/* GoToSocial Copyright (C) 2021-2023 GoToSocial Authors admin@gotosocial.org This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package visibility import ( "context" "errors" "fmt" "github.com/superseriousbusiness/gotosocial/internal/gtsmodel" "github.com/superseriousbusiness/gotosocial/internal/log" ) func (f *filter) StatusBoostable(ctx context.Context, targetStatus *gtsmodel.Status, requestingAccount *gtsmodel.Account) (bool, error) { // if the status isn't visible, it certainly isn't boostable visible, err := f.StatusVisible(ctx, targetStatus, requestingAccount) if err != nil { return false, fmt.Errorf("error seeing if status %s is visible: %s", targetStatus.ID, err) } if !visible { return false, errors.New("status is not visible") } // direct messages are never boostable, even if they're visible if targetStatus.Visibility == gtsmodel.VisibilityDirect { log.Trace(ctx, "status is not boostable because it is a DM") return false, nil } // the original account should always be able to boost its own non-DM statuses if requestingAccount.ID == targetStatus.Account.ID { log.Trace(ctx, "status is boostable because author is booster") return true, nil } // if status is followers-only and not the author's, it is not boostable if targetStatus.Visibility == gtsmodel.VisibilityFollowersOnly { log.Trace(ctx, "status not boostable because it is followers-only") return false, nil } // otherwise, status is as boostable as it says it is log.Trace(ctx, "defaulting to status.boostable value") return *targetStatus.Boostable, nil }