// GoToSocial // Copyright (C) GoToSocial Authors admin@gotosocial.org // SPDX-License-Identifier: AGPL-3.0-or-later // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package gtsmodel import "time" // Notification models an alert/notification sent to an account about something like a reblog, like, new follow request, etc. type Notification struct { ID string `bun:"type:CHAR(26),pk,nullzero,notnull,unique"` // id of this item in the database CreatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item created UpdatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item last updated NotificationType NotificationType `bun:",nullzero,notnull"` // Type of this notification TargetAccountID string `bun:"type:CHAR(26),nullzero,notnull"` // ID of the account targeted by the notification (ie., who will receive the notification?) TargetAccount *Account `bun:"-"` // Account corresponding to TargetAccountID. Can be nil, always check first + select using ID if necessary. OriginAccountID string `bun:"type:CHAR(26),nullzero,notnull"` // ID of the account that performed the action that created the notification. OriginAccount *Account `bun:"-"` // Account corresponding to OriginAccountID. Can be nil, always check first + select using ID if necessary. StatusID string `bun:"type:CHAR(26),nullzero"` // If the notification pertains to a status, what is the database ID of that status? Status *Status `bun:"-"` // Status corresponding to StatusID. Can be nil, always check first + select using ID if necessary. Read *bool `bun:",nullzero,notnull,default:false"` // Notification has been seen/read } // NotificationType describes the reason/type of this notification. type NotificationType string // Notification Types const ( NotificationFollow NotificationType = "follow" // NotificationFollow -- someone followed you NotificationFollowRequest NotificationType = "follow_request" // NotificationFollowRequest -- someone requested to follow you NotificationMention NotificationType = "mention" // NotificationMention -- someone mentioned you in their status NotificationReblog NotificationType = "reblog" // NotificationReblog -- someone boosted one of your statuses NotificationFave NotificationType = "favourite" // NotificationFave -- someone faved/liked one of your statuses NotificationPoll NotificationType = "poll" // NotificationPoll -- a poll you voted in or created has ended NotificationStatus NotificationType = "status" // NotificationStatus -- someone you enabled notifications for has posted a status. NotificationSignup NotificationType = "admin.sign_up" // NotificationSignup -- someone has submitted a new account sign-up to the instance. )