// Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package s2 import "github.com/golang/geo/s1" // roundAngle returns the value rounded to nearest as an int32. // This does not match C++ exactly for the case of x.5. func roundAngle(val s1.Angle) int32 { if val < 0 { return int32(val - 0.5) } return int32(val + 0.5) } // minAngle returns the smallest of the given values. func minAngle(x s1.Angle, others ...s1.Angle) s1.Angle { min := x for _, y := range others { if y < min { min = y } } return min } // maxAngle returns the largest of the given values. func maxAngle(x s1.Angle, others ...s1.Angle) s1.Angle { max := x for _, y := range others { if y > max { max = y } } return max } // minChordAngle returns the smallest of the given values. func minChordAngle(x s1.ChordAngle, others ...s1.ChordAngle) s1.ChordAngle { min := x for _, y := range others { if y < min { min = y } } return min } // maxChordAngle returns the largest of the given values. func maxChordAngle(x s1.ChordAngle, others ...s1.ChordAngle) s1.ChordAngle { max := x for _, y := range others { if y > max { max = y } } return max } // minFloat64 returns the smallest of the given values. func minFloat64(x float64, others ...float64) float64 { min := x for _, y := range others { if y < min { min = y } } return min } // maxFloat64 returns the largest of the given values. func maxFloat64(x float64, others ...float64) float64 { max := x for _, y := range others { if y > max { max = y } } return max } // minInt returns the smallest of the given values. func minInt(x int, others ...int) int { min := x for _, y := range others { if y < min { min = y } } return min } // maxInt returns the largest of the given values. func maxInt(x int, others ...int) int { max := x for _, y := range others { if y > max { max = y } } return max } // clampInt returns the number closest to x within the range min..max. func clampInt(x, min, max int) int { if x < min { return min } if x > max { return max } return x }