diff --git a/examples/src/bin/gtkvideooverlay.rs b/examples/src/bin/gtkvideooverlay.rs index eab4266dd..72c0f57df 100644 --- a/examples/src/bin/gtkvideooverlay.rs +++ b/examples/src/bin/gtkvideooverlay.rs @@ -43,6 +43,75 @@ use std::cell::RefCell; use std::process; +#[cfg(all(target_os = "linux", feature = "gtkvideooverlay-x11"))] +fn create_video_sink() -> gst::Element { + // When we are on linux with the Xorg display server, we use the + // X11 protocol's XV extension, which allows to overlay regions + // with video streams. For this, we use the xvimagesink element. + gst::ElementFactory::make("xvimagesink", None).unwrap() +} +#[cfg(all(target_os = "linux", feature = "gtkvideooverlay-x11"))] +fn set_window_handle(video_overlay: &gst_video::VideoOverlay, gdk_window: &gdk::Window) { + let display_type_name = gdk_window.get_display().get_type().name(); + + // Check if we're using X11 or ... + if display_type_name == "GdkX11Display" { + extern "C" { + pub fn gdk_x11_window_get_xid(window: *mut glib::object::GObject) -> *mut c_void; + } + + // This is unsafe because the "window handle" we pass here is basically like a raw pointer. + // If a wrong value were to be passed here (and you can pass any integer), then the window + // system will most likely cause the application to crash. + #[allow(clippy::cast_ptr_alignment)] + unsafe { + // Here we ask gdk what native window handle we got assigned for + // our video region from the window system, and then we will + // pass this unique identifier to the overlay provided by our + // sink - so the sink can then arrange the overlay. + let xid = gdk_x11_window_get_xid(gdk_window.as_ptr() as *mut _); + video_overlay.set_window_handle(xid as usize); + } + } else { + println!("Add support for display type '{}'", display_type_name); + process::exit(-1); + } +} + +#[cfg(all(target_os = "macos", feature = "gtkvideooverlay-quartz"))] +fn create_video_sink() -> gst::Element { + // On Mac, this is done by overlaying a window region with an + // OpenGL-texture, using the glimagesink element. + gst::ElementFactory::make("glimagesink", None).unwrap() +} + +#[cfg(all(target_os = "macos", feature = "gtkvideooverlay-quartz"))] +fn set_window_handle(video_overlay: &gst_video::VideoOverlay, gdk_window: &gdk::Window) { + let display_type_name = gdk_window.get_display().get_type().name(); + + if display_type_name == "GdkQuartzDisplay" { + extern "C" { + pub fn gdk_quartz_window_get_nsview(window: *mut glib::object::GObject) -> *mut c_void; + } + + // This is unsafe because the "window handle" we pass here is basically like a raw pointer. + // If a wrong value were to be passed here (and you can pass any integer), then the window + // system will most likely cause the application to crash. + #[allow(clippy::cast_ptr_alignment)] + unsafe { + // Here we ask gdk what native window handle we got assigned for + // our video region from the windowing system, and then we will + // pass this unique identifier to the overlay provided by our + // sink - so the sink can then arrange the overlay. + let window = gdk_quartz_window_get_nsview(gdk_window.as_ptr() as *mut _); + video_overlay.set_window_handle(window as usize); + } + } else { + println!("Unsupported display type '{}", display_type_name); + process::exit(-1); + } +} + fn create_ui(app: >k::Application) { let pipeline = gst::Pipeline::new(None); let src = gst::ElementFactory::make("videotestsrc", None).unwrap(); @@ -50,18 +119,7 @@ fn create_ui(app: >k::Application) { // Since using the window system to overlay our gui window is making // direct contact with the windowing system, this is highly platform- // specific. This example supports Linux and Mac (using X11 and Quartz). - let sink = if cfg!(feature = "gtkvideooverlay-x11") { - // When we are on linux with the Xorg display server, we use the - // X11 protocol's XV extension, which allows to overlay regions - // with video streams. For this, we use the xvimagesink element. - gst::ElementFactory::make("xvimagesink", None).unwrap() - } else if cfg!(feature = "gtkvideooverlay-quartz") { - // On Mac, this is done by overlaying a window region with an - // OpenGL-texture, using the glimagesink element. - gst::ElementFactory::make("glimagesink", None).unwrap() - } else { - unreachable!() - }; + let sink = create_video_sink(); pipeline.add_many(&[&src, &sink]).unwrap(); src.link(&sink).unwrap(); @@ -114,58 +172,7 @@ fn create_ui(app: >k::Application) { process::exit(-1); } - let display_type_name = gdk_window.get_display().get_type().name(); - - if cfg!(feature = "gtkvideooverlay-x11") { - // Check if we're using X11 or ... - if display_type_name == "GdkX11Display" { - extern "C" { - pub fn gdk_x11_window_get_xid( - window: *mut glib::object::GObject, - ) -> *mut c_void; - } - - // This is unsafe because the "window handle" we pass here is basically like a raw pointer. - // If a wrong value were to be passed here (and you can pass any integer), then the window - // system will most likely cause the application to crash. - #[allow(clippy::cast_ptr_alignment)] - unsafe { - // Here we ask gdk what native window handle we got assigned for - // our video region from the window system, and then we will - // pass this unique identifier to the overlay provided by our - // sink - so the sink can then arrange the overlay. - let xid = gdk_x11_window_get_xid(gdk_window.as_ptr() as *mut _); - video_overlay.set_window_handle(xid as usize); - } - } else { - println!("Add support for display type '{}'", display_type_name); - process::exit(-1); - } - } else if cfg!(feature = "gtkvideooverlay-quartz") { - if display_type_name == "GdkQuartzDisplay" { - extern "C" { - pub fn gdk_quartz_window_get_nsview( - window: *mut glib::object::GObject, - ) -> *mut c_void; - } - - // This is unsafe because the "window handle" we pass here is basically like a raw pointer. - // If a wrong value were to be passed here (and you can pass any integer), then the window - // system will most likely cause the application to crash. - #[allow(clippy::cast_ptr_alignment)] - unsafe { - // Here we ask gdk what native window handle we got assigned for - // our video region from the windowing system, and then we will - // pass this unique identifier to the overlay provided by our - // sink - so the sink can then arrange the overlay. - let window = gdk_quartz_window_get_nsview(gdk_window.as_ptr() as *mut _); - video_overlay.set_window_handle(window as usize); - } - } else { - println!("Unsupported display type '{}", display_type_name); - process::exit(-1); - } - } + set_window_handle(&video_overlay, &gdk_window); }); vbox.pack_start(&video_window, true, true, 0);