package xxh3 import ( "math/bits" "unsafe" ) // Uint128 is a 128 bit value. // The actual value can be thought of as u.Hi<<64 | u.Lo. type Uint128 struct { Hi, Lo uint64 } // Bytes returns the uint128 as an array of bytes in canonical form (big-endian encoded). func (u Uint128) Bytes() [16]byte { return [16]byte{ byte(u.Hi >> 0x38), byte(u.Hi >> 0x30), byte(u.Hi >> 0x28), byte(u.Hi >> 0x20), byte(u.Hi >> 0x18), byte(u.Hi >> 0x10), byte(u.Hi >> 0x08), byte(u.Hi), byte(u.Lo >> 0x38), byte(u.Lo >> 0x30), byte(u.Lo >> 0x28), byte(u.Lo >> 0x20), byte(u.Lo >> 0x18), byte(u.Lo >> 0x10), byte(u.Lo >> 0x08), byte(u.Lo), } } type ( ptr = unsafe.Pointer ui = uintptr u8 = uint8 u32 = uint32 u64 = uint64 u128 = Uint128 ) type str struct { p ptr l uint } func readU8(p ptr, o ui) uint8 { return *(*uint8)(ptr(ui(p) + o)) } func readU16(p ptr, o ui) uint16 { b := (*[2]byte)(ptr(ui(p) + o)) return uint16(b[0]) | uint16(b[1])<<8 } func readU32(p ptr, o ui) uint32 { b := (*[4]byte)(ptr(ui(p) + o)) return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24 } func readU64(p ptr, o ui) uint64 { b := (*[8]byte)(ptr(ui(p) + o)) return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 | uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56 } func writeU64(p ptr, o ui, v u64) { b := (*[8]byte)(ptr(ui(p) + o)) b[0] = byte(v) b[1] = byte(v >> 8) b[2] = byte(v >> 16) b[3] = byte(v >> 24) b[4] = byte(v >> 32) b[5] = byte(v >> 40) b[6] = byte(v >> 48) b[7] = byte(v >> 56) } const secretSize = 192 func initSecret(secret ptr, seed u64) { for i := ui(0); i < secretSize/16; i++ { lo := readU64(key, 16*i) + seed hi := readU64(key, 16*i+8) - seed writeU64(secret, 16*i, lo) writeU64(secret, 16*i+8, hi) } } func xxh64AvalancheSmall(x u64) u64 { // x ^= x >> 33 // x must be < 32 bits // x ^= u64(key32_000 ^ key32_004) // caller must do this x *= prime64_2 x ^= x >> 29 x *= prime64_3 x ^= x >> 32 return x } func xxhAvalancheSmall(x u64) u64 { x ^= x >> 33 x *= prime64_2 x ^= x >> 29 x *= prime64_3 x ^= x >> 32 return x } func xxh64AvalancheFull(x u64) u64 { x ^= x >> 33 x *= prime64_2 x ^= x >> 29 x *= prime64_3 x ^= x >> 32 return x } func xxh3Avalanche(x u64) u64 { x ^= x >> 37 x *= 0x165667919e3779f9 x ^= x >> 32 return x } func rrmxmx(h64 u64, len u64) u64 { h64 ^= bits.RotateLeft64(h64, 49) ^ bits.RotateLeft64(h64, 24) h64 *= 0x9fb21c651e98df25 h64 ^= (h64 >> 35) + len h64 *= 0x9fb21c651e98df25 h64 ^= (h64 >> 28) return h64 } func mulFold64(x, y u64) u64 { hi, lo := bits.Mul64(x, y) return hi ^ lo }