# go-debug This library provides a very simple method for compile-time or runtime determined debug checks, set using build tags. The compile-time checks use Go constants, so when disabled your debug code will not be compiled. The possible build tags are: - "debug" || "" = debug determined at compile-time - "debugenv" = debug determined at runtime using the $DEBUG environment variable An example for how this works in practice can be seen by the following code: ``` func main() { println("debug.DEBUG() =", debug.DEBUG()) } ``` ``` # Debug determined at compile-time, it is disabled $ go run . debug.DEBUG() = false # Debug determined at compile-time, it is enabled $ go run -tags=debug . debug.DEBUG() = true # Debug determined at runtime, $DEBUG is not set $ go run -tags=debugenv . debug.DEBUG() = false # Debug determined at runtime, $DEBUG is set $ DEBUG=y go run -tags=debugenv . debug.DEBUG() = true ```