package pgproto3 import ( "bytes" "encoding/binary" "errors" "fmt" "io" ) // Frontend acts as a client for the PostgreSQL wire protocol version 3. type Frontend struct { cr *chunkReader w io.Writer // tracer is used to trace messages when Send or Receive is called. This means an outbound message is traced // before it is actually transmitted (i.e. before Flush). It is safe to change this variable when the Frontend is // idle. Setting and unsetting tracer provides equivalent functionality to PQtrace and PQuntrace in libpq. tracer *tracer wbuf []byte // Backend message flyweights authenticationOk AuthenticationOk authenticationCleartextPassword AuthenticationCleartextPassword authenticationMD5Password AuthenticationMD5Password authenticationGSS AuthenticationGSS authenticationGSSContinue AuthenticationGSSContinue authenticationSASL AuthenticationSASL authenticationSASLContinue AuthenticationSASLContinue authenticationSASLFinal AuthenticationSASLFinal backendKeyData BackendKeyData bindComplete BindComplete closeComplete CloseComplete commandComplete CommandComplete copyBothResponse CopyBothResponse copyData CopyData copyInResponse CopyInResponse copyOutResponse CopyOutResponse copyDone CopyDone dataRow DataRow emptyQueryResponse EmptyQueryResponse errorResponse ErrorResponse functionCallResponse FunctionCallResponse noData NoData noticeResponse NoticeResponse notificationResponse NotificationResponse parameterDescription ParameterDescription parameterStatus ParameterStatus parseComplete ParseComplete readyForQuery ReadyForQuery rowDescription RowDescription portalSuspended PortalSuspended bodyLen int msgType byte partialMsg bool authType uint32 } // NewFrontend creates a new Frontend. func NewFrontend(r io.Reader, w io.Writer) *Frontend { cr := newChunkReader(r, 0) return &Frontend{cr: cr, w: w} } // Send sends a message to the backend (i.e. the server). The message is not guaranteed to be written until Flush is // called. // // Send can work with any FrontendMessage. Some commonly used message types such as Bind have specialized send methods // such as SendBind. These methods should be preferred when the type of message is known up front (e.g. when building an // extended query protocol query) as they may be faster due to knowing the type of msg rather than it being hidden // behind an interface. func (f *Frontend) Send(msg FrontendMessage) { prevLen := len(f.wbuf) f.wbuf = msg.Encode(f.wbuf) if f.tracer != nil { f.tracer.traceMessage('F', int32(len(f.wbuf)-prevLen), msg) } } // Flush writes any pending messages to the backend (i.e. the server). func (f *Frontend) Flush() error { if len(f.wbuf) == 0 { return nil } n, err := f.w.Write(f.wbuf) const maxLen = 1024 if len(f.wbuf) > maxLen { f.wbuf = make([]byte, 0, maxLen) } else { f.wbuf = f.wbuf[:0] } if err != nil { return &writeError{err: err, safeToRetry: n == 0} } return nil } // Trace starts tracing the message traffic to w. It writes in a similar format to that produced by the libpq function // PQtrace. func (f *Frontend) Trace(w io.Writer, options TracerOptions) { f.tracer = &tracer{ w: w, buf: &bytes.Buffer{}, TracerOptions: options, } } // Untrace stops tracing. func (f *Frontend) Untrace() { f.tracer = nil } // SendBind sends a Bind message to the backend (i.e. the server). The message is not guaranteed to be written until // Flush is called. func (f *Frontend) SendBind(msg *Bind) { prevLen := len(f.wbuf) f.wbuf = msg.Encode(f.wbuf) if f.tracer != nil { f.tracer.traceBind('F', int32(len(f.wbuf)-prevLen), msg) } } // SendParse sends a Parse message to the backend (i.e. the server). The message is not guaranteed to be written until // Flush is called. func (f *Frontend) SendParse(msg *Parse) { prevLen := len(f.wbuf) f.wbuf = msg.Encode(f.wbuf) if f.tracer != nil { f.tracer.traceParse('F', int32(len(f.wbuf)-prevLen), msg) } } // SendClose sends a Close message to the backend (i.e. the server). The message is not guaranteed to be written until // Flush is called. func (f *Frontend) SendClose(msg *Close) { prevLen := len(f.wbuf) f.wbuf = msg.Encode(f.wbuf) if f.tracer != nil { f.tracer.traceClose('F', int32(len(f.wbuf)-prevLen), msg) } } // SendDescribe sends a Describe message to the backend (i.e. the server). The message is not guaranteed to be written until // Flush is called. func (f *Frontend) SendDescribe(msg *Describe) { prevLen := len(f.wbuf) f.wbuf = msg.Encode(f.wbuf) if f.tracer != nil { f.tracer.traceDescribe('F', int32(len(f.wbuf)-prevLen), msg) } } // SendExecute sends an Execute message to the backend (i.e. the server). The message is not guaranteed to be written until // Flush is called. func (f *Frontend) SendExecute(msg *Execute) { prevLen := len(f.wbuf) f.wbuf = msg.Encode(f.wbuf) if f.tracer != nil { f.tracer.TraceQueryute('F', int32(len(f.wbuf)-prevLen), msg) } } // SendSync sends a Sync message to the backend (i.e. the server). The message is not guaranteed to be written until // Flush is called. func (f *Frontend) SendSync(msg *Sync) { prevLen := len(f.wbuf) f.wbuf = msg.Encode(f.wbuf) if f.tracer != nil { f.tracer.traceSync('F', int32(len(f.wbuf)-prevLen), msg) } } // SendQuery sends a Query message to the backend (i.e. the server). The message is not guaranteed to be written until // Flush is called. func (f *Frontend) SendQuery(msg *Query) { prevLen := len(f.wbuf) f.wbuf = msg.Encode(f.wbuf) if f.tracer != nil { f.tracer.traceQuery('F', int32(len(f.wbuf)-prevLen), msg) } } // SendUnbufferedEncodedCopyData immediately sends an encoded CopyData message to the backend (i.e. the server). This method // is more efficient than sending a CopyData message with Send as the message data is not copied to the internal buffer // before being written out. The internal buffer is flushed before the message is sent. func (f *Frontend) SendUnbufferedEncodedCopyData(msg []byte) error { err := f.Flush() if err != nil { return err } n, err := f.w.Write(msg) if err != nil { return &writeError{err: err, safeToRetry: n == 0} } if f.tracer != nil { f.tracer.traceCopyData('F', int32(len(msg)-1), &CopyData{}) } return nil } func translateEOFtoErrUnexpectedEOF(err error) error { if err == io.EOF { return io.ErrUnexpectedEOF } return err } // Receive receives a message from the backend. The returned message is only valid until the next call to Receive. func (f *Frontend) Receive() (BackendMessage, error) { if !f.partialMsg { header, err := f.cr.Next(5) if err != nil { return nil, translateEOFtoErrUnexpectedEOF(err) } f.msgType = header[0] msgLength := int(binary.BigEndian.Uint32(header[1:])) if msgLength < 4 { return nil, fmt.Errorf("invalid message length: %d", msgLength) } f.bodyLen = msgLength - 4 f.partialMsg = true } msgBody, err := f.cr.Next(f.bodyLen) if err != nil { return nil, translateEOFtoErrUnexpectedEOF(err) } f.partialMsg = false var msg BackendMessage switch f.msgType { case '1': msg = &f.parseComplete case '2': msg = &f.bindComplete case '3': msg = &f.closeComplete case 'A': msg = &f.notificationResponse case 'c': msg = &f.copyDone case 'C': msg = &f.commandComplete case 'd': msg = &f.copyData case 'D': msg = &f.dataRow case 'E': msg = &f.errorResponse case 'G': msg = &f.copyInResponse case 'H': msg = &f.copyOutResponse case 'I': msg = &f.emptyQueryResponse case 'K': msg = &f.backendKeyData case 'n': msg = &f.noData case 'N': msg = &f.noticeResponse case 'R': var err error msg, err = f.findAuthenticationMessageType(msgBody) if err != nil { return nil, err } case 's': msg = &f.portalSuspended case 'S': msg = &f.parameterStatus case 't': msg = &f.parameterDescription case 'T': msg = &f.rowDescription case 'V': msg = &f.functionCallResponse case 'W': msg = &f.copyBothResponse case 'Z': msg = &f.readyForQuery default: return nil, fmt.Errorf("unknown message type: %c", f.msgType) } err = msg.Decode(msgBody) if err != nil { return nil, err } if f.tracer != nil { f.tracer.traceMessage('B', int32(5+len(msgBody)), msg) } return msg, nil } // Authentication message type constants. // See src/include/libpq/pqcomm.h for all // constants. const ( AuthTypeOk = 0 AuthTypeCleartextPassword = 3 AuthTypeMD5Password = 5 AuthTypeSCMCreds = 6 AuthTypeGSS = 7 AuthTypeGSSCont = 8 AuthTypeSSPI = 9 AuthTypeSASL = 10 AuthTypeSASLContinue = 11 AuthTypeSASLFinal = 12 ) func (f *Frontend) findAuthenticationMessageType(src []byte) (BackendMessage, error) { if len(src) < 4 { return nil, errors.New("authentication message too short") } f.authType = binary.BigEndian.Uint32(src[:4]) switch f.authType { case AuthTypeOk: return &f.authenticationOk, nil case AuthTypeCleartextPassword: return &f.authenticationCleartextPassword, nil case AuthTypeMD5Password: return &f.authenticationMD5Password, nil case AuthTypeSCMCreds: return nil, errors.New("AuthTypeSCMCreds is unimplemented") case AuthTypeGSS: return &f.authenticationGSS, nil case AuthTypeGSSCont: return &f.authenticationGSSContinue, nil case AuthTypeSSPI: return nil, errors.New("AuthTypeSSPI is unimplemented") case AuthTypeSASL: return &f.authenticationSASL, nil case AuthTypeSASLContinue: return &f.authenticationSASLContinue, nil case AuthTypeSASLFinal: return &f.authenticationSASLFinal, nil default: return nil, fmt.Errorf("unknown authentication type: %d", f.authType) } } // GetAuthType returns the authType used in the current state of the frontend. // See SetAuthType for more information. func (f *Frontend) GetAuthType() uint32 { return f.authType } func (f *Frontend) ReadBufferLen() int { return f.cr.wp - f.cr.rp }