package pgtype import ( "database/sql/driver" "encoding/binary" "fmt" "math" "strconv" "github.com/jackc/pgio" ) type Float4 struct { Float float32 Status Status } func (dst *Float4) Set(src interface{}) error { if src == nil { *dst = Float4{Status: Null} return nil } if value, ok := src.(interface{ Get() interface{} }); ok { value2 := value.Get() if value2 != value { return dst.Set(value2) } } switch value := src.(type) { case float32: *dst = Float4{Float: value, Status: Present} case float64: *dst = Float4{Float: float32(value), Status: Present} case int8: *dst = Float4{Float: float32(value), Status: Present} case uint8: *dst = Float4{Float: float32(value), Status: Present} case int16: *dst = Float4{Float: float32(value), Status: Present} case uint16: *dst = Float4{Float: float32(value), Status: Present} case int32: f32 := float32(value) if int32(f32) == value { *dst = Float4{Float: f32, Status: Present} } else { return fmt.Errorf("%v cannot be exactly represented as float32", value) } case uint32: f32 := float32(value) if uint32(f32) == value { *dst = Float4{Float: f32, Status: Present} } else { return fmt.Errorf("%v cannot be exactly represented as float32", value) } case int64: f32 := float32(value) if int64(f32) == value { *dst = Float4{Float: f32, Status: Present} } else { return fmt.Errorf("%v cannot be exactly represented as float32", value) } case uint64: f32 := float32(value) if uint64(f32) == value { *dst = Float4{Float: f32, Status: Present} } else { return fmt.Errorf("%v cannot be exactly represented as float32", value) } case int: f32 := float32(value) if int(f32) == value { *dst = Float4{Float: f32, Status: Present} } else { return fmt.Errorf("%v cannot be exactly represented as float32", value) } case uint: f32 := float32(value) if uint(f32) == value { *dst = Float4{Float: f32, Status: Present} } else { return fmt.Errorf("%v cannot be exactly represented as float32", value) } case string: num, err := strconv.ParseFloat(value, 32) if err != nil { return err } *dst = Float4{Float: float32(num), Status: Present} case *float64: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *float32: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *int8: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *uint8: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *int16: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *uint16: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *int32: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *uint32: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *int64: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *uint64: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *int: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *uint: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } case *string: if value == nil { *dst = Float4{Status: Null} } else { return dst.Set(*value) } default: if originalSrc, ok := underlyingNumberType(src); ok { return dst.Set(originalSrc) } return fmt.Errorf("cannot convert %v to Float8", value) } return nil } func (dst Float4) Get() interface{} { switch dst.Status { case Present: return dst.Float case Null: return nil default: return dst.Status } } func (src *Float4) AssignTo(dst interface{}) error { return float64AssignTo(float64(src.Float), src.Status, dst) } func (dst *Float4) DecodeText(ci *ConnInfo, src []byte) error { if src == nil { *dst = Float4{Status: Null} return nil } n, err := strconv.ParseFloat(string(src), 32) if err != nil { return err } *dst = Float4{Float: float32(n), Status: Present} return nil } func (dst *Float4) DecodeBinary(ci *ConnInfo, src []byte) error { if src == nil { *dst = Float4{Status: Null} return nil } if len(src) != 4 { return fmt.Errorf("invalid length for float4: %v", len(src)) } n := int32(binary.BigEndian.Uint32(src)) *dst = Float4{Float: math.Float32frombits(uint32(n)), Status: Present} return nil } func (src Float4) EncodeText(ci *ConnInfo, buf []byte) ([]byte, error) { switch src.Status { case Null: return nil, nil case Undefined: return nil, errUndefined } buf = append(buf, strconv.FormatFloat(float64(src.Float), 'f', -1, 32)...) return buf, nil } func (src Float4) EncodeBinary(ci *ConnInfo, buf []byte) ([]byte, error) { switch src.Status { case Null: return nil, nil case Undefined: return nil, errUndefined } buf = pgio.AppendUint32(buf, math.Float32bits(src.Float)) return buf, nil } // Scan implements the database/sql Scanner interface. func (dst *Float4) Scan(src interface{}) error { if src == nil { *dst = Float4{Status: Null} return nil } switch src := src.(type) { case float64: *dst = Float4{Float: float32(src), Status: Present} return nil case string: return dst.DecodeText(nil, []byte(src)) case []byte: srcCopy := make([]byte, len(src)) copy(srcCopy, src) return dst.DecodeText(nil, srcCopy) } return fmt.Errorf("cannot scan %T", src) } // Value implements the database/sql/driver Valuer interface. func (src Float4) Value() (driver.Value, error) { switch src.Status { case Present: return float64(src.Float), nil case Null: return nil, nil default: return nil, errUndefined } }