/* * * Copyright 2014 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package grpc import ( "context" "errors" "fmt" "math" "net/url" "strings" "sync" "sync/atomic" "time" "google.golang.org/grpc/balancer" "google.golang.org/grpc/balancer/base" "google.golang.org/grpc/codes" "google.golang.org/grpc/connectivity" "google.golang.org/grpc/internal" "google.golang.org/grpc/internal/channelz" "google.golang.org/grpc/internal/grpcsync" "google.golang.org/grpc/internal/idle" "google.golang.org/grpc/internal/pretty" iresolver "google.golang.org/grpc/internal/resolver" "google.golang.org/grpc/internal/transport" "google.golang.org/grpc/keepalive" "google.golang.org/grpc/resolver" "google.golang.org/grpc/serviceconfig" "google.golang.org/grpc/status" _ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin. _ "google.golang.org/grpc/internal/resolver/passthrough" // To register passthrough resolver. _ "google.golang.org/grpc/internal/resolver/unix" // To register unix resolver. _ "google.golang.org/grpc/resolver/dns" // To register dns resolver. ) const ( // minimum time to give a connection to complete minConnectTimeout = 20 * time.Second ) var ( // ErrClientConnClosing indicates that the operation is illegal because // the ClientConn is closing. // // Deprecated: this error should not be relied upon by users; use the status // code of Canceled instead. ErrClientConnClosing = status.Error(codes.Canceled, "grpc: the client connection is closing") // errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs. errConnDrain = errors.New("grpc: the connection is drained") // errConnClosing indicates that the connection is closing. errConnClosing = errors.New("grpc: the connection is closing") // errConnIdling indicates the the connection is being closed as the channel // is moving to an idle mode due to inactivity. errConnIdling = errors.New("grpc: the connection is closing due to channel idleness") // invalidDefaultServiceConfigErrPrefix is used to prefix the json parsing error for the default // service config. invalidDefaultServiceConfigErrPrefix = "grpc: the provided default service config is invalid" ) // The following errors are returned from Dial and DialContext var ( // errNoTransportSecurity indicates that there is no transport security // being set for ClientConn. Users should either set one or explicitly // call WithInsecure DialOption to disable security. errNoTransportSecurity = errors.New("grpc: no transport security set (use grpc.WithTransportCredentials(insecure.NewCredentials()) explicitly or set credentials)") // errTransportCredsAndBundle indicates that creds bundle is used together // with other individual Transport Credentials. errTransportCredsAndBundle = errors.New("grpc: credentials.Bundle may not be used with individual TransportCredentials") // errNoTransportCredsInBundle indicated that the configured creds bundle // returned a transport credentials which was nil. errNoTransportCredsInBundle = errors.New("grpc: credentials.Bundle must return non-nil transport credentials") // errTransportCredentialsMissing indicates that users want to transmit // security information (e.g., OAuth2 token) which requires secure // connection on an insecure connection. errTransportCredentialsMissing = errors.New("grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)") ) const ( defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4 defaultClientMaxSendMessageSize = math.MaxInt32 // http2IOBufSize specifies the buffer size for sending frames. defaultWriteBufSize = 32 * 1024 defaultReadBufSize = 32 * 1024 ) // Dial creates a client connection to the given target. func Dial(target string, opts ...DialOption) (*ClientConn, error) { return DialContext(context.Background(), target, opts...) } type defaultConfigSelector struct { sc *ServiceConfig } func (dcs *defaultConfigSelector) SelectConfig(rpcInfo iresolver.RPCInfo) (*iresolver.RPCConfig, error) { return &iresolver.RPCConfig{ Context: rpcInfo.Context, MethodConfig: getMethodConfig(dcs.sc, rpcInfo.Method), }, nil } // newClient returns a new client in idle mode. func newClient(target string, opts ...DialOption) (conn *ClientConn, err error) { cc := &ClientConn{ target: target, conns: make(map[*addrConn]struct{}), dopts: defaultDialOptions(), czData: new(channelzData), } cc.retryThrottler.Store((*retryThrottler)(nil)) cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{nil}) cc.ctx, cc.cancel = context.WithCancel(context.Background()) // Apply dial options. disableGlobalOpts := false for _, opt := range opts { if _, ok := opt.(*disableGlobalDialOptions); ok { disableGlobalOpts = true break } } if !disableGlobalOpts { for _, opt := range globalDialOptions { opt.apply(&cc.dopts) } } for _, opt := range opts { opt.apply(&cc.dopts) } chainUnaryClientInterceptors(cc) chainStreamClientInterceptors(cc) if err := cc.validateTransportCredentials(); err != nil { return nil, err } if cc.dopts.defaultServiceConfigRawJSON != nil { scpr := parseServiceConfig(*cc.dopts.defaultServiceConfigRawJSON) if scpr.Err != nil { return nil, fmt.Errorf("%s: %v", invalidDefaultServiceConfigErrPrefix, scpr.Err) } cc.dopts.defaultServiceConfig, _ = scpr.Config.(*ServiceConfig) } cc.mkp = cc.dopts.copts.KeepaliveParams // Register ClientConn with channelz. cc.channelzRegistration(target) // TODO: Ideally it should be impossible to error from this function after // channelz registration. This will require removing some channelz logs // from the following functions that can error. Errors can be returned to // the user, and successful logs can be emitted here, after the checks have // passed and channelz is subsequently registered. // Determine the resolver to use. if err := cc.parseTargetAndFindResolver(); err != nil { channelz.RemoveEntry(cc.channelzID) return nil, err } if err = cc.determineAuthority(); err != nil { channelz.RemoveEntry(cc.channelzID) return nil, err } cc.csMgr = newConnectivityStateManager(cc.ctx, cc.channelzID) cc.pickerWrapper = newPickerWrapper(cc.dopts.copts.StatsHandlers) cc.initIdleStateLocked() // Safe to call without the lock, since nothing else has a reference to cc. cc.idlenessMgr = idle.NewManager((*idler)(cc), cc.dopts.idleTimeout) return cc, nil } // DialContext creates a client connection to the given target. By default, it's // a non-blocking dial (the function won't wait for connections to be // established, and connecting happens in the background). To make it a blocking // dial, use WithBlock() dial option. // // In the non-blocking case, the ctx does not act against the connection. It // only controls the setup steps. // // In the blocking case, ctx can be used to cancel or expire the pending // connection. Once this function returns, the cancellation and expiration of // ctx will be noop. Users should call ClientConn.Close to terminate all the // pending operations after this function returns. // // The target name syntax is defined in // https://github.com/grpc/grpc/blob/master/doc/naming.md. // e.g. to use dns resolver, a "dns:///" prefix should be applied to the target. func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *ClientConn, err error) { cc, err := newClient(target, opts...) if err != nil { return nil, err } // We start the channel off in idle mode, but kick it out of idle now, // instead of waiting for the first RPC. Other gRPC implementations do wait // for the first RPC to kick the channel out of idle. But doing so would be // a major behavior change for our users who are used to seeing the channel // active after Dial. // // Taking this approach of kicking it out of idle at the end of this method // allows us to share the code between channel creation and exiting idle // mode. This will also make it easy for us to switch to starting the // channel off in idle, i.e. by making newClient exported. defer func() { if err != nil { cc.Close() } }() // This creates the name resolver, load balancer, etc. if err := cc.idlenessMgr.ExitIdleMode(); err != nil { return nil, err } // Return now for non-blocking dials. if !cc.dopts.block { return cc, nil } if cc.dopts.timeout > 0 { var cancel context.CancelFunc ctx, cancel = context.WithTimeout(ctx, cc.dopts.timeout) defer cancel() } defer func() { select { case <-ctx.Done(): switch { case ctx.Err() == err: conn = nil case err == nil || !cc.dopts.returnLastError: conn, err = nil, ctx.Err() default: conn, err = nil, fmt.Errorf("%v: %v", ctx.Err(), err) } default: } }() // A blocking dial blocks until the clientConn is ready. for { s := cc.GetState() if s == connectivity.Idle { cc.Connect() } if s == connectivity.Ready { return cc, nil } else if cc.dopts.copts.FailOnNonTempDialError && s == connectivity.TransientFailure { if err = cc.connectionError(); err != nil { terr, ok := err.(interface { Temporary() bool }) if ok && !terr.Temporary() { return nil, err } } } if !cc.WaitForStateChange(ctx, s) { // ctx got timeout or canceled. if err = cc.connectionError(); err != nil && cc.dopts.returnLastError { return nil, err } return nil, ctx.Err() } } } // addTraceEvent is a helper method to add a trace event on the channel. If the // channel is a nested one, the same event is also added on the parent channel. func (cc *ClientConn) addTraceEvent(msg string) { ted := &channelz.TraceEventDesc{ Desc: fmt.Sprintf("Channel %s", msg), Severity: channelz.CtInfo, } if cc.dopts.channelzParentID != nil { ted.Parent = &channelz.TraceEventDesc{ Desc: fmt.Sprintf("Nested channel(id:%d) %s", cc.channelzID.Int(), msg), Severity: channelz.CtInfo, } } channelz.AddTraceEvent(logger, cc.channelzID, 0, ted) } type idler ClientConn func (i *idler) EnterIdleMode() { (*ClientConn)(i).enterIdleMode() } func (i *idler) ExitIdleMode() error { return (*ClientConn)(i).exitIdleMode() } // exitIdleMode moves the channel out of idle mode by recreating the name // resolver and load balancer. This should never be called directly; use // cc.idlenessMgr.ExitIdleMode instead. func (cc *ClientConn) exitIdleMode() (err error) { cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return errConnClosing } cc.mu.Unlock() // This needs to be called without cc.mu because this builds a new resolver // which might update state or report error inline, which would then need to // acquire cc.mu. if err := cc.resolverWrapper.start(); err != nil { return err } cc.addTraceEvent("exiting idle mode") return nil } // initIdleStateLocked initializes common state to how it should be while idle. func (cc *ClientConn) initIdleStateLocked() { cc.resolverWrapper = newCCResolverWrapper(cc) cc.balancerWrapper = newCCBalancerWrapper(cc) cc.firstResolveEvent = grpcsync.NewEvent() // cc.conns == nil is a proxy for the ClientConn being closed. So, instead // of setting it to nil here, we recreate the map. This also means that we // don't have to do this when exiting idle mode. cc.conns = make(map[*addrConn]struct{}) } // enterIdleMode puts the channel in idle mode, and as part of it shuts down the // name resolver, load balancer, and any subchannels. This should never be // called directly; use cc.idlenessMgr.EnterIdleMode instead. func (cc *ClientConn) enterIdleMode() { cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return } conns := cc.conns rWrapper := cc.resolverWrapper rWrapper.close() cc.pickerWrapper.reset() bWrapper := cc.balancerWrapper bWrapper.close() cc.csMgr.updateState(connectivity.Idle) cc.addTraceEvent("entering idle mode") cc.initIdleStateLocked() cc.mu.Unlock() // Block until the name resolver and LB policy are closed. <-rWrapper.serializer.Done() <-bWrapper.serializer.Done() // Close all subchannels after the LB policy is closed. for ac := range conns { ac.tearDown(errConnIdling) } } // validateTransportCredentials performs a series of checks on the configured // transport credentials. It returns a non-nil error if any of these conditions // are met: // - no transport creds and no creds bundle is configured // - both transport creds and creds bundle are configured // - creds bundle is configured, but it lacks a transport credentials // - insecure transport creds configured alongside call creds that require // transport level security // // If none of the above conditions are met, the configured credentials are // deemed valid and a nil error is returned. func (cc *ClientConn) validateTransportCredentials() error { if cc.dopts.copts.TransportCredentials == nil && cc.dopts.copts.CredsBundle == nil { return errNoTransportSecurity } if cc.dopts.copts.TransportCredentials != nil && cc.dopts.copts.CredsBundle != nil { return errTransportCredsAndBundle } if cc.dopts.copts.CredsBundle != nil && cc.dopts.copts.CredsBundle.TransportCredentials() == nil { return errNoTransportCredsInBundle } transportCreds := cc.dopts.copts.TransportCredentials if transportCreds == nil { transportCreds = cc.dopts.copts.CredsBundle.TransportCredentials() } if transportCreds.Info().SecurityProtocol == "insecure" { for _, cd := range cc.dopts.copts.PerRPCCredentials { if cd.RequireTransportSecurity() { return errTransportCredentialsMissing } } } return nil } // channelzRegistration registers the newly created ClientConn with channelz and // stores the returned identifier in `cc.channelzID` and `cc.csMgr.channelzID`. // A channelz trace event is emitted for ClientConn creation. If the newly // created ClientConn is a nested one, i.e a valid parent ClientConn ID is // specified via a dial option, the trace event is also added to the parent. // // Doesn't grab cc.mu as this method is expected to be called only at Dial time. func (cc *ClientConn) channelzRegistration(target string) { cc.channelzID = channelz.RegisterChannel(&channelzChannel{cc}, cc.dopts.channelzParentID, target) cc.addTraceEvent("created") } // chainUnaryClientInterceptors chains all unary client interceptors into one. func chainUnaryClientInterceptors(cc *ClientConn) { interceptors := cc.dopts.chainUnaryInts // Prepend dopts.unaryInt to the chaining interceptors if it exists, since unaryInt will // be executed before any other chained interceptors. if cc.dopts.unaryInt != nil { interceptors = append([]UnaryClientInterceptor{cc.dopts.unaryInt}, interceptors...) } var chainedInt UnaryClientInterceptor if len(interceptors) == 0 { chainedInt = nil } else if len(interceptors) == 1 { chainedInt = interceptors[0] } else { chainedInt = func(ctx context.Context, method string, req, reply any, cc *ClientConn, invoker UnaryInvoker, opts ...CallOption) error { return interceptors[0](ctx, method, req, reply, cc, getChainUnaryInvoker(interceptors, 0, invoker), opts...) } } cc.dopts.unaryInt = chainedInt } // getChainUnaryInvoker recursively generate the chained unary invoker. func getChainUnaryInvoker(interceptors []UnaryClientInterceptor, curr int, finalInvoker UnaryInvoker) UnaryInvoker { if curr == len(interceptors)-1 { return finalInvoker } return func(ctx context.Context, method string, req, reply any, cc *ClientConn, opts ...CallOption) error { return interceptors[curr+1](ctx, method, req, reply, cc, getChainUnaryInvoker(interceptors, curr+1, finalInvoker), opts...) } } // chainStreamClientInterceptors chains all stream client interceptors into one. func chainStreamClientInterceptors(cc *ClientConn) { interceptors := cc.dopts.chainStreamInts // Prepend dopts.streamInt to the chaining interceptors if it exists, since streamInt will // be executed before any other chained interceptors. if cc.dopts.streamInt != nil { interceptors = append([]StreamClientInterceptor{cc.dopts.streamInt}, interceptors...) } var chainedInt StreamClientInterceptor if len(interceptors) == 0 { chainedInt = nil } else if len(interceptors) == 1 { chainedInt = interceptors[0] } else { chainedInt = func(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, streamer Streamer, opts ...CallOption) (ClientStream, error) { return interceptors[0](ctx, desc, cc, method, getChainStreamer(interceptors, 0, streamer), opts...) } } cc.dopts.streamInt = chainedInt } // getChainStreamer recursively generate the chained client stream constructor. func getChainStreamer(interceptors []StreamClientInterceptor, curr int, finalStreamer Streamer) Streamer { if curr == len(interceptors)-1 { return finalStreamer } return func(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (ClientStream, error) { return interceptors[curr+1](ctx, desc, cc, method, getChainStreamer(interceptors, curr+1, finalStreamer), opts...) } } // newConnectivityStateManager creates an connectivityStateManager with // the specified id. func newConnectivityStateManager(ctx context.Context, id *channelz.Identifier) *connectivityStateManager { return &connectivityStateManager{ channelzID: id, pubSub: grpcsync.NewPubSub(ctx), } } // connectivityStateManager keeps the connectivity.State of ClientConn. // This struct will eventually be exported so the balancers can access it. // // TODO: If possible, get rid of the `connectivityStateManager` type, and // provide this functionality using the `PubSub`, to avoid keeping track of // the connectivity state at two places. type connectivityStateManager struct { mu sync.Mutex state connectivity.State notifyChan chan struct{} channelzID *channelz.Identifier pubSub *grpcsync.PubSub } // updateState updates the connectivity.State of ClientConn. // If there's a change it notifies goroutines waiting on state change to // happen. func (csm *connectivityStateManager) updateState(state connectivity.State) { csm.mu.Lock() defer csm.mu.Unlock() if csm.state == connectivity.Shutdown { return } if csm.state == state { return } csm.state = state csm.pubSub.Publish(state) channelz.Infof(logger, csm.channelzID, "Channel Connectivity change to %v", state) if csm.notifyChan != nil { // There are other goroutines waiting on this channel. close(csm.notifyChan) csm.notifyChan = nil } } func (csm *connectivityStateManager) getState() connectivity.State { csm.mu.Lock() defer csm.mu.Unlock() return csm.state } func (csm *connectivityStateManager) getNotifyChan() <-chan struct{} { csm.mu.Lock() defer csm.mu.Unlock() if csm.notifyChan == nil { csm.notifyChan = make(chan struct{}) } return csm.notifyChan } // ClientConnInterface defines the functions clients need to perform unary and // streaming RPCs. It is implemented by *ClientConn, and is only intended to // be referenced by generated code. type ClientConnInterface interface { // Invoke performs a unary RPC and returns after the response is received // into reply. Invoke(ctx context.Context, method string, args any, reply any, opts ...CallOption) error // NewStream begins a streaming RPC. NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error) } // Assert *ClientConn implements ClientConnInterface. var _ ClientConnInterface = (*ClientConn)(nil) // ClientConn represents a virtual connection to a conceptual endpoint, to // perform RPCs. // // A ClientConn is free to have zero or more actual connections to the endpoint // based on configuration, load, etc. It is also free to determine which actual // endpoints to use and may change it every RPC, permitting client-side load // balancing. // // A ClientConn encapsulates a range of functionality including name // resolution, TCP connection establishment (with retries and backoff) and TLS // handshakes. It also handles errors on established connections by // re-resolving the name and reconnecting. type ClientConn struct { ctx context.Context // Initialized using the background context at dial time. cancel context.CancelFunc // Cancelled on close. // The following are initialized at dial time, and are read-only after that. target string // User's dial target. parsedTarget resolver.Target // See parseTargetAndFindResolver(). authority string // See determineAuthority(). dopts dialOptions // Default and user specified dial options. channelzID *channelz.Identifier // Channelz identifier for the channel. resolverBuilder resolver.Builder // See parseTargetAndFindResolver(). idlenessMgr *idle.Manager // The following provide their own synchronization, and therefore don't // require cc.mu to be held to access them. csMgr *connectivityStateManager pickerWrapper *pickerWrapper safeConfigSelector iresolver.SafeConfigSelector czData *channelzData retryThrottler atomic.Value // Updated from service config. // mu protects the following fields. // TODO: split mu so the same mutex isn't used for everything. mu sync.RWMutex resolverWrapper *ccResolverWrapper // Always recreated whenever entering idle to simplify Close. balancerWrapper *ccBalancerWrapper // Always recreated whenever entering idle to simplify Close. sc *ServiceConfig // Latest service config received from the resolver. conns map[*addrConn]struct{} // Set to nil on close. mkp keepalive.ClientParameters // May be updated upon receipt of a GoAway. // firstResolveEvent is used to track whether the name resolver sent us at // least one update. RPCs block on this event. May be accessed without mu // if we know we cannot be asked to enter idle mode while accessing it (e.g. // when the idle manager has already been closed, or if we are already // entering idle mode). firstResolveEvent *grpcsync.Event lceMu sync.Mutex // protects lastConnectionError lastConnectionError error } // WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or // ctx expires. A true value is returned in former case and false in latter. // // # Experimental // // Notice: This API is EXPERIMENTAL and may be changed or removed in a // later release. func (cc *ClientConn) WaitForStateChange(ctx context.Context, sourceState connectivity.State) bool { ch := cc.csMgr.getNotifyChan() if cc.csMgr.getState() != sourceState { return true } select { case <-ctx.Done(): return false case <-ch: return true } } // GetState returns the connectivity.State of ClientConn. // // # Experimental // // Notice: This API is EXPERIMENTAL and may be changed or removed in a later // release. func (cc *ClientConn) GetState() connectivity.State { return cc.csMgr.getState() } // Connect causes all subchannels in the ClientConn to attempt to connect if // the channel is idle. Does not wait for the connection attempts to begin // before returning. // // # Experimental // // Notice: This API is EXPERIMENTAL and may be changed or removed in a later // release. func (cc *ClientConn) Connect() { if err := cc.idlenessMgr.ExitIdleMode(); err != nil { cc.addTraceEvent(err.Error()) return } // If the ClientConn was not in idle mode, we need to call ExitIdle on the // LB policy so that connections can be created. cc.mu.Lock() cc.balancerWrapper.exitIdle() cc.mu.Unlock() } // waitForResolvedAddrs blocks until the resolver has provided addresses or the // context expires. Returns nil unless the context expires first; otherwise // returns a status error based on the context. func (cc *ClientConn) waitForResolvedAddrs(ctx context.Context) error { // This is on the RPC path, so we use a fast path to avoid the // more-expensive "select" below after the resolver has returned once. if cc.firstResolveEvent.HasFired() { return nil } select { case <-cc.firstResolveEvent.Done(): return nil case <-ctx.Done(): return status.FromContextError(ctx.Err()).Err() case <-cc.ctx.Done(): return ErrClientConnClosing } } var emptyServiceConfig *ServiceConfig func init() { cfg := parseServiceConfig("{}") if cfg.Err != nil { panic(fmt.Sprintf("impossible error parsing empty service config: %v", cfg.Err)) } emptyServiceConfig = cfg.Config.(*ServiceConfig) internal.SubscribeToConnectivityStateChanges = func(cc *ClientConn, s grpcsync.Subscriber) func() { return cc.csMgr.pubSub.Subscribe(s) } internal.EnterIdleModeForTesting = func(cc *ClientConn) { cc.idlenessMgr.EnterIdleModeForTesting() } internal.ExitIdleModeForTesting = func(cc *ClientConn) error { return cc.idlenessMgr.ExitIdleMode() } } func (cc *ClientConn) maybeApplyDefaultServiceConfig(addrs []resolver.Address) { if cc.sc != nil { cc.applyServiceConfigAndBalancer(cc.sc, nil, addrs) return } if cc.dopts.defaultServiceConfig != nil { cc.applyServiceConfigAndBalancer(cc.dopts.defaultServiceConfig, &defaultConfigSelector{cc.dopts.defaultServiceConfig}, addrs) } else { cc.applyServiceConfigAndBalancer(emptyServiceConfig, &defaultConfigSelector{emptyServiceConfig}, addrs) } } func (cc *ClientConn) updateResolverStateAndUnlock(s resolver.State, err error) error { defer cc.firstResolveEvent.Fire() // Check if the ClientConn is already closed. Some fields (e.g. // balancerWrapper) are set to nil when closing the ClientConn, and could // cause nil pointer panic if we don't have this check. if cc.conns == nil { cc.mu.Unlock() return nil } if err != nil { // May need to apply the initial service config in case the resolver // doesn't support service configs, or doesn't provide a service config // with the new addresses. cc.maybeApplyDefaultServiceConfig(nil) cc.balancerWrapper.resolverError(err) // No addresses are valid with err set; return early. cc.mu.Unlock() return balancer.ErrBadResolverState } var ret error if cc.dopts.disableServiceConfig { channelz.Infof(logger, cc.channelzID, "ignoring service config from resolver (%v) and applying the default because service config is disabled", s.ServiceConfig) cc.maybeApplyDefaultServiceConfig(s.Addresses) } else if s.ServiceConfig == nil { cc.maybeApplyDefaultServiceConfig(s.Addresses) // TODO: do we need to apply a failing LB policy if there is no // default, per the error handling design? } else { if sc, ok := s.ServiceConfig.Config.(*ServiceConfig); s.ServiceConfig.Err == nil && ok { configSelector := iresolver.GetConfigSelector(s) if configSelector != nil { if len(s.ServiceConfig.Config.(*ServiceConfig).Methods) != 0 { channelz.Infof(logger, cc.channelzID, "method configs in service config will be ignored due to presence of config selector") } } else { configSelector = &defaultConfigSelector{sc} } cc.applyServiceConfigAndBalancer(sc, configSelector, s.Addresses) } else { ret = balancer.ErrBadResolverState if cc.sc == nil { // Apply the failing LB only if we haven't received valid service config // from the name resolver in the past. cc.applyFailingLBLocked(s.ServiceConfig) cc.mu.Unlock() return ret } } } var balCfg serviceconfig.LoadBalancingConfig if cc.sc != nil && cc.sc.lbConfig != nil { balCfg = cc.sc.lbConfig.cfg } bw := cc.balancerWrapper cc.mu.Unlock() uccsErr := bw.updateClientConnState(&balancer.ClientConnState{ResolverState: s, BalancerConfig: balCfg}) if ret == nil { ret = uccsErr // prefer ErrBadResolver state since any other error is // currently meaningless to the caller. } return ret } // applyFailingLBLocked is akin to configuring an LB policy on the channel which // always fails RPCs. Here, an actual LB policy is not configured, but an always // erroring picker is configured, which returns errors with information about // what was invalid in the received service config. A config selector with no // service config is configured, and the connectivity state of the channel is // set to TransientFailure. func (cc *ClientConn) applyFailingLBLocked(sc *serviceconfig.ParseResult) { var err error if sc.Err != nil { err = status.Errorf(codes.Unavailable, "error parsing service config: %v", sc.Err) } else { err = status.Errorf(codes.Unavailable, "illegal service config type: %T", sc.Config) } cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{nil}) cc.pickerWrapper.updatePicker(base.NewErrPicker(err)) cc.csMgr.updateState(connectivity.TransientFailure) } // Makes a copy of the input addresses slice and clears out the balancer // attributes field. Addresses are passed during subconn creation and address // update operations. In both cases, we will clear the balancer attributes by // calling this function, and therefore we will be able to use the Equal method // provided by the resolver.Address type for comparison. func copyAddressesWithoutBalancerAttributes(in []resolver.Address) []resolver.Address { out := make([]resolver.Address, len(in)) for i := range in { out[i] = in[i] out[i].BalancerAttributes = nil } return out } // newAddrConnLocked creates an addrConn for addrs and adds it to cc.conns. // // Caller needs to make sure len(addrs) > 0. func (cc *ClientConn) newAddrConnLocked(addrs []resolver.Address, opts balancer.NewSubConnOptions) (*addrConn, error) { if cc.conns == nil { return nil, ErrClientConnClosing } ac := &addrConn{ state: connectivity.Idle, cc: cc, addrs: copyAddressesWithoutBalancerAttributes(addrs), scopts: opts, dopts: cc.dopts, czData: new(channelzData), resetBackoff: make(chan struct{}), stateChan: make(chan struct{}), } ac.ctx, ac.cancel = context.WithCancel(cc.ctx) var err error ac.channelzID, err = channelz.RegisterSubChannel(ac, cc.channelzID, "") if err != nil { return nil, err } channelz.AddTraceEvent(logger, ac.channelzID, 0, &channelz.TraceEventDesc{ Desc: "Subchannel created", Severity: channelz.CtInfo, Parent: &channelz.TraceEventDesc{ Desc: fmt.Sprintf("Subchannel(id:%d) created", ac.channelzID.Int()), Severity: channelz.CtInfo, }, }) // Track ac in cc. This needs to be done before any getTransport(...) is called. cc.conns[ac] = struct{}{} return ac, nil } // removeAddrConn removes the addrConn in the subConn from clientConn. // It also tears down the ac with the given error. func (cc *ClientConn) removeAddrConn(ac *addrConn, err error) { cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return } delete(cc.conns, ac) cc.mu.Unlock() ac.tearDown(err) } func (cc *ClientConn) channelzMetric() *channelz.ChannelInternalMetric { return &channelz.ChannelInternalMetric{ State: cc.GetState(), Target: cc.target, CallsStarted: atomic.LoadInt64(&cc.czData.callsStarted), CallsSucceeded: atomic.LoadInt64(&cc.czData.callsSucceeded), CallsFailed: atomic.LoadInt64(&cc.czData.callsFailed), LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&cc.czData.lastCallStartedTime)), } } // Target returns the target string of the ClientConn. // // # Experimental // // Notice: This API is EXPERIMENTAL and may be changed or removed in a // later release. func (cc *ClientConn) Target() string { return cc.target } func (cc *ClientConn) incrCallsStarted() { atomic.AddInt64(&cc.czData.callsStarted, 1) atomic.StoreInt64(&cc.czData.lastCallStartedTime, time.Now().UnixNano()) } func (cc *ClientConn) incrCallsSucceeded() { atomic.AddInt64(&cc.czData.callsSucceeded, 1) } func (cc *ClientConn) incrCallsFailed() { atomic.AddInt64(&cc.czData.callsFailed, 1) } // connect starts creating a transport. // It does nothing if the ac is not IDLE. // TODO(bar) Move this to the addrConn section. func (ac *addrConn) connect() error { ac.mu.Lock() if ac.state == connectivity.Shutdown { if logger.V(2) { logger.Infof("connect called on shutdown addrConn; ignoring.") } ac.mu.Unlock() return errConnClosing } if ac.state != connectivity.Idle { if logger.V(2) { logger.Infof("connect called on addrConn in non-idle state (%v); ignoring.", ac.state) } ac.mu.Unlock() return nil } ac.mu.Unlock() ac.resetTransport() return nil } func equalAddresses(a, b []resolver.Address) bool { if len(a) != len(b) { return false } for i, v := range a { if !v.Equal(b[i]) { return false } } return true } // updateAddrs updates ac.addrs with the new addresses list and handles active // connections or connection attempts. func (ac *addrConn) updateAddrs(addrs []resolver.Address) { ac.mu.Lock() channelz.Infof(logger, ac.channelzID, "addrConn: updateAddrs curAddr: %v, addrs: %v", pretty.ToJSON(ac.curAddr), pretty.ToJSON(addrs)) addrs = copyAddressesWithoutBalancerAttributes(addrs) if equalAddresses(ac.addrs, addrs) { ac.mu.Unlock() return } ac.addrs = addrs if ac.state == connectivity.Shutdown || ac.state == connectivity.TransientFailure || ac.state == connectivity.Idle { // We were not connecting, so do nothing but update the addresses. ac.mu.Unlock() return } if ac.state == connectivity.Ready { // Try to find the connected address. for _, a := range addrs { a.ServerName = ac.cc.getServerName(a) if a.Equal(ac.curAddr) { // We are connected to a valid address, so do nothing but // update the addresses. ac.mu.Unlock() return } } } // We are either connected to the wrong address or currently connecting. // Stop the current iteration and restart. ac.cancel() ac.ctx, ac.cancel = context.WithCancel(ac.cc.ctx) // We have to defer here because GracefulClose => onClose, which requires // locking ac.mu. if ac.transport != nil { defer ac.transport.GracefulClose() ac.transport = nil } if len(addrs) == 0 { ac.updateConnectivityState(connectivity.Idle, nil) } ac.mu.Unlock() // Since we were connecting/connected, we should start a new connection // attempt. go ac.resetTransport() } // getServerName determines the serverName to be used in the connection // handshake. The default value for the serverName is the authority on the // ClientConn, which either comes from the user's dial target or through an // authority override specified using the WithAuthority dial option. Name // resolvers can specify a per-address override for the serverName through the // resolver.Address.ServerName field which is used only if the WithAuthority // dial option was not used. The rationale is that per-address authority // overrides specified by the name resolver can represent a security risk, while // an override specified by the user is more dependable since they probably know // what they are doing. func (cc *ClientConn) getServerName(addr resolver.Address) string { if cc.dopts.authority != "" { return cc.dopts.authority } if addr.ServerName != "" { return addr.ServerName } return cc.authority } func getMethodConfig(sc *ServiceConfig, method string) MethodConfig { if sc == nil { return MethodConfig{} } if m, ok := sc.Methods[method]; ok { return m } i := strings.LastIndex(method, "/") if m, ok := sc.Methods[method[:i+1]]; ok { return m } return sc.Methods[""] } // GetMethodConfig gets the method config of the input method. // If there's an exact match for input method (i.e. /service/method), we return // the corresponding MethodConfig. // If there isn't an exact match for the input method, we look for the service's default // config under the service (i.e /service/) and then for the default for all services (empty string). // // If there is a default MethodConfig for the service, we return it. // Otherwise, we return an empty MethodConfig. func (cc *ClientConn) GetMethodConfig(method string) MethodConfig { // TODO: Avoid the locking here. cc.mu.RLock() defer cc.mu.RUnlock() return getMethodConfig(cc.sc, method) } func (cc *ClientConn) healthCheckConfig() *healthCheckConfig { cc.mu.RLock() defer cc.mu.RUnlock() if cc.sc == nil { return nil } return cc.sc.healthCheckConfig } func (cc *ClientConn) getTransport(ctx context.Context, failfast bool, method string) (transport.ClientTransport, balancer.PickResult, error) { return cc.pickerWrapper.pick(ctx, failfast, balancer.PickInfo{ Ctx: ctx, FullMethodName: method, }) } func (cc *ClientConn) applyServiceConfigAndBalancer(sc *ServiceConfig, configSelector iresolver.ConfigSelector, addrs []resolver.Address) { if sc == nil { // should never reach here. return } cc.sc = sc if configSelector != nil { cc.safeConfigSelector.UpdateConfigSelector(configSelector) } if cc.sc.retryThrottling != nil { newThrottler := &retryThrottler{ tokens: cc.sc.retryThrottling.MaxTokens, max: cc.sc.retryThrottling.MaxTokens, thresh: cc.sc.retryThrottling.MaxTokens / 2, ratio: cc.sc.retryThrottling.TokenRatio, } cc.retryThrottler.Store(newThrottler) } else { cc.retryThrottler.Store((*retryThrottler)(nil)) } var newBalancerName string if cc.sc == nil || (cc.sc.lbConfig == nil && cc.sc.LB == nil) { // No service config or no LB policy specified in config. newBalancerName = PickFirstBalancerName } else if cc.sc.lbConfig != nil { newBalancerName = cc.sc.lbConfig.name } else { // cc.sc.LB != nil newBalancerName = *cc.sc.LB } cc.balancerWrapper.switchTo(newBalancerName) } func (cc *ClientConn) resolveNow(o resolver.ResolveNowOptions) { cc.mu.RLock() cc.resolverWrapper.resolveNow(o) cc.mu.RUnlock() } func (cc *ClientConn) resolveNowLocked(o resolver.ResolveNowOptions) { cc.resolverWrapper.resolveNow(o) } // ResetConnectBackoff wakes up all subchannels in transient failure and causes // them to attempt another connection immediately. It also resets the backoff // times used for subsequent attempts regardless of the current state. // // In general, this function should not be used. Typical service or network // outages result in a reasonable client reconnection strategy by default. // However, if a previously unavailable network becomes available, this may be // used to trigger an immediate reconnect. // // # Experimental // // Notice: This API is EXPERIMENTAL and may be changed or removed in a // later release. func (cc *ClientConn) ResetConnectBackoff() { cc.mu.Lock() conns := cc.conns cc.mu.Unlock() for ac := range conns { ac.resetConnectBackoff() } } // Close tears down the ClientConn and all underlying connections. func (cc *ClientConn) Close() error { defer func() { cc.cancel() <-cc.csMgr.pubSub.Done() }() // Prevent calls to enter/exit idle immediately, and ensure we are not // currently entering/exiting idle mode. cc.idlenessMgr.Close() cc.mu.Lock() if cc.conns == nil { cc.mu.Unlock() return ErrClientConnClosing } conns := cc.conns cc.conns = nil cc.csMgr.updateState(connectivity.Shutdown) // We can safely unlock and continue to access all fields now as // cc.conns==nil, preventing any further operations on cc. cc.mu.Unlock() cc.resolverWrapper.close() // The order of closing matters here since the balancer wrapper assumes the // picker is closed before it is closed. cc.pickerWrapper.close() cc.balancerWrapper.close() <-cc.resolverWrapper.serializer.Done() <-cc.balancerWrapper.serializer.Done() for ac := range conns { ac.tearDown(ErrClientConnClosing) } cc.addTraceEvent("deleted") // TraceEvent needs to be called before RemoveEntry, as TraceEvent may add // trace reference to the entity being deleted, and thus prevent it from being // deleted right away. channelz.RemoveEntry(cc.channelzID) return nil } // addrConn is a network connection to a given address. type addrConn struct { ctx context.Context cancel context.CancelFunc cc *ClientConn dopts dialOptions acbw *acBalancerWrapper scopts balancer.NewSubConnOptions // transport is set when there's a viable transport (note: ac state may not be READY as LB channel // health checking may require server to report healthy to set ac to READY), and is reset // to nil when the current transport should no longer be used to create a stream (e.g. after GoAway // is received, transport is closed, ac has been torn down). transport transport.ClientTransport // The current transport. mu sync.Mutex curAddr resolver.Address // The current address. addrs []resolver.Address // All addresses that the resolver resolved to. // Use updateConnectivityState for updating addrConn's connectivity state. state connectivity.State stateChan chan struct{} // closed and recreated on every state change. backoffIdx int // Needs to be stateful for resetConnectBackoff. resetBackoff chan struct{} channelzID *channelz.Identifier czData *channelzData } // Note: this requires a lock on ac.mu. func (ac *addrConn) updateConnectivityState(s connectivity.State, lastErr error) { if ac.state == s { return } // When changing states, reset the state change channel. close(ac.stateChan) ac.stateChan = make(chan struct{}) ac.state = s if lastErr == nil { channelz.Infof(logger, ac.channelzID, "Subchannel Connectivity change to %v", s) } else { channelz.Infof(logger, ac.channelzID, "Subchannel Connectivity change to %v, last error: %s", s, lastErr) } ac.acbw.updateState(s, lastErr) } // adjustParams updates parameters used to create transports upon // receiving a GoAway. func (ac *addrConn) adjustParams(r transport.GoAwayReason) { switch r { case transport.GoAwayTooManyPings: v := 2 * ac.dopts.copts.KeepaliveParams.Time ac.cc.mu.Lock() if v > ac.cc.mkp.Time { ac.cc.mkp.Time = v } ac.cc.mu.Unlock() } } func (ac *addrConn) resetTransport() { ac.mu.Lock() acCtx := ac.ctx if acCtx.Err() != nil { ac.mu.Unlock() return } addrs := ac.addrs backoffFor := ac.dopts.bs.Backoff(ac.backoffIdx) // This will be the duration that dial gets to finish. dialDuration := minConnectTimeout if ac.dopts.minConnectTimeout != nil { dialDuration = ac.dopts.minConnectTimeout() } if dialDuration < backoffFor { // Give dial more time as we keep failing to connect. dialDuration = backoffFor } // We can potentially spend all the time trying the first address, and // if the server accepts the connection and then hangs, the following // addresses will never be tried. // // The spec doesn't mention what should be done for multiple addresses. // https://github.com/grpc/grpc/blob/master/doc/connection-backoff.md#proposed-backoff-algorithm connectDeadline := time.Now().Add(dialDuration) ac.updateConnectivityState(connectivity.Connecting, nil) ac.mu.Unlock() if err := ac.tryAllAddrs(acCtx, addrs, connectDeadline); err != nil { ac.cc.resolveNow(resolver.ResolveNowOptions{}) ac.mu.Lock() if acCtx.Err() != nil { // addrConn was torn down. ac.mu.Unlock() return } // After exhausting all addresses, the addrConn enters // TRANSIENT_FAILURE. ac.updateConnectivityState(connectivity.TransientFailure, err) // Backoff. b := ac.resetBackoff ac.mu.Unlock() timer := time.NewTimer(backoffFor) select { case <-timer.C: ac.mu.Lock() ac.backoffIdx++ ac.mu.Unlock() case <-b: timer.Stop() case <-acCtx.Done(): timer.Stop() return } ac.mu.Lock() if acCtx.Err() == nil { ac.updateConnectivityState(connectivity.Idle, err) } ac.mu.Unlock() return } // Success; reset backoff. ac.mu.Lock() ac.backoffIdx = 0 ac.mu.Unlock() } // tryAllAddrs tries to creates a connection to the addresses, and stop when at // the first successful one. It returns an error if no address was successfully // connected, or updates ac appropriately with the new transport. func (ac *addrConn) tryAllAddrs(ctx context.Context, addrs []resolver.Address, connectDeadline time.Time) error { var firstConnErr error for _, addr := range addrs { if ctx.Err() != nil { return errConnClosing } ac.mu.Lock() ac.cc.mu.RLock() ac.dopts.copts.KeepaliveParams = ac.cc.mkp ac.cc.mu.RUnlock() copts := ac.dopts.copts if ac.scopts.CredsBundle != nil { copts.CredsBundle = ac.scopts.CredsBundle } ac.mu.Unlock() channelz.Infof(logger, ac.channelzID, "Subchannel picks a new address %q to connect", addr.Addr) err := ac.createTransport(ctx, addr, copts, connectDeadline) if err == nil { return nil } if firstConnErr == nil { firstConnErr = err } ac.cc.updateConnectionError(err) } // Couldn't connect to any address. return firstConnErr } // createTransport creates a connection to addr. It returns an error if the // address was not successfully connected, or updates ac appropriately with the // new transport. func (ac *addrConn) createTransport(ctx context.Context, addr resolver.Address, copts transport.ConnectOptions, connectDeadline time.Time) error { addr.ServerName = ac.cc.getServerName(addr) hctx, hcancel := context.WithCancel(ctx) onClose := func(r transport.GoAwayReason) { ac.mu.Lock() defer ac.mu.Unlock() // adjust params based on GoAwayReason ac.adjustParams(r) if ctx.Err() != nil { // Already shut down or connection attempt canceled. tearDown() or // updateAddrs() already cleared the transport and canceled hctx // via ac.ctx, and we expected this connection to be closed, so do // nothing here. return } hcancel() if ac.transport == nil { // We're still connecting to this address, which could error. Do // not update the connectivity state or resolve; these will happen // at the end of the tryAllAddrs connection loop in the event of an // error. return } ac.transport = nil // Refresh the name resolver on any connection loss. ac.cc.resolveNow(resolver.ResolveNowOptions{}) // Always go idle and wait for the LB policy to initiate a new // connection attempt. ac.updateConnectivityState(connectivity.Idle, nil) } connectCtx, cancel := context.WithDeadline(ctx, connectDeadline) defer cancel() copts.ChannelzParentID = ac.channelzID newTr, err := transport.NewClientTransport(connectCtx, ac.cc.ctx, addr, copts, onClose) if err != nil { if logger.V(2) { logger.Infof("Creating new client transport to %q: %v", addr, err) } // newTr is either nil, or closed. hcancel() channelz.Warningf(logger, ac.channelzID, "grpc: addrConn.createTransport failed to connect to %s. Err: %v", addr, err) return err } ac.mu.Lock() defer ac.mu.Unlock() if ctx.Err() != nil { // This can happen if the subConn was removed while in `Connecting` // state. tearDown() would have set the state to `Shutdown`, but // would not have closed the transport since ac.transport would not // have been set at that point. // // We run this in a goroutine because newTr.Close() calls onClose() // inline, which requires locking ac.mu. // // The error we pass to Close() is immaterial since there are no open // streams at this point, so no trailers with error details will be sent // out. We just need to pass a non-nil error. // // This can also happen when updateAddrs is called during a connection // attempt. go newTr.Close(transport.ErrConnClosing) return nil } if hctx.Err() != nil { // onClose was already called for this connection, but the connection // was successfully established first. Consider it a success and set // the new state to Idle. ac.updateConnectivityState(connectivity.Idle, nil) return nil } ac.curAddr = addr ac.transport = newTr ac.startHealthCheck(hctx) // Will set state to READY if appropriate. return nil } // startHealthCheck starts the health checking stream (RPC) to watch the health // stats of this connection if health checking is requested and configured. // // LB channel health checking is enabled when all requirements below are met: // 1. it is not disabled by the user with the WithDisableHealthCheck DialOption // 2. internal.HealthCheckFunc is set by importing the grpc/health package // 3. a service config with non-empty healthCheckConfig field is provided // 4. the load balancer requests it // // It sets addrConn to READY if the health checking stream is not started. // // Caller must hold ac.mu. func (ac *addrConn) startHealthCheck(ctx context.Context) { var healthcheckManagingState bool defer func() { if !healthcheckManagingState { ac.updateConnectivityState(connectivity.Ready, nil) } }() if ac.cc.dopts.disableHealthCheck { return } healthCheckConfig := ac.cc.healthCheckConfig() if healthCheckConfig == nil { return } if !ac.scopts.HealthCheckEnabled { return } healthCheckFunc := ac.cc.dopts.healthCheckFunc if healthCheckFunc == nil { // The health package is not imported to set health check function. // // TODO: add a link to the health check doc in the error message. channelz.Error(logger, ac.channelzID, "Health check is requested but health check function is not set.") return } healthcheckManagingState = true // Set up the health check helper functions. currentTr := ac.transport newStream := func(method string) (any, error) { ac.mu.Lock() if ac.transport != currentTr { ac.mu.Unlock() return nil, status.Error(codes.Canceled, "the provided transport is no longer valid to use") } ac.mu.Unlock() return newNonRetryClientStream(ctx, &StreamDesc{ServerStreams: true}, method, currentTr, ac) } setConnectivityState := func(s connectivity.State, lastErr error) { ac.mu.Lock() defer ac.mu.Unlock() if ac.transport != currentTr { return } ac.updateConnectivityState(s, lastErr) } // Start the health checking stream. go func() { err := ac.cc.dopts.healthCheckFunc(ctx, newStream, setConnectivityState, healthCheckConfig.ServiceName) if err != nil { if status.Code(err) == codes.Unimplemented { channelz.Error(logger, ac.channelzID, "Subchannel health check is unimplemented at server side, thus health check is disabled") } else { channelz.Errorf(logger, ac.channelzID, "Health checking failed: %v", err) } } }() } func (ac *addrConn) resetConnectBackoff() { ac.mu.Lock() close(ac.resetBackoff) ac.backoffIdx = 0 ac.resetBackoff = make(chan struct{}) ac.mu.Unlock() } // getReadyTransport returns the transport if ac's state is READY or nil if not. func (ac *addrConn) getReadyTransport() transport.ClientTransport { ac.mu.Lock() defer ac.mu.Unlock() if ac.state == connectivity.Ready { return ac.transport } return nil } // getTransport waits until the addrconn is ready and returns the transport. // If the context expires first, returns an appropriate status. If the // addrConn is stopped first, returns an Unavailable status error. func (ac *addrConn) getTransport(ctx context.Context) (transport.ClientTransport, error) { for ctx.Err() == nil { ac.mu.Lock() t, state, sc := ac.transport, ac.state, ac.stateChan ac.mu.Unlock() if state == connectivity.Ready { return t, nil } if state == connectivity.Shutdown { return nil, status.Errorf(codes.Unavailable, "SubConn shutting down") } select { case <-ctx.Done(): case <-sc: } } return nil, status.FromContextError(ctx.Err()).Err() } // tearDown starts to tear down the addrConn. // // Note that tearDown doesn't remove ac from ac.cc.conns, so the addrConn struct // will leak. In most cases, call cc.removeAddrConn() instead. func (ac *addrConn) tearDown(err error) { ac.mu.Lock() if ac.state == connectivity.Shutdown { ac.mu.Unlock() return } curTr := ac.transport ac.transport = nil // We have to set the state to Shutdown before anything else to prevent races // between setting the state and logic that waits on context cancellation / etc. ac.updateConnectivityState(connectivity.Shutdown, nil) ac.cancel() ac.curAddr = resolver.Address{} channelz.AddTraceEvent(logger, ac.channelzID, 0, &channelz.TraceEventDesc{ Desc: "Subchannel deleted", Severity: channelz.CtInfo, Parent: &channelz.TraceEventDesc{ Desc: fmt.Sprintf("Subchannel(id:%d) deleted", ac.channelzID.Int()), Severity: channelz.CtInfo, }, }) // TraceEvent needs to be called before RemoveEntry, as TraceEvent may add // trace reference to the entity being deleted, and thus prevent it from // being deleted right away. channelz.RemoveEntry(ac.channelzID) ac.mu.Unlock() // We have to release the lock before the call to GracefulClose/Close here // because both of them call onClose(), which requires locking ac.mu. if curTr != nil { if err == errConnDrain { // Close the transport gracefully when the subConn is being shutdown. // // GracefulClose() may be executed multiple times if: // - multiple GoAway frames are received from the server // - there are concurrent name resolver or balancer triggered // address removal and GoAway curTr.GracefulClose() } else { // Hard close the transport when the channel is entering idle or is // being shutdown. In the case where the channel is being shutdown, // closing of transports is also taken care of by cancelation of cc.ctx. // But in the case where the channel is entering idle, we need to // explicitly close the transports here. Instead of distinguishing // between these two cases, it is simpler to close the transport // unconditionally here. curTr.Close(err) } } } func (ac *addrConn) getState() connectivity.State { ac.mu.Lock() defer ac.mu.Unlock() return ac.state } func (ac *addrConn) ChannelzMetric() *channelz.ChannelInternalMetric { ac.mu.Lock() addr := ac.curAddr.Addr ac.mu.Unlock() return &channelz.ChannelInternalMetric{ State: ac.getState(), Target: addr, CallsStarted: atomic.LoadInt64(&ac.czData.callsStarted), CallsSucceeded: atomic.LoadInt64(&ac.czData.callsSucceeded), CallsFailed: atomic.LoadInt64(&ac.czData.callsFailed), LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&ac.czData.lastCallStartedTime)), } } func (ac *addrConn) incrCallsStarted() { atomic.AddInt64(&ac.czData.callsStarted, 1) atomic.StoreInt64(&ac.czData.lastCallStartedTime, time.Now().UnixNano()) } func (ac *addrConn) incrCallsSucceeded() { atomic.AddInt64(&ac.czData.callsSucceeded, 1) } func (ac *addrConn) incrCallsFailed() { atomic.AddInt64(&ac.czData.callsFailed, 1) } type retryThrottler struct { max float64 thresh float64 ratio float64 mu sync.Mutex tokens float64 // TODO(dfawley): replace with atomic and remove lock. } // throttle subtracts a retry token from the pool and returns whether a retry // should be throttled (disallowed) based upon the retry throttling policy in // the service config. func (rt *retryThrottler) throttle() bool { if rt == nil { return false } rt.mu.Lock() defer rt.mu.Unlock() rt.tokens-- if rt.tokens < 0 { rt.tokens = 0 } return rt.tokens <= rt.thresh } func (rt *retryThrottler) successfulRPC() { if rt == nil { return } rt.mu.Lock() defer rt.mu.Unlock() rt.tokens += rt.ratio if rt.tokens > rt.max { rt.tokens = rt.max } } type channelzChannel struct { cc *ClientConn } func (c *channelzChannel) ChannelzMetric() *channelz.ChannelInternalMetric { return c.cc.channelzMetric() } // ErrClientConnTimeout indicates that the ClientConn cannot establish the // underlying connections within the specified timeout. // // Deprecated: This error is never returned by grpc and should not be // referenced by users. var ErrClientConnTimeout = errors.New("grpc: timed out when dialing") // getResolver finds the scheme in the cc's resolvers or the global registry. // scheme should always be lowercase (typically by virtue of url.Parse() // performing proper RFC3986 behavior). func (cc *ClientConn) getResolver(scheme string) resolver.Builder { for _, rb := range cc.dopts.resolvers { if scheme == rb.Scheme() { return rb } } return resolver.Get(scheme) } func (cc *ClientConn) updateConnectionError(err error) { cc.lceMu.Lock() cc.lastConnectionError = err cc.lceMu.Unlock() } func (cc *ClientConn) connectionError() error { cc.lceMu.Lock() defer cc.lceMu.Unlock() return cc.lastConnectionError } // parseTargetAndFindResolver parses the user's dial target and stores the // parsed target in `cc.parsedTarget`. // // The resolver to use is determined based on the scheme in the parsed target // and the same is stored in `cc.resolverBuilder`. // // Doesn't grab cc.mu as this method is expected to be called only at Dial time. func (cc *ClientConn) parseTargetAndFindResolver() error { channelz.Infof(logger, cc.channelzID, "original dial target is: %q", cc.target) var rb resolver.Builder parsedTarget, err := parseTarget(cc.target) if err != nil { channelz.Infof(logger, cc.channelzID, "dial target %q parse failed: %v", cc.target, err) } else { channelz.Infof(logger, cc.channelzID, "parsed dial target is: %#v", parsedTarget) rb = cc.getResolver(parsedTarget.URL.Scheme) if rb != nil { cc.parsedTarget = parsedTarget cc.resolverBuilder = rb return nil } } // We are here because the user's dial target did not contain a scheme or // specified an unregistered scheme. We should fallback to the default // scheme, except when a custom dialer is specified in which case, we should // always use passthrough scheme. defScheme := resolver.GetDefaultScheme() channelz.Infof(logger, cc.channelzID, "fallback to scheme %q", defScheme) canonicalTarget := defScheme + ":///" + cc.target parsedTarget, err = parseTarget(canonicalTarget) if err != nil { channelz.Infof(logger, cc.channelzID, "dial target %q parse failed: %v", canonicalTarget, err) return err } channelz.Infof(logger, cc.channelzID, "parsed dial target is: %+v", parsedTarget) rb = cc.getResolver(parsedTarget.URL.Scheme) if rb == nil { return fmt.Errorf("could not get resolver for default scheme: %q", parsedTarget.URL.Scheme) } cc.parsedTarget = parsedTarget cc.resolverBuilder = rb return nil } // parseTarget uses RFC 3986 semantics to parse the given target into a // resolver.Target struct containing url. Query params are stripped from the // endpoint. func parseTarget(target string) (resolver.Target, error) { u, err := url.Parse(target) if err != nil { return resolver.Target{}, err } return resolver.Target{URL: *u}, nil } func encodeAuthority(authority string) string { const upperhex = "0123456789ABCDEF" // Return for characters that must be escaped as per // Valid chars are mentioned here: // https://datatracker.ietf.org/doc/html/rfc3986#section-3.2 shouldEscape := func(c byte) bool { // Alphanum are always allowed. if 'a' <= c && c <= 'z' || 'A' <= c && c <= 'Z' || '0' <= c && c <= '9' { return false } switch c { case '-', '_', '.', '~': // Unreserved characters return false case '!', '$', '&', '\'', '(', ')', '*', '+', ',', ';', '=': // Subdelim characters return false case ':', '[', ']', '@': // Authority related delimeters return false } // Everything else must be escaped. return true } hexCount := 0 for i := 0; i < len(authority); i++ { c := authority[i] if shouldEscape(c) { hexCount++ } } if hexCount == 0 { return authority } required := len(authority) + 2*hexCount t := make([]byte, required) j := 0 // This logic is a barebones version of escape in the go net/url library. for i := 0; i < len(authority); i++ { switch c := authority[i]; { case shouldEscape(c): t[j] = '%' t[j+1] = upperhex[c>>4] t[j+2] = upperhex[c&15] j += 3 default: t[j] = authority[i] j++ } } return string(t) } // Determine channel authority. The order of precedence is as follows: // - user specified authority override using `WithAuthority` dial option // - creds' notion of server name for the authentication handshake // - endpoint from dial target of the form "scheme://[authority]/endpoint" // // Stores the determined authority in `cc.authority`. // // Returns a non-nil error if the authority returned by the transport // credentials do not match the authority configured through the dial option. // // Doesn't grab cc.mu as this method is expected to be called only at Dial time. func (cc *ClientConn) determineAuthority() error { dopts := cc.dopts // Historically, we had two options for users to specify the serverName or // authority for a channel. One was through the transport credentials // (either in its constructor, or through the OverrideServerName() method). // The other option (for cases where WithInsecure() dial option was used) // was to use the WithAuthority() dial option. // // A few things have changed since: // - `insecure` package with an implementation of the `TransportCredentials` // interface for the insecure case // - WithAuthority() dial option support for secure credentials authorityFromCreds := "" if creds := dopts.copts.TransportCredentials; creds != nil && creds.Info().ServerName != "" { authorityFromCreds = creds.Info().ServerName } authorityFromDialOption := dopts.authority if (authorityFromCreds != "" && authorityFromDialOption != "") && authorityFromCreds != authorityFromDialOption { return fmt.Errorf("ClientConn's authority from transport creds %q and dial option %q don't match", authorityFromCreds, authorityFromDialOption) } endpoint := cc.parsedTarget.Endpoint() if authorityFromDialOption != "" { cc.authority = authorityFromDialOption } else if authorityFromCreds != "" { cc.authority = authorityFromCreds } else if auth, ok := cc.resolverBuilder.(resolver.AuthorityOverrider); ok { cc.authority = auth.OverrideAuthority(cc.parsedTarget) } else if strings.HasPrefix(endpoint, ":") { cc.authority = "localhost" + endpoint } else { cc.authority = encodeAuthority(endpoint) } channelz.Infof(logger, cc.channelzID, "Channel authority set to %q", cc.authority) return nil }