package html // generated by hasher -type=Hash -file=hash.go; DO NOT EDIT, except for adding more constants to the list and rerun go generate // uses github.com/tdewolff/hasher //go:generate hasher -type=Hash -file=hash.go // Hash defines perfect hashes for a predefined list of strings type Hash uint32 // Unique hash definitions to be used instead of strings const ( Iframe Hash = 0x6 // iframe Math Hash = 0x604 // math Plaintext Hash = 0x1e09 // plaintext Script Hash = 0xa06 // script Style Hash = 0x1405 // style Svg Hash = 0x1903 // svg Textarea Hash = 0x2308 // textarea Title Hash = 0xf05 // title Xmp Hash = 0x1c03 // xmp ) // String returns the hash' name. func (i Hash) String() string { start := uint32(i >> 8) n := uint32(i & 0xff) if start+n > uint32(len(_Hash_text)) { return "" } return _Hash_text[start : start+n] } // ToHash returns the hash whose name is s. It returns zero if there is no // such hash. It is case sensitive. func ToHash(s []byte) Hash { if len(s) == 0 || len(s) > _Hash_maxLen { return 0 } h := uint32(_Hash_hash0) for i := 0; i < len(s); i++ { h ^= uint32(s[i]) h *= 16777619 } if i := _Hash_table[h&uint32(len(_Hash_table)-1)]; int(i&0xff) == len(s) { t := _Hash_text[i>>8 : i>>8+i&0xff] for i := 0; i < len(s); i++ { if t[i] != s[i] { goto NEXT } } return i } NEXT: if i := _Hash_table[(h>>16)&uint32(len(_Hash_table)-1)]; int(i&0xff) == len(s) { t := _Hash_text[i>>8 : i>>8+i&0xff] for i := 0; i < len(s); i++ { if t[i] != s[i] { return 0 } } return i } return 0 } const _Hash_hash0 = 0x9acb0442 const _Hash_maxLen = 9 const _Hash_text = "iframemathscriptitlestylesvgxmplaintextarea" var _Hash_table = [1 << 4]Hash{ 0x0: 0x2308, // textarea 0x2: 0x6, // iframe 0x4: 0xf05, // title 0x5: 0x1e09, // plaintext 0x7: 0x1405, // style 0x8: 0x604, // math 0x9: 0xa06, // script 0xa: 0x1903, // svg 0xb: 0x1c03, // xmp }