// Copyright (C) 2019 François Laignel // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the // Free Software Foundation, Inc., 51 Franklin Street, Suite 500, // Boston, MA 02110-1335, USA. //! A `runtime` for the `threadshare` GStreamer plugins framework. //! //! Many `GStreamer` `Element`s internally spawn OS `thread`s. For most applications, this is not an //! issue. However, in applications which process many `Stream`s in parallel, the high number of //! `threads` leads to reduced efficiency due to: //! //! * context switches, //! * scheduler overhead, //! * most of the threads waiting for some resources to be available. //! //! The `threadshare` `runtime` is a framework to build `Element`s for such applications. It //! uses light-weight threading to allow multiple `Element`s share a reduced number of OS `thread`s. //! //! See this [talk] ([slides]) for a presentation of the motivations and principles, //! and this [blog post]. //! //! Current implementation uses the crate [`tokio`]. //! //! Most `Element`s implementations should use the high-level features provided by [`PadSrc`] & //! [`PadSink`]. //! //! [talk]: https://gstconf.ubicast.tv/videos/when-adding-more-threads-adds-more-problems-thread-sharing-between-elements-in-gstreamer/ //! [slides]: https://gstreamer.freedesktop.org/data/events/gstreamer-conference/2018/Sebastian%20Dr%C3%B6ge%20-%20When%20adding%20more%20threads%20adds%20more%20problems:%20Thread-sharing%20between%20elements%20in%20GStreamer.pdf //! [blog post]: https://coaxion.net/blog/2018/04/improving-gstreamer-performance-on-a-high-number-of-network-streams-by-sharing-threads-between-elements-with-rusts-tokio-crate //! [`tokio`]: https://crates.io/crates/tokio //! [`PadSrc`]: pad/struct.PadSrc.html //! [`PadSink`]: pad/struct.PadSink.html pub mod executor; pub use executor::{Context, TaskOutput}; pub mod pad; pub use pad::{PadSink, PadSinkRef, PadSrc, PadSrcRef, PadSrcWeak}; pub mod pad_context; pub use pad_context::{PadContext, PadContextWeak}; pub mod prelude { pub use super::pad::{PadSinkHandler, PadSrcHandler}; } pub mod task; use gst; use lazy_static::lazy_static; lazy_static! { static ref RUNTIME_CAT: gst::DebugCategory = gst::DebugCategory::new( "ts-runtime", gst::DebugColorFlags::empty(), Some("Thread-sharing Runtime"), ); }