schedule synchronisation and clipping of buffers. Buffers that fall completely outside of the current segment are dropped. Buffers that fall partially in the segment are rendered (and prerolled). Subclasses should do any subbuffer clipping themselves when needed. `BaseSink` will by default report the current playback position in `gst::Format::Time` based on the current clock time and segment information. If no clock has been set on the element, the query will be forwarded upstream. The `BaseSinkClass.set_caps`() function will be called when the subclass should configure itself to process a specific media type. The `BaseSinkClass.start`() and `BaseSinkClass.stop`() virtual methods will be called when resources should be allocated. Any `BaseSinkClass.preroll`(), `BaseSinkClass.render`() and `BaseSinkClass.set_caps`() function will be called between the `BaseSinkClass.start`() and `BaseSinkClass.stop`() calls. The `BaseSinkClass.event`() virtual method will be called when an event is received by `BaseSink`. Normally this method should only be overridden by very specific elements (such as file sinks) which need to handle the newsegment event specially. The `BaseSinkClass.unlock`() method is called when the elements should unblock any blocking operations they perform in the `BaseSinkClass.render`() method. This is mostly useful when the `BaseSinkClass.render`() method performs a blocking write on a file descriptor, for example. The `BaseSink:max-lateness` property affects how the sink deals with buffers that arrive too late in the sink. A buffer arrives too late in the sink when the presentation time (as a combination of the last segment, buffer timestamp and element base_time) plus the duration is before the current time of the clock. If the frame is later than max-lateness, the sink will drop the buffer without calling the render method. This feature is disabled if sync is disabled, the `BaseSinkClass.get_times`() method does not return a valid start time or max-lateness is set to -1 (the default). Subclasses can use `BaseSinkExt::set_max_lateness` to configure the max-lateness value. The `BaseSink:qos` property will enable the quality-of-service features of the basesink which gather statistics about the real-time performance of the clock synchronisation. For each buffer received in the sink, statistics are gathered and a QOS event is sent upstream with these numbers. This information can then be used by upstream elements to reduce their processing rate, for example. The `BaseSink:async` property can be used to instruct the sink to never perform an ASYNC state change. This feature is mostly usable when dealing with non-synchronized streams or sparse streams. # Implements [`BaseSinkExt`](trait.BaseSinkExt.html), [`gst::ElementExt`](../gst/trait.ElementExt.html), [`gst::ObjectExt`](../gst/trait.ObjectExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html) Trait containing all `BaseSink` methods. # Implementors [`BaseSink`](struct.BaseSink.html) If the `self` spawns its own thread for pulling buffers from upstream it should call this method after it has pulled a buffer. If the element needed to preroll, this function will perform the preroll and will then block until the element state is changed. This function should be called with the PREROLL_LOCK held. ## `obj` the mini object that caused the preroll # Returns `gst::FlowReturn::Ok` if the preroll completed and processing can continue. Any other return value should be returned from the render vmethod. Get the number of bytes that the sink will pull when it is operating in pull mode. # Returns the number of bytes `self` will pull in pull mode. Checks if `self` is currently configured to drop buffers which are outside the current segment Feature: `v1_12` # Returns `true` if the sink is configured to drop buffers outside the current segment. Get the last sample that arrived in the sink and was used for preroll or for rendering. This property can be used to generate thumbnails. The `gst::Caps` on the sample can be used to determine the type of the buffer. Free-function: gst_sample_unref # Returns a `gst::Sample`. `gst_sample_unref` after usage. This function returns `None` when no buffer has arrived in the sink yet or when the sink is not in PAUSED or PLAYING. Get the currently configured latency. # Returns The configured latency. Get the maximum amount of bits per second that the sink will render. # Returns the maximum number of bits per second `self` will render. Gets the max lateness value. See `BaseSinkExt::set_max_lateness` for more details. # Returns The maximum time in nanoseconds that a buffer can be late before it is dropped and not rendered. A value of -1 means an unlimited time. Get the render delay of `self`. see `BaseSinkExt::set_render_delay` for more information about the render delay. # Returns the render delay of `self`. Checks if `self` is currently configured to synchronize against the clock. # Returns `true` if the sink is configured to synchronize against the clock. Get the time that will be inserted between frames to control the maximum buffers per second. # Returns the number of nanoseconds `self` will put between frames. Get the synchronisation offset of `self`. # Returns The synchronisation offset. Checks if `self` is currently configured to perform asynchronous state changes to PAUSED. # Returns `true` if the sink is configured to perform asynchronous state changes. Checks if `self` is currently configured to store the last received sample in the last-sample property. # Returns `true` if the sink is configured to store the last received sample. Checks if `self` is currently configured to send Quality-of-Service events upstream. # Returns `true` if the sink is configured to perform Quality-of-Service. Query the sink for the latency parameters. The latency will be queried from the upstream elements. `live` will be `true` if `self` is configured to synchronize against the clock. `upstream_live` will be `true` if an upstream element is live. If both `live` and `upstream_live` are `true`, the sink will want to compensate for the latency introduced by the upstream elements by setting the `min_latency` to a strictly positive value. This function is mostly used by subclasses. ## `live` if the sink is live ## `upstream_live` if an upstream element is live ## `min_latency` the min latency of the upstream elements ## `max_latency` the max latency of the upstream elements # Returns `true` if the query succeeded. Configures `self` to perform all state changes asynchronously. When async is disabled, the sink will immediately go to PAUSED instead of waiting for a preroll buffer. This feature is useful if the sink does not synchronize against the clock or when it is dealing with sparse streams. ## `enabled` the new async value. Set the number of bytes that the sink will pull when it is operating in pull mode. ## `blocksize` the blocksize in bytes Configure `self` to drop buffers which are outside the current segment Feature: `v1_12` ## `drop_out_of_segment` drop buffers outside the segment Configures `self` to store the last received sample in the last-sample property. ## `enabled` the new enable-last-sample value. Set the maximum amount of bits per second that the sink will render. ## `max_bitrate` the max_bitrate in bits per second Sets the new max lateness value to `max_lateness`. This value is used to decide if a buffer should be dropped or not based on the buffer timestamp and the current clock time. A value of -1 means an unlimited time. ## `max_lateness` the new max lateness value. Configures `self` to send Quality-of-Service events upstream. ## `enabled` the new qos value. Set the render delay in `self` to `delay`. The render delay is the time between actual rendering of a buffer and its synchronisation time. Some devices might delay media rendering which can be compensated for with this function. After calling this function, this sink will report additional latency and other sinks will adjust their latency to delay the rendering of their media. This function is usually called by subclasses. ## `delay` the new delay Configures `self` to synchronize on the clock or not. When `sync` is `false`, incoming samples will be played as fast as possible. If `sync` is `true`, the timestamps of the incoming buffers will be used to schedule the exact render time of its contents. ## `sync` the new sync value. Set the time that will be inserted between rendered buffers. This can be used to control the maximum buffers per second that the sink will render. ## `throttle` the throttle time in nanoseconds Adjust the synchronisation of `self` with `offset`. A negative value will render buffers earlier than their timestamp. A positive value will delay rendering. This function can be used to fix playback of badly timestamped buffers. ## `offset` the new offset This function will wait for preroll to complete and will then block until `time` is reached. It is usually called by subclasses that use their own internal synchronisation but want to let some synchronization (like EOS) be handled by the base class. This function should only be called with the PREROLL_LOCK held (like when receiving an EOS event in the ::event vmethod or when handling buffers in ::render). The `time` argument should be the running_time of when the timeout should happen and will be adjusted with any latency and offset configured in the sink. ## `time` the running_time to be reached ## `jitter` the jitter to be filled with time diff, or `None` # Returns `gst::FlowReturn` This function will block until `time` is reached. It is usually called by subclasses that use their own internal synchronisation. If `time` is not valid, no synchronisation is done and `gst::ClockReturn::Badtime` is returned. Likewise, if synchronisation is disabled in the element or there is no clock, no synchronisation is done and `gst::ClockReturn::Badtime` is returned. This function should only be called with the PREROLL_LOCK held, like when receiving an EOS event in the `BaseSinkClass.event`() vmethod or when receiving a buffer in the `BaseSinkClass.render`() vmethod. The `time` argument should be the running_time of when this method should return and is not adjusted with any latency or offset configured in the sink. ## `time` the running_time to be reached ## `jitter` the jitter to be filled with time diff, or `None` # Returns `gst::ClockReturn` If the `BaseSinkClass.render`() method performs its own synchronisation against the clock it must unblock when going from PLAYING to the PAUSED state and call this method before continuing to render the remaining data. If the `BaseSinkClass.render`() method can block on something else than the clock, it must also be ready to unblock immediately on the `BaseSinkClass.unlock`() method and cause the `BaseSinkClass.render`() method to immediately call this function. In this case, the subclass must be prepared to continue rendering where it left off if this function returns `gst::FlowReturn::Ok`. This function will block until a state change to PLAYING happens (in which case this function returns `gst::FlowReturn::Ok`) or the processing must be stopped due to a state change to READY or a FLUSH event (in which case this function returns `gst::FlowReturn::Flushing`). This function should only be called with the PREROLL_LOCK held, like in the render function. # Returns `gst::FlowReturn::Ok` if the preroll completed and processing can continue. Any other return value should be returned from the render vmethod. If set to `true`, the basesink will perform asynchronous state changes. When set to `false`, the sink will not signal the parent when it prerolls. Use this option when dealing with sparse streams or when synchronisation is not required. If set to `true`, the basesink will perform asynchronous state changes. When set to `false`, the sink will not signal the parent when it prerolls. Use this option when dealing with sparse streams or when synchronisation is not required. The amount of bytes to pull when operating in pull mode. The amount of bytes to pull when operating in pull mode. Enable the last-sample property. If `false`, basesink doesn't keep a reference to the last buffer arrived and the last-sample property is always set to `None`. This can be useful if you need buffers to be released as soon as possible, eg. if you're using a buffer pool. Enable the last-sample property. If `false`, basesink doesn't keep a reference to the last buffer arrived and the last-sample property is always set to `None`. This can be useful if you need buffers to be released as soon as possible, eg. if you're using a buffer pool. The last buffer that arrived in the sink and was used for preroll or for rendering. This property can be used to generate thumbnails. This property can be `None` when the sink has not yet received a buffer. Control the maximum amount of bits that will be rendered per second. Setting this property to a value bigger than 0 will make the sink delay rendering of the buffers when it would exceed to max-bitrate. Control the maximum amount of bits that will be rendered per second. Setting this property to a value bigger than 0 will make the sink delay rendering of the buffers when it would exceed to max-bitrate. The additional delay between synchronisation and actual rendering of the media. This property will add additional latency to the device in order to make other sinks compensate for the delay. The additional delay between synchronisation and actual rendering of the media. This property will add additional latency to the device in order to make other sinks compensate for the delay. The time to insert between buffers. This property can be used to control the maximum amount of buffers per second to render. Setting this property to a value bigger than 0 will make the sink create THROTTLE QoS events. The time to insert between buffers. This property can be used to control the maximum amount of buffers per second to render. Setting this property to a value bigger than 0 will make the sink create THROTTLE QoS events. Controls the final synchronisation, a negative value will render the buffer earlier while a positive value delays playback. This property can be used to fix synchronisation in bad files. Controls the final synchronisation, a negative value will render the buffer earlier while a positive value delays playback. This property can be used to fix synchronisation in bad files. This is a generic base class for source elements. The following types of sources are supported: * random access sources like files * seekable sources * live sources The source can be configured to operate in any `gst::Format` with the `BaseSrcExt::set_format` method. The currently set format determines the format of the internal `gst::Segment` and any `gst::EventType::Segment` events. The default format for `BaseSrc` is `gst::Format::Bytes`. `BaseSrc` always supports push mode scheduling. If the following conditions are met, it also supports pull mode scheduling: * The format is set to `gst::Format::Bytes` (default). * `BaseSrcClass.is_seekable`() returns `true`. If all the conditions are met for operating in pull mode, `BaseSrc` is automatically seekable in push mode as well. The following conditions must be met to make the element seekable in push mode when the format is not `gst::Format::Bytes`: * `BaseSrcClass.is_seekable`() returns `true`. * `BaseSrcClass.query`() can convert all supported seek formats to the internal format as set with `BaseSrcExt::set_format`. * `BaseSrcClass.do_seek`() is implemented, performs the seek and returns `true`. When the element does not meet the requirements to operate in pull mode, the offset and length in the `BaseSrcClass.create`() method should be ignored. It is recommended to subclass `PushSrc` instead, in this situation. If the element can operate in pull mode but only with specific offsets and lengths, it is allowed to generate an error when the wrong values are passed to the `BaseSrcClass.create`() function. `BaseSrc` has support for live sources. Live sources are sources that when paused discard data, such as audio or video capture devices. A typical live source also produces data at a fixed rate and thus provides a clock to publish this rate. Use `BaseSrcExt::set_live` to activate the live source mode. A live source does not produce data in the PAUSED state. This means that the `BaseSrcClass.create`() method will not be called in PAUSED but only in PLAYING. To signal the pipeline that the element will not produce data, the return value from the READY to PAUSED state will be `gst::StateChangeReturn::NoPreroll`. A typical live source will timestamp the buffers it creates with the current running time of the pipeline. This is one reason why a live source can only produce data in the PLAYING state, when the clock is actually distributed and running. Live sources that synchronize and block on the clock (an audio source, for example) can use `BaseSrc::wait_playing` when the `BaseSrcClass.create`() function was interrupted by a state change to PAUSED. The `BaseSrcClass.get_times`() method can be used to implement pseudo-live sources. It only makes sense to implement the `BaseSrcClass.get_times`() function if the source is a live source. The `BaseSrcClass.get_times`() function should return timestamps starting from 0, as if it were a non-live source. The base class will make sure that the timestamps are transformed into the current running_time. The base source will then wait for the calculated running_time before pushing out the buffer. For live sources, the base class will by default report a latency of 0. For pseudo live sources, the base class will by default measure the difference between the first buffer timestamp and the start time of get_times and will report this value as the latency. Subclasses should override the query function when this behaviour is not acceptable. There is only support in `BaseSrc` for exactly one source pad, which should be named "src". A source implementation (subclass of `BaseSrc`) should install a pad template in its class_init function, like so: ```C static void my_element_class_init (GstMyElementClass *klass) { GstElementClass *gstelement_class = GST_ELEMENT_CLASS (klass); // srctemplate should be a #GstStaticPadTemplate with direction // %GST_PAD_SRC and name "src" gst_element_class_add_static_pad_template (gstelement_class, &srctemplate); gst_element_class_set_static_metadata (gstelement_class, "Source name", "Source", "My Source element", "The author "); } ``` ## Controlled shutdown of live sources in applications Applications that record from a live source may want to stop recording in a controlled way, so that the recording is stopped, but the data already in the pipeline is processed to the end (remember that many live sources would go on recording forever otherwise). For that to happen the application needs to make the source stop recording and send an EOS event down the pipeline. The application would then wait for an EOS message posted on the pipeline's bus to know when all data has been processed and the pipeline can safely be stopped. An application may send an EOS event to a source element to make it perform the EOS logic (send EOS event downstream or post a `gst::MessageType::SegmentDone` on the bus). This can typically be done with the `gst::ElementExt::send_event` function on the element or its parent bin. After the EOS has been sent to the element, the application should wait for an EOS message to be posted on the pipeline's bus. Once this EOS message is received, it may safely shut down the entire pipeline. # Implements [`BaseSrcExt`](trait.BaseSrcExt.html), [`gst::ElementExt`](../gst/trait.ElementExt.html), [`gst::ObjectExt`](../gst/trait.ObjectExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html) Trait containing all `BaseSrc` methods. # Implementors [`BaseSrc`](struct.BaseSrc.html), [`PushSrc`](struct.PushSrc.html) Lets `BaseSrc` sub-classes to know the memory `allocator` used by the base class and its `params`. Unref the `allocator` after usage. ## `allocator` the `gst::Allocator` used ## `params` the `gst::AllocationParams` of `allocator` Get the number of bytes that `self` will push out with each buffer. # Returns the number of bytes pushed with each buffer. # Returns the instance of the `gst::BufferPool` used by the src; unref it after usage. Query if `self` timestamps outgoing buffers based on the current running_time. # Returns `true` if the base class will automatically timestamp outgoing buffers. Get the current async behaviour of `self`. See also `BaseSrcExt::set_async`. # Returns `true` if `self` is operating in async mode. Check if an element is in live mode. # Returns `true` if element is in live mode. Prepare a new seamless segment for emission downstream. This function must only be called by derived sub-classes, and only from the `create` function, as the stream-lock needs to be held. The format for the new segment will be the current format of the source, as configured with `BaseSrcExt::set_format` ## `start` The new start value for the segment ## `stop` Stop value for the new segment ## `time` The new time value for the start of the new segment # Returns `true` if preparation of the seamless segment succeeded. Query the source for the latency parameters. `live` will be `true` when `self` is configured as a live source. `min_latency` and `max_latency` will be set to the difference between the running time and the timestamp of the first buffer. This function is mostly used by subclasses. ## `live` if the source is live ## `min_latency` the min latency of the source ## `max_latency` the max latency of the source # Returns `true` if the query succeeded. Configure async behaviour in `self`, no state change will block. The open, close, start, stop, play and pause virtual methods will be executed in a different thread and are thus allowed to perform blocking operations. Any blocking operation should be unblocked with the unlock vmethod. ## `async` new async mode If `automatic_eos` is `true`, `self` will automatically go EOS if a buffer after the total size is returned. By default this is `true` but sources that can't return an authoritative size and only know that they're EOS when trying to read more should set this to `false`. ## `automatic_eos` automatic eos Set the number of bytes that `self` will push out with each buffer. When `blocksize` is set to -1, a default length will be used. ## `blocksize` the new blocksize in bytes Set new caps on the basesrc source pad. ## `caps` a `gst::Caps` # Returns `true` if the caps could be set Configure `self` to automatically timestamp outgoing buffers based on the current running_time of the pipeline. This property is mostly useful for live sources. ## `timestamp` enable or disable timestamping If not `dynamic`, size is only updated when needed, such as when trying to read past current tracked size. Otherwise, size is checked for upon each read. ## `dynamic` new dynamic size mode Sets the default format of the source. This will be the format used for sending SEGMENT events and for performing seeks. If a format of GST_FORMAT_BYTES is set, the element will be able to operate in pull mode if the `BaseSrcClass.is_seekable`() returns `true`. This function must only be called in states < `gst::State::Paused`. ## `format` the format to use If the element listens to a live source, `live` should be set to `true`. A live source will not produce data in the PAUSED state and will therefore not be able to participate in the PREROLL phase of a pipeline. To signal this fact to the application and the pipeline, the state change return value of the live source will be GST_STATE_CHANGE_NO_PREROLL. ## `live` new live-mode Complete an asynchronous start operation. When the subclass overrides the start method, it should call `BaseSrc::start_complete` when the start operation completes either from the same thread or from an asynchronous helper thread. ## `ret` a `gst::FlowReturn` Wait until the start operation completes. # Returns a `gst::FlowReturn`. Subclasses can call this from their create virtual method implementation to submit a buffer list to be pushed out later. This is useful in cases where the create function wants to produce multiple buffers to be pushed out in one go in form of a `gst::BufferList`, which can reduce overhead drastically, especially for packetised inputs (for data streams where the packetisation/chunking is not important it is usually more efficient to return larger buffers instead). Subclasses that use this function from their create function must return `gst::FlowReturn::Ok` and no buffer from their create virtual method implementation. If a buffer is returned after a buffer list has also been submitted via this function the behaviour is undefined. Subclasses must only call this function once per create function call and subclasses must only call this function when the source operates in push mode. Feature: `v1_14` ## `buffer_list` a `gst::BufferList` If the `BaseSrcClass.create`() method performs its own synchronisation against the clock it must unblock when going from PLAYING to the PAUSED state and call this method before continuing to produce the remaining data. This function will block until a state change to PLAYING happens (in which case this function returns `gst::FlowReturn::Ok`) or the processing must be stopped due to a state change to READY or a FLUSH event (in which case this function returns `gst::FlowReturn::Flushing`). # Returns `gst::FlowReturn::Ok` if `self` is PLAYING and processing can continue. Any other return value should be returned from the create vmethod. This base class is for filter elements that process data. Elements that are suitable for implementation using `BaseTransform` are ones where the size and caps of the output is known entirely from the input caps and buffer sizes. These include elements that directly transform one buffer into another, modify the contents of a buffer in-place, as well as elements that collate multiple input buffers into one output buffer, or that expand one input buffer into multiple output buffers. See below for more concrete use cases. It provides for: * one sinkpad and one srcpad * Possible formats on sink and source pad implemented with custom transform_caps function. By default uses same format on sink and source. * Handles state changes * Does flushing * Push mode * Pull mode if the sub-class transform can operate on arbitrary data # Use Cases ## Passthrough mode * Element has no interest in modifying the buffer. It may want to inspect it, in which case the element should have a transform_ip function. If there is no transform_ip function in passthrough mode, the buffer is pushed intact. * The `BaseTransformClass.passthrough_on_same_caps` variable will automatically set/unset passthrough based on whether the element negotiates the same caps on both pads. * `BaseTransformClass.passthrough_on_same_caps` on an element that doesn't implement a transform_caps function is useful for elements that only inspect data (such as level) * Example elements * Level * Videoscale, audioconvert, videoconvert, audioresample in certain modes. ## Modifications in-place - input buffer and output buffer are the same thing. * The element must implement a transform_ip function. * Output buffer size must <= input buffer size * If the always_in_place flag is set, non-writable buffers will be copied and passed to the transform_ip function, otherwise a new buffer will be created and the transform function called. * Incoming writable buffers will be passed to the transform_ip function immediately. * only implementing transform_ip and not transform implies always_in_place = `true` * Example elements: * Volume * Audioconvert in certain modes (signed/unsigned conversion) * videoconvert in certain modes (endianness swapping) ## Modifications only to the caps/metadata of a buffer * The element does not require writable data, but non-writable buffers should be subbuffered so that the meta-information can be replaced. * Elements wishing to operate in this mode should replace the prepare_output_buffer method to create subbuffers of the input buffer and set always_in_place to `true` * Example elements * Capsfilter when setting caps on outgoing buffers that have none. * identity when it is going to re-timestamp buffers by datarate. ## Normal mode * always_in_place flag is not set, or there is no transform_ip function * Element will receive an input buffer and output buffer to operate on. * Output buffer is allocated by calling the prepare_output_buffer function. * Example elements: * Videoscale, videoconvert, audioconvert when doing scaling/conversions ## Special output buffer allocations * Elements which need to do special allocation of their output buffers beyond allocating output buffers via the negotiated allocator or buffer pool should implement the prepare_output_buffer method. * Example elements: * efence # Sub-class settable flags on GstBaseTransform * passthrough * Implies that in the current configuration, the sub-class is not interested in modifying the buffers. * Elements which are always in passthrough mode whenever the same caps has been negotiated on both pads can set the class variable passthrough_on_same_caps to have this behaviour automatically. * always_in_place * Determines whether a non-writable buffer will be copied before passing to the transform_ip function. * Implied `true` if no transform function is implemented. * Implied `false` if ONLY transform function is implemented. # Implements [`BaseTransformExt`](trait.BaseTransformExt.html), [`gst::ElementExt`](../gst/trait.ElementExt.html), [`gst::ObjectExt`](../gst/trait.ObjectExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html) Trait containing all `BaseTransform` methods. # Implementors [`BaseTransform`](struct.BaseTransform.html) Lets `BaseTransform` sub-classes to know the memory `allocator` used by the base class and its `params`. Unref the `allocator` after use it. ## `allocator` the `gst::Allocator` used ## `params` the `gst::AllocationParams` of `allocator` # Returns the instance of the `gst::BufferPool` used by `self`; free it after use it See if `self` is configured as a in_place transform. # Returns `true` is the transform is configured in in_place mode. MT safe. See if `self` is configured as a passthrough transform. # Returns `true` is the transform is configured in passthrough mode. MT safe. Queries if the transform will handle QoS. # Returns `true` if QoS is enabled. MT safe. Instructs `self` to request renegotiation upstream. This function is typically called after properties on the transform were set that influence the input format. Instructs `self` to renegotiate a new downstream transform on the next buffer. This function is typically called after properties on the transform were set that influence the output format. If `gap_aware` is `false` (the default), output buffers will have the `gst::BufferFlags::Gap` flag unset. If set to `true`, the element must handle output buffers with this flag set correctly, i.e. it can assume that the buffer contains neutral data but must unset the flag if the output is no neutral data. MT safe. ## `gap_aware` New state Determines whether a non-writable buffer will be copied before passing to the transform_ip function. * Always `true` if no transform function is implemented. * Always `false` if ONLY transform function is implemented. MT safe. ## `in_place` Boolean value indicating that we would like to operate on in_place buffers. Set passthrough mode for this filter by default. This is mostly useful for filters that do not care about negotiation. Always `true` for filters which don't implement either a transform or transform_ip method. MT safe. ## `passthrough` boolean indicating passthrough mode. If `prefer_passthrough` is `true` (the default), `self` will check and prefer passthrough caps from the list of caps returned by the transform_caps vmethod. If set to `false`, the element must order the caps returned from the transform_caps function in such a way that the preferred format is first in the list. This can be interesting for transforms that can do passthrough transforms but prefer to do something else, like a capsfilter. MT safe. ## `prefer_passthrough` New state Enable or disable QoS handling in the transform. MT safe. ## `enabled` new state Set the QoS parameters in the transform. This function is called internally when a QOS event is received but subclasses can provide custom information when needed. MT safe. ## `proportion` the proportion ## `diff` the diff against the clock ## `timestamp` the timestamp of the buffer generating the QoS expressed in running_time. Updates the srcpad caps and send the caps downstream. This function can be used by subclasses when they have already negotiated their caps but found a change in them (or computed new informations). This way, they can notify downstream about that change without loosing any buffer. ## `updated_caps` An updated version of the srcpad caps to be pushed downstream # Returns `true` if the caps could be send downstream `false` otherwise Utility struct to help handling `gst::FlowReturn` combination. Useful for `gst::Element`s that have multiple source pads and need to combine the different `gst::FlowReturn` for those pads. `FlowCombiner` works by using the last `gst::FlowReturn` for all `gst::Pad` it has in its list and computes the combined return value and provides it to the caller. To add a new pad to the `FlowCombiner` use `FlowCombiner::add_pad`. The new `gst::Pad` is stored with a default value of `gst::FlowReturn::Ok`. In case you want a `gst::Pad` to be removed, use `FlowCombiner::remove_pad`. Please be aware that this struct isn't thread safe as its designed to be used by demuxers, those usually will have a single thread operating it. These functions will take refs on the passed `gst::Pad`s. Aside from reducing the user's code size, the main advantage of using this helper struct is to follow the standard rules for `gst::FlowReturn` combination. These rules are: * `gst::FlowReturn::Eos`: only if all returns are EOS too * `gst::FlowReturn::NotLinked`: only if all returns are NOT_LINKED too * `gst::FlowReturn::Error` or below: if at least one returns an error return * `gst::FlowReturn::NotNegotiated`: if at least one returns a not-negotiated return * `gst::FlowReturn::Flushing`: if at least one returns flushing * `gst::FlowReturn::Ok`: otherwise `gst::FlowReturn::Error` or below, GST_FLOW_NOT_NEGOTIATED and GST_FLOW_FLUSHING are returned immediatelly from the `FlowCombiner::update_flow` function. Creates a new `FlowCombiner`, use `FlowCombiner::free` to free it. # Returns A new `FlowCombiner` Adds a new `gst::Pad` to the `FlowCombiner`. ## `pad` the `gst::Pad` that is being added Removes all pads from a `FlowCombiner` and resets it to its initial state. Frees a `FlowCombiner` struct and all its internal data. Increments the reference count on the `FlowCombiner`. Feature: `v1_12_1` # Returns the `FlowCombiner`. Removes a `gst::Pad` from the `FlowCombiner`. ## `pad` the `gst::Pad` to remove Reset flow combiner and all pads to their initial state without removing pads. Decrements the reference count on the `FlowCombiner`. Feature: `v1_12_1` Computes the combined flow return for the pads in it. The `gst::FlowReturn` parameter should be the last flow return update for a pad in this `FlowCombiner`. It will use this value to be able to shortcut some combinations and avoid looking over all pads again. e.g. The last combined return is the same as the latest obtained `gst::FlowReturn`. ## `fret` the latest `gst::FlowReturn` received for a pad in this `FlowCombiner` # Returns The combined `gst::FlowReturn` Sets the provided pad's last flow return to provided value and computes the combined flow return for the pads in it. The `gst::FlowReturn` parameter should be the last flow return update for a pad in this `FlowCombiner`. It will use this value to be able to shortcut some combinations and avoid looking over all pads again. e.g. The last combined return is the same as the latest obtained `gst::FlowReturn`. ## `pad` the `gst::Pad` whose `gst::FlowReturn` to update ## `fret` the latest `gst::FlowReturn` received for a pad in this `FlowCombiner` # Returns The combined `gst::FlowReturn` This class is mostly useful for elements that cannot do random access, or at least very slowly. The source usually prefers to push out a fixed size buffer. Subclasses usually operate in a format that is different from the default GST_FORMAT_BYTES format of `BaseSrc`. Classes extending this base class will usually be scheduled in a push based mode. If the peer accepts to operate without offsets and within the limits of the allowed block size, this class can operate in getrange based mode automatically. To make this possible, the subclass should implement and override the SCHEDULING query. The subclass should extend the methods from the baseclass in addition to the ::create method. Seeking, flushing, scheduling and sync is all handled by this base class. # Implements [`BaseSrcExt`](trait.BaseSrcExt.html), [`gst::ElementExt`](../gst/trait.ElementExt.html), [`gst::ObjectExt`](../gst/trait.ObjectExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html)