// GoToSocial // Copyright (C) GoToSocial Authors admin@gotosocial.org // SPDX-License-Identifier: AGPL-3.0-or-later // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package workers import ( "context" "errors" "time" "codeberg.org/gruf/go-kv" "codeberg.org/gruf/go-logger/v2/level" "github.com/superseriousbusiness/gotosocial/internal/ap" "github.com/superseriousbusiness/gotosocial/internal/db" "github.com/superseriousbusiness/gotosocial/internal/federation/dereferencing" "github.com/superseriousbusiness/gotosocial/internal/id" "github.com/superseriousbusiness/gotosocial/internal/uris" "github.com/superseriousbusiness/gotosocial/internal/gtserror" "github.com/superseriousbusiness/gotosocial/internal/gtsmodel" "github.com/superseriousbusiness/gotosocial/internal/log" "github.com/superseriousbusiness/gotosocial/internal/messages" "github.com/superseriousbusiness/gotosocial/internal/processing/account" "github.com/superseriousbusiness/gotosocial/internal/processing/common" "github.com/superseriousbusiness/gotosocial/internal/state" "github.com/superseriousbusiness/gotosocial/internal/util" ) // fediAPI wraps processing functions // specifically for messages originating // from the federation/ActivityPub API. type fediAPI struct { state *state.State surface *Surface federate *federate account *account.Processor common *common.Processor utils *utils } func (p *Processor) ProcessFromFediAPI(ctx context.Context, fMsg *messages.FromFediAPI) error { // Allocate new log fields slice fields := make([]kv.Field, 3, 5) fields[0] = kv.Field{"activityType", fMsg.APActivityType} fields[1] = kv.Field{"objectType", fMsg.APObjectType} fields[2] = kv.Field{"toAccount", fMsg.Receiving.Username} if fMsg.APIRI != nil { // An IRI was supplied, append to log fields = append(fields, kv.Field{ "iri", fMsg.APIRI, }) } // Include GTSModel in logs if appropriate. if fMsg.GTSModel != nil && log.Level() >= level.DEBUG { fields = append(fields, kv.Field{ "model", fMsg.GTSModel, }) } l := log.WithContext(ctx).WithFields(fields...) l.Info("processing from fedi API") switch fMsg.APActivityType { // CREATE SOMETHING case ap.ActivityCreate: switch fMsg.APObjectType { // CREATE NOTE/STATUS case ap.ObjectNote: return p.fediAPI.CreateStatus(ctx, fMsg) // CREATE FOLLOW (request) case ap.ActivityFollow: return p.fediAPI.CreateFollowReq(ctx, fMsg) // CREATE LIKE/FAVE case ap.ActivityLike: return p.fediAPI.CreateLike(ctx, fMsg) // CREATE ANNOUNCE/BOOST case ap.ActivityAnnounce: return p.fediAPI.CreateAnnounce(ctx, fMsg) // CREATE BLOCK case ap.ActivityBlock: return p.fediAPI.CreateBlock(ctx, fMsg) // CREATE FLAG/REPORT case ap.ActivityFlag: return p.fediAPI.CreateFlag(ctx, fMsg) // CREATE QUESTION case ap.ActivityQuestion: return p.fediAPI.CreatePollVote(ctx, fMsg) } // UPDATE SOMETHING case ap.ActivityUpdate: switch fMsg.APObjectType { // UPDATE NOTE/STATUS case ap.ObjectNote: return p.fediAPI.UpdateStatus(ctx, fMsg) // UPDATE ACCOUNT case ap.ActorPerson: return p.fediAPI.UpdateAccount(ctx, fMsg) } // ACCEPT SOMETHING case ap.ActivityAccept: switch fMsg.APObjectType { // ACCEPT (pending) FOLLOW case ap.ActivityFollow: return p.fediAPI.AcceptFollow(ctx, fMsg) // ACCEPT (pending) LIKE case ap.ActivityLike: return p.fediAPI.AcceptLike(ctx, fMsg) // ACCEPT (pending) REPLY case ap.ObjectNote: return p.fediAPI.AcceptReply(ctx, fMsg) // ACCEPT (pending) ANNOUNCE case ap.ActivityAnnounce: return p.fediAPI.AcceptAnnounce(ctx, fMsg) } // DELETE SOMETHING case ap.ActivityDelete: switch fMsg.APObjectType { // DELETE NOTE/STATUS case ap.ObjectNote: return p.fediAPI.DeleteStatus(ctx, fMsg) // DELETE ACCOUNT case ap.ActorPerson: return p.fediAPI.DeleteAccount(ctx, fMsg) } // MOVE SOMETHING case ap.ActivityMove: // MOVE ACCOUNT // fromfediapi_move.go. if fMsg.APObjectType == ap.ActorPerson { return p.fediAPI.MoveAccount(ctx, fMsg) } } return gtserror.Newf("unhandled: %s %s", fMsg.APActivityType, fMsg.APObjectType) } func (p *fediAPI) CreateStatus(ctx context.Context, fMsg *messages.FromFediAPI) error { var ( status *gtsmodel.Status statusable ap.Statusable err error ) var ok bool switch { case fMsg.APObject != nil: // A model was provided, extract this from message. statusable, ok = fMsg.APObject.(ap.Statusable) if !ok { return gtserror.Newf("cannot cast %T -> ap.Statusable", fMsg.APObject) } // Create bare-bones model to pass // into RefreshStatus(), which it will // further populate and insert as new. bareStatus := new(gtsmodel.Status) bareStatus.Local = util.Ptr(false) bareStatus.URI = ap.GetJSONLDId(statusable).String() // Call RefreshStatus() to parse and process the provided // statusable model, which it will use to further flesh out // the bare bones model and insert it into the database. status, statusable, err = p.federate.RefreshStatus(ctx, fMsg.Receiving.Username, bareStatus, statusable, // Force refresh within 5min window. dereferencing.Fresh, ) if err != nil { return gtserror.Newf("error processing new status %s: %w", bareStatus.URI, err) } case fMsg.APIRI != nil: // Model was not set, deref with IRI (this is a forward). // This will also cause the status to be inserted into the db. status, statusable, err = p.federate.GetStatusByURI(ctx, fMsg.Receiving.Username, fMsg.APIRI, ) if err != nil { return gtserror.Newf("error dereferencing forwarded status %s: %w", fMsg.APIRI, err) } default: return gtserror.New("neither APObjectModel nor APIri set") } if statusable == nil { // Another thread beat us to // creating this status! Return // here and let the other thread // handle timelining + notifying. return nil } // If pending approval is true then // status must reply to a LOCAL status // that requires approval for the reply. pendingApproval := util.PtrOrZero(status.PendingApproval) switch { case pendingApproval && !status.PreApproved: // If approval is required and status isn't // preapproved, then just notify the account // that's being interacted with: they can // approve or deny the interaction later. if err := p.utils.requestReply(ctx, status); err != nil { return gtserror.Newf("error pending reply: %w", err) } // Return early. return nil case pendingApproval && status.PreApproved: // If approval is required and status is // preapproved, that means this is a reply // to one of our statuses with permission // that matched on a following/followers // collection. Do the Accept immediately and // then process everything else as normal. // Store an already-accepted interaction request. id := id.NewULID() approval := >smodel.InteractionRequest{ ID: id, StatusID: status.InReplyToID, TargetAccountID: status.InReplyToAccountID, TargetAccount: status.InReplyToAccount, InteractingAccountID: status.AccountID, InteractingAccount: status.Account, InteractionURI: status.URI, InteractionType: gtsmodel.InteractionLike, Reply: status, URI: uris.GenerateURIForAccept(status.InReplyToAccount.Username, id), AcceptedAt: time.Now(), } if err := p.state.DB.PutInteractionRequest(ctx, approval); err != nil { return gtserror.Newf("db error putting pre-approved interaction request: %w", err) } // Mark the status as now approved. status.PendingApproval = util.Ptr(false) status.PreApproved = false status.ApprovedByURI = approval.URI if err := p.state.DB.UpdateStatus( ctx, status, "pending_approval", "approved_by_uri", ); err != nil { return gtserror.Newf("db error updating status: %w", err) } // Send out the approval as Accept. if err := p.federate.AcceptInteraction(ctx, approval); err != nil { return gtserror.Newf("error federating pre-approval of reply: %w", err) } // Don't return, just continue as normal. } // Update stats for the remote account. if err := p.utils.incrementStatusesCount(ctx, fMsg.Requesting, status); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } if err := p.surface.timelineAndNotifyStatus(ctx, status); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } if status.InReplyToID != "" { // Interaction counts changed on the replied status; uncache the // prepared version from all timelines. The status dereferencer // functions will ensure necessary ancestors exist before this point. p.surface.invalidateStatusFromTimelines(ctx, status.InReplyToID) } return nil } func (p *fediAPI) CreatePollVote(ctx context.Context, fMsg *messages.FromFediAPI) error { // Cast poll vote type from the worker message. vote, ok := fMsg.GTSModel.(*gtsmodel.PollVote) if !ok { return gtserror.Newf("cannot cast %T -> *gtsmodel.PollVote", fMsg.GTSModel) } // Insert the new poll vote in the database. if err := p.state.DB.PutPollVote(ctx, vote); err != nil { return gtserror.Newf("error inserting poll vote in db: %w", err) } // Ensure the poll vote is fully populated at this point. if err := p.state.DB.PopulatePollVote(ctx, vote); err != nil { return gtserror.Newf("error populating poll vote from db: %w", err) } // Ensure the poll on the vote is fully populated to get origin status. if err := p.state.DB.PopulatePoll(ctx, vote.Poll); err != nil { return gtserror.Newf("error populating poll from db: %w", err) } // Get the origin status, // (also set the poll on it). status := vote.Poll.Status status.Poll = vote.Poll if *status.Local { // Before federating it, increment the // poll vote counts on our local copy. status.Poll.IncrementVotes(vote.Choices) // These were poll votes in a local status, we need to // federate the updated status model with latest vote counts. if err := p.federate.UpdateStatus(ctx, status); err != nil { log.Errorf(ctx, "error federating status update: %v", err) } } // Interaction counts changed on the source status, uncache from timelines. p.surface.invalidateStatusFromTimelines(ctx, vote.Poll.StatusID) return nil } func (p *fediAPI) CreateFollowReq(ctx context.Context, fMsg *messages.FromFediAPI) error { followRequest, ok := fMsg.GTSModel.(*gtsmodel.FollowRequest) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.FollowRequest", fMsg.GTSModel) } if err := p.state.DB.PopulateFollowRequest(ctx, followRequest); err != nil { return gtserror.Newf("error populating follow request: %w", err) } if *followRequest.TargetAccount.Locked { // Local account is locked: just notify the follow request. if err := p.surface.notifyFollowRequest(ctx, followRequest); err != nil { log.Errorf(ctx, "error notifying follow request: %v", err) } // And update stats for the local account. if err := p.utils.incrementFollowRequestsCount(ctx, fMsg.Receiving); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } return nil } // Local account is not locked: // Automatically accept the follow request // and notify about the new follower. follow, err := p.state.DB.AcceptFollowRequest( ctx, followRequest.AccountID, followRequest.TargetAccountID, ) if err != nil { return gtserror.Newf("error accepting follow request: %w", err) } // Update stats for the local account. if err := p.utils.incrementFollowersCount(ctx, fMsg.Receiving); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Update stats for the remote account. if err := p.utils.incrementFollowingCount(ctx, fMsg.Requesting); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } if err := p.federate.AcceptFollow(ctx, follow); err != nil { log.Errorf(ctx, "error federating follow request accept: %v", err) } if err := p.surface.notifyFollow(ctx, follow); err != nil { log.Errorf(ctx, "error notifying follow: %v", err) } return nil } func (p *fediAPI) CreateLike(ctx context.Context, fMsg *messages.FromFediAPI) error { fave, ok := fMsg.GTSModel.(*gtsmodel.StatusFave) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.StatusFave", fMsg.GTSModel) } // Ensure fave populated. if err := p.state.DB.PopulateStatusFave(ctx, fave); err != nil { return gtserror.Newf("error populating status fave: %w", err) } // If pending approval is true then // fave must target a LOCAL status // that requires approval for the fave. pendingApproval := util.PtrOrZero(fave.PendingApproval) switch { case pendingApproval && !fave.PreApproved: // If approval is required and fave isn't // preapproved, then just notify the account // that's being interacted with: they can // approve or deny the interaction later. if err := p.utils.requestFave(ctx, fave); err != nil { return gtserror.Newf("error pending fave: %w", err) } // Return early. return nil case pendingApproval && fave.PreApproved: // If approval is required and fave is // preapproved, that means this is a fave // of one of our statuses with permission // that matched on a following/followers // collection. Do the Accept immediately and // then process everything else as normal. // Store an already-accepted interaction request. id := id.NewULID() approval := >smodel.InteractionRequest{ ID: id, StatusID: fave.StatusID, TargetAccountID: fave.TargetAccountID, TargetAccount: fave.TargetAccount, InteractingAccountID: fave.AccountID, InteractingAccount: fave.Account, InteractionURI: fave.URI, InteractionType: gtsmodel.InteractionLike, Like: fave, URI: uris.GenerateURIForAccept(fave.TargetAccount.Username, id), AcceptedAt: time.Now(), } if err := p.state.DB.PutInteractionRequest(ctx, approval); err != nil { return gtserror.Newf("db error putting pre-approved interaction request: %w", err) } // Mark the fave itself as now approved. fave.PendingApproval = util.Ptr(false) fave.PreApproved = false fave.ApprovedByURI = approval.URI if err := p.state.DB.UpdateStatusFave( ctx, fave, "pending_approval", "approved_by_uri", ); err != nil { return gtserror.Newf("db error updating status fave: %w", err) } // Send out the approval as Accept. if err := p.federate.AcceptInteraction(ctx, approval); err != nil { return gtserror.Newf("error federating pre-approval of fave: %w", err) } // Don't return, just continue as normal. } if err := p.surface.notifyFave(ctx, fave); err != nil { log.Errorf(ctx, "error notifying fave: %v", err) } // Interaction counts changed on the faved status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(ctx, fave.StatusID) return nil } func (p *fediAPI) CreateAnnounce(ctx context.Context, fMsg *messages.FromFediAPI) error { boost, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel) } // Dereference into a boost wrapper status. // // Note: this will handle storing the boost in // the db, and dereferencing the target status // ancestors / descendants where appropriate. var err error boost, err = p.federate.EnrichAnnounce( ctx, boost, fMsg.Receiving.Username, ) if err != nil { if gtserror.IsUnretrievable(err) || gtserror.NotPermitted(err) { // Boosted status domain blocked, or // otherwise not permitted, nothing to do. log.Debugf(ctx, "skipping announce: %v", err) return nil } // Actual error. return gtserror.Newf("error dereferencing announce: %w", err) } // If pending approval is true then // boost must target a LOCAL status // that requires approval for the boost. pendingApproval := util.PtrOrZero(boost.PendingApproval) switch { case pendingApproval && !boost.PreApproved: // If approval is required and boost isn't // preapproved, then just notify the account // that's being interacted with: they can // approve or deny the interaction later. if err := p.utils.requestAnnounce(ctx, boost); err != nil { return gtserror.Newf("error pending boost: %w", err) } // Return early. return nil case pendingApproval && boost.PreApproved: // If approval is required and status is // preapproved, that means this is a boost // of one of our statuses with permission // that matched on a following/followers // collection. Do the Accept immediately and // then process everything else as normal. // Store an already-accepted interaction request. id := id.NewULID() approval := >smodel.InteractionRequest{ ID: id, StatusID: boost.BoostOfID, TargetAccountID: boost.BoostOfAccountID, TargetAccount: boost.BoostOfAccount, InteractingAccountID: boost.AccountID, InteractingAccount: boost.Account, InteractionURI: boost.URI, InteractionType: gtsmodel.InteractionLike, Announce: boost, URI: uris.GenerateURIForAccept(boost.BoostOfAccount.Username, id), AcceptedAt: time.Now(), } if err := p.state.DB.PutInteractionRequest(ctx, approval); err != nil { return gtserror.Newf("db error putting pre-approved interaction request: %w", err) } // Mark the boost itself as now approved. boost.PendingApproval = util.Ptr(false) boost.PreApproved = false boost.ApprovedByURI = approval.URI if err := p.state.DB.UpdateStatus( ctx, boost, "pending_approval", "approved_by_uri", ); err != nil { return gtserror.Newf("db error updating status: %w", err) } // Send out the approval as Accept. if err := p.federate.AcceptInteraction(ctx, approval); err != nil { return gtserror.Newf("error federating pre-approval of boost: %w", err) } // Don't return, just continue as normal. } // Update stats for the remote account. if err := p.utils.incrementStatusesCount(ctx, fMsg.Requesting, boost); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Timeline and notify the announce. if err := p.surface.timelineAndNotifyStatus(ctx, boost); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } if err := p.surface.notifyAnnounce(ctx, boost); err != nil { log.Errorf(ctx, "error notifying announce: %v", err) } // Interaction counts changed on the original status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(ctx, boost.BoostOfID) return nil } func (p *fediAPI) CreateBlock(ctx context.Context, fMsg *messages.FromFediAPI) error { block, ok := fMsg.GTSModel.(*gtsmodel.Block) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Block", fMsg.GTSModel) } // Remove each account's posts from the other's timelines. // // First home timelines. if err := p.state.Timelines.Home.WipeItemsFromAccountID( ctx, block.AccountID, block.TargetAccountID, ); err != nil { log.Errorf(ctx, "error wiping items from block -> target's home timeline: %v", err) } if err := p.state.Timelines.Home.WipeItemsFromAccountID( ctx, block.TargetAccountID, block.AccountID, ); err != nil { log.Errorf(ctx, "error wiping items from target -> block's home timeline: %v", err) } // Now list timelines. if err := p.state.Timelines.List.WipeItemsFromAccountID( ctx, block.AccountID, block.TargetAccountID, ); err != nil { log.Errorf(ctx, "error wiping items from block -> target's list timeline(s): %v", err) } if err := p.state.Timelines.List.WipeItemsFromAccountID( ctx, block.TargetAccountID, block.AccountID, ); err != nil { log.Errorf(ctx, "error wiping items from target -> block's list timeline(s): %v", err) } // Remove any follows that existed between blocker + blockee. if err := p.state.DB.DeleteFollow( ctx, block.AccountID, block.TargetAccountID, ); err != nil { log.Errorf(ctx, "error deleting follow from block -> target: %v", err) } if err := p.state.DB.DeleteFollow( ctx, block.TargetAccountID, block.AccountID, ); err != nil { log.Errorf(ctx, "error deleting follow from target -> block: %v", err) } // Remove any follow requests that existed between blocker + blockee. if err := p.state.DB.DeleteFollowRequest( ctx, block.AccountID, block.TargetAccountID, ); err != nil { log.Errorf(ctx, "error deleting follow request from block -> target: %v", err) } if err := p.state.DB.DeleteFollowRequest( ctx, block.TargetAccountID, block.AccountID, ); err != nil { log.Errorf(ctx, "error deleting follow request from target -> block: %v", err) } return nil } func (p *fediAPI) CreateFlag(ctx context.Context, fMsg *messages.FromFediAPI) error { incomingReport, ok := fMsg.GTSModel.(*gtsmodel.Report) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Report", fMsg.GTSModel) } // TODO: handle additional side effects of flag creation: // - notify admins by dm / notification if err := p.surface.emailAdminReportOpened(ctx, incomingReport); err != nil { log.Errorf(ctx, "error emailing report opened: %v", err) } return nil } func (p *fediAPI) UpdateAccount(ctx context.Context, fMsg *messages.FromFediAPI) error { // Parse the old/existing account model. account, ok := fMsg.GTSModel.(*gtsmodel.Account) if !ok { return gtserror.Newf("cannot cast %T -> *gtsmodel.Account", fMsg.GTSModel) } // Because this was an Update, the new Accountable should be set on the message. apubAcc, ok := fMsg.APObject.(ap.Accountable) if !ok { return gtserror.Newf("cannot cast %T -> ap.Accountable", fMsg.APObject) } // Fetch up-to-date bio, avatar, header, etc. _, _, err := p.federate.RefreshAccount( ctx, fMsg.Receiving.Username, account, apubAcc, // Force refresh within 10s window. // // Missing account updates could be // detrimental to federation if they // include public key changes. dereferencing.Freshest, ) if err != nil { log.Errorf(ctx, "error refreshing account: %v", err) } return nil } func (p *fediAPI) AcceptFollow(ctx context.Context, fMsg *messages.FromFediAPI) error { // Update stats for the remote account. if err := p.utils.decrementFollowRequestsCount(ctx, fMsg.Requesting); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } if err := p.utils.incrementFollowersCount(ctx, fMsg.Requesting); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Update stats for the local account. if err := p.utils.incrementFollowingCount(ctx, fMsg.Receiving); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } return nil } func (p *fediAPI) AcceptLike(ctx context.Context, fMsg *messages.FromFediAPI) error { // TODO: Add something here if we ever implement sending out Likes to // followers more broadly and not just the owner of the Liked status. return nil } func (p *fediAPI) AcceptReply(ctx context.Context, fMsg *messages.FromFediAPI) error { status, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel) } // Update stats for the actor account. if err := p.utils.incrementStatusesCount(ctx, status.Account, status); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Timeline and notify the status. if err := p.surface.timelineAndNotifyStatus(ctx, status); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } // Send out the reply again, fully this time. if err := p.federate.CreateStatus(ctx, status); err != nil { log.Errorf(ctx, "error federating announce: %v", err) } // Interaction counts changed on the replied-to status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(ctx, status.InReplyToID) return nil } func (p *fediAPI) AcceptAnnounce(ctx context.Context, fMsg *messages.FromFediAPI) error { boost, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel) } // Update stats for the actor account. if err := p.utils.incrementStatusesCount(ctx, boost.Account, boost); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Timeline and notify the boost wrapper status. if err := p.surface.timelineAndNotifyStatus(ctx, boost); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } // Send out the boost again, fully this time. if err := p.federate.Announce(ctx, boost); err != nil { log.Errorf(ctx, "error federating announce: %v", err) } // Interaction counts changed on the boosted status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(ctx, boost.BoostOfID) return nil } func (p *fediAPI) UpdateStatus(ctx context.Context, fMsg *messages.FromFediAPI) error { // Cast the existing Status model attached to msg. existing, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("cannot cast %T -> *gtsmodel.Status", fMsg.GTSModel) } // Cast the updated ActivityPub statusable object . apStatus, _ := fMsg.APObject.(ap.Statusable) // Fetch up-to-date attach status attachments, etc. status, _, err := p.federate.RefreshStatus( ctx, fMsg.Receiving.Username, existing, apStatus, // Force refresh within 5min window. dereferencing.Fresh, ) if err != nil { log.Errorf(ctx, "error refreshing status: %v", err) } if status.Poll != nil && status.Poll.Closing { // If the latest status has a newly closed poll, at least compared // to the existing version, then notify poll close to all voters. if err := p.surface.notifyPollClose(ctx, status); err != nil { log.Errorf(ctx, "error sending poll notification: %v", err) } } // Push message that the status has been edited to streams. if err := p.surface.timelineStatusUpdate(ctx, status); err != nil { log.Errorf(ctx, "error streaming status edit: %v", err) } // Status representation was refetched, uncache from timelines. p.surface.invalidateStatusFromTimelines(ctx, status.ID) return nil } func (p *fediAPI) DeleteStatus(ctx context.Context, fMsg *messages.FromFediAPI) error { // Delete attachments from this status, since this request // comes from the federating API, and there's no way the // poster can do a delete + redraft for it on our instance. const deleteAttachments = true status, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel) } // Try to populate status structs if possible, // in order to more thoroughly remove them. if err := p.state.DB.PopulateStatus( ctx, status, ); err != nil && !errors.Is(err, db.ErrNoEntries) { return gtserror.Newf("db error populating status: %w", err) } // Drop any outgoing queued AP requests about / targeting // this status, (stops queued likes, boosts, creates etc). p.state.Workers.Delivery.Queue.Delete("ObjectID", status.URI) p.state.Workers.Delivery.Queue.Delete("TargetID", status.URI) // Drop any incoming queued client messages about / targeting // status, (stops processing of local origin data for status). p.state.Workers.Client.Queue.Delete("TargetURI", status.URI) // Drop any incoming queued federator messages targeting status, // (stops processing of remote origin data targeting this status). p.state.Workers.Federator.Queue.Delete("TargetURI", status.URI) // First perform the actual status deletion. if err := p.utils.wipeStatus(ctx, status, deleteAttachments); err != nil { log.Errorf(ctx, "error wiping status: %v", err) } // Update stats for the remote account. if err := p.utils.decrementStatusesCount(ctx, fMsg.Requesting, status); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } if status.InReplyToID != "" { // Interaction counts changed on the replied status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(ctx, status.InReplyToID) } return nil } func (p *fediAPI) DeleteAccount(ctx context.Context, fMsg *messages.FromFediAPI) error { account, ok := fMsg.GTSModel.(*gtsmodel.Account) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Account", fMsg.GTSModel) } // Drop any outgoing queued AP requests to / from / targeting // this account, (stops queued likes, boosts, creates etc). p.state.Workers.Delivery.Queue.Delete("ObjectID", account.URI) p.state.Workers.Delivery.Queue.Delete("TargetID", account.URI) // Drop any incoming queued client messages to / from this // account, (stops processing of local origin data for acccount). p.state.Workers.Client.Queue.Delete("Target.ID", account.ID) p.state.Workers.Client.Queue.Delete("TargetURI", account.URI) // Drop any incoming queued federator messages to this account, // (stops processing of remote origin data targeting this account). p.state.Workers.Federator.Queue.Delete("Requesting.ID", account.ID) p.state.Workers.Federator.Queue.Delete("TargetURI", account.URI) // First perform the actual account deletion. if err := p.account.Delete(ctx, account, account.ID); err != nil { log.Errorf(ctx, "error deleting account: %v", err) } return nil }