From 5fc3916fff070e720d3352dd494b1da08899c8d5 Mon Sep 17 00:00:00 2001 From: Earl Warren Date: Tue, 16 Jul 2024 17:18:49 +0200 Subject: [PATCH] docs(e2e): explain how to use VSCodium or VSCode Imported from the docs to keep them in one place. --- tests/e2e/README.md | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/tests/e2e/README.md b/tests/e2e/README.md index 7d63c38777..3d17ee3a72 100644 --- a/tests/e2e/README.md +++ b/tests/e2e/README.md @@ -100,8 +100,20 @@ TEST_MYSQL_HOST=localhost:1433 TEST_MYSQL_DBNAME=test TEST_MYSQL_USERNAME=sa TES Although the main goal of e2e is assertion testing, we have added a framework for visual regress testing. If you are working on front-end features, please use the following: - Check out `main`, `make clean frontend`, and run e2e tests with `VISUAL_TEST=1` to generate outputs. This will initially fail, as no screenshots exist. You can run the e2e tests again to assert it passes. - - Check out your branch, `make clean frontend`, and run e2e tests with `VISUAL_TEST=1`. You should be able to assert you front-end changes don't break any other tests unintentionally. + - Check out your branch, `make clean frontend`, and run e2e tests with `VISUAL_TEST=1`. You should be able to assert you front-end changes don't break any other tests unintentionally. -VISUAL_TEST=1 will create screenshots in tests/e2e/test-snapshots. The test will fail the first time this is enabled (until we get visual test image persistence figured out), because it will be testing against an empty screenshot folder. +VISUAL_TEST=1 will create screenshots in tests/e2e/test-snapshots. The test will fail the first time this is enabled (until we get visual test image persistence figured out), because it will be testing against an empty screenshot folder. ACCEPT_VISUAL=1 will overwrite the snapshot images with new images. + +## With VSCodium or VSCode + +To debug a test, you can use "Playwright Test" for +[VScodium](https://open-vsx.org/extension/ms-playwright/playwright) +or [VSCode](https://marketplace.visualstudio.com/items?itemName=ms-playwright.playwright). +Before doing that you will need to manually start a Forgejo instance and populate it +with data from `models/fixtures` by running: + +```sh +make TAGS='sqlite sqlite_unlock_notify' 'test-e2e-debugserver' +```