// Copyright (C) 2018 Sebastian Dröge // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the // Free Software Foundation, Inc., 51 Franklin Street, Suite 500, // Boston, MA 02110-1335, USA. use glib; use glib::prelude::*; use gst; use gst::prelude::*; use gst_plugin::properties::*; use gst_plugin::object::*; use gst_plugin::element::*; use std::sync::{Arc, Mutex, Weak}; use std::sync::atomic; use std::thread; use std::u16; use futures::{Async, Future, IntoFuture, Poll, Stream}; use futures::{future, task}; use futures::sync::oneshot; use tokio::executor::thread_pool; use tokio::reactor; use tokio::net; use std::collections::HashMap; use std::marker::PhantomData; use either::Either; lazy_static!{ static ref CONTEXTS: Mutex>> = Mutex::new(HashMap::new()); static ref CONTEXT_CAT: gst::DebugCategory = gst::DebugCategory::new( "ts-context", gst::DebugColorFlags::empty(), "Thread-sharing Context", ); static ref SOCKET_CAT: gst::DebugCategory = gst::DebugCategory::new( "ts-socket", gst::DebugColorFlags::empty(), "Thread-sharing Socket", ); } // Our own simplified implementation of reactor::Background to allow hooking into its internals const RUNNING: usize = 0; const SHUTDOWN_NOW: usize = 1; struct IOContextRunner { name: String, shutdown: Arc, pending_futures: Option + Send + 'static>>>>>, } impl IOContextRunner { fn start_single_threaded( name: &str, wait: u32, reactor: reactor::Reactor, ) -> (IOContextExecutor, IOContextShutdown) { let handle = reactor.handle().clone(); let handle2 = reactor.handle().clone(); let shutdown = Arc::new(atomic::AtomicUsize::new(RUNNING)); let shutdown_clone = shutdown.clone(); let name_clone = name.into(); let pending_futures = Arc::new(Mutex::new(Vec::new())); let pending_futures_clone = pending_futures.clone(); let mut runner = IOContextRunner { shutdown: shutdown_clone, name: name_clone, pending_futures: Some(pending_futures), }; let join = thread::spawn(move || { runner.run(wait, reactor); }); let executor = IOContextExecutor { handle: handle, pending_futures: pending_futures_clone, }; let shutdown = IOContextShutdown { name: name.into(), shutdown: shutdown, handle: handle2, join: Some(join), }; (executor, shutdown) } fn start(name: &str, wait: u32, reactor: reactor::Reactor) -> IOContextShutdown { let handle = reactor.handle().clone(); let shutdown = Arc::new(atomic::AtomicUsize::new(RUNNING)); let shutdown_clone = shutdown.clone(); let name_clone = name.into(); let mut runner = IOContextRunner { shutdown: shutdown_clone, name: name_clone, pending_futures: None, }; let join = thread::spawn(move || { runner.run(wait, reactor); }); let shutdown = IOContextShutdown { name: name.into(), shutdown: shutdown, handle: handle, join: Some(join), }; shutdown } fn run(&mut self, wait: u32, reactor: reactor::Reactor) { use std::time; let wait = time::Duration::from_millis(wait as u64); gst_debug!(CONTEXT_CAT, "Started reactor thread '{}'", self.name); if let Some(ref pending_futures) = self.pending_futures { use tokio::executor::current_thread; reactor.set_fallback().unwrap(); let handle = reactor.handle(); let mut enter = ::tokio_executor::enter().unwrap(); let mut current_thread = current_thread::CurrentThread::new_with_park(reactor); ::tokio_reactor::with_default(&handle, &mut enter, |enter| loop { let now = time::Instant::now(); if self.shutdown.load(atomic::Ordering::SeqCst) > RUNNING { break; } { let mut pending_futures = self.pending_futures.as_ref().unwrap().lock().unwrap(); while let Some(future) = pending_futures.pop() { current_thread.spawn(future); } } gst_trace!(CONTEXT_CAT, "Turning current thread '{}'", self.name); current_thread.enter(enter).turn(None).unwrap(); gst_trace!(CONTEXT_CAT, "Turned current thread '{}'", self.name); let elapsed = now.elapsed(); if elapsed < wait { gst_trace!(CONTEXT_CAT, "Waiting for {:?} before polling again", wait - elapsed); thread::sleep(wait - elapsed); } }); } else { let mut reactor = reactor; loop { let now = time::Instant::now(); if self.shutdown.load(atomic::Ordering::SeqCst) > RUNNING { break; } gst_trace!(CONTEXT_CAT, "Turning reactor '{}'", self.name); reactor.turn(None).unwrap(); gst_trace!(CONTEXT_CAT, "Turned reactor '{}'", self.name); let elapsed = now.elapsed(); if elapsed < wait { gst_trace!(CONTEXT_CAT, "Waiting for {:?} before polling again", wait - elapsed); thread::sleep(wait - elapsed); } } } } } impl Drop for IOContextRunner { fn drop(&mut self) { gst_debug!(CONTEXT_CAT, "Shut down reactor thread '{}'", self.name); } } struct IOContextShutdown { name: String, shutdown: Arc, handle: reactor::Handle, join: Option>, } impl Drop for IOContextShutdown { fn drop(&mut self) { use tokio_executor::park::Unpark; gst_debug!(CONTEXT_CAT, "Shutting down reactor thread '{}'", self.name); self.shutdown.store(SHUTDOWN_NOW, atomic::Ordering::SeqCst); gst_trace!(CONTEXT_CAT, "Waiting for reactor '{}' shutdown", self.name); // After being unparked, the next turn() is guaranteed to finish immediately, // as such there is no race condition between checking for shutdown and setting // shutdown. self.handle.unpark(); let _ = self.join.take().unwrap().join(); } } struct IOContextExecutor { handle: reactor::Handle, pending_futures: Arc + Send + 'static>>>>, } impl IOContextExecutor { fn spawn(&self, future: F) where F: Future + Send + 'static, { use tokio_executor::park::Unpark; self.pending_futures.lock().unwrap().push(Box::new(future)); self.handle.unpark(); } } #[derive(Clone)] struct IOContext(Arc); struct IOContextInner { name: String, pool: Either, // Only used for dropping _shutdown: IOContextShutdown, } impl Drop for IOContextInner { fn drop(&mut self) { let mut contexts = CONTEXTS.lock().unwrap(); gst_debug!(CONTEXT_CAT, "Finalizing context '{}'", self.name); contexts.remove(&self.name); } } impl IOContext { fn new(name: &str, n_threads: isize, wait: u32) -> Self { let mut contexts = CONTEXTS.lock().unwrap(); if let Some(context) = contexts.get(name) { if let Some(context) = context.upgrade() { gst_debug!(CONTEXT_CAT, "Reusing existing context '{}'", name); return IOContext(context); } } let reactor = reactor::Reactor::new().unwrap(); let (pool, shutdown) = if n_threads >= 0 { let handle = reactor.handle().clone(); let shutdown = IOContextRunner::start(name, wait, reactor); let mut pool_builder = thread_pool::Builder::new(); pool_builder.around_worker(move |w, enter| { ::tokio_reactor::with_default(&handle, enter, |_| { w.run(); }); }); if n_threads > 0 { pool_builder.pool_size(n_threads as usize); } (Either::Left(pool_builder.build()), shutdown) } else { let (executor, shutdown) = IOContextRunner::start_single_threaded(name, wait, reactor); (Either::Right(executor), shutdown) }; let context = Arc::new(IOContextInner { name: name.into(), pool, _shutdown: shutdown, }); contexts.insert(name.into(), Arc::downgrade(&context)); gst_debug!(CONTEXT_CAT, "Created new context '{}'", name); IOContext(context) } fn spawn(&self, future: F) where F: Future + Send + 'static, { match self.0.pool { Either::Left(ref pool) => pool.spawn(future), Either::Right(ref pool) => pool.spawn(future), } } } // FIXME: Workaround for https://github.com/tokio-rs/tokio/issues/207 struct YieldOnce(Option<()>, PhantomData); impl YieldOnce { fn new() -> YieldOnce { YieldOnce(None, PhantomData) } } impl Future for YieldOnce { type Item = (); type Error = E; fn poll(&mut self) -> Poll<(), E> { if let Some(_) = self.0.take() { Ok(Async::Ready(())) } else { self.0 = Some(()); task::current().notify(); Ok(Async::NotReady) } } } #[derive(Clone)] struct Socket(Arc>); #[derive(PartialEq, Eq, Debug)] enum SocketState { Unscheduled, Scheduled, Running, Shutdown, } struct SocketInner { element: Element, state: SocketState, socket: net::UdpSocket, buffer_pool: gst::BufferPool, current_task: Option, shutdown_receiver: Option>, clock: Option, base_time: Option, } impl Socket { fn new(element: &Element, socket: net::UdpSocket, buffer_pool: gst::BufferPool) -> Self { Socket(Arc::new(Mutex::new(SocketInner { element: element.clone(), state: SocketState::Unscheduled, socket: socket, buffer_pool: buffer_pool, current_task: None, shutdown_receiver: None, clock: None, base_time: None, }))) } fn schedule Result<(), gst::FlowError> + Send + 'static>( &self, io_context: &IOContext, func: F, ) { // Ready->Paused // // Need to wait for a possible shutdown to finish first // spawn() on the reactor, change state to Scheduled let stream = SocketStream(self.clone(), None); let mut inner = self.0.lock().unwrap(); gst_debug!(SOCKET_CAT, obj: &inner.element, "Scheduling socket"); if inner.state == SocketState::Scheduled { gst_debug!(SOCKET_CAT, obj: &inner.element, "Socket already scheduled"); return; } assert_eq!(inner.state, SocketState::Unscheduled); inner.state = SocketState::Scheduled; inner.buffer_pool.set_active(true).unwrap(); let (sender, receiver) = oneshot::channel::<()>(); inner.shutdown_receiver = Some(receiver); let element_clone = inner.element.clone(); io_context.spawn( stream .for_each(move |buffer| { let res = func(buffer); match res { Ok(()) => future::Either::A(Ok(()).into_future()), //Ok(()) => future::Either::A(YieldOnce::new()), Err(err) => future::Either::B(Err(err).into_future()), } }) .then(move |res| { gst_debug!(SOCKET_CAT, obj: &element_clone, "Socket finished {:?}", res); // TODO: Do something with errors here? let _ = sender.send(()); Ok(()) }), ); } fn unpause(&self, clock: gst::Clock, base_time: gst::ClockTime) { // Paused->Playing // // Change state to Running and signal task let mut inner = self.0.lock().unwrap(); gst_debug!(SOCKET_CAT, obj: &inner.element, "Unpausing socket"); if inner.state == SocketState::Running { gst_debug!(SOCKET_CAT, obj: &inner.element, "Socket already unpaused"); return; } assert_eq!(inner.state, SocketState::Scheduled); inner.state = SocketState::Running; inner.clock = Some(clock); inner.base_time = Some(base_time); if let Some(task) = inner.current_task.take() { task.notify(); } } fn pause(&self) { // Playing->Paused // // Change state to Scheduled and signal task let mut inner = self.0.lock().unwrap(); gst_debug!(SOCKET_CAT, obj: &inner.element, "Pausing socket"); if inner.state == SocketState::Scheduled { gst_debug!(SOCKET_CAT, obj: &inner.element, "Socket already paused"); return; } assert_eq!(inner.state, SocketState::Running); inner.state = SocketState::Scheduled; inner.clock = None; inner.base_time = None; if let Some(task) = inner.current_task.take() { task.notify(); } } fn shutdown(&self) { // Paused->Ready // // Change state to Shutdown and signal task, wait for our future to be finished // Requires scheduled function to be unblocked! Pad must be deactivated before let mut inner = self.0.lock().unwrap(); gst_debug!(SOCKET_CAT, obj: &inner.element, "Shutting down socket"); if inner.state == SocketState::Unscheduled { gst_debug!(SOCKET_CAT, obj: &inner.element, "Socket already shut down"); return; } assert!(inner.state == SocketState::Scheduled || inner.state == SocketState::Running); inner.state = SocketState::Shutdown; if let Some(task) = inner.current_task.take() { task.notify(); } let shutdown_receiver = inner.shutdown_receiver.take().unwrap(); gst_debug!(SOCKET_CAT, obj: &inner.element, "Waiting for socket to shut down"); drop(inner); shutdown_receiver.wait().unwrap(); let mut inner = self.0.lock().unwrap(); inner.state = SocketState::Unscheduled; inner.buffer_pool.set_active(false).unwrap(); gst_debug!(SOCKET_CAT, obj: &inner.element, "Socket shut down"); } } impl Drop for SocketInner { fn drop(&mut self) { assert_eq!(self.state, SocketState::Unscheduled); } } struct SocketStream(Socket, Option>); impl Stream for SocketStream { type Item = gst::Buffer; type Error = gst::FlowError; fn poll(&mut self) -> Poll, Self::Error> { let mut inner = (self.0).0.lock().unwrap(); if inner.state == SocketState::Shutdown { gst_debug!(SOCKET_CAT, obj: &inner.element, "Socket shutting down"); return Ok(Async::Ready(None)); } else if inner.state == SocketState::Scheduled { gst_debug!(SOCKET_CAT, obj: &inner.element, "Socket not running"); inner.current_task = Some(task::current()); return Ok(Async::NotReady); } assert_eq!(inner.state, SocketState::Running); gst_debug!(SOCKET_CAT, obj: &inner.element, "Trying to read data"); let (len, time) = { let mut buffer = match self.1 { Some(ref mut buffer) => buffer, None => match inner.buffer_pool.acquire_buffer(None) { Ok(buffer) => { self.1 = Some(buffer.into_mapped_buffer_writable().unwrap()); self.1.as_mut().unwrap() } Err(err) => { gst_debug!(SOCKET_CAT, obj: &inner.element, "Failed to acquire buffer {:?}", err); return Err(err.into_result().unwrap_err()); } }, }; match inner.socket.poll_recv(buffer.as_mut_slice()) { Ok(Async::NotReady) => { gst_debug!(SOCKET_CAT, obj: &inner.element, "No data available"); inner.current_task = Some(task::current()); return Ok(Async::NotReady); } Err(err) => { gst_debug!(SOCKET_CAT, obj: &inner.element, "Read error {:?}", err); return Err(gst::FlowError::Error); } Ok(Async::Ready(len)) => { let time = inner.clock.as_ref().unwrap().get_time(); let dts = time - inner.base_time.unwrap(); gst_debug!(SOCKET_CAT, obj: &inner.element, "Read {} bytes at {} (clock {})", len, dts, time); (len, dts) } } }; let mut buffer = self.1.take().unwrap().into_buffer(); { let buffer = buffer.get_mut().unwrap(); if len < buffer.get_size() { buffer.set_size(len); } buffer.set_dts(time); } // TODO: Only ever poll the second again in Xms, using tokio-timer Ok(Async::Ready(Some(buffer))) } } const DEFAULT_ADDRESS: Option<&'static str> = Some("127.0.0.1"); const DEFAULT_PORT: u32 = 5000; const DEFAULT_CAPS: Option = None; const DEFAULT_MTU: u32 = 1500; const DEFAULT_CONTEXT: &'static str = ""; const DEFAULT_CONTEXT_THREADS: i32 = 0; const DEFAULT_CONTEXT_WAIT: u32 = 0; #[derive(Debug, Clone)] struct Settings { address: Option, port: u32, caps: Option, mtu: u32, context: String, context_threads: i32, context_wait: u32, } impl Default for Settings { fn default() -> Self { Settings { address: DEFAULT_ADDRESS.map(Into::into), port: DEFAULT_PORT, caps: DEFAULT_CAPS, mtu: DEFAULT_MTU, context: DEFAULT_CONTEXT.into(), context_threads: DEFAULT_CONTEXT_THREADS, context_wait: DEFAULT_CONTEXT_WAIT, } } } static PROPERTIES: [Property; 7] = [ Property::String( "address", "Address", "Address/multicast group to listen on", DEFAULT_ADDRESS, PropertyMutability::ReadWrite, ), Property::UInt( "port", "Port", "Port to listen on", (0, u16::MAX as u32), DEFAULT_PORT, PropertyMutability::ReadWrite, ), Property::Boxed( "caps", "Caps", "Caps to use", gst::Caps::static_type, PropertyMutability::ReadWrite, ), Property::UInt( "mtu", "MTU", "MTU", (0, u16::MAX as u32), DEFAULT_MTU, PropertyMutability::ReadWrite, ), Property::String( "context", "Context", "Context name to share threads with", Some(DEFAULT_CONTEXT), PropertyMutability::ReadWrite, ), Property::Int( "context-threads", "Context Threads", "Number of threads for the context thread-pool if we create it", (-1, u16::MAX as i32), DEFAULT_CONTEXT_THREADS, PropertyMutability::ReadWrite, ), Property::UInt( "context-wait", "Context Wait", "Throttle poll loop to run at most once every this many ms", (0, 1000), DEFAULT_CONTEXT_WAIT, PropertyMutability::ReadWrite, ), ]; struct State { io_context: Option, socket: Option, need_initial_events: bool, } impl Default for State { fn default() -> State { State { io_context: None, socket: None, need_initial_events: true, } } } struct UdpSrc { cat: gst::DebugCategory, src_pad: gst::Pad, state: Mutex, settings: Mutex, } impl UdpSrc { fn class_init(klass: &mut ElementClass) { klass.set_metadata( "Thread-sharing UDP source", "Source/Network", "Receives data over the network via UDP", "Sebastian Dröge ", ); let caps = gst::Caps::new_any(); let src_pad_template = gst::PadTemplate::new( "src", gst::PadDirection::Src, gst::PadPresence::Always, &caps, ); klass.add_pad_template(src_pad_template); klass.install_properties(&PROPERTIES); } fn init(element: &Element) -> Box> { let templ = element.get_pad_template("src").unwrap(); let src_pad = gst::Pad::new_from_template(&templ, "src"); src_pad.set_event_function(|pad, parent, event| { UdpSrc::catch_panic_pad_function( parent, || false, |udpsrc, element| udpsrc.src_event(pad, element, event), ) }); src_pad.set_query_function(|pad, parent, query| { UdpSrc::catch_panic_pad_function( parent, || false, |udpsrc, element| udpsrc.src_query(pad, element, query), ) }); element.add_pad(&src_pad).unwrap(); Box::new(Self { cat: gst::DebugCategory::new( "ts-udpsrc", gst::DebugColorFlags::empty(), "Thread-sharing UDP source", ), src_pad: src_pad, state: Mutex::new(State::default()), settings: Mutex::new(Settings::default()), }) } fn catch_panic_pad_function T, G: FnOnce() -> T>( parent: &Option, fallback: G, f: F, ) -> T { let element = parent .as_ref() .cloned() .unwrap() .downcast::() .unwrap(); let udpsrc = element.get_impl().downcast_ref::().unwrap(); element.catch_panic(fallback, |element| f(udpsrc, element)) } fn src_event(&self, pad: &gst::Pad, element: &Element, mut event: gst::Event) -> bool { use gst::EventView; gst_log!(self.cat, obj: pad, "Handling event {:?}", event); let mut handled = true; match event.view() { EventView::FlushStart(..) => {} EventView::FlushStop(..) => {} _ => (), } if handled { gst_log!(self.cat, obj: pad, "Handled event {:?}", event); pad.event_default(Some(element), event) } else { gst_log!(self.cat, obj: pad, "Didn't handle event {:?}", event); false } } fn src_query(&self, pad: &gst::Pad, element: &Element, query: &mut gst::QueryRef) -> bool { use gst::QueryView; gst_log!(self.cat, obj: pad, "Handling query {:?}", query); match query.view_mut() { _ => (), }; gst_log!(self.cat, obj: pad, "Forwarding query {:?}", query); pad.query_default(Some(element), query) } fn prepare(&self, element: &Element) -> Result<(), ()> { use std::net::{IpAddr, Ipv4Addr, Ipv6Addr, SocketAddr}; gst_debug!(self.cat, obj: element, "Preparing"); let settings = self.settings.lock().unwrap().clone(); // TODO: Error handling let mut state = self.state.lock().unwrap(); let io_context = IOContext::new(&settings.context, settings.context_threads as isize, settings.context_wait); let addr: IpAddr = match settings.address { None => return Err(()), Some(ref addr) => match addr.parse() { Err(_) => return Err(()), Ok(addr) => addr, }, }; let port = settings.port; // TODO: TTL, multicast loopback, etc let socket = if addr.is_multicast() { // TODO: Use ::unspecified() constructor once stable let bind_addr = if addr.is_ipv4() { IpAddr::V4(Ipv4Addr::new(0, 0, 0, 0)) } else { IpAddr::V6(Ipv6Addr::new(0, 0, 0, 0, 0, 0, 0, 0)) }; let saddr = SocketAddr::new(bind_addr, port as u16); gst_debug!( self.cat, obj: element, "Binding to {:?} for multicast group {:?}", saddr, addr ); let socket = net::UdpSocket::bind(&saddr).unwrap(); // TODO: Multicast interface configuration, going to be tricky match addr { IpAddr::V4(addr) => { socket .join_multicast_v4(&addr, &Ipv4Addr::new(0, 0, 0, 0)) .unwrap(); } IpAddr::V6(addr) => { socket.join_multicast_v6(&addr, 0).unwrap(); } } socket } else { let saddr = SocketAddr::new(addr, port as u16); gst_debug!(self.cat, obj: element, "Binding to {:?}", saddr); let socket = net::UdpSocket::bind(&saddr).unwrap(); socket }; let buffer_pool = gst::BufferPool::new(); let mut config = buffer_pool.get_config(); config.set_params(None, settings.mtu, 0, 0); buffer_pool.set_config(config).unwrap(); let socket = Socket::new(element, socket, buffer_pool); let element_clone = element.clone(); socket.schedule(&io_context, move |buffer| { let udpsrc = element_clone.get_impl().downcast_ref::().unwrap(); let mut state = udpsrc.state.lock().unwrap(); if state.need_initial_events { gst_debug!(udpsrc.cat, obj: &element_clone, "Pushing initial events"); // TODO: Invent a stream id udpsrc .src_pad .push_event(gst::Event::new_stream_start("meh").build()); if let Some(ref caps) = settings.caps { udpsrc .src_pad .push_event(gst::Event::new_caps(&caps).build()); } udpsrc.src_pad.push_event( gst::Event::new_segment(&gst::FormattedSegment::::new()) .build(), ); state.need_initial_events = false; } // TODO: Error handling udpsrc.src_pad.push(buffer).into_result().unwrap(); Ok(()) }); state.socket = Some(socket); state.io_context = Some(io_context); gst_debug!(self.cat, obj: element, "Prepared"); Ok(()) } fn unprepare(&self, element: &Element) -> Result<(), ()> { gst_debug!(self.cat, obj: element, "Unpreparing"); let mut state = self.state.lock().unwrap(); if let Some(ref socket) = state.socket { socket.shutdown(); } *state = State::default(); gst_debug!(self.cat, obj: element, "Unprepared"); Ok(()) } fn start(&self, element: &Element) -> Result<(), ()> { gst_debug!(self.cat, obj: element, "Starting"); let mut state = self.state.lock().unwrap(); if let Some(ref socket) = state.socket { socket.unpause(element.get_clock().unwrap(), element.get_base_time()); } gst_debug!(self.cat, obj: element, "Started"); Ok(()) } fn stop(&self, element: &Element) -> Result<(), ()> { gst_debug!(self.cat, obj: element, "Stopping"); let mut state = self.state.lock().unwrap(); if let Some(ref socket) = state.socket { socket.pause(); } gst_debug!(self.cat, obj: element, "Stopped"); Ok(()) } } impl ObjectImpl for UdpSrc { fn set_property(&self, _obj: &glib::Object, id: u32, value: &glib::Value) { let prop = &PROPERTIES[id as usize]; match *prop { Property::String("address", ..) => { let mut settings = self.settings.lock().unwrap(); settings.address = value.get(); } Property::UInt("port", ..) => { let mut settings = self.settings.lock().unwrap(); settings.port = value.get().unwrap(); } Property::Boxed("caps", ..) => { let mut settings = self.settings.lock().unwrap(); settings.caps = value.get(); } Property::UInt("mtu", ..) => { let mut settings = self.settings.lock().unwrap(); settings.mtu = value.get().unwrap(); } Property::String("context", ..) => { let mut settings = self.settings.lock().unwrap(); settings.context = value.get().unwrap_or_else(|| "".into()); } Property::Int("context-threads", ..) => { let mut settings = self.settings.lock().unwrap(); settings.context_threads = value.get().unwrap(); } Property::UInt("context-wait", ..) => { let mut settings = self.settings.lock().unwrap(); settings.context_wait = value.get().unwrap(); } _ => unimplemented!(), } } fn get_property(&self, _obj: &glib::Object, id: u32) -> Result { let prop = &PROPERTIES[id as usize]; match *prop { Property::String("address", ..) => { let mut settings = self.settings.lock().unwrap(); Ok(settings.address.to_value()) } Property::UInt("port", ..) => { let mut settings = self.settings.lock().unwrap(); Ok(settings.port.to_value()) } Property::Boxed("caps", ..) => { let mut settings = self.settings.lock().unwrap(); Ok(settings.caps.to_value()) } Property::UInt("mtu", ..) => { let mut settings = self.settings.lock().unwrap(); Ok(settings.mtu.to_value()) } Property::String("context", ..) => { let mut settings = self.settings.lock().unwrap(); Ok(settings.context.to_value()) } Property::Int("context-threads", ..) => { let mut settings = self.settings.lock().unwrap(); Ok(settings.context_threads.to_value()) } Property::UInt("context-wait", ..) => { let mut settings = self.settings.lock().unwrap(); Ok(settings.context_wait.to_value()) } _ => unimplemented!(), } } } impl ElementImpl for UdpSrc { fn change_state( &self, element: &Element, transition: gst::StateChange, ) -> gst::StateChangeReturn { gst_trace!(self.cat, obj: element, "Changing state {:?}", transition); match transition { gst::StateChange::NullToReady => match self.prepare(element) { Err(_) => return gst::StateChangeReturn::Failure, Ok(_) => (), }, gst::StateChange::PlayingToPaused => match self.stop(element) { Err(_) => return gst::StateChangeReturn::Failure, Ok(_) => (), }, gst::StateChange::ReadyToNull => match self.unprepare(element) { Err(_) => return gst::StateChangeReturn::Failure, Ok(_) => (), }, _ => (), } let mut ret = element.parent_change_state(transition); if ret == gst::StateChangeReturn::Failure { return ret; } match transition { gst::StateChange::ReadyToPaused => { ret = gst::StateChangeReturn::NoPreroll; } gst::StateChange::PausedToPlaying => match self.start(element) { Err(_) => return gst::StateChangeReturn::Failure, Ok(_) => (), }, gst::StateChange::PausedToReady => { let mut state = self.state.lock().unwrap(); state.need_initial_events = true; } _ => (), } ret } } struct UdpSrcStatic; impl ImplTypeStatic for UdpSrcStatic { fn get_name(&self) -> &str { "UdpSrc" } fn new(&self, element: &Element) -> Box> { UdpSrc::init(element) } fn class_init(&self, klass: &mut ElementClass) { UdpSrc::class_init(klass); } } pub fn register(plugin: &gst::Plugin) { let udpsrc_static = UdpSrcStatic; let type_ = register_type(udpsrc_static); gst::Element::register(plugin, "ts-udpsrc", 0, type_); }